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Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. | Under his rule, there is but one creed: Chaos shall reign. | 5 | 5<|endoftext|>
<|endoftext|>Unsubstantiate | {1}{U} | Instant | uncommon | Return target spell or creature to its owner's hand. | "Nicely done, Jace. You always were good at disappearing acts."
—Liliana Vess | nan | nan<|endoftext|>
<|endoftext|>Swift Kick | {3}{R} | Instant | common | Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. | Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch. | nan | nan<|endoftext|>
<|endoftext|>Orim's Prayer | {1}{W}{W} | Enchantment | uncommon | Whenever one or more creatures attack you, you gain 1 life for each attacking creature. | "As usual, there will be time for prayer only *after* the worst happens."
—Orim, Samite healer | nan | nan<|endoftext|>
<|endoftext|>Ezuri, Stalker of Spheres | {2}{G}{U} | Legendary Creature — Phyrexian Elf Warrior | rare | When <card_name> enters the battlefield, you may pay {3}. If you do, proliferate twice.
Whenever you proliferate, draw a card. | Who is an enemy but a friend who has yet to accept perfection? | 3 | 3<|endoftext|>
<|endoftext|>Angry Mob | {2}{W}{W} | Creature — Human | uncommon | Trample
As long as it's your turn, <card_name>'s power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, <card_name>'s power and toughness are each 2. | nan | 2+* | 2+*<|endoftext|>
<|endoftext|>Apex Hawks | {2}{W} | Creature — Bird | common | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Flying
<card_name> enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 2 | 2<|endoftext|>
<|endoftext|>Devout Decree | {1}{W} | Sorcery | uncommon | Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "It is not punishment. I am simply making things as they should be."
—Sephara, Sky's Blade | nan | nan<|endoftext|>
<|endoftext|>Godsend | {1}{W}{W} | Legendary Artifact — Equipment | mythic | Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with <card_name>.
Equip {3} | nan | nan | nan<|endoftext|>
<|endoftext|>Obsidian Obelisk | {2} | Artifact | rare | <card_name> enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Fang of Shigeki | {G} | Enchantment Creature — Snake Ninja | common | Deathtouch | "Let me give you a taste of the poison you've poured into our land."
—Shigeki, founder of the Order of Jukai | 1 | 1<|endoftext|>
<|endoftext|>Merseine | {2}{U}{U} | Enchantment — Aura | common | Enchant creature
<card_name> enters the battlefield with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if <card_name> has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from <card_name>. Only the controller of the enchanted creature may activate this ability. | nan | nan | nan<|endoftext|>
<|endoftext|>Ohran Viper | {1}{G}{G} | Snow Creature — Snake | rare | Whenever <card_name> deals combat damage to a creature, destroy that creature at end of combat.
Whenever <card_name> deals combat damage to a player, you may draw a card. | The ohran viper is not cold-blooded. Its veins course with the same antigelid venom used to kill its prey. | 1 | 3<|endoftext|>
<|endoftext|>Mina and Denn, Wildborn | {2}{R}{G} | Legendary Creature — Elf Ally | rare | You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. | Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future. | 4 | 4<|endoftext|>
<|endoftext|>Bastion of Remembrance | {2}{B} | Enchantment | uncommon | When <card_name> enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. | Lives taken are lives not easily forgotten. | nan | nan<|endoftext|>
<|endoftext|>Primal Visitation | {3}{R}{G} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +3/+3 and has haste. | Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. | nan | nan<|endoftext|>
<|endoftext|>Iname, Death Aspect | {4}{B}{B} | Legendary Creature — Spirit | rare | When <card_name> enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle. | Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew. | 4 | 4<|endoftext|>
<|endoftext|>Sengir Bats | {1}{B}{B} | Creature — Bat | common | Flying
Whenever a creature dealt damage by <card_name> this turn dies, put a +1/+1 counter on <card_name>. | "In the face of every one I see the Baron."
—Daria | 1 | 2<|endoftext|>
<|endoftext|>Ahn-Crop Champion | {2}{G}{W} | Creature — Human Warrior | uncommon | You may exert <card_name> as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) | "The Second Sun nears its destination! Let it light the way to ours!" | 4 | 4<|endoftext|>
<|endoftext|>Late to Dinner | {3}{W} | Sorcery | common | Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | nan | nan | nan<|endoftext|>
<|endoftext|>Jeska, Thrice Reborn | {2}{R} | Legendary Planeswalker — Jeska | mythic | <card_name> enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.
0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
−X: <card_name> deals X damage to each of up to three targets.
<card_name> can be your commander.
Partner | nan | nan | nan<|endoftext|>
<|endoftext|>Stirring Address | {1}{W} | Instant | common | Target creature you control gets +2/+2 until end of turn.
Overload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | "For glory! For justice! For our queen!" | nan | nan<|endoftext|>
<|endoftext|>Synapse Sliver | {4}{U} | Creature — Sliver | rare | Whenever a Sliver deals combat damage to a player, its controller may draw a card. | "Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected."
