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<|endoftext|>Narset of the Ancient Way | {1}{U}{R}{W} | Legendary Planeswalker — Narset | mythic | +1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. |
−2: Draw a card, then you may discard a card. When you discard a nonland card this way, <card_name> deals damage equal to that card's mana value to target creature or planeswalker. |
−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." | nan | nan | nan<|endoftext|> |
<|endoftext|>Jungle Weaver | {5}{G}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) |
Cycling {2} ({2}, Discard this card: Draw a card.) | Weavers' webs wall off swaths of territory more effectively than any portcullis made of iron. | 5 | 6<|endoftext|> |
<|endoftext|>Erosion | {U}{U}{U} | Enchantment — Aura | common | Enchant land |
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Finders, Keepers | {5}{B} | Sorcery | common | Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | The S.N.E.A.K. Code clearly permits looting corpses for parts. That just meant Agent 47.3 had to make sure her target was dead first. | nan | nan<|endoftext|> |
<|endoftext|>Blood Funnel | {1}{B} | Enchantment | rare | Noncreature spells you cast cost {2} less to cast. |
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. | nan | nan | nan<|endoftext|> |
<|endoftext|>Saproling Cluster | {1}{G} | Enchantment | rare | {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability. | nan | nan | nan<|endoftext|> |
<|endoftext|>Boneyard Aberration | {4}{B} | Creature — Skeleton Dog | uncommon | When <card_name> dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Noble Stand | {4}{W} | Enchantment | uncommon | Whenever a creature you control blocks, you gain 2 life. | Soldiers will always endanger their lives to defend many other lives. | nan | nan<|endoftext|> |
<|endoftext|>Hostility | {3}{R}{R}{R} | Creature — Elemental Incarnation | rare | Haste |
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. |
When <card_name> is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Xathrid Gorgon | {5}{B} | Creature — Gorgon | rare | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) | nan | 3 | 6<|endoftext|> |
<|endoftext|>Deliver Unto Evil | {2}{B} | Sorcery | rare | Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. |
Exile <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Library of Lat-Nam | {4}{U} | Sorcery | rare | An opponent chooses one — |
• You draw three cards at the beginning of the next turn's upkeep. |
• You search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> |
<|endoftext|>Argivian Blacksmith | {1}{W}{W} | Creature — Human Artificer | common | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. | Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land. | 2 | 2<|endoftext|> |
<|endoftext|>Cemetery Illuminator | {1}{U}{U} | Creature — Spirit | mythic | Flying |
Whenever <card_name> enters the battlefield or attacks, exile a card from a graveyard. |
You may look at the top card of your library any time. |
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with <card_name>. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Snowblind | {3}{G} | Enchantment — Aura | rare | Enchant creature |
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. | nan | nan | nan<|endoftext|> |
<|endoftext|>Durkwood Baloth | {4}{G}{G} | Creature — Beast | common | Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 5 | 5<|endoftext|> |
<|endoftext|>Snare Tactician | {2}{W} | Creature — Human Soldier | common | Whenever you cycle a card, tap target creature an opponent controls. | "Our volleys don't aim to kill. Impair them and the ground will do the rest." |
—Alux, Skysail defender | 2 | 3<|endoftext|> |
<|endoftext|>Mobile Fort | {4} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) |
{3}: <card_name> gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. | nan | 0 | 6<|endoftext|> |
<|endoftext|>Bold Defense | {2}{W} | Instant | common | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) |
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Selkie Hedge-Mage | {2}{G/U} | Creature — Merfolk Wizard | uncommon | When <card_name> enters the battlefield, if you control two or more Forests, you may gain 3 life. |
When <card_name> enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Temporary Truce | {1}{W} | Sorcery | rare | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Wine of Blood and Iron | {3} | Artifact | rare | {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice <card_name> at the beginning of the next end step. | Godo never revealed what went into his special brew, but he always had more of it after great victories. | nan | nan<|endoftext|> |
<|endoftext|>Energy Flux | {2}{U} | Enchantment | uncommon | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." | "Nothing endures but change." |
—Heraclitus | nan | nan<|endoftext|> |
<|endoftext|>Hampering Snare | {1}{U} | Instant | common | Creatures your opponents control get -2/-0 until end of turn. |
Cycling {2} ({2}, Discard this card: Draw a card.) | "I want it to look me in the eyes and know the face of the man who put it down." |
—Kelsien, the Plague | nan | nan<|endoftext|> |
<|endoftext|>Lackey Recycler | | Artifact — Contraption | common | Whenever you crank <card_name>, put target creature card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> |
<|endoftext|>Essence Extraction | {1}{B}{B} | Instant | uncommon | <card_name> deals 3 damage to target creature and you gain 3 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Bloodtallow Candle | {1} | Artifact | common | {6}, {T}, Sacrifice <card_name>: Target creature gets -5/-5 until end of turn. | "Bring me an angel feather, and I will give you one death in return. There can be no turning back once the candle is lit." |
—Whisper, blood liturgist | nan | nan<|endoftext|> |
<|endoftext|>Liliana's Elite | {2}{B} | Creature — Zombie | uncommon | <card_name> gets +1/+1 for each creature card in your graveyard. | "You have to admit, Gideon—he has great form." |
—Liliana Vess | 1 | 1<|endoftext|> |
<|endoftext|>Everglades | | Land | uncommon | <card_name> enters the battlefield tapped. |
When <card_name> enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. |
