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<|endoftext|>Zephyr Falcon | {1}{U} | Creature β€” Bird | common | Flying, vigilance | Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed. | 1 | 1<|endoftext|>
<|endoftext|>Legion's Judgment | {2}{W} | Sorcery | common | Destroy target creature with power 4 or greater. | "My lance was once wielded by Venerable Tarrian. In his name and by his might, I cast you down!" | nan | nan<|endoftext|>
<|endoftext|>Esper Panorama | | Land | common | {T}: Add {C}.
{1}, {T}, Sacrifice <card_name>: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. | Esper is an expansive canvas painted by precise, controlling hands. | nan | nan<|endoftext|>
<|endoftext|>Scorched Rusalka | {R} | Creature β€” Spirit | uncommon | {R}, Sacrifice a creature: <card_name> deals 1 damage to target player or planeswalker. | Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end. | 1 | 1<|endoftext|>
<|endoftext|>Prosper, Tome-Bound | {2}{B}{R} | Legendary Creature β€” Tiefling Warlock | mythic | Deathtouch
Mystic Arcanum β€” At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon β€” Whenever you play a card from exile, create a Treasure token. | nan | 1 | 4<|endoftext|>
<|endoftext|>Fevered Suspicion | {6}{B}{R} | Sorcery | rare | Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Centaur Courser | {2}{G} | Creature β€” Centaur Warrior | common | | "The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
β€”Ramal, sage of Westgate | 3 | 3<|endoftext|>
<|endoftext|>Shivan Dragon | {4}{R}{R} | Creature β€” Dragon | rare | Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: <card_name> gets +1/+0 until end of turn. | While it's true most dragons are cruel, the Shivan dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. | 5 | 5<|endoftext|>
<|endoftext|>Scatter the Seeds | {3}{G}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 green Saproling creature tokens. | From the seeds of faith, great forests grow. | nan | nan<|endoftext|>
<|endoftext|>Guardian Beast | {3}{B} | Creature β€” Beast | rare | As long as <card_name> is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. | nan | 2 | 4<|endoftext|>
<|endoftext|>Pangosaur | {2}{G}{G} | Creature β€” Dinosaur | rare | Whenever a player plays a land, return <card_name> to its owner's hand. | Only Rushwood is vast enough to swallow this creature whole. | 6 | 6<|endoftext|>
<|endoftext|>Radha, Coalition Warlord | {2}{R}{G} | Legendary Creature β€” Elf Warrior | uncommon | Domain β€” Whenever <card_name> becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. | nan | 3 | 3<|endoftext|>
<|endoftext|>Roaring Slagwurm | {5}{G}{G} | Creature β€” Wurm | rare | Whenever <card_name> attacks, tap all artifacts. | Wurms compete for nesting grounds near the Radix. The young who hatch closest have the best chance for survival. | 6 | 4<|endoftext|>
<|endoftext|>Ebon Dragon | {5}{B}{B} | Creature β€” Dragon | rare | Flying
When <card_name> enters the battlefield, you may have target opponent discard a card. | "The dragon wing of night o'erspreads the earth."
β€”*Troilus and Cressida*, William Shakespeare | 5 | 4<|endoftext|>
<|endoftext|>Deadeye Tormentor | {2}{B} | Creature β€” Human Pirate | common | Raid β€” When <card_name> enters the battlefield, if you attacked this turn, target opponent discards a card. | Despite their noble heritage, the pirates of the Deadeye Fleet are known for underhanded tactics and despicable trickery. | 2 | 2<|endoftext|>
<|endoftext|>Resilient Khenra | {1}{G} | Creature β€” Jackal Wizard | rare | When <card_name> enters the battlefield, you may have target creature get +X/+X until end of turn, where X is <card_name>'s power.
Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Vulshok Morningstar | {2} | Artifact β€” Equipment | uncommon | Equipped creature gets +2/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Miscast | {U} | Instant | uncommon | Counter target instant or sorcery spell unless its controller pays {3}. | "Next time, try something more appropriate for your skill level."
