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<card_name> enters the battlefield tapped. |
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. | nan | nan | nan<|endoftext|> |
<|endoftext|>The Crowd Goes Wild | {X}{G} | Sorcery | uncommon | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) |
Support X. (Put a +1/+1 counter on each of up to X target creatures.) |
Each creature with a +1/+1 counter on it gains trample until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Time of Need | {1}{G} | Sorcery | uncommon | Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. | "When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years." |
—*Great Battles of Kamigawa* | nan | nan<|endoftext|> |
<|endoftext|>Weldfast Engineer | {1}{B}{R} | Creature — Human Artificer | uncommon | At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. | "Let's err on the side of glorious mayhem." | 3 | 3<|endoftext|> |
<|endoftext|>Dire Fleet Neckbreaker | {2}{B}{R} | Creature — Orc Pirate | uncommon | Attacking Pirates you control get +2/+0. | The buccaneers scaled the sides of buildings as easily as they boarded enemy ships. | 3 | 2<|endoftext|> |
<|endoftext|>Devourer of Memory | {U}{B} | Creature — Nightmare | uncommon | Whenever one or more cards are put into your graveyard from your library, <card_name> gets +1/+1 until end of turn and can't be blocked this turn. |
{1}{U}{B}: Mill a card. | It slips silently through the still waters of the Labyrinth of Memories to feed. | 2 | 1<|endoftext|> |
<|endoftext|>Cinder Pyromancer | {2}{R} | Creature — Elemental Shaman | common | {T}: <card_name> deals 1 damage to target player or planeswalker. |
Whenever you cast a red spell, you may untap <card_name>. | "If the whole world burns, I'll never grow cold." | 0 | 1<|endoftext|> |
<|endoftext|>Misery's Shadow | {1}{B} | Creature — Shade | rare | If a creature an opponent controls would die, exile it instead. |
{1}: <card_name> gets +1/+1 until end of turn. | In the ruins of Kroog, only anguish thrived. | 2 | 2<|endoftext|> |
<|endoftext|>Duty-Bound Dead | {B} | Creature — Skeleton | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
{3}{B}: Regenerate <card_name>. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 0 | 2<|endoftext|> |
<|endoftext|>Danse Macabre | {3}{B}{B} | Sorcery | rare | Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. |
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. |
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Slate Street Ruffian | {2}{B} | Creature — Human Warrior | common | Whenever <card_name> becomes blocked, defending player discards a card. | "Merciless to the point of psychosis. Let's give him a job." |
—Zelinas, Orzhov recruiter | 2 | 2<|endoftext|> |
<|endoftext|>Elvish Branchbender | {2}{G} | Creature — Elf Druid | common | {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. | "How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance." | 2 | 2<|endoftext|> |
<|endoftext|>Razorfin Hunter | {U}{R} | Creature — Merfolk Goblin | common | {T}: <card_name> deals 1 damage to any target. | No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay. | 1 | 1<|endoftext|> |
<|endoftext|>Fires of Invention | {3}{R} | Enchantment | rare | You can cast spells only during your turn and you can cast no more than two spells each turn. |
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | nan | nan | nan<|endoftext|> |
<|endoftext|>Auriok Bladewarden | {1}{W} | Creature — Human Soldier | uncommon | {T}: Target creature gets +X/+X until end of turn, where X is <card_name>'s power. | The Auriok have learned through constant struggle that allies are more precious than water. | 1 | 1<|endoftext|> |
<|endoftext|>Root Elemental | {4}{G}{G} | Creature — Elemental | rare | Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
When <card_name> is turned face up, you may put a creature card from your hand onto the battlefield. | nan | 6 | 5<|endoftext|> |
<|endoftext|>Nettling Host | {2}{W} | Creature — Phyrexian Horror | rare | Toxic 2 |
Corrupted—Exile <card_name> from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Outpost Siege | {3}{R} | Enchantment | rare | As <card_name> enters the battlefield, choose Khans or Dragons. |
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. |
