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<|endoftext|>Squirrel Stack | | Artifact — Attraction | uncommon | Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stack above the fourth, then sacrifice <card_name> and open an Attraction. | nan | nan | nan<|endoftext|>
<|endoftext|>Conclave Phalanx | {4}{W} | Creature — Human Soldier | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When <card_name> enters the battlefield, you gain 1 life for each creature you control. | nan | 2 | 4<|endoftext|>
<|endoftext|>Gore Swine | {2}{R} | Creature — Boar | common | | "The Mardu are like the gore swine. We are wild, hunt in packs, and rarely clean the blood from our blades."
—Vallash, Mardu warrior | 4 | 1<|endoftext|>
<|endoftext|>Valiant Endeavor | {4}{W}{W} | Sorcery | rare | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. | "Only victory shall stop our charge!" | nan | nan<|endoftext|>
<|endoftext|>Springing Tiger | {3}{G} | Creature — Cat | common | Threshold — <card_name> gets +2/+2 as long as seven or more cards are in your graveyard. | The ground trembled in a violent purr. | 3 | 3<|endoftext|>
<|endoftext|>Drown in Shapelessness | {1}{U} | Instant | common | Return target creature to its owner's hand. | "From the swallows, I learned how to ride the winds to anywhere, and from my tears, I mastered how to harness the water." | nan | nan<|endoftext|>
<|endoftext|>Bull Hippo | {3}{G} | Creature — Hippo | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | The merfolk may rule the waters, but hippos have never had much respect for authority. | 3 | 3<|endoftext|>
<|endoftext|>Pariah | {2}{W} | Enchantment — Aura | rare | Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead. | "It is *not* sad," Radiant chided the lesser angel. "It is right. Every society must have its outcasts." | nan | nan<|endoftext|>
<|endoftext|>Sanctuary Warden | {4}{W}{W} | Creature — Angel Soldier | mythic | Flying
<card_name> enters the battlefield with two shield counters on it.
Whenever <card_name> enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. | nan | 5 | 5<|endoftext|>
<|endoftext|>Timeless Dragon | {3}{W}{W} | Creature — Dragon | rare | Flying
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) | nan | 5 | 5<|endoftext|>
<|endoftext|>Desertion | {3}{U}{U} | Instant | rare | Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. | First the insult, then the injury. | nan | nan<|endoftext|>
<|endoftext|>Advanced Stitchwing | {3}{U}{U} | Creature — Zombie Horror | common | Flying
{2}{U}, Discard two cards: Return <card_name> from your graveyard to the battlefield tapped. | "Improvement is a consequence of practice."
—Stitcher Geralf | 3 | 4<|endoftext|>
<|endoftext|>Shadowblood Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice <card_name>: Add {B}{R}. Draw a card. | "Does your passion for power consume your soul?"
—Watnik, master glassblower | nan | nan<|endoftext|>
<|endoftext|>Vulpikeet | {3}{W} | Creature — Fox Bird | common | Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, put a +1/+1 counter on it. | nan | 2 | 3<|endoftext|>
<|endoftext|>Fatal Blow | {B} | Instant | common | Destroy target creature that was dealt damage this turn. It can't be regenerated. | "What is crueler? To let a wound of the heart fester, or to simply cut it out?"
—Crovax | nan | nan<|endoftext|>
<|endoftext|>March from the Tomb | {3}{W}{B} | Sorcery | rare | Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield. | They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause. | nan | nan<|endoftext|>
<|endoftext|>Curfew | {U} | Instant | common | Each player returns a creature they control to its owner's hand. | ". . . But I'm not tired!" | nan | nan<|endoftext|>
<|endoftext|>Jade Monolith | {4} | Artifact | rare | {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Shakedown Heavy | {2}{B} | Creature — Ogre Warrior | rare | Menace
Whenever <card_name> attacks, defending player may have you draw a card. If they do, untap <card_name> and remove it from combat. | nan | 6 | 4<|endoftext|>
<|endoftext|>Barroom Brawl | {1}{G} | Sorcery | rare | Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. | "I'll see your three dragons and raise you two fists!" | nan | nan<|endoftext|>
<|endoftext|>Curiosity Crafter | {3}{U} | Creature — Bird Wizard | rare | Flying
You have no maximum hand size.
Whenever a creature token you control deals combat damage to a player, draw a card. | nan | 3 | 3<|endoftext|>
<|endoftext|>Lightning Surge | {3}{R}{R} | Sorcery | rare | <card_name> deals 4 damage to any target.
Threshold — If seven or more cards are in your graveyard, instead <card_name> deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Fugitive Wizard | {U} | Creature — Human Wizard | common | | The College of Lat-Nam is often forced to expel students whose experiments grow too risky or too cruel. | 1 | 1<|endoftext|>
<|endoftext|>Sliver Hive | | Land | rare | {T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver. | nan | nan | nan<|endoftext|>
<|endoftext|>Lay Bare | {2}{U}{U} | Instant | common | Counter target spell. Look at its controller's hand. | "It's good to learn from your failures, but I prefer to learn from the failures of others."
—Jace Beleren | nan | nan<|endoftext|>
<|endoftext|>Razor Barrier | {1}{W} | Instant | common | Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. | "We protect our homelands. Why should they not protect us?" | nan | nan<|endoftext|>
<|endoftext|>Havoc Festival | {4}{B}{R} | Enchantment | rare | Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up. | "We can't control enemies who have no regard for their own survival."
