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<|endoftext|>Leonin Shikari | {1}{W} | Creature β€” Cat Soldier | rare | You may activate equip abilities any time you could cast an instant. | Her instinct is as sharp as her blade. | 2 | 2<|endoftext|>
<|endoftext|>Yavimaya Hollow | | Legendary Land | rare | {T}: Add {C}.
{G}, {T}: Regenerate target creature. | For all its traps and defenses, Yavimaya has its havens, too. | nan | nan<|endoftext|>
<|endoftext|>Ring of Xathrid | {2} | Artifact β€” Equipment | uncommon | {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Arcanum Wings | {1}{U} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature has flying.
Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) | Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival. | nan | nan<|endoftext|>
<|endoftext|>Krosan Beast | {3}{G} | Creature β€” Squirrel Beast | rare | Threshold β€” <card_name> gets +7/+7 as long as seven or more cards are in your graveyard. | The true Fist of Krosa is big and furry. | 1 | 1<|endoftext|>
<|endoftext|>Elvish Scrapper | {G} | Creature β€” Elf | uncommon | {G}, {T}, Sacrifice <card_name>: Destroy target artifact. | "The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again." | 1 | 1<|endoftext|>
<|endoftext|>Exalted Flamer of Tzeentch | {2}{U}{R} | Creature β€” Demon | rare | Sorcerous Inspiration β€” At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Fire of Tzeentch β€” Whenever you cast an instant or sorcery spell, <card_name> deals 1 damage to each opponent. | nan | 2 | 4<|endoftext|>
<|endoftext|>Pir, Imaginative Rascal | {2}{G} | Legendary Creature β€” Human | rare | Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)
If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead. | nan | 1 | 1<|endoftext|>
<|endoftext|>Spitfire Lagac | {3}{R} | Creature β€” Lizard | common | Landfall β€” Whenever a land enters the battlefield under your control, <card_name> deals 1 damage to each opponent. | "If you hear a choking sort of cough, it's about to get really hot."
β€”Raff Slugeater, goblin shortcutter | 3 | 4<|endoftext|>
<|endoftext|>Wolfcaller's Howl | {3}{G} | Enchantment | rare | At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand. | "Knowledge is a stain that only instinct and ferocity can cleanse."
β€”Drarg, wolfcaller | nan | nan<|endoftext|>
<|endoftext|>Grollub | {2}{B} | Creature β€” Beast | common | Whenever <card_name> is dealt damage, each opponent gains that much life. | Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it. | 3 | 3<|endoftext|>
<|endoftext|>Hoofprints of the Stag | {1}{W} | Tribal Enchantment β€” Elemental | rare | Whenever you draw a card, you may put a hoofprint counter on <card_name>.
{2}{W}, Remove four hoofprint counters from <card_name>: Create a 4/4 white Elemental creature token with flying. Activate only during your turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Cosmotronic Wave | {3}{R} | Sorcery | common | <card_name> deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. | "This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal." | nan | nan<|endoftext|>
<|endoftext|>Rune of Speed | {1}{R} | Enchantment β€” Aura Rune | uncommon | Enchant permanent
When <card_name> enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." | nan | nan | nan<|endoftext|>
<|endoftext|>Dockside Extortionist | {1}{R} | Creature β€” Goblin Pirate | mythic | When <card_name> enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | The fine print is illegible scribbles, but it *is* legally binding. | 1 | 2<|endoftext|>
<|endoftext|>Screamreach Brawler | {2}{R} | Creature β€” Orc Berserker | common | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | "My dragonlord's lightning will dance upon your bones!" | 2 | 3<|endoftext|>
<|endoftext|>Moriok Rigger | {2}{B} | Creature β€” Human Rogue Rigger | rare | Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on <card_name>. | The Moriok scavenge for weapons, for armor, for foodβ€”and ultimately for their souls. | 2 | 2<|endoftext|>
<|endoftext|>Admonition Angel | {3}{W}{W}{W} | Creature β€” Angel | mythic | Flying
Landfall β€” Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than <card_name>.
