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—*Salzon's Ride Review* | nan | nan<|endoftext|> |
<|endoftext|>Rootwater Thief | {1}{U} | Creature — Merfolk Rogue | rare | {U}: <card_name> gains flying until end of turn. |
Whenever <card_name> deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles. | nan | 1 | 2<|endoftext|> |
<|endoftext|>Faerie Seer | {U} | Creature — Faerie Wizard | common | Flying |
When <card_name> enters the battlefield, scry 2. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Stormrider Rig | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1. |
Whenever a creature enters the battlefield under your control, you may attach <card_name> to it. |
Equip {2} | nan | nan | nan<|endoftext|> |
<|endoftext|>Daru Sanctifier | {3}{W} | Creature — Human Cleric | common | Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
When <card_name> is turned face up, destroy target enchantment. | nan | 1 | 4<|endoftext|> |
<|endoftext|>Chaos Terminator Lord | {3}{R} | Creature — Astartes Warrior | uncommon | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. | "Charge brothers! Death to the false Emperor!" | 3 | 3<|endoftext|> |
<|endoftext|>Kaya, Ghost Assassin | {2}{W}{B} | Legendary Planeswalker — Kaya | mythic | 0: Exile <card_name> or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. |
−1: Each opponent loses 2 life and you gain 2 life. |
−2: Each opponent discards a card and you draw a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Bucknard's Everfull Purse | {2} | Artifact | uncommon | {1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of <card_name>. | As long as it's never left empty, this magic pouch produces coins every dawn. | nan | nan<|endoftext|> |
<|endoftext|>Brawl-Bash Ogre | {2}{B}{R} | Creature — Ogre Warrior | uncommon | Menace (This creature can't be blocked except by two or more creatures.) |
Whenever <card_name> attacks, you may sacrifice another creature. If you do, <card_name> gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Sunscorched Desert | | Land — Desert | common | When <card_name> enters the battlefield, it deals 1 damage to target player or planeswalker. |
{T}: Add {C}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Cloak and Dagger | {2} | Tribal Artifact — Rogue Equipment | uncommon | Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) |
Whenever a Rogue creature enters the battlefield, you may attach <card_name> to it. |
Equip {3} | nan | nan | nan<|endoftext|> |
<|endoftext|>Alpine Grizzly | {2}{G} | Creature — Bear | common | | The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. | 4 | 2<|endoftext|> |
<|endoftext|>Highland Weald | | Snow Land | uncommon | <card_name> enters the battlefield tapped. |
{T}: Add {R} or {G}. | "Our noble land, enslaved by Rime, Is it our fate to freeze through time? If this be true, oh wicked crime." |
—*The Dynasty of Winter Kings* | nan | nan<|endoftext|> |
<|endoftext|>Multani's Presence | {G} | Enchantment | uncommon | Whenever a spell you've cast is countered, draw a card. | When a tree falls in the forest, Multani hears it. | nan | nan<|endoftext|> |
<|endoftext|>Lavabrink Venturer | {2}{W} | Creature — Human Soldier | rare | As <card_name> enters the battlefield, choose odd or even. (Zero is even.) |
<card_name> has protection from each mana value of the chosen quality. | "Take one wrong step out here and you're dead. I take only right steps." | 3 | 3<|endoftext|> |
<|endoftext|>Turn to Slag | {3}{R}{R} | Sorcery | common | <card_name> deals 5 damage to target creature. Destroy all Equipment attached to that creature. | "If it wasn't a blackened, stinking, melted abomination before, it certainly is now." |
—Koth of the Hammer | nan | nan<|endoftext|> |
<|endoftext|>Spitting Hydra | {3}{R}{R} | Creature — Hydra | rare | <card_name> enters the battlefield with four +1/+1 counters on it. |
{1}{R}, Remove a +1/+1 counter from <card_name>: It deals 1 damage to target creature. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Hateflayer | {5}{R}{R} | Creature — Elemental | rare | Wither (This deals damage to creatures in the form of -1/-1 counters.) |
{2}{R}, {Q}: <card_name> deals damage equal to its power to any target. ({Q} is the untap symbol.) | It has no safe side. | 5 | 5<|endoftext|> |
<|endoftext|>Kamahl's Sledge | {5}{R}{R} | Sorcery | common | <card_name> deals 4 damage to target creature. |
Threshold — If seven or more cards are in your graveyard, instead <card_name> deals 4 damage to that creature and 4 damage to that creature's controller. | nan | nan | nan<|endoftext|> |
<|endoftext|>Lightning Hounds | {2}{R}{R} | Creature — Dog | common | First strike | Quick enough to avoid jhovalls when alone and fierce enough to attack them in packs, the hounds were as at home in the mountains as the Mercadians were atop theirs. | 3 | 2<|endoftext|> |
<|endoftext|>Frightful Delusion | {2}{U} | Instant | common | Counter target spell unless its controller pays {1}. That player discards a card. | Whether he actually exists is in question, but the terror she feels is excruciatingly real. | nan | nan<|endoftext|> |
<|endoftext|>Harness Infinity | {1}{B}{B}{B}{G}{G}{G} | Instant | mythic | Exchange your hand and graveyard. |
Exile <card_name>. | "As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning." |
—Zhaer, professor of biophilosophy | nan | nan<|endoftext|> |
<|endoftext|>Lifelace | {G} | Instant | rare | Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Trusty Machete | {1} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1. |
Equip {2} | "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." |
—Yon Basrel, Oran-Rief survivalist | nan | nan<|endoftext|> |
<|endoftext|>Barrowin of Clan Undurr | {2}{W}{B} | Legendary Creature — Dwarf Cleric | uncommon | When <card_name> enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) |
Whenever <card_name> attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Scab-Clan Berserker | {1}{R}{R} | Creature — Human Berserker | rare | Haste |