—Arrester Lavinia, Tenth Precinct | nan | nan<|endoftext|>
<|endoftext|>Well of Lost Dreams | {4} | Artifact | rare | Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. | "A wish can be controlled. Dreams are for more chaotic, and ungoverned by rationale."
—*Hurkyl's Metaphysics, vol. II* | nan | nan<|endoftext|>
<|endoftext|>Mutilate | {2}{B}{B} | Sorcery | rare | All creatures get -1/-1 until end of turn for each Swamp you control. | Liliana developed a fondness for the moment when roaring becomes squealing. | nan | nan<|endoftext|>
<|endoftext|>Nevinyrral, Urborg Tyrant | {3}{W}{U}{B} | Legendary Creature — Zombie Wizard | rare | Hexproof from artifacts, creatures, and enchantments
When <card_name> enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. | nan | 3 | 6<|endoftext|>
<|endoftext|>Serendib Djinn | {2}{U}{U} | Creature — Djinn | rare | Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, <card_name> deals 3 damage to you.
When you control no lands, sacrifice <card_name>. | nan | 5 | 6<|endoftext|>
<|endoftext|>Grim Backwoods | | Land | rare | {T}: Add {C}.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | "I love what they've done with the place."
—Liliana Vess | nan | nan<|endoftext|>
<|endoftext|>Timberwatch Elf | {2}{G} | Creature — Elf | common | {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. | Even through the Mirari's voice, the elves still hear the call of their kinship. | 1 | 2<|endoftext|>
<|endoftext|>Roar of the Wurm | {6}{G} | Sorcery | rare | Create a 6/6 green Wurm creature token.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mirri, Weatherlight Duelist | {1}{G}{W} | Legendary Creature — Cat Warrior | mythic | First strike
Whenever <card_name> attacks, each opponent can't block with more than one creature this combat.
As long as <card_name> is tapped, no more than one creature can attack you each combat. | nan | 3 | 2<|endoftext|>
<|endoftext|>Soulknife Spy | {2}{U} | Creature — Elf Rogue | common | Whenever <card_name> deals combat damage to a player, draw a card. | "My psychic blade cuts the mind and severs thoughts. Even if you survive, you'll never remember I was here." | 3 | 2<|endoftext|>
<|endoftext|>Path to Exile | {W} | Instant | uncommon | Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Breeding Pool | | Land — Forest Island | mythic | ({T}: Add {G} or {U}.)
As <card_name> enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Dulcet Sirens | {2}{U} | Creature — Siren | rare | {U}, {T}: Target creature attacks target opponent this turn if able.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | What are the orders of a king or the demands of a creed next to such melodies? | 1 | 3<|endoftext|>
<|endoftext|>Reclaim | {G} | Instant | common | Put target card from your graveyard on top of your library. | The wise pay as much attention to what they throw away as to what they keep. | nan | nan<|endoftext|>
<|endoftext|>Dragon Engine | {3} | Artifact Creature — Construct | common | {2}: <card_name> gets +1/+0 until end of turn. | From a distance, dormant dragon engines can be mistaken for harmless statues. By the time you get close enough to spot the scorch marks, it's too late. | 1 | 3<|endoftext|>
<|endoftext|>Improbable Alliance | {U}{R} | Enchantment | uncommon | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4}{U}{R}: Draw a card, then discard a card. | "I agreed to light his way as long as he always had my back."
—Squill, Mistford pixie | nan | nan<|endoftext|>
<|endoftext|>Consider | {U} | Instant | common | Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Draw a card. | Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last! | nan | nan<|endoftext|>
<|endoftext|>Terror of the Fairgrounds | {3}{R} | Creature — Gremlin | common | | "Consider this a high alert, people. Permission to destroy on sight. Either we take it down or it'll take down the Fair."
—Pav, gremlin watch | 5 | 2<|endoftext|>
<|endoftext|>Golgari Grave-Troll | {4}{G} | Creature — Troll Skeleton | rare | <card_name> enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from <card_name>: Regenerate <card_name>.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Thraximundar | {4}{U}{B}{R} | Legendary Creature — Zombie Assassin | rare | Haste
Whenever <card_name> attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on <card_name>. | His name means "he who paints the earth red." | 6 | 6<|endoftext|>
<|endoftext|>Sulfuric Vortex | {1}{R}{R} | Enchantment | rare | At the beginning of each player's upkeep, <card_name> deals 2 damage to that player.
If a player would gain life, that player gains no life instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Amber Prison | {4} | Artifact | rare | You may choose not to untap <card_name> during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as <card_name> remains tapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Aesthetic Consultation | {B} | Instant | rare | Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Auramancer | {2}{W} | Creature — Human Wizard | common | When <card_name> enters the battlefield, you may return target enchantment card from your graveyard to your hand. | "In memories, we can find our deepest reserves of strength." | 2 | 2<|endoftext|>
<|endoftext|>Avid Reclaimer | {2}{G} | Creature — Human Druid | uncommon | {T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life. | "All can't be lost. Nissa has shown me that." | 2 | 2<|endoftext|>
<|endoftext|>Nomad Mythmaker | {2}{W} | Creature — Human Nomad Cleric | rare | {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. | On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be. | 2 | 2<|endoftext|>
<|endoftext|>Faerie Vandal | {1}{U} | Creature — Faerie Rogue | uncommon | Flash
Flying