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<|endoftext|>Kraul Harpooner | {1}{G} | Creature β€” Insect Warrior | uncommon | Reach
Undergrowth β€” When <card_name> enters the battlefield, choose up to one target creature with flying you don't control. <card_name> gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have <card_name> fight that creature. | nan | 3 | 2<|endoftext|>
<|endoftext|>Kor Scythemaster | {2}{W} | Creature β€” Kor Soldier Ally | common | <card_name> has first strike as long as it's attacking. | The kor of Zendikar are known for quiet determination in the face of overwhelming odds. | 3 | 1<|endoftext|>
<|endoftext|>Strength-Testing Hammer | {1} | Artifact β€” Equipment | uncommon | Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip {3} | "I don't know you, but that hammer rings a bell." | nan | nan<|endoftext|>
<|endoftext|>Warfire Javelineer | {3}{R} | Creature β€” Minotaur Warrior | uncommon | When <card_name> enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | Minotaurs favor magic that manifests as weapons wrapped in flame. | 2 | 3<|endoftext|>
<|endoftext|>Inchblade Companion | {W} | Artifact Creature β€” Equipment Insect | rare | Equipped creature gets +1/+1.
Whenever <card_name> becomes attached to a creature, create a token that's a copy of <card_name>, except it doesn't have this ability. This ability triggers only once each turn.
Reconfigure {2} | nan | 1 | 1<|endoftext|>
<|endoftext|>Svogthos, the Restless Tomb | | Land | uncommon | {T}: Add {C}.
{3}{B}{G}: Until end of turn, <card_name> becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Dragonspark Reactor | {1}{R} | Artifact | uncommon | Whenever <card_name> or another artifact enters the battlefield under your control, put a charge counter on <card_name>.
{4}, Sacrifice <card_name>: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Searing Spear Askari | {2}{R} | Creature β€” Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{R}: <card_name> gains menace until end of turn. (It can't be blocked except by two or more creatures.) | When the other soldiers of Zhalfir fall, the askaris will yet stand. | 2 | 2<|endoftext|>
<|endoftext|>Flamecast Wheel | {1} | Artifact | uncommon | {5}, {T}, Sacrifice <card_name>: It deals 3 damage to target creature. | Beware the gifts of an ill-tempered forge god. | nan | nan<|endoftext|>
<|endoftext|>Venarian Glimmer | {X}{U} | Instant | uncommon | Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. | Dream of nothing, and wake to a dream come true. | nan | nan<|endoftext|>
<|endoftext|>Fiendslayer Paladin | {1}{W}{W} | Creature β€” Human Knight | rare | First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
<card_name> can't be the target of black or red spells your opponents control. | nan | 2 | 2<|endoftext|>
<|endoftext|>Warning | {W} | Instant | common | Prevent all combat damage that would be dealt by target attacking creature this turn. | "The folk of the Karplusan mountains are impossible to ambush."
β€”Lovisa Coldeyes, Balduvian chieftain | nan | nan<|endoftext|>
<|endoftext|>Soldier of the Pantheon | {W} | Creature β€” Human Soldier | rare | Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life. | "I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day." | 2 | 1<|endoftext|>
<|endoftext|>Glamer Spinners | {4}{W/U} | Creature β€” Faerie Wizard | uncommon | Flash
Flying
When <card_name> enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. | nan | 2 | 4<|endoftext|>
<|endoftext|>Sky-Eel School | {3}{U}{U} | Creature β€” Fish | common | Flying
When <card_name> enters the battlefield, draw a card, then discard a card. | They swim on tides few can see, away from a threat few yet understand. | 3 | 3<|endoftext|>
<|endoftext|>Touch the Spirit Realm | {2}{W} | Enchantment | rare | When <card_name> enters the battlefield, exile up to one target artifact or creature until <card_name> leaves the battlefield.
Channel β€” {1}{W}, Discard <card_name>: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Pollen Lullaby | {1}{W} | Instant | uncommon | Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ravener | {X}{G}{U} | Creature β€” Tyranid | rare | Flash
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
When <card_name> enters the battlefield, target creature attacks target opponent this turn if able. | nan | 0 | 0<|endoftext|>
<|endoftext|>Mistvein Borderpost | {1}{U}{B} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
<card_name> enters the battlefield tapped.
{T}: Add {U} or {B}. | nan | nan | nan<|endoftext|>
<|endoftext|>Balan, Wandering Knight | {2}{W}{W} | Legendary Creature β€” Cat Knight | rare | First strike
<card_name> has double strike as long as two or more Equipment are attached to it.
{1}{W}: Attach all Equipment you control to Balan. | "What weapon will you bear against one who's mastered them all?" | 3 | 3<|endoftext|>
<|endoftext|>Evasive Action | {1}{U} | Instant | uncommon | Domain β€” Counter target spell unless its controller pays {1} for each basic land type among lands you control. | Effective use of terrain is a lesson good commanders learn quickly. | nan | nan<|endoftext|>
<|endoftext|>Flourishing Fox | {W} | Creature β€” Fox | uncommon | Whenever you cycle another card, put a +1/+1 counter on <card_name>.
Cycling {1} ({1}, Discard this card: Draw a card.) | "Day 1: These fox pups have really taken to me.
"Day 4: Big. So big. Need additional security."
β€”Jonald, mission naturalist, research notes | 1 | 1<|endoftext|>
<|endoftext|>Lumbering Falls | | Land | rare | <card_name> enters the battlefield tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: <card_name> becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Teferi, Hero of Dominaria | {3}{W}{U} | Legendary Planeswalker β€” Teferi | mythic | +1: Draw a card. At the beginning of the next end step, untap up to two lands.
