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Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Rockshard Elemental | {5}{R}{R} | Creature — Elemental | rare | Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 4 | 3<|endoftext|>
<|endoftext|>Blaze of Glory | {W} | Instant | rare | Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. | nan | nan | nan<|endoftext|>
<|endoftext|>Festering Evil | {3}{B}{B} | Enchantment | uncommon | At the beginning of your upkeep, <card_name> deals 1 damage to each creature and each player.
{B}{B}, Sacrifice <card_name>: It deals 3 damage to each creature and each player. | nan | nan | nan<|endoftext|>
<|endoftext|>A-Narfi, Betrayer King | {2}{U}{B} | Legendary Snow Creature — Zombie Wizard | uncommon | Other snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) | To serve the god of death, Narfi forfeited the warmth of life. | 4 | 3<|endoftext|>
<|endoftext|>Citanul Druid | {1}{G} | Creature — Human Druid | common | Whenever an opponent casts an artifact spell, put a +1/+1 counter on <card_name>. | nan | 1 | 1<|endoftext|>
<|endoftext|>Bladegraft Aspirant | {2}{R} | Creature — Phyrexian Warrior | common | Menace
Equipment spells you cast cost {1} less to cast.
Activated abilities of Equipment you control that target <card_name> cost {1} less to activate. | "To dance to the music of Juex, leap like the flickering flame and hit like the hammer." | 2 | 3<|endoftext|>
<|endoftext|>Reef Pirates | {1}{U}{U} | Creature — Zombie Pirate | common | Whenever <card_name> deals damage to an opponent, that player mills a card. | Relentless as the tides, souls dark as a moonless night. Bloodshed on their minds, and greed burning in their hearts like molten gold. | 2 | 2<|endoftext|>
<|endoftext|>Cave Sense | {1}{R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ruin Rat | {1}{B} | Creature — Rat | common | Deathtouch
When <card_name> dies, exile target card from an opponent's graveyard. | From every shadow came the dull scratch of teeth on bones. | 1 | 1<|endoftext|>
<|endoftext|>Sharuum the Hegemon | {3}{W}{U}{B} | Legendary Artifact Creature — Sphinx | rare | Flying
When <card_name> enters the battlefield, you may return target artifact card from your graveyard to the battlefield. | To gain audience with the hegemon, one must bring a riddle she has not heard. | 5 | 5<|endoftext|>
<|endoftext|>Chitterspitter | {2}{G} | Artifact | rare | At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on <card_name>.
Squirrels you control get +1/+1 for each acorn counter on <card_name>.
{G}, {T}: Create a 1/1 green Squirrel creature token. | nan | nan | nan<|endoftext|>
<|endoftext|>Lawbringer | {2}{W} | Creature — Kor Rebel | common | {T}, Sacrifice <card_name>: Exile target red creature. | One injustice starts a thousand riots. One law stops a thousand crimes.
—Lawbringer creed | 2 | 2<|endoftext|>
<|endoftext|>Screeching Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying
{2}{R}: Creatures you control get +1/+0 until end of turn. | Its wings are a heavenly inferno that sets the world ablaze. | 4 | 4<|endoftext|>
<|endoftext|>Tangleweave Armor | {2}{G}{G} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.
Equip {4} | nan | nan | nan<|endoftext|>
<|endoftext|>Crossroads Candleguide | {4} | Artifact Creature — Scarecrow | common | When <card_name> enters the battlefield, exile up to one target card from a graveyard.
{2}: Add one mana of any color. | Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light? | 3 | 4<|endoftext|>
<|endoftext|>Viridian Revel | {1}{G}{G} | Enchantment | uncommon | Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. | "Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
—Vorinclex, Voice of Hunger | nan | nan<|endoftext|>
<|endoftext|>Tezzeret, Artifice Master | {3}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | +1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
−9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|>
<|endoftext|>Dakmor Scorpion | {1}{B} | Creature — Scorpion | common | | A scorpion this big you won't find curled up in your boot. Maybe *around* your boot, but not *in* it. | 2 | 1<|endoftext|>
<|endoftext|>Whipflare | {1}{R} | Sorcery | uncommon | <card_name> deals 2 damage to each nonartifact creature. | The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the *incompleat*. | nan | nan<|endoftext|>
<|endoftext|>Second Thoughts | {4}{W} | Instant | common | Exile target attacking creature.
Draw a card. | It suddenly dawned on Jorin that farming was quite a noble profession. | nan | nan<|endoftext|>
<|endoftext|>Mouth of Ronom | | Snow Land | uncommon | {T}: Add {C}.
{4}{S}, {T}, Sacrifice <card_name>: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mire's Malice | {3}{B} | Sorcery | common | Target opponent discards two cards.
Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|>
<|endoftext|>Nessian Asp | {4}{G} | Creature — Snake | common | Reach
{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) | It's not the two heads you should fear. It's the four fangs. | 4 | 5<|endoftext|>
<|endoftext|>Acidic Sliver | {B}{R} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." | The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel. | 2 | 2<|endoftext|>
<|endoftext|>Skirge Familiar | {4}{B} | Creature — Phyrexian Imp | uncommon | Flying
Discard a card: Add {B}. | "The skirges screech along with the bone saw. It makes a terrible racket, but they seem to enjoy it."
