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Flying |
When <card_name> enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. | In its shadow, everything changed. | 6 | 6<|endoftext|> |
<|endoftext|>Treetop Rangers | {2}{G} | Creature — Elf Ranger | common | <card_name> can't be blocked except by creatures with flying. | "If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms." |
—Mishra | 2 | 2<|endoftext|> |
<|endoftext|>Shredding Winds | {2}{G} | Instant | common | <card_name> deals 7 damage to target creature with flying. | "Enemies of the wood! Your presence here is a slap in Nylea's face. Do not be surprised if she slaps back." |
—Telphe, druid of Nylea | nan | nan<|endoftext|> |
<|endoftext|>Swarm of Locus | {1}{B} | Creature — Insect Locus | rare | Flying |
Whenever <card_name> attacks, it gets +1/+0 until end of turn for each Locus you control. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Midnight Charm | {B} | Instant | common | Choose one — |
• <card_name> deals 1 damage to target creature and you gain 1 life. |
• Target creature gains first strike until end of turn. |
• Tap target creature. | nan | nan | nan<|endoftext|> |
<|endoftext|>Utvara Hellkite | {6}{R}{R} | Creature — Dragon | mythic | Flying |
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. | The fear of dragons is as old and as powerful as the fear of death itself. | 6 | 6<|endoftext|> |
<|endoftext|>Complicate | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {3}. |
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) |
When you cycle <card_name>, you may counter target spell unless its controller pays {1}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ondu Greathorn | {3}{W} | Creature — Beast | common | First strike |
Landfall — Whenever a land enters the battlefield under your control, <card_name> gets +2/+2 until end of turn. | "May your horns get lodged in an Eldrazi's bony face, ornery brute!" |
—Bruse Tarl, Goma Fada nomad | 2 | 3<|endoftext|> |
<|endoftext|>Rhox | {4}{G}{G} | Creature — Rhino Beast | rare | You may have <card_name> assign its combat damage as though it weren't blocked. |
{2}{G}: Regenerate <card_name>. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 5 | 5<|endoftext|> |
<|endoftext|>Legion Lieutenant | {W}{B} | Creature — Vampire Knight | uncommon | Other Vampires you control get +1/+1. | "We long ago abandoned the things that make humans weak: friendship, marriage, family. All that remains is the strength of our devotion." | 2 | 2<|endoftext|> |
<|endoftext|>Vernal Equinox | {3}{G} | Enchantment | rare | Any player may cast creature and enchantment spells as though they had flash. | nan | nan | nan<|endoftext|> |
<|endoftext|>Super-Duper Death Ray | {2}{R} | Instant | uncommon | Trample (This spell can deal excess damage to its target's controller.) |
<card_name> deals 4 damage to target creature. | "Comin' through!" | nan | nan<|endoftext|> |
<|endoftext|>Commander's Insight | {X}{U}{U}{U} | Instant | rare | Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game. | nan | nan | nan<|endoftext|> |
<|endoftext|>Cave of Temptation | | Land | common | {T}: Add {C}. |
{1}, {T}: Add one mana of any color. |
{4}, {T}, Sacrifice <card_name>: Put two +1/+1 counters on target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> |
<|endoftext|>Cockatrice | {3}{G}{G} | Creature — Cockatrice | rare | Flying |
Whenever <card_name> blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | nan | 2 | 4<|endoftext|> |
<|endoftext|>Purple-Crystal Crab | {1}{U} | Creature — Crab | common | When <card_name> dies, draw a card. | A precious shell without, a delicious taste within. | 1 | 1<|endoftext|> |
<|endoftext|>Turn the Earth | {G} | Instant | uncommon | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. |
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Garza's Assassin | {B}{B}{B} | Creature — Human Assassin | rare | Sacrifice <card_name>: Destroy target nonblack creature. |
Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Phyrexian Librarian | {3}{B} | Creature — Phyrexian Horror | uncommon | Flying, trample |
At the beginning of your upkeep, exile the top card of your library and balance it on your body. |
When a balanced card falls or touches another balanced card, sacrifice <card_name>. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Hour of Devastation | {3}{R}{R} | Sorcery | rare | All creatures lose indestructible until end of turn. <card_name> deals 5 damage to each creature and each non-Bolas planeswalker. | nan | nan | nan<|endoftext|> |
<|endoftext|>Allied Assault | {2}{W} | Instant | uncommon | Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | A common foe is the death of old hatreds. | nan | nan<|endoftext|> |
<|endoftext|>Wayward Giant | {4}{R} | Creature — Giant | common | Menace | "The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed." |
—Sram, senior edificer | 4 | 5<|endoftext|> |
<|endoftext|>Paupers' Cage | {3} | Artifact | rare | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, <card_name> deals 2 damage to that player. | A cage may keep you in, but it does not keep the stones out. | nan | nan<|endoftext|> |
<|endoftext|>Sleeper's Robe | {U}{B} | Enchantment — Aura | uncommon | Enchant creature |
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
Whenever enchanted creature deals combat damage to an opponent, you may draw a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Scalding Tongs | {2} | Artifact | rare | At the beginning of your upkeep, if you have three or fewer cards in hand, <card_name> deals 1 damage to target opponent or planeswalker. | "This has nothing to do with what you know and everything to do with what I wish." |
—Volrath | nan | nan<|endoftext|> |
<|endoftext|>Chakram Slinger | {4}{R} | Creature — Human Warrior | uncommon | Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) |
{R}, {T}: <card_name> deals 2 damage to target player or planeswalker. | nan | 2 | 4<|endoftext|> |