β€”Barrin, Tolarian archmage | nan | nan<|endoftext|>
<|endoftext|>Coiling Oracle | {G}{U} | Creature β€” Snake Elf Druid | common | When <card_name> enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. | Members of the Simic Combine adapt themselves to suit whatever role they feel drawn to. | 1 | 1<|endoftext|>
<|endoftext|>Berserkers of Blood Ridge | {4}{R} | Creature β€” Human Berserker | common | <card_name> attacks each combat if able. | They take a blood oath to die in battle. So far none have failed to fulfill the promise. | 4 | 4<|endoftext|>
<|endoftext|>Experimental | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|>
<|endoftext|>Living Plane | {2}{G}{G} | World Enchantment | rare | All lands are 1/1 creatures that are still lands. | nan | nan | nan<|endoftext|>
<|endoftext|>Reach of Branches | {4}{G} | Tribal Instant β€” Treefolk | uncommon | Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return <card_name> from your graveyard to your hand. | Growth has no limits. | nan | nan<|endoftext|>
<|endoftext|>Thawing Glaciers | | Land | rare | <card_name> enters the battlefield tapped.
{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return <card_name> to its owner's hand at the beginning of the next cleanup step. | nan | nan | nan<|endoftext|>
<|endoftext|>Scrap Mastery | {3}{R}{R} | Sorcery | rare | Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. | "Where a lesser mind sees junk, I see infinite potential." | nan | nan<|endoftext|>
<|endoftext|>Plummet | {1}{G} | Instant | common | Destroy target creature with flying. | "A creature of stone was never meant to fly. And I see the Ulvenwald agrees with me."
β€”Halana, Kessig ranger | nan | nan<|endoftext|>
<|endoftext|>Daring Apprentice | {1}{U}{U} | Creature β€” Human Wizard | rare | {T}, Sacrifice <card_name>: Counter target spell. | In front of every great wizard is a doomed apprentice. | 1 | 1<|endoftext|>
<|endoftext|>Artillerize | {3}{R} | Instant | common | As an additional cost to cast this spell, sacrifice an artifact or creature.
<card_name> deals 5 damage to any target. | Phyrexian or Mirran, most goblins stick to the job they know best. | nan | nan<|endoftext|>
<|endoftext|>Naya Charm | {R}{G}{W} | Instant | uncommon | Choose one β€”
β€’ <card_name> deals 3 damage to target creature.
β€’ Return target card from a graveyard to its owner's hand.
β€’ Tap all creatures target player controls. | nan | nan | nan<|endoftext|>
<|endoftext|>Ghost Ship | {2}{U}{U} | Creature β€” Spirit | common | Flying
{U}{U}{U}: Regenerate <card_name>. | Going down with the ship is just the beginning. | 2 | 4<|endoftext|>
<|endoftext|>Mighty Leap | {1}{W} | Instant | common | Target creature gets +2/+2 and gains flying until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Shorikai, Genesis Engine | {2}{W}{U} | Legendary Artifact β€” Vehicle | mythic | {1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
<card_name> can be your commander. | nan | 8 | 8<|endoftext|>
<|endoftext|>Ancient Ziggurat | | Land | uncommon | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. | Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again. | nan | nan<|endoftext|>
<|endoftext|>Dwarven Demolition Team | {2}{R} | Creature β€” Dwarf | uncommon | {T}: Destroy target Wall. | Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. | 1 | 1<|endoftext|>
<|endoftext|>Black Market | {3}{B}{B} | Enchantment | rare | Whenever a creature dies, put a charge counter on <card_name>.
At the beginning of your precombat main phase, add {B} for each charge counter on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Constricting Sliver | {5}{W} | Creature β€” Sliver | rare | Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities. | 3 | 3<|endoftext|>
<|endoftext|>Nighthowler | {1}{B}{B} | Enchantment Creature β€” Horror | rare | Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
<card_name> and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. | nan | 0 | 0<|endoftext|>
<|endoftext|>Helm of Awakening | {2} | Artifact | uncommon | Spells cost {1} less to cast. | "This little prize will cover your head, your spells, your bets, and your behind!"
