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{T}: Add {R} or {G}. <card_name> doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ogre Arsonist | {4}{R} | Creature — Ogre | rare | When <card_name> enters the battlefield, destroy target land. | "All of Ravnica's looking for you, Dack, from the Wojek on down." |
—Maytov | 3 | 3<|endoftext|> |
<|endoftext|>Death's Duet | {2}{B} | Sorcery | common | Return two target creature cards from your graveyard to your hand. | Life has always been a dance. It is only fitting that death sing the tune. | nan | nan<|endoftext|> |
<|endoftext|>Lieutenant Kirtar | {1}{W}{W} | Legendary Creature — Bird Soldier | rare | Flying |
{1}{W}, Sacrifice <card_name>: Exile target attacking creature. | "His strengths are pride, devotion, and ambition. His weaknesses are the same." |
—Pianna, nomad captain | 2 | 2<|endoftext|> |
<|endoftext|>Replication Specialist | {4}{U} | Creature — Moonfolk Artificer | uncommon | Flying |
Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. | "Step one is innovation. Step two is production. Sometimes step one is optional." | 3 | 4<|endoftext|> |
<|endoftext|>Kavu Primarch | {3}{G} | Creature — Kavu | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) |
If <card_name> was kicked, it enters the battlefield with four +1/+1 counters on it. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Timely Reinforcements | {2}{W} | Sorcery | uncommon | If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. | The gods are not always kind, but they do have a soft spot for plucky underdogs. | nan | nan<|endoftext|> |
<|endoftext|>Gale, Conduit of the Arcane | {3}{U} | Legendary Creature — Human Wizard | mythic | Specialize {2} |
When <card_name> enters the battlefield, if you cast it, return target instant or sorcery card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Price of Loyalty | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. | "Most folks got mayhem in their hearts. Just gotta know their price." | nan | nan<|endoftext|> |
<|endoftext|>Call of the Conclave | {G}{W} | Sorcery | uncommon | Create a 3/3 green Centaur creature token. | Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace. | nan | nan<|endoftext|> |
<|endoftext|>Demonic Lore | {2}{B} | Enchantment | uncommon | When <card_name> enters the battlefield, draw three cards. |
At the beginning of your end step, you lose 2 life for each card in your hand. | "The greatest works of literature leave the reader forever altered." |
—Nevinyrral, Urborg tyrant | nan | nan<|endoftext|> |
<|endoftext|>Neera, Wild Mage | {4}{U}{R} | Legendary Creature — Human Elf Shaman | rare | Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn. | nan | 2 | 7<|endoftext|> |
<|endoftext|>Indomitable Will | {1}{W} | Enchantment — Aura | common | Flash |
Enchant creature |
Enchanted creature gets +1/+2. | "Charge bravely. Fight selflessly. Act honorably. Iroas will watch over you." |
—Verenis, priest of Iroas | nan | nan<|endoftext|> |
<|endoftext|>Burning Oil | {1}{R} | Instant | uncommon | <card_name> deals 3 damage to target attacking or blocking creature. |
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Every now and then, a devil's prank can give you a good idea. | nan | nan<|endoftext|> |
<|endoftext|>Hostage Taker | {2}{U}{B} | Creature — Human Pirate | rare | When <card_name> enters the battlefield, exile another target creature or artifact until <card_name> leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Rishadan Port | | Land | rare | {T}: Add {C}. |
{1}, {T}: Tap target land. | Rishada is the gateway to free trade—but the key will cost you. | nan | nan<|endoftext|> |
<|endoftext|>Boon Satyr | {1}{G}{G} | Enchantment Creature — Satyr | rare | Flash |
Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) |
Enchanted creature gets +4/+2. | nan | 4 | 2<|endoftext|> |
<|endoftext|>Skyrider Elf | {X}{G}{U} | Creature — Elf Warrior Ally | uncommon | Flying |
Converge — <card_name> enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | "It may be unconventional, but I'll take any steady mount in a storm." | 0 | 0<|endoftext|> |
<|endoftext|>Fortune Teller | | Artifact — Attraction | common | Visit — Scry 1. | TODAY'S FORTUNE: YOU WILL HAVE A CHANCE ENCOUNTER WITH A HANDSOME ROBOT. | nan | nan<|endoftext|> |
