text stringlengths 4 756 |
|---|
+1: Add {R}{R}. |
β3: <card_name> deals 4 damage to target creature. |
β7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." | nan | nan | nan<|endoftext|> |
<|endoftext|>Warden of the First Tree | {G} | Creature β Human | mythic | {1}{W/B}: <card_name> becomes a Human Warrior with base power and toughness 3/3. |
{2}{W/B}{W/B}: If <card_name> is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. |
{3}{W/B}{W/B}{W/B}: If <card_name> is a Spirit, put five +1/+1 counters on it. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Lone Revenant | {3}{U}{U} | Creature β Spirit | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
Whenever <card_name> deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Paladin's Shield | {1}{W} | Artifact β Equipment | common | Flash |
When <card_name> enters the battlefield, attach it to target creature you control. |
Equipped creature gets +0/+2. |
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Reflex Sliver | {3}{G} | Creature β Sliver | common | All Sliver creatures have haste. | "This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching." |
βRukarumel, field journal | 2 | 2<|endoftext|> |
<|endoftext|>Riddle of Lightning | {3}{R}{R} | Instant | uncommon | Choose any target. Scry 3, then reveal the top card of your library. <card_name> deals damage equal to that card's mana value to that permanent or player. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kor Duelist | {W} | Creature β Kor Soldier | uncommon | As long as <card_name> is equipped, it has double strike. (It deals both first-strike and regular combat damage.) | "Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one." | 1 | 1<|endoftext|> |
<|endoftext|>Canopy Surge | {1}{G} | Sorcery | uncommon | Kicker {2} (You may pay an additional {2} as you cast this spell.) |
<card_name> deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead. | nan | nan | nan<|endoftext|> |
<|endoftext|>Bramblecrush | {2}{G}{G} | Sorcery | uncommon | Destroy target noncreature permanent. | Nature abhors a lot of things. | nan | nan<|endoftext|> |
<|endoftext|>Etchings of the Chosen | {1}{W}{B} | Enchantment | uncommon | As <card_name> enters the battlefield, choose a creature type. |
Creatures you control of the chosen type get +1/+1. |
{1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Necropanther | {1}{W}{B} | Creature β Cat Nightmare | uncommon | Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) |
Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Wu Warship | {2}{U} | Creature β Human Soldier | common | <card_name> can't attack unless defending player controls an Island. | Both Wu and Wei warships patrolled the Yangtze River, the natural border between the two kingdoms. | 3 | 3<|endoftext|> |
<|endoftext|>Embalmed Brawler | {2}{B} | Creature β Zombie | common | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) |
Whenever <card_name> attacks or blocks, you lose 1 life for each +1/+1 counter on it. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Goblin Wardriver | {R}{R} | Creature β Goblin Warrior | uncommon | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "A true warrior fights with whatever's handy." |
βQerk of the Secret Warren | 2 | 2<|endoftext|> |
<|endoftext|>Caligo Skin-Witch | {1}{B} | Creature β Human Wizard | common | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) |
When <card_name> enters the battlefield, if it was kicked, each opponent discards two cards. | "Take their faces. The lips of these unbelievers may yet honor the Demonlord." | 1 | 3<|endoftext|> |
<|endoftext|>Sequence Engine | {2}{G} | Artifact | rare | {X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery. | nan | nan | nan<|endoftext|> |
<|endoftext|>Pull from Tomorrow | {X}{U}{U} | Instant | rare | Draw X cards, then discard a card. | "I do things in my own time." |
βEtha, initiate of Rhet crop | nan | nan<|endoftext|> |
<|endoftext|>Oath of Ajani | {G}{W} | Legendary Enchantment | rare | When <card_name> enters the battlefield, put a +1/+1 counter on each creature you control. |
Planeswalker spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kurkesh, Onakke Ancient | {2}{R}{R} | Legendary Creature β Ogre Spirit | rare | Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. | The Onakke were masters of dark arts and artifice. Their creations continue to spread foul magic, paving the way for their return. | 4 | 3<|endoftext|> |
<|endoftext|>Jangling Automaton | {3} | Artifact Creature β Construct | common | Whenever <card_name> attacks, untap all creatures defending player controls. | "We always look upon our first creations as masterpieces, no matter how awful they are." |
βHanna, *Weatherlight* navigator | 3 | 2<|endoftext|> |
<|endoftext|>Sun Droplet | {2} | Artifact | uncommon | Whenever you're dealt damage, put that many charge counters on <card_name>. |
At the beginning of each upkeep, you may remove a charge counter from <card_name>. If you do, you gain 1 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Conclave Mentor | {G}{W} | Creature β Centaur Cleric | uncommon | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. |
When <card_name> dies, you gain life equal to its power. | "I have faith in your potential." | 2 | 2<|endoftext|> |
<|endoftext|>Demoralize | {2}{R} | Instant | common | All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) |
Threshold β If seven or more cards are in your graveyard, creatures can't block this turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Vadrik, Astral Archmage | {1}{U}{R} | Legendary Creature β Human Wizard | rare | If it's neither day nor night, it becomes day as <card_name> enters the battlefield. |
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. |
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | nan | 1 | 2<|endoftext|> |
<|endoftext|>Jiang Yanggu | {4}{G} | Legendary Planeswalker β Yanggu | mythic | +1: Target creature gets +2/+2 until end of turn. |
β1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. |