<|endoftext|>Territorial Scythecat | {2}{G} | Creature — Cat | common | Trample |
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on <card_name>. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Norwood Ranger | {G} | Creature — Elf Scout Ranger | common | | The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source. | 1 | 2<|endoftext|> |
<|endoftext|>Vampiric Rites | {B} | Enchantment | uncommon | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. | For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin. | nan | nan<|endoftext|> |
<|endoftext|>Coiling Woodworm | {2}{G} | Creature — Insect Worm | uncommon | <card_name>'s power is equal to the number of Forests on the battlefield. | Only the elves know where the woods end and the woodworm begins. | * | 1<|endoftext|> |
<|endoftext|>Dynavolt Tower | {3} | Artifact | rare | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). |
{T}, Pay {E}{E}{E}{E}{E}: <card_name> deals 3 damage to any target. | "I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here." |
—Faiz, inventor | nan | nan<|endoftext|> |
<|endoftext|>Cyclone Summoner | {5}{U}{U} | Creature — Giant Wizard | rare | When <card_name> enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. | nan | 7 | 7<|endoftext|> |
<|endoftext|>Champion of Stray Souls | {4}{B}{B} | Creature — Skeleton Warrior | mythic | {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. |
{5}{B}{B}: Put <card_name> on top of your library from your graveyard. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Sigardian Paladin | {2}{G}{W} | Creature — Human Knight | uncommon | As long as you've put one or more +1/+1 counters on a creature this turn, <card_name> has trample and lifelink. |
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Hibernation Sliver | {U}{B} | Creature — Sliver | uncommon | All Slivers have "Pay 2 life: Return this permanent to its owner's hand." | Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature. | 2 | 2<|endoftext|> |
<|endoftext|>Rosheen Meanderer | {3}{R/G} | Legendary Creature — Giant Shaman | rare | {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. | Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings. | 4 | 4<|endoftext|> |
<|endoftext|>Eyes of the Beholder | {4}{B}{B} | Instant | common | Target creature gets -11/-11 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Krenko, Tin Street Kingpin | {2}{R} | Legendary Creature — Goblin | rare | Whenever <card_name> attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | "After the people flee, but before the enemy arrives—that's grabbin' time." | 1 | 2<|endoftext|> |
<|endoftext|>Signal the Clans | {R}{G} | Instant | rare | Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. | Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn. | nan | nan<|endoftext|> |
<|endoftext|>Nimblewright Schematic | {2} | Artifact | common | When <card_name> enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. | "While it is certainly a unique touch, Jan, does the mustache really need to be there?" |
—High Artificer Andar Beech | nan | nan<|endoftext|> |
<|endoftext|>Zedruu the Greathearted | {1}{U}{R}{W} | Legendary Creature — Minotaur Monk | mythic | At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. |
{U}{R}{W}: Target opponent gains control of target permanent you control. | nan | 2 | 4<|endoftext|> |
<|endoftext|>Return to Action | {1}{B} | Instant | common | Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." | "You're hurt? Too bad. You stop fighting when I say, and not a moment sooner." |
—Satoru Umezawa | nan | nan<|endoftext|> |
<|endoftext|>Lightning Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying |
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
{R}: <card_name> gets +1/+0 until end of turn. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Okk | {1}{R} | Creature — Goblin | rare | <card_name> can't attack unless a creature with greater power also attacks. |
<card_name> can't block unless a creature with greater power also blocks. | nan | 4 | 4<|endoftext|> |
<|endoftext|>March of the Drowned | {B} | Sorcery | common | Choose one — |
• Return target creature card from your graveyard to your hand. |
• Return two target Pirate cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Corpse Connoisseur | {4}{B} | Creature — Zombie Wizard | uncommon | When <card_name> enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle. |
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 3<|endoftext|> |
<|endoftext|>Gateway Plaza | | Land — Gate | common | <card_name> enters the battlefield tapped. |
When <card_name> enters the battlefield, sacrifice it unless you pay {1}. |
{T}: Add one mana of any color. | The Chamber of the Guildpact has fallen silent, its bright promise broken. | nan | nan<|endoftext|> |
<|endoftext|>Duskhunter Bat | {1}{B} | Creature — Bat | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) |
Flying | The swamps go silent at its approach, but it still hears the heartbeat of the prey within. | 1 | 1<|endoftext|> |
<|endoftext|>Shining Armor | {1}{W} | Artifact — Equipment | common | Flash |
When <card_name> enters the battlefield, attach it to target Knight you control. |
Equipped creature gets +0/+2 and has vigilance. |
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Undead Slayer | {2}{W} | Creature — Human Cleric | uncommon | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. | "My motive is not vengeance but mercy. I deliver the soulless back to their severed souls." | 2 | 2<|endoftext|> |
<|endoftext|>Cruel Cut | {1}{B} | Instant | common | Destroy target creature with power 2 or less. | nan | nan | nan<|endoftext|> |
<|endoftext|>Activated Sleeper | {2}{B} | Creature — Phyrexian Shapeshifter | rare | Flash |
You may have <card_name> enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Drumhunter | {3}{G} | Creature — Human Druid Warrior | uncommon | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. |
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