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Whenever this creature deals combat damage to a player, draw a card. | nan | 2 | 2<|endoftext|>
<|endoftext|>Spectral Procession | {2/W}{2/W}{2/W} | Sorcery | uncommon | Create three 1/1 white Spirit creature tokens with flying. | "The dead have it easy. They suffer no more. If breaking their rest helps the living, so be it."
—Olka, mistmeadow witch | nan | nan<|endoftext|>
<|endoftext|>Sarcomancy | {B} | Enchantment | uncommon | When <card_name> enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
<|endoftext|>Dictate of Heliod | {3}{W}{W} | Enchantment | rare | Flash
Creatures you control get +2/+2. | "In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
—Polyxene the Doubter | nan | nan<|endoftext|>
<|endoftext|>Curse of Clinging Webs | {2}{G} | Enchantment — Aura Curse | rare | Enchant player
Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach. | Clare realized too late why no one ever took the shortcut through the abandoned mill. | nan | nan<|endoftext|>
<|endoftext|>Screeching Griffin | {3}{W} | Creature — Griffin | common | Flying
{R}: Target creature can't block <card_name> this turn. | They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky. | 2 | 2<|endoftext|>
<|endoftext|>Cunning Advisor | {3}{B} | Creature — Human Advisor | uncommon | {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|>
<|endoftext|>Goblin Outlander | {B}{R} | Creature — Goblin Scout | common | Protection from white | Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal. | 2 | 2<|endoftext|>
<|endoftext|>Orcish Mechanics | {2}{R} | Creature — Orc | common | {T}, Sacrifice an artifact: <card_name> deals 2 damage to any target. | nan | 1 | 1<|endoftext|>
<|endoftext|>Scion of Glaciers | {2}{U}{U} | Creature — Elemental | uncommon | {U}: <card_name> gets +1/-1 until end of turn. | "There is nothing so free as the spring river born of winter's ice."
—Nitula, the Hunt Caller | 2 | 5<|endoftext|>
<|endoftext|>Soratami Cloudskater | {1}{U} | Creature — Moonfolk Rogue | common | Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card. | "You hide your actions from eyes on the ground, but nothing escapes the clouds." | 1 | 1<|endoftext|>
<|endoftext|>Citanul Flute | {5} | Artifact | rare | {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. | Each note of the flute mimics the call of a different beast. | nan | nan<|endoftext|>
<|endoftext|>Heal | {W} | Instant | common | Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep. | "Sometimes even the smallest boon can save a life."
—Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|>
<|endoftext|>Maulfist Squad | {3}{B} | Creature — Human Artificer | common | Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | "Nice invention there. Looks real fragile." | 3 | 1<|endoftext|>
<|endoftext|>Betrothed of Fire | {1}{R} | Enchantment — Aura | common | Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Ambitious Dragonborn | {3}{G} | Creature — Dragon Barbarian | common | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. | The raging green dragon left destruction—and at least one admirer—in its wake. | 0 | 0<|endoftext|>
<|endoftext|>Resilient Wanderer | {2}{W}{W} | Creature — Human Nomad | uncommon | First strike
Discard a card: <card_name> gains protection from the color of your choice until end of turn. | Nomads understand many cultures and therefore travel without fear. | 2 | 3<|endoftext|>
<|endoftext|>Undead Minotaur | {2}{B} | Creature — Zombie Minotaur | common | | "The work that went into creating this magnificent specimen. Horrific, deadly, well-balanced. Not all necromancers do elegant work like this."
—Lestin, necromancer | 2 | 3<|endoftext|>
<|endoftext|>Mosquito Guard | {W} | Creature — Kithkin Soldier | common | First strike
Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) | His aim is as sure as a mosquito's sting, but with none of the warning. | 1 | 1<|endoftext|>
<|endoftext|>Master Healer | {4}{W} | Creature — Human Cleric | rare | {T}: Prevent the next 4 damage that would be dealt to any target this turn. | Her heart holds the pain of every soldier she's ever healed. | 1 | 4<|endoftext|>
<|endoftext|>Psychotic Episode | {1}{B}{B} | Sorcery | common | Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Elfhame Druid | {1}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}.
{T}: Add {G}{G}. Spend this mana only to cast kicked spells. | The bond between Llanowar elves and their kavu empowers both. | 0 | 2<|endoftext|>
<|endoftext|>Natural Unity | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature." | nan | nan | nan<|endoftext|>
<|endoftext|>Jhessian Balmgiver | {1}{W}{U} | Creature — Human Cleric | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Target creature can't be blocked this turn. | "You have two choices: heed my advice now or need my healing later." | 1 | 1<|endoftext|>
<|endoftext|>Rend Flesh | {2}{B} | Instant — Arcane | common | Destroy target non-Spirit creature. | "The Reito Massacre was a testament to the kami's unstoppable power. The human defenders might as well have been moths battling a forest fire."
—*Great Battles of Kamigawa* | nan | nan<|endoftext|>
<|endoftext|>Kyren Archive | {3} | Artifact | rare | At the beginning of your upkeep, you may exile the top card of your library face down.
{5}, Discard your hand, Sacrifice <card_name>: Put all cards exiled with <card_name> into their owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Anavolver | {3}{G} | Creature — Volver | rare | Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If <card_name> was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If <card_name> was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate <card_name>." | nan | 3 | 3<|endoftext|>
<|endoftext|>Joust | {1}{R} | Sorcery | uncommon | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | "Life is a tournament that rewards the bold."
