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Whenever you draw your second card each turn, put a +1/+1 counter on <card_name>. | History may be written by the triumphant, but it's often rewritten by the troublesome. | 1 | 2<|endoftext|>
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<|endoftext|>Demonic Hordes | {3}{B}{B}{B} | Creature — Demon | rare | {T}: Destroy target land.
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At the beginning of your upkeep, unless you pay {B}{B}{B}, tap <card_name> and sacrifice a land of an opponent's choice. | Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. | 5 | 5<|endoftext|>
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<|endoftext|>Greater Good | {2}{G}{G} | Enchantment | rare | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | "There's wisdom to be gained in death—whether it be one's own or someone else's."
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—Jarad, Golgari Lich-Lord | nan | nan<|endoftext|>
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<|endoftext|>Protection Racket | {2}{B} | Enchantment | rare | At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Togglodyte | {3} | Artifact Creature — Golem | uncommon | <card_name> enters the battlefield turned on.
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Whenever a player casts a spell, toggle <card_name>'s ON/OFF switch.
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As long as <card_name> is turned off, it can't attack or block, and prevent all damage it would deal. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Gorilla Pack | {2}{G} | Creature — Ape | common | <card_name> can't attack unless defending player controls a Forest.
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When you control no Forests, sacrifice <card_name>. | "We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed."
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—Disa the Restless, journal entry | 3 | 3<|endoftext|>
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<|endoftext|>Giant's Ire | {3}{R} | Tribal Sorcery — Giant | common | <card_name> deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. | The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you. | nan | nan<|endoftext|>
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<|endoftext|>Path of Anger's Flame | {2}{R} | Instant — Arcane | common | Creatures you control get +2/+0 until end of turn. | "Walking the path of the kami only leaves you with singed feet."
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—Soratami saying | nan | nan<|endoftext|>
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<|endoftext|>Druid of Purification | {3}{G} | Creature — Human Druid | rare | When <card_name> enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Squirrel Mob | {1}{G}{G} | Creature — Squirrel | rare | <card_name> gets +1/+1 for each other Squirrel on the battlefield. | An army of squirrels is still an army. | 2 | 2<|endoftext|>
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<|endoftext|>Queen Kayla bin-Kroog | {1}{R}{W} | Legendary Creature — Human Noble | rare | {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Tectonic Instability | {2}{R} | Enchantment | rare | Whenever a land enters the battlefield, tap all lands its controller controls. | "Think of the problems we'll face if you uproot entire continents," said Urza.
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"I have," replied Teferi, "but the alternative is worse." | nan | nan<|endoftext|>
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<|endoftext|>Terminate | {B}{R} | Instant | common | Destroy target creature. It can't be regenerated. | Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods." | nan | nan<|endoftext|>
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<|endoftext|>Stonybrook Angler | {1}{U} | Creature — Merfolk Wizard | common | {1}{U}, {T}: You may tap or untap target creature. | "Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command." | 1 | 2<|endoftext|>
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<|endoftext|>Phyrexian Processor | {4} | Artifact | rare | As <card_name> enters the battlefield, pay any amount of life.
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{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as <card_name> entered the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Fissure | {3}{R}{R} | Instant | common | Destroy target creature or land. It can't be regenerated. | "Must not all things at the last be swallowed up in death?"
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—Plato, Phædo, trans. Jowett | nan | nan<|endoftext|>
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<|endoftext|>Heavenly Blademaster | {5}{W} | Creature — Angel | rare | Flying, double strike
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When <card_name> enters the battlefield, you may attach any number of Auras and Equipment you control to it.
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Other creatures you control get +1/+1 for each Aura and Equipment attached to <card_name>. | nan | 3 | 6<|endoftext|>
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<|endoftext|>Marjhan | {5}{U}{U} | Creature — Serpent | rare | <card_name> doesn't untap during your untap step.
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{U}{U}, Sacrifice a creature: Untap <card_name>. Activate only during your upkeep.
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<card_name> can't attack unless defending player controls an Island.
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{U}{U}: <card_name> gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
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When you control no Islands, sacrifice <card_name>. | nan | 8 | 8<|endoftext|>
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<|endoftext|>Trade Routes | {1}{U} | Enchantment | rare | {1}: Return target land you control to its owner's hand.
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{1}, Discard a land card: Draw a card. | The wise, the righteous, the mighty—the merchant feeds them all. | nan | nan<|endoftext|>
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<|endoftext|>Giant Scorpion | {2}{B} | Creature — Scorpion | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Its sting hurts, but death is strangely painless. | 1 | 3<|endoftext|>
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<|endoftext|>Fathom Mage | {2}{G}{U} | Creature — Human Wizard | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Whenever a +1/+1 counter is put on <card_name>, you may draw a card. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Lightning Greaves | {2} | Artifact — Equipment | uncommon | Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
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Equip {0} | After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left. | nan | nan<|endoftext|>
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<|endoftext|>Graceful Restoration | {3}{W}{B} | Sorcery | uncommon | Choose one —
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• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
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• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Silumgar Scavenger | {4}{B} | Creature — Zombie Bird | common | Flying
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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Whenever another creature you control dies, put a +1/+1 counter on <card_name>. It gains haste until end of turn if it exploited that creature. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Stensia Uprising | {2}{R}{R} | Enchantment | rare | At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice <card_name>. When you do, it deals 7 damage to any target. | "Vampires have done nothing but take from us. Tonight, we reclaim what's ours!" | nan | nan<|endoftext|>
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<|endoftext|>Lorehold Apprentice | {R}{W} | Creature — Human Cleric | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." | Ancient footfalls echo in her head, their timeless rhythm guiding the present. | 2 | 2<|endoftext|>
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<|endoftext|>Skyclave Squid | {1}{U} | Creature — Squid | common | Defender
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Landfall — Whenever a land enters the battlefield under your control, <card_name> can attack this turn as though it didn't have defender. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Sylvan Primordial | {5}{G}{G} | Creature — Avatar | rare | Reach
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When <card_name> enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. | nan | 6 | 8<|endoftext|>
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<|endoftext|>Super-Duper Lost | {4}{U} | Instant | common | Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat. | Fblthp decided to get some sleep, nestled among the plush Ajanis until morning. | nan | nan<|endoftext|>
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<|endoftext|>Venom Connoisseur | {1}{G} | Creature — Human Druid | uncommon | Alliance — Whenever another creature enters the battlefield under your control, <card_name> gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Cursed Totem | {2} | Artifact | rare | Activated abilities of creatures can't be activated. | Pass me from soul to soul, / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls.