β€”Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|>
<|endoftext|>Desolate Lighthouse | | Land | rare | {T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Subira, Tulzidi Caravanner | {2}{R} | Legendary Creature β€” Human Shaman | rare | Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. | nan | 2 | 3<|endoftext|>
<|endoftext|>Double-Faced Substitute Card | | Card | common | (You can use this card to represent a double-faced card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Battlefield Forge | | Land | rare | {T}: Add {C}.
{T}: Add {R} or {W}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
<|endoftext|>Primal Empathy | {1}{G}{U} | Enchantment | uncommon | At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. | "From this day forward, we confront this world together, lifting each other up." | nan | nan<|endoftext|>
<|endoftext|>Minsc, Beloved Ranger | {R}{G}{W} | Legendary Creature β€” Human Ranger | mythic | When <card_name> enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. | nan | 3 | 3<|endoftext|>
<|endoftext|>Infantry Veteran | {W} | Creature β€” Human Soldier | common | {T}: Target attacking creature gets +1/+1 until end of turn. | "The true dishonor for a soldier is surviving the war."
β€”Telim'Tor | 1 | 1<|endoftext|>
<|endoftext|>Weaver of Harmony | {1}{G} | Enchantment Creature β€” Snake Druid | rare | Other enchantment creatures you control get +1/+1.
{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Bamboozling Beeble | {U} | Creature β€” Beeble | common | Protection from Robots
{1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore. | Myra bought beebles because they were cheaper than rubber ducks. Now the infestation is her largest expense. | 1 | 1<|endoftext|>
<|endoftext|>Shatter | {1}{R} | Instant | common | Destroy target artifact. | "Such fuss over machines, Gerrard. Remember that you are the prize of the Legacy. Throw away your toys!"
β€”Orim, Samite healer | nan | nan<|endoftext|>
<|endoftext|>Hunted Wumpus | {3}{G} | Creature β€” Beast | uncommon | When <card_name> enters the battlefield, each other player may put a creature card from their hand onto the battlefield. | Just one can feed a dozen people for a month. | 6 | 6<|endoftext|>
<|endoftext|>Plague Rats | {2}{B} | Creature β€” Rat | common | <card_name>'s power and toughness are each equal to the number of creatures named <card_name> on the battlefield. | "Should you a Rat to madness tease Why ev'n a Rat may plague you..." β€”Samuel Coleridge, "Recantation" | * | *<|endoftext|>
<|endoftext|>Leinore, Autumn Sovereign | {2}{G}{W} | Legendary Creature β€” Human Noble | mythic | Coven β€” At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | nan | 0 | 4<|endoftext|>
<|endoftext|>Springjack Pasture | | Land | rare | {T}: Add {C}.
{4}, {T}: Create a 0/1 white Goat creature token.
{T}, Sacrifice X Goats: Add X mana of any one color. You gain X life. | nan | nan | nan<|endoftext|>
<|endoftext|>Soul of Shandalar | {4}{R}{R} | Creature β€” Avatar | mythic | First strike
{3}{R}{R}: <card_name> deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.
{3}{R}{R}, Exile <card_name> from your graveyard: <card_name> deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. | nan | 6 | 6<|endoftext|>
<|endoftext|>Typhoid Rats | {B} | Creature β€” Rat | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison. | 1 | 1<|endoftext|>
<|endoftext|>Goblin Sky Raider | {2}{R} | Creature β€” Goblin Warrior | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | The goblin word for "flying" is more accurately translated as "falling slowly." | 1 | 2<|endoftext|>
<|endoftext|>Merciless Eviction | {4}{W}{B} | Sorcery | rare | Choose one β€”
β€’ Exile all artifacts.
β€’ Exile all creatures.
β€’ Exile all enchantments.
β€’ Exile all planeswalkers. | nan | nan | nan<|endoftext|>
<|endoftext|>Skarrg Goliath | {6}{G}{G} | Creature β€” Beast | rare | Trample