When <card_name> leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. | nan | 6 | 6<|endoftext|>
<|endoftext|>Moriok Replica | {3} | Artifact Creature β€” Warrior | common | {1}{B}, Sacrifice <card_name>: You draw two cards and you lose 2 life. | All the secrets of the Moriok with only a trace of their corruption. | 2 | 2<|endoftext|>
<|endoftext|>Kraken's Eye | {2} | Artifact | uncommon | Whenever a player casts a blue spell, you may gain 1 life. | It's seen the wonders of entire worlds trapped in the depths of a bottomless ocean. | nan | nan<|endoftext|>
<|endoftext|>Lumengrid Sentinel | {2}{U} | Creature β€” Human Wizard | uncommon | Flying
Whenever an artifact enters the battlefield under your control, you may tap target permanent. | The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come. | 1 | 2<|endoftext|>
<|endoftext|>Salvage Scuttler | {4}{U} | Creature β€” Crab | uncommon | Whenever <card_name> attacks, return an artifact you control to its owner's hand. | A hermit crab goes through many shells in its lifetime, and not all are natural in origin. | 4 | 4<|endoftext|>
<|endoftext|>Murasa Behemoth | {4}{G}{G} | Creature β€” Beast | common | Trample
<card_name> gets +3/+3 as long as there is a land card in your graveyard. | The loss of its hunting grounds made it all the more dangerous. | 5 | 5<|endoftext|>
<|endoftext|>Border Guardian | {4} | Artifact Creature β€” Knight | uncommon | Whenever you cast a silver-bordered spell, put a +1/+1 counter on <card_name>.
Whenever you cast a black-bordered spell, <card_name> can't be blocked this turn.
Whenever you cast a white-bordered spell, <card_name> gains double strike until end of turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Resolute Veggiesaur | {2}{G} | Creature β€” Dinosaur Employee | uncommon | Trample
Whenever you roll your third die each turn, put a +1/+1 counter on <card_name>. | This dinosaur doesn't know what will kill him, but he's determined it won't be heart disease. | 3 | 3<|endoftext|>
<|endoftext|>Magmasaur | {3}{R}{R} | Creature β€” Elemental Dinosaur | rare | <card_name> enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from <card_name>. If you don't, sacrifice <card_name> and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. | nan | 0 | 0<|endoftext|>
<|endoftext|>Garruk, Savage Herald | {4}{G}{G} | Legendary Planeswalker β€” Garruk | mythic | +1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
βˆ’2: Target creature you control deals damage equal to its power to another target creature.
βˆ’7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." | nan | nan | nan<|endoftext|>
<|endoftext|>Winds of Rebuke | {1}{U} | Instant | common | Return target nonland permanent to its owner's hand. Each player mills two cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Heart-Piercer Bow | {2} | Artifact β€” Equipment | uncommon | Whenever equipped creature attacks, <card_name> deals 1 damage to target creature defending player controls.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. | nan | nan<|endoftext|>
<|endoftext|>Narset Transcendent | {2}{W}{U} | Legendary Planeswalker β€” Narset | mythic | +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
βˆ’2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
βˆ’9: You get an emblem with "Your opponents can't cast noncreature spells." | nan | nan | nan<|endoftext|>
<|endoftext|>Geth, Thane of Contracts | {1}{B}{B} | Legendary Creature β€” Phyrexian Zombie | rare | Other creatures you control get -1/-1.
{1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. | "It seems someone forgot to read the fine print." | 3 | 4<|endoftext|>
<|endoftext|>Angrath's Ambusher | {2}{B} | Creature β€” Orc Pirate | uncommon | <card_name> gets +2/+0 as long as you control an Angrath planeswalker. | Orcs have been enemies of the Legion of Dusk since it was formed, and the entire race has been declared anathema. | 2 | 3<|endoftext|>
<|endoftext|>Necrotic Wound | {B} | Instant | uncommon | Undergrowth β€” Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. | The assassins of the Ochran distill toxins from the remains of their previous victims. | nan | nan<|endoftext|>
<|endoftext|>Contaminated Bond | {1}{B} | Enchantment β€” Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Watercourser | {2}{U} | Creature β€” Elemental | common | {U}: <card_name> gets +1/-1 until end of turn. | "Beware an eddy where there should be none or a stretch that flows too fast or too slow."
