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<|endoftext|>Ich-Tekik, Salvage Splicer | {4}{G} | Legendary Creature — Phyrexian Human Artificer | uncommon | When <card_name> enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
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Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.
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Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|>
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<|endoftext|>Porcelain Zealot | {3}{W} | Creature — Phyrexian Soldier | uncommon | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. | "There is a single, glorious truth, etched in the hearts of the faithful. Join in unity, or be washed away." | 2 | 3<|endoftext|>
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<|endoftext|>Gnarled Scarhide | {B} | Enchantment Creature — Minotaur | uncommon | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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<card_name> can't block.
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Enchanted creature gets +2/+1 and can't block. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Ghitu Lavarunner | {R} | Creature — Human Wizard | common | As long as there are two or more instant and/or sorcery cards in your graveyard, <card_name> gets +1/+0 and has haste. | Tolarians teach the theory of pyromancy. The Ghitu prefer applied research. | 1 | 2<|endoftext|>
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<|endoftext|>Marsh Flitter | {3}{B} | Creature — Faerie Rogue | uncommon | Flying
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When <card_name> enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
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Sacrifice a Goblin: <card_name> has base power and toughness 3/3 until end of turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Stormbound Geist | {1}{U}{U} | Creature — Spirit | common | Flying
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<card_name> can block only creatures with flying.
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Hydroblast | {U} | Instant | uncommon | Choose one —
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• Counter target spell if it's red.
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• Destroy target permanent if it's red. | "Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within."
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—Gustha Ebbasdotter, Kjeldoran royal mage | nan | nan<|endoftext|>
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<|endoftext|>Keiga, the Tide Star | {5}{U} | Legendary Creature — Dragon Spirit | rare | Flying
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When <card_name> dies, gain control of target creature. | The pull of the tide star holds eternal sway. | 5 | 5<|endoftext|>
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<|endoftext|>Feiyi Snake | {1}{G} | Creature — Snake | common | Reach (This creature can block creatures with flying.) | Two bodies, twice the malice. | 2 | 1<|endoftext|>
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<|endoftext|>Shard of the Void Dragon | {4}{B}{B}{B} | Creature — C'tan | rare | Flying
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Spear of the Void Dragon — Whenever <card_name> attacks, each opponent sacrifices a nonland permanent.
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Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on <card_name>. | nan | 7 | 7<|endoftext|>
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<|endoftext|>Rewards of Diversity | {2}{W} | Enchantment | uncommon | Whenever an opponent casts a multicolored spell, you gain 4 life. | "Everything is in place. Nothing can happen that isn't part of my plan."
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—Urza | nan | nan<|endoftext|>
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<|endoftext|>Reverse Engineer | {3}{U}{U} | Sorcery | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
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Draw three cards. | The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence. | nan | nan<|endoftext|>
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<|endoftext|>Bogardan Rager | {5}{R} | Creature — Elemental | common | Flash (You may cast this spell any time you could cast an instant.)
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When <card_name> enters the battlefield, target creature gets +4/+0 until end of turn. | In the erupting heart of Bogardan, it's hard to tell hurtling volcanic rocks from pouncing volcanic beasts. | 3 | 4<|endoftext|>
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<|endoftext|>Jwari Scuttler | {2}{U} | Creature — Crab | common | | "Yeah, they've got a lot of meat. The only downside to eating 'em is that you often find human bones and body parts inside."
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—Jaby, Silundi Sea nomad | 2 | 3<|endoftext|>
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<|endoftext|>Priest of Titania | {1}{G} | Creature — Elf Druid | common | {T}: Add {G} for each Elf on the battlefield. | Titania rewards all who honor the forest by making them a living part of it. | 1 | 1<|endoftext|>
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<|endoftext|>Martyr of Dusk | {1}{W} | Creature — Vampire Soldier | common | When <card_name> dies, create a 1/1 white Vampire creature token with lifelink. | "Should I fall, take up our standard and carry on. The Legion must always prevail." | 2 | 1<|endoftext|>
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<|endoftext|>Warden of the Eye | {2}{U}{R}{W} | Creature — Djinn Wizard | uncommon | When <card_name> enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. | The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words. | 3 | 3<|endoftext|>
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<|endoftext|>Legions to Ashes | {1}{W}{B} | Sorcery | rare | Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. | "For the love of the seven brass gods, it's a city of academics! How are they doing this?"