<|endoftext|>Earthbrawn | {1}{G} | Instant | common | Target creature gets +3/+3 until end of turn. |
Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) | Gremil finally felt in touch with nature—and felt a need to share the experience with others. | nan | nan<|endoftext|> |
<|endoftext|>Gravebind | {B} | Instant | rare | Target creature can't be regenerated this turn. |
Draw a card at the beginning of the next turn's upkeep. | One foot in the grave, firmly planted. | nan | nan<|endoftext|> |
<|endoftext|>Hornet Nest | {2}{G} | Creature — Insect | rare | Defender (This creature can't attack.) |
Whenever <card_name> is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | 0 | 2<|endoftext|> |
<|endoftext|>Aven Farseer | {1}{W} | Creature — Bird Soldier | common | Flying |
Whenever a permanent is turned face up, put a +1/+1 counter on <card_name>. | His enemies' trickery and deceit only fuel his righteous anger. | 1 | 1<|endoftext|> |
<|endoftext|>Sarkhan's Rage | {4}{R} | Instant | common | <card_name> deals 5 damage to any target. If you control no Dragons, <card_name> deals 2 damage to you. | The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans. | nan | nan<|endoftext|> |
<|endoftext|>Shimmer Myr | {3} | Artifact Creature — Myr | rare | Flash |
You may cast artifact spells as though they had flash. | It evades Phyrexians by hiding in the spaces between seconds. | 2 | 2<|endoftext|> |
<|endoftext|>Two-Headed Giant | {2}{R}{R} | Creature — Giant Warrior | rare | Whenever <card_name> attacks, flip two coins. If both coins come up heads, <card_name> gains double strike until end of turn. If both coins come up tails, <card_name> gains menace until end of turn. | He watches the pass in both directions, and all must pay his toll. | 4 | 4<|endoftext|> |
<|endoftext|>Rain of Salt | {4}{R}{R} | Sorcery | uncommon | Destroy two target lands. | Here, rain does not wash the land; it desiccates it. | nan | nan<|endoftext|> |
<|endoftext|>Giltgrove Stalker | {1}{G} | Creature — Merfolk Warrior | common | <card_name> can't be blocked by creatures with power 2 or less. | "The only gold I need is the sheltering shimmer of the trees." | 2 | 1<|endoftext|> |
<|endoftext|>Destructive Urge | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant creature |
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. | Red sky at night, dragon's delight. | nan | nan<|endoftext|> |
<|endoftext|>Nyx-Fleece Ram | {1}{W} | Enchantment Creature — Sheep | uncommon | At the beginning of your upkeep, you gain 1 life. | The gods are fascinated by innocence, perhaps because it's a quality they themselves lack. | 0 | 5<|endoftext|> |
<|endoftext|>Venomous Breath | {3}{G} | Instant | uncommon | Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. | The dryads need neither size nor strength to defeat their enemies in battle. | nan | nan<|endoftext|> |
<|endoftext|>Boreal Elemental | {4}{U} | Creature — Elemental | common | Flying |
Spells your opponents cast that target <card_name> cost {2} more to cast. | Winter's breath given form. | 3 | 4<|endoftext|> |
<|endoftext|>Spirit of the Season | {1}{G}{G} | Creature — Treefolk Spirit | uncommon | When <card_name> enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Summoned for all the wrong seasons. | 3 | 3<|endoftext|> |
<|endoftext|>Cyclopean Mummy | {1}{B} | Creature — Zombie | common | When <card_name> dies, exile it. | The ritual of plucking out an eye to gain future sight is but a curse that enables the living to see their own deaths. | 2 | 1<|endoftext|> |
<|endoftext|>Eye of the Storm | {5}{U}{U} | Enchantment | rare | Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with <card_name>. For each copy, the player may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> |
<|endoftext|>Venomous Dragonfly | {3}{G} | Creature — Insect | common | Flying |
Whenever <card_name> blocks or becomes blocked by a creature, destroy that creature at end of combat. | A pretty little death is still death. | 1 | 1<|endoftext|> |
<|endoftext|>Reviving Vapors | {2}{W}{U} | Instant | uncommon | Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. | nan | nan | nan<|endoftext|> |