—Keskit, the Flesh Sculptor | 3 | 2<|endoftext|>
<|endoftext|>Argothian Elder | {3}{G} | Creature — Elf Druid | uncommon | {T}: Untap two target lands. | Sharpen your ears
—Elvish expression meaning "grow wiser" | 2 | 2<|endoftext|>
<|endoftext|>Thief of Sanity | {1}{U}{B} | Creature — Specter | rare | Flying
Whenever <card_name> deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | nan | 2 | 2<|endoftext|>
<|endoftext|>Drift of the Dead | {3}{B} | Creature — Wall | common | Defender (This creature can't attack.)
<card_name>'s power and toughness are each equal to the number of snow lands you control. | "Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
—Lim-Dûl, the Necromancer | * | *<|endoftext|>
<|endoftext|>Slaughter the Strong | {1}{W}{W} | Sorcery | uncommon | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | "Cut the beasts out from under them and their strength is nothing."
—Vona of Iedo, Butcher of Magan | nan | nan<|endoftext|>
<|endoftext|>Kodama of the North Tree | {2}{G}{G}{G} | Legendary Creature — Spirit | rare | Trample
Shroud (This creature can't be the target of spells or abilities.) | "The monks of the North Tree rarely saw their kodama until the Kami War, when it woke like a slumbering, angry bear."
—"Poem of the Five Trees" | 6 | 4<|endoftext|>
<|endoftext|>Yawgmoth's Will | {2}{B} | Sorcery | rare | Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Overwhelming Instinct | {2}{G} | Enchantment | uncommon | Whenever you attack with three or more creatures, draw a card. | The biggest difference between a victory and a massacre is which side you're on. | nan | nan<|endoftext|>
<|endoftext|>Dream Strix | {2}{U} | Creature — Bird Illusion | rare | Flying
When <card_name> becomes the target of a spell, sacrifice it.
When <card_name> dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | 3 | 2<|endoftext|>
<|endoftext|>Kjeldoran Royal Guard | {3}{W}{W} | Creature — Human Soldier | rare | {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to <card_name> instead. | Honorable in battle, generous in death.
—Motto of the Kjeldoran Royal Guard | 2 | 5<|endoftext|>
<|endoftext|>Dispersal Technician | {4}{U} | Creature — Vedalken Artificer | common | When <card_name> enters the battlefield, you may return target artifact to its owner's hand. | As renegade forces closed in on the Aether Spire, Consulate blockades failed one by one. | 3 | 2<|endoftext|>
<|endoftext|>Ephemerate | {W} | Instant | common | Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Tranquil Path | {4}{G} | Sorcery | common | Destroy all enchantments.
Draw a card. | Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia. | nan | nan<|endoftext|>
<|endoftext|>Monumental Corruption | {3}{B}{B} | Sorcery | rare | Target player draws X cards and loses X life, where X is the number of artifacts you control. | "Funny, I always though the Phyrexians were a heartless lot."
—Kaya | nan | nan<|endoftext|>
<|endoftext|>Open Fire | {2}{R} | Instant | common | <card_name> deals 3 damage to any target. | nan | nan | nan<|endoftext|>
<|endoftext|>Sword of Forge and Frontier | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Giant Oyster | {2}{U}{U} | Creature — Oyster | special | You may choose not to untap <card_name> during your untap step.
{T}: For as long as <card_name> remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When <card_name> leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. | nan | 0 | 3<|endoftext|>
<|endoftext|>Dreamborn Muse | {2}{U}{U} | Creature — Spirit | rare | At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand. | "Her voice is insight, piercing and true."
—Ixidor, reality sculptor | 2 | 2<|endoftext|>
<|endoftext|>Misthollow Griffin | {2}{U}{U} | Creature — Griffin | mythic | Flying
You may cast <card_name> from exile. | For some creatures, existing is only a whim. | 3 | 3<|endoftext|>
<|endoftext|>Ragamuffyn | {2}{B} | Creature — Zombie Cleric | uncommon | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. | They cut the stitches and give her sips of her brew. Then they sew her up again, and she's back to stirring. | 2 | 2<|endoftext|>
<|endoftext|>Havenwood Battleground | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {G}.
{T}, Sacrifice <card_name>: Add {G}{G}. | nan | nan | nan<|endoftext|>
<|endoftext|>Hollow Specter | {1}{B}{B} | Creature — Specter | rare | Flying
Whenever <card_name> deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. | nan | 2 | 2<|endoftext|>
<|endoftext|>Unmask | {3}{B} | Sorcery | rare | You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. | nan | nan | nan<|endoftext|>
<|endoftext|>Fortune's Favor | {3}{U} | Instant | uncommon | Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | Uncertainty has its own allure. | nan | nan<|endoftext|>
<|endoftext|>Fangren Hunter | {3}{G}{G} | Creature — Beast | common | Trample | Big ones hunt the elves, so the elves hunt the small ones to keep them from getting big. | 4 | 4<|endoftext|>
<|endoftext|>Abaddon the Despoiler | {2}{U}{B}{R} | Legendary Creature — Astartes Warrior | mythic | Trample