—Syr Layne, knight of Embereth | nan | nan<|endoftext|>
<|endoftext|>Warehouse Thief | {3}{R} | Creature — Tiefling Rogue | common | {2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. | Wealthy patriars make up the vast majority of both his victims and his customers. | 4 | 2<|endoftext|>
<|endoftext|>Unyaro Griffin | {3}{W} | Creature — Griffin | uncommon | Flying
Sacrifice <card_name>: Counter target red instant or sorcery spell. | The griffin's shadow gives courage to the righteous and dread to the idle. | 2 | 2<|endoftext|>
<|endoftext|>Eunuchs' Intrigues | {2}{R} | Sorcery | uncommon | Target opponent chooses a creature they control. Other creatures they control can't block this turn. | Taking control of powerful court positions one by one, eunuchs eventually brought on the fall of the Han dynasty, leading to the chaos of the Three Kingdoms. | nan | nan<|endoftext|>
<|endoftext|>Chasm Drake | {4}{U} | Creature — Drake | common | Flying
Whenever <card_name> attacks, target creature you control gains flying until end of turn. | "Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
—Garl, drake trainer | 3 | 3<|endoftext|>
<|endoftext|>Plague Nurse | {3}{G} | Creature — Phyrexian Cleric | common | Toxic 2
{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) | nan | 3 | 4<|endoftext|>
<|endoftext|>Falkenrath Torturer | {2}{B} | Creature — Vampire | common | Sacrifice a creature: <card_name> gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on <card_name>. | "There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain." | 2 | 1<|endoftext|>
<|endoftext|>Consign to Dream | {2}{U} | Instant | common | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. | "Dreams are fleeting. Reality even more so."
—Oona, queen of the fae | nan | nan<|endoftext|>
<|endoftext|>Muldrotha, the Gravetide | {3}{B}{G}{U} | Legendary Creature — Elemental Avatar | mythic | During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) | Yargle hadn't bargained on her showing up. | 6 | 6<|endoftext|>
<|endoftext|>Elderleaf Mentor | {3}{G} | Creature — Elf Warrior | common | When <card_name> enters the battlefield, create a 1/1 green Elf Warrior creature token. | "Our ancestors grew complacent in their divinity, allowing their lessers to topple them. Never again." | 3 | 2<|endoftext|>
<|endoftext|>The Immortal Sun | {6} | Legendary Artifact | mythic | Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost {1} less to cast.
Creatures you control get +1/+1. | nan | nan | nan<|endoftext|>
<|endoftext|>Boros Locket | {3} | Artifact | common | {T}: Add {R} or {W}.
{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice <card_name>: Draw two cards. | "We pass these along to our fellow soldiers to recognize deeds of valor. It won't stay with you for long."
—Alovnek, Boros guildmage | nan | nan<|endoftext|>
<|endoftext|>Civic Wayfinder | {2}{G} | Creature — Elf Druid Warrior | common | When <card_name> enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "These alleys are not safe. Come, I can guide you back to the market square." | 2 | 2<|endoftext|>
<|endoftext|>Sunblade Elf | {G} | Creature — Elf Warrior | uncommon | <card_name> gets +1/+1 as long as you control a Plains.
{4}{W}: Creatures you control get +1/+1 until end of turn. | "We patrol the steppes to keep enemies from the forest verge." | 1 | 1<|endoftext|>
<|endoftext|>Disciple of Perdition | {1}{B} | Creature — Human Warlock | uncommon | When <card_name> dies, choose one. If you have exactly 13 life, you may choose both.
• You draw a card and you lose 1 life.
• Exile target opponent's graveyard. That player loses 1 life. | "Could you please spare some of your blood for my precious little tree?" | 1 | 3<|endoftext|>
<|endoftext|>Yuan Shao, the Indecisive | {4}{R} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature. | nan | 2 | 3<|endoftext|>
<|endoftext|>Wyll, Blade of Frontiers | {1}{R} | Legendary Creature — Human Warlock | rare | If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on <card_name>.
Choose a Background (You can have a Background as a second commander.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Territorial Boar | {1}{G} | Creature — Boar | common | Whenever a creature with power 4 or greater enters the battlefield under your control, <card_name> gets +1/+1 and gains vigilance until end of turn. | "The presence of the strong will make you stronger."
—Yeva, Nature's Herald | 2 | 2<|endoftext|>
<|endoftext|>Shadowheart, Cleric of Graves | {1}{B}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch, lifelink
At the beginning of your end step, <card_name> deals 1 damage to each player. | nan | 4 | 4<|endoftext|>
<|endoftext|>Atarka Monument | {3} | Artifact | uncommon | {T}: Add {R} or {G}.
{4}{R}{G}: <card_name> becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. | Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl. | nan | nan<|endoftext|>
<|endoftext|>Mental Discipline | {1}{U}{U} | Enchantment | common | {1}{U}, Discard a card: Draw a card. | Barrin drowned his doubts about Urza's project by delving ever deeper into its details. | nan | nan<|endoftext|>
<|endoftext|>Flow of Knowledge | {4}{U} | Instant | uncommon | Draw a card for each Island you control, then discard two cards. | "Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?"
—Hurkyl | nan | nan<|endoftext|>
<|endoftext|>Fire-Omen Crane | {3}{R}{R} | Creature — Bird Spirit | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever <card_name> attacks, it deals 1 damage to target creature an opponent controls. | If you can see it clearly, you're already on fire. | 3 | 3<|endoftext|>
<|endoftext|>Darien, King of Kjeldor | {4}{W}{W} | Legendary Creature — Human Soldier | rare | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. | "With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
—*Kjeldor: Ice Civilization* | 3 | 3<|endoftext|>
<|endoftext|>Wrangle | {1}{R} | Sorcery | common | Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. | Gremlins are loyal to nothing but their next meal. | nan | nan<|endoftext|>