• Dragons — Whenever a creature you control leaves the battlefield, <card_name> deals 1 damage to any target. | nan | nan | nan<|endoftext|> |
<|endoftext|>Urgent Exorcism | {1}{W} | Instant | common | Destroy target Spirit or enchantment. | "To show geists pity is to prolong their agonies. Whether they know it or not, they seek the Blessed Sleep, and we are to give it to them." |
—Mikaeus, the Lunarch | nan | nan<|endoftext|> |
<|endoftext|>Lupine Harbingers | {3}{G} | Creature — Wolf | rare | Trample, haste |
<card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. |
Foretell {4}{G}{G} | nan | 4 | 4<|endoftext|> |
<|endoftext|>Magma Sliver | {3}{R} | Creature — Sliver | rare | All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." | As malleable as molten steel, but as dangerous as the finished blade. | 3 | 3<|endoftext|> |
<|endoftext|>Elemental Bond | {2}{G} | Enchantment | uncommon | Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | "I want to help Zendikar. Show me the way." |
—Nissa Revane | nan | nan<|endoftext|> |
<|endoftext|>The Savant | | Hero | common | Exile <card_name>: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. | nan | nan | nan<|endoftext|> |
<|endoftext|>Counterflux | {U}{U}{R} | Instant | rare | This spell can't be countered. |
Counter target spell you don't control. |
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> |
<|endoftext|>Lantern Scout | {2}{W} | Creature — Human Scout Ally | rare | Rally — Whenever <card_name> or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. | Hedron lanterns fend off more than just the darkness. | 3 | 2<|endoftext|> |
<|endoftext|>Blistergrub | {2}{B} | Creature — Phyrexian Horror | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) |
When <card_name> dies, each opponent loses 2 life. | "Avoid anything that scuttles, scrabbles, or shambles." |
—Opar, veteran guide | 2 | 2<|endoftext|> |
<|endoftext|>Well of Knowledge | {3} | Artifact | rare | {2}: Draw a card. Any player may activate this ability but only during their draw step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Witherscale Wurm | {4}{G}{G} | Creature — Wurm | rare | Whenever <card_name> blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) |
Whenever <card_name> deals damage to an opponent, remove all -1/-1 counters from it. | nan | 9 | 9<|endoftext|> |
<|endoftext|>Aven Soulgazer | {3}{W}{W} | Creature — Bird Cleric | uncommon | Flying |
{2}{W}: Look at target face-down creature. | "Every question has a proper answer. Every soul has a proper place." | 3 | 3<|endoftext|> |
<|endoftext|>Decanter of Endless Water | {3} | Artifact | common | You have no maximum hand size. |
{T}: Add one mana of any color. | "Now, remember: Under no circumstances should you utter the word 'geyser' in the same room as—oh, blast it!" |
—Bindlehaim, Upper City merchant | nan | nan<|endoftext|> |
<|endoftext|>River Bear | {3}{G} | Creature — Bear | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't. | 3 | 3<|endoftext|> |
<|endoftext|>Irini Sengir | {2}{B}{B} | Legendary Creature — Vampire Dwarf | uncommon | Green enchantment spells and white enchantment spells cost {2} more to cast. | "That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood." |
—Reveka, Wizard Savant | 2 | 2<|endoftext|> |
<|endoftext|>Curious Killbot | {2} | Artifact Creature — Killbot | common | | "whirrrr . . . beep . . . click . . . click?" | 2 | 1<|endoftext|> |
<|endoftext|>Leyline of Punishment | {2}{R}{R} | Enchantment | rare | If <card_name> is in your opening hand, you may begin the game with it on the battlefield. |
Players can't gain life. |
Damage can't be prevented. | nan | nan | nan<|endoftext|> |
<|endoftext|>Next of Kin | {2}{G} | Enchantment — Aura | rare | Enchant creature |
When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return <card_name> to the battlefield attached to that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Rushing-Tide Zubera | {2}{U}{U} | Creature — Zubera Spirit | uncommon | When <card_name> dies, if 4 or more damage was dealt to it this turn, draw three cards. | Cut off from the kakuriyo by the destruction of their honden, the zubera sought new ways to bring their secrets home. | 3 | 3<|endoftext|> |