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—Sharaman, Urzan lieutenant | nan | nan<|endoftext|>
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<|endoftext|>Spined Thopter | {2}{U/P} | Artifact Creature — Phyrexian Thopter | common | ({U/P} can be paid with either {U} or 2 life.)
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Flying | "I appreciate the depravity of noble designs turned to devious ends."
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—Tezzeret | 2 | 1<|endoftext|>
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<|endoftext|>Remove Soul | {1}{U} | Instant | common | Counter target creature spell. | When your enemies are denied soldiers, they are denied victory. | nan | nan<|endoftext|>
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<|endoftext|>The Chain Veil | {4} | Legendary Artifact | mythic | At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
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{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Consume Spirit | {X}{1}{B} | Sorcery | uncommon | Spend only black mana on X.
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<card_name> deals X damage to any target and you gain X life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Leonin Skyhunter | {W}{W} | Creature — Cat Knight | uncommon | Flying | The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead. | 2 | 2<|endoftext|>
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<|endoftext|>Urge to Feed | {B}{B} | Instant | uncommon | Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. | nan | nan | nan<|endoftext|>
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<|endoftext|>Zombify | {3}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. | "The first birth celebrates life. The second birth mocks it."
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—Mystic elder | nan | nan<|endoftext|>
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<|endoftext|>Voodoo Doll | {6} | Artifact | rare | At the beginning of your upkeep, put a pin counter on <card_name>.
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At the beginning of your end step, if <card_name> is untapped, destroy <card_name> and it deals damage to you equal to the number of pin counters on it.
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{X}{X}, {T}: <card_name> deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dramatic Rescue | {W}{U} | Instant | common | Return target creature to its owner's hand. You gain 2 life. | "I never thought I'd be so glad to see two tons of beak and claws bearing down on me at the speed of an arrow."
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—Mirela, Azorius hussar | nan | nan<|endoftext|>
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<|endoftext|>Narnam Renegade | {G} | Creature — Elf Warrior | uncommon | Deathtouch
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Revolt — <card_name> enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. | "I do not need to pierce your heart to still its beating." | 1 | 2<|endoftext|>
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<|endoftext|>Dematerialize | {3}{U} | Sorcery | common | Return target permanent to its owner's hand.
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Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Chaos Warp | {2}{R} | Instant | rare | The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Slipstream Eel | {5}{U}{U} | Creature — Fish Beast | common | <card_name> can't attack unless defending player controls an Island.
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Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) | "It's a fine way to travel, if you don't mind the smell." | 6 | 6<|endoftext|>
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<|endoftext|>Miren, the Moaning Well | | Legendary Land | rare | {T}: Add {C}.
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{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | nan | nan | nan<|endoftext|>
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<|endoftext|>Koskun Falls | {2}{B}{B} | World Enchantment | rare | At the beginning of your upkeep, sacrifice <card_name> unless you tap an untapped creature you control.
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Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | nan | nan | nan<|endoftext|>
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<|endoftext|>Archon of Justice | {3}{W}{W} | Creature — Archon | rare | Flying
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When <card_name> dies, exile target permanent. | In dark times, Truth bears a blade. | 4 | 4<|endoftext|>
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<|endoftext|>Ghost-Lit Warder | {1}{U} | Creature — Spirit | uncommon | {3}{U}, {T}: Counter target spell unless its controller pays {2}.
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Channel — {3}{U}, Discard <card_name>: Counter target spell unless its controller pays {4}. | nan | 1 | 1<|endoftext|>
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<|endoftext|>White Knight | {W}{W} | Creature — Human Knight | uncommon | First strike (This creature deals combat damage before creatures without first strike.)
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Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) | "When good men die their goodness does not perish, / But lives though they are gone."