<|endoftext|>Hurl Through Hell | {2}{B}{R} | Instant | rare | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | No one returns unchanged. | nan | nan<|endoftext|> |
<|endoftext|>Chrome Courier | {1}{W}{U} | Artifact Creature — Thopter | common | Flying |
When <card_name> enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Morbid Hunger | {4}{B}{B} | Sorcery | common | <card_name> deals 3 damage to any target. You gain 3 life. |
Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Temporal Fissure | {4}{U} | Sorcery | common | Return target permanent to its owner's hand. |
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Bant Panorama | | Land | common | {T}: Add {C}. |
{1}, {T}, Sacrifice <card_name>: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. | Bant's hearts are as pure as its air and as bright as its skies. | nan | nan<|endoftext|> |
<|endoftext|>Shrivel | {1}{B} | Sorcery | common | All creatures get -1/-1 until end of turn. | "Do not weep for the frail. Their time couldn't have been that far off." |
—Nathrac, plaguesower | nan | nan<|endoftext|> |
<|endoftext|>Grave Betrayal | {5}{B}{B} | Enchantment | rare | Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. | nan | nan | nan<|endoftext|> |
<|endoftext|>Farewell to Arms | {1}{B}{B} | Enchantment | common | As <card_name> enters the battlefield, choose a hand attached to an opponent's arm. |
When the chosen hand isn't behind its owner's back, sacrifice <card_name>. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Zenith Seeker | {3}{U} | Creature — Bird Wizard | uncommon | Flying |
Whenever you cycle or discard a card, target creature gains flying until end of turn. | Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection. | 2 | 2<|endoftext|> |
<|endoftext|>Neurok Spy | {2}{U} | Creature — Human Rogue | common | <card_name> can't be blocked as long as defending player controls an artifact. | From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin. | 2 | 2<|endoftext|> |
<|endoftext|>Futurist Operative | {3}{U} | Creature — Human Ninja | uncommon | As long as <card_name> is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. |
{2}{U}: Untap <card_name>. | nan | 3 | 4<|endoftext|> |
<|endoftext|>Parasitic Bond | {3}{B} | Enchantment — Aura | uncommon | Enchant creature |
At the beginning of the upkeep of enchanted creature's controller, <card_name> deals 2 damage to that player. | "All bonds are parasitic. Only rulership is pure." |
—Gix, Yawgmoth praetor | nan | nan<|endoftext|> |
<|endoftext|>Gilt-Leaf Ambush | {2}{G} | Tribal Instant — Elf | common | Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Backslide | {1}{U} | Instant | common | Turn target creature with a morph ability face down. |
Cycling {U} ({U}, Discard this card: Draw a card.) | Some things are better left unknown. | nan | nan<|endoftext|> |
<|endoftext|>Nadier, Agent of the Duskenel | {5}{B} | Legendary Creature — Elf Warrior | uncommon | Whenever a token you control leaves the battlefield, put a +1/+1 counter on <card_name>. |
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. |
Partner (You can have two commanders if both have partner.) | nan | 3 | 3<|endoftext|> |
<|endoftext|>Stampeding Serow | {2}{G}{G} | Creature — Antelope Beast | uncommon | Trample |
At the beginning of your upkeep, return a green creature you control to its owner's hand. | nan | 5 | 4<|endoftext|> |
<|endoftext|>Strider Harness | {3} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and has haste. |
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "Sometimes being fast is as important as being smart." |
—Ryza, Oran-Rief scout | nan | nan<|endoftext|> |
<|endoftext|>Sun Clasp | {1}{W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature gets +1/+3. |
{W}: Return enchanted creature to its owner's hand. | "And darkness shall be cast from me For my soul resides in the Sun." |
—Femeref dirge | nan | nan<|endoftext|> |
<|endoftext|>Cloudstone Curio | {3} | Artifact | rare | Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand. | It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company. | nan | nan<|endoftext|> |
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