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
Whenever an opponent casts a noncreature spell, if <card_name> is renowned, <card_name> deals 2 damage to that player. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Dread Drone | {4}{B} | Creature — Eldrazi Drone | common | When <card_name> enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes. | 4 | 1<|endoftext|> |
<|endoftext|>Interplanar Brushwagg | {3}{G} | Creature — Brushwagg | rare | Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.) |
Vigilance, haste |
Whenever a player attacks with a creature with power 4 or greater, <card_name> also attacks the player or planeswalker that creature is attacking. | nan | 6 | 4<|endoftext|> |
<|endoftext|>Marrow Bats | {4}{B} | Creature — Bat Skeleton | uncommon | Flying |
Pay 4 life: Regenerate <card_name>. | "No matter how far we push into Stensia, undeath will always remain in these lands." |
—Terhold, archmage of Drunau | 4 | 1<|endoftext|> |
<|endoftext|>Charmbreaker Devils | {5}{R} | Creature — Devil | rare | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. |
Whenever you cast an instant or sorcery spell, <card_name> gets +4/+0 until end of turn. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Vhal, Scholar of Prophecy | {2}{U}{U} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. Look at that many cards from the top of your library. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
{T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Scuttletide | {1}{U} | Enchantment | uncommon | {1}, Discard a card: Create a 0/3 blue Crab creature token. |
Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. | "We're going to need more butter." |
—Ghoulcaller Gisa | nan | nan<|endoftext|> |
<|endoftext|>Repel Intruders | {3}{W/U} | Instant | uncommon | Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Luminesce | {W} | Instant | uncommon | Prevent all damage that black sources and red sources would deal this turn. | "The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest." |
—Lucilde Fiksdotter, leader of the Order of the White Shield | nan | nan<|endoftext|> |
<|endoftext|>Deadly Riposte | {1}{W} | Instant | common | <card_name> deals 3 damage to target tapped creature and you gain 2 life. | "Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable." |
—Horance, Urzan general | nan | nan<|endoftext|> |
<|endoftext|>Splicer's Skill | {2}{W} | Sorcery | uncommon | Create a 3/3 colorless Phyrexian Golem artifact creature token. |
Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Gallant Cavalry | {3}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) |
When <card_name> enters the battlefield, create a 2/2 white Knight creature token with vigilance. | "Our duty does not stop at our borders." | 2 | 2<|endoftext|> |
<|endoftext|>Rogue's Passage | | Land | uncommon | {T}: Add {C}. |
{4}, {T}: Target creature can't be blocked this turn. | Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. | nan | nan<|endoftext|> |
<|endoftext|>Trumpeting Armodon | {3}{G} | Creature — Elephant | uncommon | {1}{G}: Target creature blocks <card_name> this turn if able. | These are its last days. But it will not go quietly. | 3 | 3<|endoftext|> |
<|endoftext|>Gorilla Warrior | {2}{G} | Creature — Ape Warrior | common | | They were formidable even before they learned the use of weapons. | 3 | 2<|endoftext|> |
<|endoftext|>Savaen Elves | {G} | Creature — Elf | common | {G}{G}, {T}: Destroy target Aura attached to a land. | "Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" —Sidaine of Savaen | 1 | 1<|endoftext|> |
<|endoftext|>Geist of the Moors | {1}{W}{W} | Creature — Spirit | common | Flying | "The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate." |
—"The Good Geist's Vow" | 3 | 1<|endoftext|> |
<|endoftext|>Jeskai Elder | {1}{U} | Creature — Human Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
Whenever <card_name> deals combat damage to a player, you may draw a card. If you do, discard a card. | nan | 1 | 2<|endoftext|> |
<|endoftext|>Biomancer's Familiar | {G}{U} | Creature — Mutant | rare | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. |
{T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Iridian Maelstrom | {W}{U}{B}{R}{G} | Sorcery | rare | Destroy each creature that isn't all colors. | nan | nan | nan<|endoftext|> |
<|endoftext|>Mikaeus, the Unhallowed | {3}{B}{B}{B} | Legendary Creature — Zombie Cleric | mythic | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Whenever a Human deals damage to you, destroy it. |
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Once a servant of the light, now a slave to the dark. | 5 | 5<|endoftext|> |
<|endoftext|>Delay | {1}{U} | Instant | uncommon | Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Scholar of the Lost Trove | {5}{U}{U} | Creature — Sphinx | rare | Flying |
When <card_name> enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. | nan | 5 | 5<|endoftext|> |
<|endoftext|>Elite Javelineer | {2}{W} | Creature — Human Soldier | uncommon | Whenever <card_name> blocks, it deals 1 damage to target attacking creature. | "Precision is frequently more valuable than force." | 2 | 2<|endoftext|> |
<|endoftext|>Razortide Bridge | | Artifact Land | common | <card_name> enters the battlefield tapped. |
Indestructible |
{T}: Add {W} or {U}. | The path to unity is forged in understanding. | nan | nan<|endoftext|> |
<|endoftext|>Briar Hydra | {5}{G} | Creature — Plant Hydra | rare | Trample |
Domain — Whenever <card_name> deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. | Flora and fauna alike rose to Yavimaya's defense. | 6 | 6<|endoftext|> |
<|endoftext|>Khorvath's Fury | {4}{R} | Sorcery | rare | For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. <card_name> deals damage to each foe equal to the number of cards in their hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Tidings | {3}{U}{U} | Sorcery | uncommon | Draw four cards. | "Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face." |
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