{T}: Add {C}{B}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Sorcerer's Wand | {1} | Artifact — Equipment | uncommon | Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." |
Equip {3} | nan | nan | nan<|endoftext|> |
<|endoftext|>Break Expectations | {B} | Sorcery | uncommon | Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from <card_name>'s spellbook and reveals it. | nan | nan | nan<|endoftext|> |
<|endoftext|>Apex Altisaur | {7}{G}{G} | Creature — Dinosaur | rare | When <card_name> enters the battlefield, it fights up to one target creature you don't control. |
Enrage — Whenever <card_name> is dealt damage, it fights up to one target creature you don't control. | It brings belligerence to new heights. | 10 | 10<|endoftext|> |
<|endoftext|>Embraal Bruiser | {1}{B} | Creature — Human Warrior | uncommon | <card_name> enters the battlefield tapped. |
<card_name> has menace as long as you control an artifact. | In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects. | 3 | 1<|endoftext|> |
<|endoftext|>Waiting in the Weeds | {1}{G}{G} | Sorcery | rare | Each player creates a 1/1 green Cat creature token for each untapped Forest they control. | The trees have ears, eyes, and teeth. | nan | nan<|endoftext|> |
<|endoftext|>Deathmark | {B} | Sorcery | uncommon | Destroy target green or white creature. | "I hope it's true that every snowflake is unique, because I never want to see one like this again. Now clean up that body." |
—Thangbrand Gyrdsson, Kjeldoran patrol | nan | nan<|endoftext|> |
<|endoftext|>Halo Hunter | {2}{B}{B}{B} | Creature — Demon | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
When <card_name> enters the battlefield, destroy target Angel. | Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light. | 6 | 3<|endoftext|> |
<|endoftext|>Guiding Spirit | {1}{W}{U} | Creature — Angel Spirit | rare | Flying |
{T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. | "Retainer of eternal Sun! Life flash again upon thy wings." |
—"Song to the Sun," Femeref song | 1 | 2<|endoftext|> |
<|endoftext|>Luminescent Rain | {2}{G} | Instant | common | Choose a creature type. You gain 2 life for each permanent you control of that type. | Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light. | nan | nan<|endoftext|> |
<|endoftext|>Pestilent Spirit | {2}{B} | Creature — Spirit | rare | Menace, deathtouch |
Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) | Its stench corrodes steel. Its miasma sickens angels. Its finality ends hope. | 3 | 2<|endoftext|> |
<|endoftext|>Viashino Slasher | {1}{R} | Creature — Viashino Warrior | common | {R}: <card_name> gets +1/-1 until end of turn. | Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. | 1 | 2<|endoftext|> |
<|endoftext|>Infiltrator il-Kor | {4}{U} | Creature — Kor Rogue | common | Shadow (This creature can block or be blocked by only creatures with shadow.) |
Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 1<|endoftext|> |
<|endoftext|>Roiling Regrowth | {2}{G} | Instant | uncommon | Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | "Roots find their way through rock, and even mountains must give way to new growth." |
—Nissa Revane | nan | nan<|endoftext|> |
<|endoftext|>Phyrexian Slayer | {3}{B} | Creature — Phyrexian Minion | common | Flying |
Whenever <card_name> becomes blocked by a white creature, destroy that creature. It can't be regenerated. | Benalia was only the first nation victimized by Tsabo Tavoc's specialized killers. | 2 | 2<|endoftext|> |
<|endoftext|>Fists of the Anvil | {1}{R} | Instant | common | Target creature gets +4/+0 until end of turn. | Gron's mind reeled with possibilities, most of which are best left unmentioned. | nan | nan<|endoftext|> |
<|endoftext|>Storm of Forms | {3}{U} | Instant | rare | When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies. |
Return target nonland permanent to its owner's hand. | Beware the fine print. | nan | nan<|endoftext|> |
<|endoftext|>Corpse Cobble | {U}{B} | Instant | uncommon | As an additional cost to cast this spell, sacrifice any number of creatures. |
Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. |
Flashback {3}{U}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Precognition Field | {3}{U} | Enchantment | rare | You may look at the top card of your library any time. |
You may cast instant and sorcery spells from the top of your library. |
{3}: Exile the top card of your library. | nan | nan | nan<|endoftext|> |
<|endoftext|>Twilight Panther | {W} | Creature — Cat Spirit | common | {B}: <card_name> gains deathtouch until end of turn. | A pet that can hunt both flesh and spirit is precious in a place where smiling assassins keep company with ghostly shadows. | 1 | 2<|endoftext|> |
<|endoftext|>Frenzied Raptor | {2}{R} | Creature — Dinosaur | common | | "Though the road through Raugrin is lined with alarm crystals, some monsters seem to be adapting. We've had raptors feigning attacks on provision caravans, while others try to sneak through the lava curtain." |
—Dol, Lavabrink quartermaster | 4 | 2<|endoftext|> |
<|endoftext|>Complex Automaton | {4} | Artifact Creature — Golem | rare | At the beginning of your upkeep, if you control seven or more permanents, return <card_name> to its owner's hand. | "This wasteful design cannot possibly be Phyrexian." |
—Belbe | 4 | 4<|endoftext|> |
<|endoftext|>Orochi Sustainer | {1}{G} | Creature — Snake Shaman | common | {T}: Add {G}. | "Nothing is the same anymore. The forests are not as lush, the waters not as pure, the air not as clear. Without the kami to direct and sustain the forces of nature, it's only a matter of time before we feel their neglect." | 1 | 2<|endoftext|> |
<|endoftext|>Spirit of Resistance | {2}{W} | Enchantment | rare | As long as you control a permanent of each color, prevent all damage that would be dealt to you. | "Our victory must come from all of Dominaria, or it will not come." |
—Urza | nan | nan<|endoftext|> |
<|endoftext|>Herdchaser Dragon | {5}{G} | Creature — Dragon | uncommon | Flying, trample |
Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) |
When <card_name> is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> |
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