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<|endoftext|>Abzan Battle Priest | {3}{W} | Creature — Human Cleric | uncommon | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) |
Each creature you control with a +1/+1 counter on it has lifelink. | "Wherever I walk, the ancestors walk too." | 3 | 2<|endoftext|> |
<|endoftext|>Ancestral Tribute | {5}{W}{W} | Sorcery | rare | You gain 2 life for each card in your graveyard. |
Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Collective Voyage | {G} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles. | nan | nan | nan<|endoftext|> |
<|endoftext|>Make Disappear | {1}{U} | Instant | common | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) |
Counter target spell unless its controller pays {2}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Boreal Shelf | | Snow Land | uncommon | <card_name> enters the battlefield tapped. |
{T}: Add {W} or {U}. | "Who will stay the Tyrant's hand, As ice and woe both grip our land? The helpless feel his frozen brand." |
—*The Dynasty of Winter Kings* | nan | nan<|endoftext|> |
<|endoftext|>Ancient Silverback | {4}{G}{G} | Creature — Ape | rare | {G}: Regenerate <card_name>. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape—they'd never seen it angry. | 6 | 5<|endoftext|> |
<|endoftext|>Noble Panther | {1}{G}{W} | Creature — Cat | rare | {1}: <card_name> gains first strike until end of turn. | Unlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey. | 3 | 3<|endoftext|> |
<|endoftext|>Squall Line | {X}{G}{G} | Instant | rare | <card_name> deals X damage to each creature with flying and each player. | The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past. | nan | nan<|endoftext|> |
<|endoftext|>Mist Leopard | {3}{G} | Creature — Cat | common | Shroud (This creature can't be the target of spells or abilities.) | "I can't claim to hunt all creatures. There are some things in the jungle that simply can't be hunted." |
—Garruk Wildspeaker | 3 | 2<|endoftext|> |
<|endoftext|>Tainted Adversary | {1}{B} | Creature — Zombie | mythic | Deathtouch |
When <card_name> enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on <card_name>, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | 2 | 3<|endoftext|> |
<|endoftext|>Mind Whip | {2}{B}{B} | Enchantment — Aura | rare | Enchant creature |
At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, <card_name> deals 2 damage to that player and you tap that creature. | "A mind in agony is a sparrow without wings." |
—Lim-Dûl, the Necromancer | nan | nan<|endoftext|> |
<|endoftext|>Krosan Colossus | {6}{G}{G}{G} | Creature — Beast | uncommon | Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | When it walked, it altered geography. When it bellowed, it changed the weather. | 9 | 9<|endoftext|> |
<|endoftext|>Titanic Bulvox | {6}{G}{G} | Creature — Beast | common | Trample |
Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | With natural laws abandoned, excess thrives. | 7 | 4<|endoftext|> |
<|endoftext|>Triassic Egg | {4} | Artifact | rare | {3}, {T}: Put a hatchling counter on <card_name>. |
Sacrifice <card_name>: Choose one. Activate only if there are two or more hatchling counters on <card_name>. |
• You may put a creature card from your hand onto the battlefield. |
• Return target creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> |
<|endoftext|>Unquenchable Thirst | {1}{U} | Enchantment — Aura | common | Enchant creature |
When <card_name> enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. |
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Granger Guildmage | {G} | Creature — Human Wizard | common | {R}, {T}: <card_name> deals 1 damage to any target and 1 damage to you. |
{W}, {T}: Target creature gains first strike until end of turn. | Leave no mouth agape, no stomach unfilled. |
—Granger Guild maxim | 1 | 1<|endoftext|> |
<|endoftext|>Bonesplitter | {1} | Artifact — Equipment | common | Equipped creature gets +2/+0. |
Equip {1} | nan | nan | nan<|endoftext|> |
<|endoftext|>Ethereal Elk | {3}{G}{G} | Creature — Elk Spirit | rare | Trample |
When <card_name> enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Brawl | {3}{R}{R} | Instant | rare | Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." | Anything can happen when patience is scarce and wine is abundant. | nan | nan<|endoftext|> |
<|endoftext|>Hallowed Ground | {1}{W} | Enchantment | uncommon | {W}{W}: Return target nonsnow land you control to its owner's hand. | "On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar." |
—Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> |
<|endoftext|>Veteran Soldier | {1}{W} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent." | You've always been happiest fighting for a cause you believe in alongside loyal comrades. | nan | nan<|endoftext|> |
<|endoftext|>Moment of Silence | {W} | Instant | common | Target player skips their next combat phase this turn. | The silence commemorates not those who've died, but those about to. | nan | nan<|endoftext|> |
<|endoftext|>Goldmire Bridge | | Artifact Land | common | <card_name> enters the battlefield tapped. |
Indestructible |
{T}: Add {W} or {B}. | The path to glory is forged in ambition. | nan | nan<|endoftext|> |
<|endoftext|>Imminent Doom | {2}{R} | Enchantment | rare | <card_name> enters the battlefield with a doom counter on it. |
Whenever you cast a spell with mana value equal to the number of doom counters on <card_name>, <card_name> deals that much damage to any target. Then put a doom counter on <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Veteran Motorist | {R}{W} | Creature — Dwarf Pilot | uncommon | When <card_name> enters the battlefield, scry 2. |
Whenever <card_name> crews a Vehicle, that Vehicle gets +1/+1 until end of turn. | He's set to compete in every race at the Fair, and he plans to win them all. | 3 | 1<|endoftext|> |
<|endoftext|>Whitewater Naiads | {3}{U}{U} | Enchantment Creature — Nymph | uncommon | Constellation — Whenever <card_name> or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. | Stand against the crash of the river's rapids and you will know the power of the naiads. | 4 | 4<|endoftext|> |