β€”Old Fishbones, Martyne river guide | 2 | 3<|endoftext|>
<|endoftext|>Daxos the Returned | {1}{W}{B} | Legendary Creature β€” Zombie Soldier | mythic | Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have." | nan | 2 | 2<|endoftext|>
<|endoftext|>Sanctum of Shattered Heights | {2}{R} | Legendary Enchantment β€” Shrine | uncommon | {1}, Discard a land card or Shrine card: <card_name> deals X damage to target creature or planeswalker, where X is the number of Shrines you control. | Rage smolders within,
An all-consuming wildfire
Burning fear to ash | nan | nan<|endoftext|>
<|endoftext|>Candlegrove Witch | {1}{W} | Creature β€” Human Warlock | common | Coven β€” At the beginning of combat on your turn, if you control three or more creatures with different powers, <card_name> gains flying until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Cleaving Sliver | {3}{R} | Creature β€” Sliver | common | Sliver creatures you control get +2/+0. | nan | 2 | 2<|endoftext|>
<|endoftext|>Those Who Serve | {2}{W} | Creature β€” Zombie | common | | nan | 2 | 4<|endoftext|>
<|endoftext|>Greater Basilisk | {3}{G}{G} | Creature β€” Basilisk | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Bone, stone . . . both taste the same to a hungry basilisk. | 3 | 5<|endoftext|>
<|endoftext|>Molten-Tail Masticore | {4} | Artifact Creature β€” Masticore | mythic | At the beginning of your upkeep, sacrifice <card_name> unless you discard a card.
{4}, Exile a creature card from your graveyard: <card_name> deals 4 damage to any target.
{2}: Regenerate <card_name>. | nan | 4 | 4<|endoftext|>
<|endoftext|>Chief Engineer | {1}{U} | Creature β€” Vedalken Artificer | rare | Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) | An eye for detail, a mind for numbers, a soul of clockwork. | 1 | 3<|endoftext|>
<|endoftext|>Grixis Illusionist | {U} | Creature β€” Human Wizard | common | {T}: Target land you control becomes the basic land type of your choice until end of turn. | "It's simple, really. If they can't find us, they can't kill us." | 1 | 1<|endoftext|>
<|endoftext|>Reverent Mantra | {3}{W} | Instant | rare | You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Bloodfire Mentor | {2}{R} | Creature β€” Efreet Shaman | common | {2}{U}, {T}: Draw a card, then discard a card. | The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings. | 0 | 5<|endoftext|>
<|endoftext|>Ghoulcaller's Accomplice | {1}{B} | Creature β€” Human Rogue | common | {3}{B}, Exile <card_name> from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. | "Once in the box, we're all the same." | 2 | 2<|endoftext|>
<|endoftext|>Glistening Oil | {B}{B} | Enchantment β€” Aura | rare | Enchant creature
Enchanted creature has infect.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Gaze of Pain | {1}{B} | Sorcery | common | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. | Remove the guardians to ensure your victory. | nan | nan<|endoftext|>
<|endoftext|>Wormfang Turtle | {2}{U} | Creature β€” Nightmare Turtle Beast | uncommon | When <card_name> enters the battlefield, exile a land you control.
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Chainer's admirers keep his dreams alive. | 2 | 4<|endoftext|>
<|endoftext|>Plea for Power | {3}{U} | Sorcery | rare | Will of the council β€” Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Synthesis Pod | {3}{U/P} | Artifact | rare | ({U/P} can be paid with either {U} or 2 life.)
{1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost. | nan | nan | nan<|endoftext|>
<|endoftext|>Natural Affinity | {2}{G} | Instant | rare | All lands become 2/2 creatures until end of turn. They're still lands. | As long as the dryads are a part of the forest, the forest is a part of the army. | nan | nan<|endoftext|>
<|endoftext|>Goblin Barrage | {3}{R} | Sorcery | uncommon | Kickerβ€”Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)
<card_name> deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. | nan | nan | nan<|endoftext|>
<|endoftext|>Kjeldoran Gargoyle | {5}{W} | Creature β€” Gargoyle | uncommon | Flying, first strike
Whenever <card_name> deals damage, you gain that much life. | The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive. | 3 | 3<|endoftext|>
<|endoftext|>Lantern-Lit Graveyard | | Land | uncommon | {T}: Add {C}.
{T}: Add {B} or {R}. <card_name> doesn't untap during your next untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Armored Galleon | {4}{U} | Creature β€” Human Pirate | uncommon | <card_name> can't attack unless defending player controls an Island. | "Information equals profits. Our merchants sell it, or our pirates use it."