βˆ’3: Put target nonland permanent into its owner's library third from the top.
βˆ’8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." | nan | nan | nan<|endoftext|>
<|endoftext|>Ajani, Sleeper Agent | {1}{G}{G/W/P}{W} | Legendary Planeswalker β€” Ajani | mythic | Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.
βˆ’3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.
βˆ’6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." | nan | nan | nan<|endoftext|>
<|endoftext|>Fated Return | {4}{B}{B}{B} | Instant | rare | Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
<|endoftext|>Zhalfirin Void | | Land | uncommon | When <card_name> enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}. | "The wind whispers, 'come home,' but I cannot."
β€”Teferi | nan | nan<|endoftext|>
<|endoftext|>Into the Maw of Hell | {4}{R}{R} | Sorcery | uncommon | Destroy target land. <card_name> deals 13 damage to target creature. | Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones. | nan | nan<|endoftext|>
<|endoftext|>Pyre Hound | {3}{R} | Creature β€” Elemental Dog | common | Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on <card_name>. | Its growl is the crackling and popping of a wildfire untamed. | 2 | 3<|endoftext|>
<|endoftext|>Order of the Golden Cricket | {1}{W} | Creature β€” Kithkin Knight | common | Whenever <card_name> attacks, you may pay {W}. If you do, it gains flying until end of turn. | "Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."
β€”Lann of Cloverdell | 2 | 2<|endoftext|>
<|endoftext|>Chandra, Flame's Fury | {4}{R}{R} | Legendary Planeswalker β€” Chandra | mythic | +1: <card_name> deals 2 damage to any target.
βˆ’2: <card_name> deals 4 damage to target creature and 2 damage to that creature's controller.
βˆ’8: <card_name> deals 10 damage to target player and each creature that player controls. | nan | nan | nan<|endoftext|>
<|endoftext|>Hydrolash | {2}{U} | Instant | uncommon | Attacking creatures get -2/-0 until end of turn.
Draw a card. | "I don't need your mage-rings or your mana equations. I call, and the sea answers."
β€”Keyta, rebel hydromancer | nan | nan<|endoftext|>
<|endoftext|>Wolf's Quarry | {4}{G}{G} | Sorcery | common | Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "The monster was gaining on them. Twice it had found them. There was only one place left to hide."
β€”*Tales of the Fae* | nan | nan<|endoftext|>
<|endoftext|>Rustspore Ram | {4} | Artifact Creature β€” Sheep | uncommon | When <card_name> enters the battlefield, destroy target Equipment. | Where herds have passed, the dented ground is lined with piles of rust. | 1 | 3<|endoftext|>
<|endoftext|>Nimbus of the Isles | {4}{U} | Creature β€” Elemental | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | The people of the Sevick Isles have a unique understanding of the term "ominous clouds." | 3 | 3<|endoftext|>
<|endoftext|>Call the Scions | {2}{G} | Sorcery | common | Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger. | nan | nan<|endoftext|>
<|endoftext|>Raving Dead | {4}{B} | Creature β€” Zombie | rare | Deathtouch
At the beginning of combat on your turn, choose an opponent at random. <card_name> attacks that player this combat if able.
Whenever <card_name> deals combat damage to a player, that player loses half their life, rounded down. | nan | 2 | 6<|endoftext|>
<|endoftext|>Savai Triome | | Land β€” Mountain Plains Swamp | rare | ({T}: Add {R}, {W}, or {B}.)
<card_name> enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Broad prairies feed the human sanctuary of Drannith and conceal a network of caverns where giant cats make their dens. | nan | nan<|endoftext|>
<|endoftext|>Aegis of the Meek | {3} | Artifact | rare | {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. | "With this marvel, even the weak have a fighting chance!"
β€”Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|>
<|endoftext|>Minion Reflector | {5} | Artifact | rare | Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent." | To crack a mirror is to provide an opening for the reflection to escape. | nan | nan<|endoftext|>
<|endoftext|>Loyal Unicorn | {3}{W} | Creature β€” Unicorn | uncommon | Vigilance
Lieutenant β€” At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. | nan | 3 | 4<|endoftext|>
<|endoftext|>Symbiosis | {1}{G} | Instant | common | Two target creatures each get +2/+2 until end of turn. | Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines. | nan | nan<|endoftext|>
<|endoftext|>Mul Daya Channelers | {1}{G}{G} | Creature β€” Elf Druid Shaman | rare | Play with the top card of your library revealed.
As long as the top card of your library is a creature card, <card_name> gets +3/+3.
As long as the top card of your library is a land card, <card_name> has "{T}: Add two mana of any one color." | nan | 2 | 2<|endoftext|>
<|endoftext|>Orochi Hatchery | {X}{X} | Artifact | rare | <card_name> enters the battlefield with X charge counters on it.
{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Twinblade Assassins | {3}{B}{G} | Creature β€” Elf Assassin | uncommon | At the beginning of your end step, if a creature died this turn, draw a card. | Rumors swirl of a pair of deadly Golgari assassins known only as the Left and Right Hands of the Ochran. | 5 | 4<|endoftext|>
<|endoftext|>Thrun, the Last Troll | {2}{G}{G} | Legendary Creature β€” Troll Shaman | mythic | This spell can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate <card_name>. | His crime was silence, and now he suffers it eternally. | 4 | 4<|endoftext|>
<|endoftext|>Sizzle | {2}{R} | Sorcery | common | <card_name> deals 3 damage to each opponent. | "Of course you should fight fire with fire. You should fight *everything* with fire."
β€”Jaya Ballard, task mage | nan | nan<|endoftext|>