—Riptide Project researcher | 3 | 3<|endoftext|>
<|endoftext|>Amorphous Axe | {2} | Artifact — Equipment | common | Equipped creature gets +3/+0 and is every creature type.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | A weapon forged for every hand. | nan | nan<|endoftext|>
<|endoftext|>Kor Firewalker | {W}{W} | Creature — Kor Soldier | uncommon | Protection from red
Whenever a player casts a red spell, you may gain 1 life. | "A river of lava is just another river to cross." | 2 | 2<|endoftext|>
<|endoftext|>Nils, Discipline Enforcer | {2}{W} | Legendary Creature — Human Cleric | rare | At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. | nan | 2 | 2<|endoftext|>
<|endoftext|>Glistener Elf | {G} | Creature — Phyrexian Elf Warrior | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Beg me for life, and I will fill you with the glory of Phyrexian perfection." | 1 | 1<|endoftext|>
<|endoftext|>Gaseous Form | {2}{U} | Enchantment — Aura | common | Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature. | "It's hard to hurt anyone when you're as transparent as your motives."
—Ertai, wizard adept | nan | nan<|endoftext|>
<|endoftext|>Saprazzan Breaker | {4}{U} | Creature — Beast | uncommon | {U}: Mill a card. If a land card was milled this way, <card_name> can't be blocked this turn. | nan | 3 | 3<|endoftext|>
<|endoftext|>Ahn-Crop Invader | {2}{R} | Creature — Zombie Minotaur Warrior | common | As long as it's your turn, <card_name> has first strike.
{1}, Sacrifice another creature: <card_name> gets +2/+0 until end of turn. | "Give me a crew like this one and I'd rule any sea I sailed."
—Angrath | 2 | 2<|endoftext|>
<|endoftext|>Allied Strategies | {4}{U} | Sorcery | uncommon | Domain — Target player draws a card for each basic land type among lands they control. | Each commander looked at the others and wondered who would be first to break the alliance. | nan | nan<|endoftext|>
<|endoftext|>Rubblebelt Raiders | {1}{R/G}{R/G}{R/G} | Creature — Human Warrior | rare | Whenever <card_name> attacks, put a +1/+1 counter on it for each attacking creature you control. | "This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
—Nikya of the Old Ways | 3 | 3<|endoftext|>
<|endoftext|>Soulfire Eruption | {6}{R}{R}{R} | Sorcery | mythic | Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then <card_name> deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn. | Forsake flesh. Choose fire. | nan | nan<|endoftext|>
<|endoftext|>Makindi Sliderunner | {1}{R} | Creature — Beast | common | Trample
Landfall — Whenever a land enters the battlefield under your control, <card_name> gets +1/+1 until end of turn. | After a battle, it breaks the hillsides into manageable pieces to prepare for next time. | 2 | 1<|endoftext|>
<|endoftext|>Coercion | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a card from it. That player discards that card. | "There's very little that escapes me, Greven. And you will escape very little if you fail."
—Volrath | nan | nan<|endoftext|>
<|endoftext|>Cabaretti Ascendancy | {R}{G}{W} | Enchantment | rare | At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library. | nan | nan | nan<|endoftext|>
<|endoftext|>Dragonmaster Outcast | {R} | Creature — Human Shaman | mythic | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. | "This world will be ruled by its rightful sovereigns, not these hideous pretenders." | 1 | 1<|endoftext|>
<|endoftext|>Vampirism | {1}{B} | Enchantment — Aura | uncommon | Enchant creature
When <card_name> enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1. | nan | nan | nan<|endoftext|>
<|endoftext|>Befoul | {2}{B}{B} | Sorcery | common | Destroy target land or nonblack creature. It can't be regenerated. | "When the rampaging kami at Reito had crushed the opposing militia, swarms of minor kami swept over the battlefield to consume all that remained."
—*Great Battles of Kamigawa* | nan | nan<|endoftext|>
<|endoftext|>Duskdale Wurm | {5}{G}{G} | Creature — Wurm | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 7 | 7<|endoftext|>
<|endoftext|>Jori En, Ruin Diver | {1}{U}{R} | Legendary Creature — Merfolk Wizard | rare | Whenever you cast your second spell each turn, draw a card. | nan | 2 | 3<|endoftext|>
<|endoftext|>Trinket Mage | {2}{U} | Creature — Human Wizard | special | When <card_name> enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|>
<|endoftext|>Amrou Seekers | {2}{W} | Creature — Kithkin Rebel | common | <card_name> can't be blocked except by artifact creatures and/or white creatures. | The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. | 2 | 2<|endoftext|>
<|endoftext|>Stir the Pride | {4}{W} | Instant | uncommon | Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine {1}{W} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Boneyard Lurker | {2}{B}{G} | Creature — Nightmare Beast | uncommon | Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand. | nan | 4 | 4<|endoftext|>
<|endoftext|>Gemini Engine | {6} | Artifact Creature — Construct | rare | Whenever <card_name> attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to <card_name>'s power and its toughness is equal to <card_name>'s toughness. Sacrifice the token at end of combat. | nan | 3 | 4<|endoftext|>
<|endoftext|>Ulcerate | {B} | Instant | uncommon | Target creature gets -3/-3 until end of turn. You lose 3 life. | "If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes."
—Liliana Vess | nan | nan<|endoftext|>
<|endoftext|>Mutagenic Growth | {G/P} | Instant | uncommon | ({G/P} can be paid with either {G} or 2 life.)
Target creature gets +2/+2 until end of turn. | "Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might | nan | nan<|endoftext|>
<|endoftext|>Springsage Ritual | {3}{G} | Instant | common | Destroy target artifact or enchantment. You gain 4 life. | "Every evil destroyed is a strike against the enemy."
—Erold, Gatstaf springsage | nan | nan<|endoftext|>
<|endoftext|>Chandra, Torch of Defiance | {2}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Exile the top card of your library. You may cast that card. If you don't, <card_name> deals 2 damage to each opponent.