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<|endoftext|>Zombie Musher | {3}{B} | Snow Creature — Zombie | common | Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate <card_name>. ({S} can be paid with one mana from a snow source.) | The World Spell thawed their icy graves, promising rest in soft, quiet earth at last. But Heidar called them to duty for a twisted cause. | 2 | 3<|endoftext|>
<|endoftext|>Grow from the Ashes | {2}{G} | Sorcery | common | Kicker {2} (You may pay an additional {2} as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Generator Servant | {1}{R} | Creature — Elemental | common | {T}, Sacrifice <card_name>: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Skyblade's Boon | {1}{W} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{W}: Return <card_name> to its owner's hand. Activate only if <card_name> is on the battlefield or in your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Castle Embereth | | Land | rare | <card_name> enters the battlefield tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. | Without Embereth's courage, the realm would falter and fall. | nan | nan<|endoftext|>
<|endoftext|>Pia's Revolution | {2}{R} | Enchantment | rare | Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has <card_name> deal 3 damage to them. | Pia's passion was directed at the big picture—at making real, lasting change. | nan | nan<|endoftext|>
<|endoftext|>Rubbleback Rhino | {4}{G} | Creature — Rhino | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen. | 3 | 4<|endoftext|>
<|endoftext|>Klement, Novice Acolyte | {1}{W} | Legendary Creature — Tiefling Cleric | rare | Specialize {2}
When <card_name> enters the battlefield, creature cards in your hand perpetually get +1/+1. | nan | 2 | 2<|endoftext|>
<|endoftext|>Palace Guard | {2}{W} | Creature — Human Soldier | common | <card_name> can block any number of creatures. | "I'm not nearly as bothered by being outnumbered as I am by their foul stench." | 1 | 4<|endoftext|>
<|endoftext|>Hornet Cannon | {4} | Artifact | uncommon | {3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Psychic Surgery | {1}{U} | Enchantment | rare | Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. | nan | nan | nan<|endoftext|>
<|endoftext|>Maestros Theater | | Land | common | When <card_name> enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | Only extraordinary performers are invited to grace the grandest stage in New Capenna. | nan | nan<|endoftext|>
<|endoftext|>Draining Whelk | {4}{U}{U} | Creature — Illusion | rare | Flash
Flying
When <card_name> enters the battlefield, counter target spell. Put X +1/+1 counters on <card_name>, where X is that spell's mana value. | nan | 1 | 1<|endoftext|>
<|endoftext|>Krosan Cloudscraper | {7}{G}{G}{G} | Creature — Beast Mutant | rare | At the beginning of your upkeep, sacrifice <card_name> unless you pay {G}{G}.
Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 13 | 13<|endoftext|>
<|endoftext|>Vizier of the Menagerie | {3}{G} | Creature — Naga Cleric | mythic | You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You may spend mana as though it were mana of any type to cast creature spells. | nan | 3 | 4<|endoftext|>
<|endoftext|>Mtenda Herder | {W} | Creature — Human Scout | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "All animals—even humans—can be herded. The trick is to make them think they choose their own destination."
—Mangara | 1 | 1<|endoftext|>
<|endoftext|>Rainbow Vale | | Land | rare | {T}: Add one mana of any color. An opponent gains control of <card_name> at the beginning of the next end step. | In the feudal days of Icatia, finding the Rainbow Vale was often the goal of knights' quests. | nan | nan<|endoftext|>
<|endoftext|>Ill-Tempered Cyclops | {3}{R} | Creature — Cyclops | common | Trample
{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | A cyclops has two moods: angry and asleep. | 3 | 3<|endoftext|>
<|endoftext|>Drover of the Mighty | {1}{G} | Creature — Human Druid | uncommon | <card_name> gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color. | "I do not lead. They do not follow. We walk together." | 1 | 1<|endoftext|>
<|endoftext|>Kamahl's Will | {3}{G} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Icon of Ancestry | {3} | Artifact | rare | As <card_name> enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
<|endoftext|>Mechanized Warfare | {1}{R}{R} | Enchantment | rare | If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | First the automatons reinforced depleted squads. Then they replaced them entirely. | nan | nan<|endoftext|>
<|endoftext|>Eureka | {2}{G}{G} | Sorcery | rare | Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Containment Construct | {2} | Artifact Creature — Construct | uncommon | Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. | Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors. | 2 | 1<|endoftext|>
<|endoftext|>Ventifact Bottle | {3} | Artifact | rare | {X}{1}, {T}: Put X charge counters on <card_name>. Activate only as a sorcery.
At the beginning of your precombat main phase, if <card_name> has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Hollow Dogs | {4}{B} | Creature — Phyrexian Zombie Dog | common | Whenever <card_name> attacks, it gets +2/+0 until end of turn. | A hollow dog is never empty. It is filled with thirst for the hunt. | 3 | 3<|endoftext|>
<|endoftext|>Branchsnap Lorian | {1}{G}{G} | Creature — Beast | uncommon | Trample
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Lorians treat trees and prey the same way: by ripping them limb from limb. | 4 | 1<|endoftext|>
<|endoftext|>Rushwood Elemental | {G}{G}{G}{G}{G} | Creature — Elemental | rare | Trample
At the beginning of your upkeep, you may put a +1/+1 counter on <card_name>. | nan | 4 | 4<|endoftext|>
<|endoftext|>Inspiring Refrain | {4}{U}{U} | Sorcery | rare | Draw two cards. Exile <card_name> with three time counters on it.
Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Forebear's Blade | {3} | Artifact — Equipment | rare | Equipped creature gets +3/+0 and has vigilance and trample.
Whenever equipped creature dies, attach <card_name> to target creature you control.
Equip {3} | nan | nan | nan<|endoftext|>
<|endoftext|>Path of Bravery | {2}{W} | Enchantment | rare | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. | nan | nan | nan<|endoftext|>
<|endoftext|>Tel-Jilad Stylus | {1} | Artifact | uncommon | {T}: Put target permanent you own on the bottom of your library. | Etched on Tel-Jilad's trunk is an entire history of Mirrodin—except for an expanse near the ground scrubbed smooth by an unknown hand. | nan | nan<|endoftext|>
<|endoftext|>Spiked Baloth | {3}{G} | Creature — Beast | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | If a baloth isn't hungry, it's dead. | 4 | 2<|endoftext|>
<|endoftext|>Fathom Fleet Firebrand | {1}{R} | Creature — Human Pirate | common | {1}{R}: <card_name> gets +1/+0 until end of turn. | As she charges into battle, her arcane tattoos stir and crawl like fiery serpents. | 2 | 2<|endoftext|>
<|endoftext|>Leaf-Crowned Visionary | {G}{G} | Creature — Elf Druid | rare | Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. | nan | 1 | 1<|endoftext|>
<|endoftext|>Herd Baloth | {3}{G}{G} | Creature — Beast | uncommon | Whenever one or more +1/+1 counters are put on <card_name>, you may create a 4/4 green Beast creature token. | nan | 4 | 4<|endoftext|>
<|endoftext|>Ravenous Giant | {2}{R}{R} | Creature — Giant | uncommon | At the beginning of your upkeep, <card_name> deals 1 damage to you. | The might of an army with the restraint of a child. | 5 | 5<|endoftext|>
<|endoftext|>Plaguemaw Beast | {3}{G}{G} | Creature — Phyrexian Beast | uncommon | {T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Phyrexia's spiral of consumption grows ever wider and darker. | 4 | 3<|endoftext|>
<|endoftext|>War-Spike Changeling | {3}{R} | Creature — Shapeshifter | common | Changeling (This card is every creature type.)
{R}: <card_name> gains first strike until end of turn. | "Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?"
—Olly of Goldmeadow | 3 | 3<|endoftext|>
<|endoftext|>Myojin of Towering Might | {5}{G}{G}{G} | Legendary Creature — Spirit | rare | <card_name> enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from <card_name>: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. | nan | 8 | 8<|endoftext|>
<|endoftext|>Flash Conscription | {5}{R} | Instant | uncommon | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Eye of Vecna | {2} | Legendary Artifact | rare | When <card_name> enters the battlefield, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. | "I see all things as they truly are! I see . . . decay in all flesh, and betrayal in every heart." | nan | nan<|endoftext|>
<|endoftext|>Icatian Crier | {2}{W} | Creature — Human Spellshaper | common | {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. | A thousand years removed from her home, her news of war had lost its context, but not its relevance. | 1 | 1<|endoftext|>
<|endoftext|>Thermal Flux | {U} | Instant | common | Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>
<|endoftext|>Tormented Soul | {B} | Creature — Spirit | common | <card_name> can't block and can't be blocked. | Those who raged most bitterly at the world in life are cursed to roam the nether realms in death. | 1 | 1<|endoftext|>
<|endoftext|>Harbinger of the Tides | {U}{U} | Creature — Merfolk Wizard | rare | You may cast <card_name> as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
When <card_name> enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Rootbreaker Wurm | {5}{G}{G} | Creature — Wurm | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | As Gerrard made his escape, the wurm covered his flight by helping itself to three great mouthfuls of merfolk. | 6 | 6<|endoftext|>
<|endoftext|>Warren Weirding | {1}{B} | Tribal Sorcery — Goblin | common | Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. | "And that's when it was discovered that boggarts have just half a brain."
—*The Book of Other Folk* | nan | nan<|endoftext|>
<|endoftext|>Noosegraf Mob | {4}{B}{B} | Creature — Zombie | rare | <card_name> enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from <card_name>. If you do, create a 2/2 black Zombie creature token. | nan | 0 | 0<|endoftext|>
<|endoftext|>Death Pulse | {2}{B}{B} | Instant | uncommon | Target creature gets -4/-4 until end of turn.
Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.)
When you cycle <card_name>, you may have target creature get -1/-1 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Mogg Jailer | {1}{R} | Creature — Goblin | uncommon | <card_name> can't attack if defending player controls an untapped creature with power 2 or less. | Hey, wake up!
—Mogg secret password | 2 | 2<|endoftext|>
<|endoftext|>Golden Egg | {2} | Artifact — Food | common | When <card_name> enters the battlefield, draw a card.
{1}, {T}, Sacrifice <card_name>: Add one mana of any color.
{2}, {T}, Sacrifice <card_name>: You gain 3 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Murderous Cut | {4}{B} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target creature. | The blades of a Sultai assassin stab like the fangs of a dragon. | nan | nan<|endoftext|>
<|endoftext|>Vigor | {3}{G}{G}{G} | Creature — Elemental Incarnation | rare | Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When <card_name> is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|>
<|endoftext|>Proficient Pyrodancer | {2}{R} | Creature — Human Performer | uncommon | When <card_name> enters the battlefield, you may put an art sticker on a nonland permanent you own.