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—Totem inscription (translated) | nan | nan<|endoftext|>
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<|endoftext|>Blazing Specter | {2}{B}{R} | Creature — Specter | uncommon | Flying, haste
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Whenever <card_name> deals combat damage to a player, that player discards a card. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Teferi's Imp | {2}{U} | Creature — Imp | rare | Flying
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Whenever <card_name> phases out, discard a card.
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Whenever <card_name> phases in, draw a card. | Made you look. | 1 | 1<|endoftext|>
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<|endoftext|>Dwarven Ruins | | Land | uncommon | <card_name> enters the battlefield tapped.
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{T}: Add {R}.
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{T}, Sacrifice <card_name>: Add {R}{R}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Oracle of Mul Daya | {3}{G} | Creature — Elf Shaman | rare | You may play an additional land on each of your turns.
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Play with the top card of your library revealed.
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You may play lands from the top of your library. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Volcanic Eruption | {X}{U}{U}{U} | Sorcery | rare | Destroy X target Mountains. <card_name> deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sky Weaver | {1}{U} | Creature — Metathran Wizard | uncommon | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | "Let my wisdom give you wings." | 2 | 1<|endoftext|>
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<|endoftext|>Shadow Slice | {4}{B} | Sorcery | common | Target opponent loses 3 life.
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Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Leave in the Dust | {3}{U} | Instant | common | Return target nonland permanent to its owner's hand.
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Draw a card. | The daredevil racers of the Derby Crows, long at odds with the Consulate, were quick to join the renegades in open revolt. | nan | nan<|endoftext|>
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<|endoftext|>Bring to Light | {3}{G}{U} | Sorcery | rare | Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. | nan | nan | nan<|endoftext|>
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<|endoftext|>Drizzt Do'Urden | {3}{G}{W} | Legendary Creature — Elf Ranger | rare | Double strike
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When <card_name> enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
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Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Sheltered Valley | | Land | rare | If <card_name> would enter the battlefield, instead sacrifice each other permanent named <card_name> you control, then put <card_name> onto the battlefield.
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At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
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{T}: Add {C}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Goblin King | {1}{R}{R} | Creature — Goblin | rare | Other Goblins get +1/+1 and have mountainwalk. | To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . ." | 2 | 2<|endoftext|>
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<|endoftext|>Lava Spike | {R} | Sorcery — Arcane | common | <card_name> deals 3 damage to target player or planeswalker. | Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward. | nan | nan<|endoftext|>
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<|endoftext|>Deathless Angel | {4}{W}{W} | Creature — Angel | rare | Flying
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{W}{W}: Target creature gains indestructible until end of turn. | "I should have died that day, but I suffered not a scratch. I awoke in a lake of blood, none of it apparently my own."
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—*The War Diaries* | 5 | 7<|endoftext|>
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<|endoftext|>Despoiler of Souls | {B}{B} | Creature — Horror | rare | <card_name> can't block.
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{B}{B}, Exile two other creature cards from your graveyard: Return <card_name> from your graveyard to the battlefield. | Rats and vultures devour. It desecrates. | 3 | 1<|endoftext|>
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<|endoftext|>Wing Snare | {2}{G} | Sorcery | uncommon | Destroy target creature with flying. | "We are the hands of the great trees, reaching out to ensnare what threatens their branches."
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—Elvish hunter | nan | nan<|endoftext|>
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<|endoftext|>Corrosive Gale | {X}{G/P} | Sorcery | uncommon | ({G/P} can be paid with either {G} or 2 life.)
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<card_name> deals X damage to each creature with flying. | "Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough."
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—Glissa | nan | nan<|endoftext|>
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<|endoftext|>Herald of Slaanesh | {2}{R} | Creature — Demon | uncommon | Locus of Slaanesh — Demon spells you cast cost {2} less to cast.
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Other Demons you control have haste. | "I can show you indulgence without regret, delight without boundaries, gratifications beyond count."
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—Sha'ris, Deacon of Lust | 2 | 2<|endoftext|>
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<|endoftext|>Aetherspouts | {3}{U}{U} | Instant | rare | For each attacking creature, its owner puts it on the top or bottom of their library. | "Don't worry, there's plenty for everyone."
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—Vickon, Eleventh Company battlemage | nan | nan<|endoftext|>
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<|endoftext|>Desert of the Glorified | | Land — Desert | common | <card_name> enters the battlefield tapped.
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