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—Euripides, *Termenidae*, trans. Morgan | 2 | 2<|endoftext|>
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<|endoftext|>Boggart Brute | {2}{R} | Creature — Goblin Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) | He has the biggest bashing stick, so it's a safe bet he's the leader. | 3 | 2<|endoftext|>
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<|endoftext|>Winged Shepherd | {5}{W} | Creature — Angel | common | Flying, vigilance
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Cycling {W} ({W}, Discard this card: Draw a card.) | "When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."
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—*The Accounting of Hours* | 3 | 3<|endoftext|>
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<|endoftext|>Gang of Devils | {5}{R} | Creature — Devil | uncommon | When <card_name> dies, it deals 3 damage divided as you choose among one, two, or three targets. | "Well, how could I know they'd explode?"
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—Gregel, township militia | 3 | 3<|endoftext|>
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<|endoftext|>Neutralize | {1}{U}{U} | Instant | uncommon | Counter target spell.
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Cycling {2} ({2}, Discard this card: Draw a card.) | On Ikoria, reactive magic can make the difference between barely grazed and really dead. | nan | nan<|endoftext|>
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<|endoftext|>Dread Presence | {3}{B} | Creature — Nightmare | rare | Whenever a Swamp enters the battlefield under your control, choose one —
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• You draw a card and you lose 1 life.
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• <card_name> deals 2 damage to any target and you gain 2 life. | It beckons silently, waiting in the darkness. | 3 | 3<|endoftext|>
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<|endoftext|>Circle of Protection: Blue | {1}{W} | Enchantment | common | {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dehydration | {3}{U} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shu Cavalry | {2}{W} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | In establishing the Shu kingdom, Liu Bei's forces fought against Ma Chao at Chengdu. Eventually, Ma Chao surrendered and became one of Liu Bei's Tiger Generals. | 2 | 2<|endoftext|>
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<|endoftext|>Darkwater Catacombs | | Land | rare | {1}, {T}: Add {U}{B}. | Murky Otarian tides hide the forgotten treacheries of the Phyrexian war. | nan | nan<|endoftext|>
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<|endoftext|>Echoing Courage | {1}{G} | Instant | common | Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. | A single seed unleashes a flurry of growth. | nan | nan<|endoftext|>
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<|endoftext|>Wall of Swords | {3}{W} | Creature — Wall | uncommon | Defender (This creature can't attack.)
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Flying | Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." | 3 | 5<|endoftext|>
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<|endoftext|>Scion of the Swarm | {3}{B}{B} | Creature — Vampire Cleric | uncommon | Flying
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Whenever you gain life, put a +1/+1 counter on <card_name>. | Vampires are now masters of their own fates, commanders of their own legions. | 3 | 3<|endoftext|>
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<|endoftext|>Meteor Crater | | Land | rare | {T}: Choose a color of a permanent you control. Add one mana of that color. | Legend has it that meteor craters are haunted by the ghosts of those who died on impact. | nan | nan<|endoftext|>
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<|endoftext|>Cursed Scroll | {1} | Artifact | rare | {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, <card_name> deals 2 damage to any target. | nan | nan | nan<|endoftext|>
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<|endoftext|>Phyrexian Altar | {3} | Artifact | rare | Sacrifice a creature: Add one mana of any color. | Offerings must first be freed from the prison of their own skin before they're welcomed into the Flesh Singularity. | nan | nan<|endoftext|>
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<|endoftext|>Spellgorger Barbarian | {3}{R} | Creature — Human Nightmare Barbarian | common | When <card_name> enters the battlefield, discard a card at random.
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When <card_name> leaves the battlefield, draw a card. | The epidemic insanity had a lasting effect on certain barbarians—but no one noticed. | 3 | 1<|endoftext|>
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<|endoftext|>Reciprocate | {W} | Instant | uncommon | Exile target creature that dealt damage to you this turn. | "Just as the noble soul calls virtue to itself, the evil soul summons harm."
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—Teachings of Eight-and-a-Half-Tails | nan | nan<|endoftext|>
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