<|endoftext|>Rune of Protection: Black | {1}{W} | Enchantment | common | {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Solar Blaze | {2}{R}{W} | Sorcery | rare | Each creature deals damage to itself equal to its power. | "The primary weapon is nothing more than light. It shows them what they are, and they burn of their own accord." |
—Aurelia | nan | nan<|endoftext|> |
<|endoftext|>Cloak of Invisibility | {U} | Enchantment — Aura | common | Enchant creature |
Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) | "Useful . . . if you can find it." |
—Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|> |
<|endoftext|>Sand Silos | | Land | rare | <card_name> enters the battlefield tapped. |
You may choose not to untap <card_name> during your untap step. |
At the beginning of your upkeep, if <card_name> is tapped, put a storage counter on it. |
{T}, Remove any number of storage counters from <card_name>: Add {U} for each storage counter removed this way. | nan | nan | nan<|endoftext|> |
<|endoftext|>Bladestitched Skaab | {U}{B} | Creature — Zombie Soldier | uncommon | Other Zombies you control get +1/+0. | The surviving militia members reunited with their fallen comrades sooner than they'd hoped. | 2 | 3<|endoftext|> |
<|endoftext|>Tavern Brawler | {2}{R} | Legendary Enchantment — Background | common | Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." | The only thing you love more than a good drink is a good fight. Luckily, one usually follows the other. | nan | nan<|endoftext|> |
<|endoftext|>Wayward Servant | {W}{B} | Creature — Zombie | uncommon | Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Murderous Redcap | {2}{B/R}{B/R} | Creature — Goblin Assassin | uncommon | When <card_name> enters the battlefield, it deals damage equal to its power to any target. |
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Flameshot | {3}{R} | Sorcery | uncommon | You may discard a Mountain card rather than pay this spell's mana cost. |
<card_name> deals 3 damage divided as you choose among one, two, or three target creatures. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kjeldoran Pride | {1}{W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature gets +1/+2. |
{2}{U}: Attach <card_name> to target creature other than enchanted creature. | nan | nan | nan<|endoftext|> |
<|endoftext|>Sidisi, Undead Vizier | {3}{B}{B} | Legendary Creature — Zombie Naga | rare | Deathtouch |
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) |
When <card_name> exploits a creature, you may search your library for a card, put it into your hand, then shuffle. | nan | 4 | 6<|endoftext|> |
<|endoftext|>Gruesome Encore | {2}{B} | Sorcery | uncommon | Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else. | nan | nan | nan<|endoftext|> |
<|endoftext|>Mitotic Slime | {4}{G} | Creature — Ooze | rare | When <card_name> dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens." | nan | 4 | 4<|endoftext|> |
<|endoftext|>Grenzo, Dungeon Warden | {X}{B}{R} | Legendary Creature — Goblin Rogue | rare | <card_name> enters the battlefield with X +1/+1 counters on it. |
{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Heliod's Intervention | {X}{W}{W} | Instant | rare | Choose one — |
• Destroy X target artifacts and/or enchantments. |
• Target player gains twice X life. | "I bring a dawn that no night can follow." | nan | nan<|endoftext|> |
<|endoftext|>Stocking Tiger | {5} | Artifact Creature — Cat Construct | rare | <card_name> enters the battlefield with a sealed Magic booster pack under it. |
When <card_name> deals combat damage to a player, unwrap the booster pack and put it into your hand. | Just hope yours isn't full of coal golems. | 3 | 3<|endoftext|> |
<|endoftext|>Mire Triton | {1}{B} | Creature — Zombie Merfolk | uncommon | Deathtouch |
When <card_name> enters the battlefield, mill two cards and you gain 2 life. | Caught between life and death, between land and sea, between thought and oblivion. | 2 | 1<|endoftext|> |
<|endoftext|>Chainer, Dementia Master | {3}{B}{B} | Legendary Creature — Human Minion | rare | All Nightmares get +1/+1. |
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. |
When <card_name> leaves the battlefield, exile all Nightmares. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Hammer of Purphoros | {1}{R}{R} | Legendary Enchantment Artifact | rare | Creatures you control have haste. |
{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. | All the world is Purphoros's anvil. | nan | nan<|endoftext|> |
<|endoftext|>Labyrinth Champion | {3}{R} | Creature — Human Warrior | rare | Heroic — Whenever you cast a spell that targets <card_name>, <card_name> deals 2 damage to any target. | "It used to be a lair. Now it's just a tunnel." | 2 | 2<|endoftext|> |
<|endoftext|>Goblin Locksmith | {1}{R} | Creature — Goblin Rogue | common | Whenever <card_name> attacks, creatures with defender can't block this turn. | "He's got more finesse than most goblins. He smashes windows with his fist rather than his forehead." |
—Arrester Polgar | 2 | 1<|endoftext|> |
<|endoftext|>Scorching Spear | {R} | Sorcery | common | <card_name> deals 1 damage to any target. | Lift your spear as you might lift your glass, and toast your enemy. | nan | nan<|endoftext|> |
<|endoftext|>Sparring Regimen | {2}{W} | Enchantment | rare | When <card_name> enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. | nan | nan | nan<|endoftext|> |
<|endoftext|>Rustmouth Ogre | {4}{R}{R} | Creature — Ogre | uncommon | Whenever <card_name> deals combat damage to a player, you may destroy target artifact that player controls. | It has an iron stomach. Literally. | 5 | 4<|endoftext|> |
<|endoftext|>Forced Fruition | {4}{U}{U} | Enchantment | rare | Whenever an opponent casts a spell, that player draws seven cards. | "Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion." |
—Neerdiv, fallowsage | nan | nan<|endoftext|> |
<|endoftext|>Quickchange | {1}{U} | Instant | common | Target creature becomes the color or colors of your choice until end of turn. |
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