β5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Gabriel Angelfire | {3}{G}{G}{W}{W} | Legendary Creature β Angel | rare | At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. <card_name> gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) | nan | 4 | 4<|endoftext|> |
<|endoftext|>SΓ©ance | {2}{W}{W} | Enchantment | rare | At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Thoughtcast | {4}{U} | Sorcery | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) |
Draw two cards. | Vedalken eyes don't see the beauty in things. They see only what those things can teach. | nan | nan<|endoftext|> |
<|endoftext|>Crowned Ceratok | {3}{G} | Creature β Rhino | uncommon | Trample |
Each creature you control with a +1/+1 counter on it has trample. | The best way to calm a rampaging ceratok is to wait until it dies of natural causes. | 4 | 3<|endoftext|> |
<|endoftext|>Merciless Javelineer | {2}{B}{R} | Creature β Minotaur Warrior | uncommon | {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. | nan | 4 | 2<|endoftext|> |
<|endoftext|>Chariot of the Sun | {3} | Artifact | uncommon | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. | "Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again." |
β"Love Song of Night and Day" | nan | nan<|endoftext|> |
<|endoftext|>Instigator | {1}{B} | Creature β Human Spellshaper | rare | {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. | The desecration of their dead makes even the Saprazzans careless. | 1 | 1<|endoftext|> |
<|endoftext|>Pygmy Hippo | {G}{U} | Creature β Hippo | rare | Whenever <card_name> attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, <card_name> assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Divinity of Pride | {W/B}{W/B}{W/B}{W/B}{W/B} | Creature β Spirit Avatar | rare | Flying, lifelink |
<card_name> gets +4/+4 as long as you have 25 or more life. | "She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity." |
β*The Seer's Parables* | 4 | 4<|endoftext|> |
<|endoftext|>Leapfrog | {2}{U} | Creature β Frog | common | <card_name> has flying as long as you've cast an instant or sorcery spell this turn. | "Most compete for insects at street level. Some dwell near Izzet laboratories and ride the thermal updrafts." |
βYolov, Simic bioengineer | 3 | 1<|endoftext|> |
<|endoftext|>Parallax Wave | {2}{W}{W} | Enchantment | rare | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
Remove a fade counter from <card_name>: Exile target creature. |
When <card_name> leaves the battlefield, each player returns to the battlefield all cards they own exiled with <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Implement of Malice | {2} | Artifact | common | {B}, Sacrifice <card_name>: Target player discards a card. Activate only as a sorcery. |
When <card_name> is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Rescue from the Underworld | {4}{B} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. |
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>The Peregrine Dynamo | {3} | Legendary Artifact Creature β Construct | rare | Haste |
{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.) | Jhoira stumbled upon an ally, not just a good source of spare parts. | 1 | 5<|endoftext|> |
<|endoftext|>Hidetsugu's Second Rite | {3}{R} | Instant | rare | If target player has exactly 10 life, <card_name> deals 10 damage to that player. | Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance. | nan | nan<|endoftext|> |
<|endoftext|>Spoils of Adventure | {4}{W}{U} | Instant | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
You gain 3 life and draw three cards. | Survival itself is no small reward. | nan | nan<|endoftext|> |
<|endoftext|>Ghirapur Aether Grid | {2}{R} | Enchantment | uncommon | Tap two untapped artifacts you control: <card_name> deals 1 damage to any target. | The city of Ghirapur is a living thing, and living things defend themselves. | nan | nan<|endoftext|> |
<|endoftext|>Jaya, Fiery Negotiator | {2}{R}{R} | Legendary Planeswalker β Jaya | mythic | +1: Create a 1/1 red Monk creature token with prowess. |
β1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. |
β2: Choose target creature an opponent controls. Whenever you attack this turn, <card_name> deals damage equal to the number of attacking creatures to that creature. |
β8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies." | nan | nan | nan<|endoftext|> |
<|endoftext|>Coming Attraction | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | The Astrotorium adds new attractions almost as fast as Captain Nebula can crash them into asteroids. | nan | nan<|endoftext|> |
<|endoftext|>Eater of Hope | {5}{B}{B} | Creature β Demon | rare | Flying |
{B}, Sacrifice another creature: Regenerate <card_name>. |
{2}{B}, Sacrifice two other creatures: Destroy target creature. | Gods can be appeased. Demons, however . . . | 6 | 4<|endoftext|> |
<|endoftext|>Faceless Butcher | {2}{B}{B} | Creature β Nightmare Horror | uncommon | When <card_name> enters the battlefield, exile target creature other than <card_name>. |
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Shipbreaker Kraken | {4}{U}{U} | Creature β Kraken | rare | {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) |
When <card_name> becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control <card_name>. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Nightshade Assassin | {2}{B}{B} | Creature β Human Assassin | uncommon | First strike |
When <card_name> enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. |
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 2 | 1<|endoftext|> |
<|endoftext|>Spider Umbra | {G} | Enchantment β Aura | common | Enchant creature |
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) |
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Demon's Due | {3}{B} | Instant | common | Scry 2, then draw two cards. You lose 2 life. | Ob Nixilis extends his hand not in partnership, but to affirm your subservience. | nan | nan<|endoftext|> |
<|endoftext|>Lotus Vale | | Land | rare | If <card_name> would enter the battlefield, sacrifice two untapped lands instead. If you do, put <card_name> onto the battlefield. If you don't, put it into its owner's graveyard. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.