<|endoftext|>Sleeper Agent | {B} | Creature — Phyrexian Minion | rare | When <card_name> enters the battlefield, target opponent gains control of it. |
At the beginning of your upkeep, <card_name> deals 2 damage to you. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Jungle Delver | {G} | Creature — Merfolk Warrior | common | {3}{G}: Put a +1/+1 counter on <card_name>. | "There is no power too great to be used in the defense of our ancestral lands." | 1 | 1<|endoftext|> |
<|endoftext|>Sweet Oblivion | {1}{U} | Sorcery | uncommon | Target player mills four cards. |
Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | When memory is torment, oblivion is bliss. | nan | nan<|endoftext|> |
<|endoftext|>Laboratory Maniac | {2}{U} | Creature — Human Wizard | uncommon | If you would draw a card while your library has no cards in it, you win the game instead. | His mind whirled with grand plans, never thinking of what might happen if he were to succeed. | 2 | 2<|endoftext|> |
<|endoftext|>Ridged Kusite | {B} | Creature — Horror Spellshaper | common | {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. | "It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed." |
—Ratadrabik of Urborg | 1 | 1<|endoftext|> |
<|endoftext|>Mausoleum Turnkey | {3}{B} | Creature — Ogre Rogue | uncommon | When <card_name> enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. | When he reaches for his key ring, you should be running for the exit. | 3 | 2<|endoftext|> |
<|endoftext|>Yidris, Maelstrom Wielder | {U}{B}{R}{G} | Legendary Creature — Ogre Wizard | mythic | Trample |
Whenever <card_name> deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 5 | 4<|endoftext|> |
<|endoftext|>Tethmos High Priest | {2}{W} | Creature — Cat Cleric | common | Heroic — Whenever you cast a spell that targets <card_name>, return target creature card with mana value 2 or less from your graveyard to the battlefield. | "Death is tyranny. Like all tyranny, it must be opposed." | 2 | 3<|endoftext|> |
<|endoftext|>Photo Op | {B} | Sorcery | mythic | Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text. |
You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Aurora Eidolon | {3}{W} | Creature — Spirit | common | {W}, Sacrifice <card_name>: Prevent the next 3 damage that would be dealt to any target this turn. |
Whenever you cast a multicolored spell, you may return <card_name> from your graveyard to your hand. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Emrakul's Evangel | {2}{G} | Creature — Human Horror | rare | {T}, Sacrifice <card_name> and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way. | "In times like these, be particularly wary of those who claim they can save your soul." |
—Alena, trapper of Kessig | 3 | 2<|endoftext|> |
<|endoftext|>Keleth, Sunmane Familiar | {1}{W} | Legendary Creature — Horse | uncommon | Whenever a commander you control attacks, put a +1/+1 counter on it. |
Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|> |
<|endoftext|>Tibalt's Trickery | {1}{R} | Instant | rare | Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> |
<|endoftext|>Elder Pine of Jukai | {2}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. |
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) | nan | 2 | 1<|endoftext|> |
<|endoftext|>Tetsuo, Imperial Champion | {U}{B}{R} | Legendary Creature — Human Samurai | mythic | Whenever <card_name> attacks, if it's equipped, choose one — |
• Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target. |
• You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Land Equilibrium | {2}{U}{U} | Enchantment | rare | If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. | nan | nan | nan<|endoftext|> |
<|endoftext|>Whirlwind Adept | {4}{U} | Creature — Djinn Monk | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | nan | 4 | 2<|endoftext|> |
<|endoftext|>Gwyllion Hedge-Mage | {2}{W/B} | Creature — Hag Wizard | uncommon | When <card_name> enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. |
When <card_name> enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Dong Zhou, the Tyrant | {4}{R} | Legendary Creature — Human Soldier | rare | When <card_name> enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. | nan | 3 | 3<|endoftext|> |
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