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<|endoftext|>Shipwreck Looter | {1}{U} | Creature — Human Pirate | common | Raid — When <card_name> enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card. | One pirate's wreck is another's reward. | 2 | 1<|endoftext|>
<|endoftext|>Sorrow's Path | | Land | rare | {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever <card_name> becomes tapped, it deals 2 damage to you and each creature you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Magmatic Sinkhole | {5}{R} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
<card_name> deals 5 damage to target creature or planeswalker. | Opening like the maw of a hellion, the earth swallowed the traveler whole. | nan | nan<|endoftext|>
<|endoftext|>Repentant Blacksmith | {1}{W} | Creature — Human | rare | Protection from red | "For my confession they burned me with fire And found that I was for endurance made." —*The Arabian Nights*, trans. Haddawy | 1 | 2<|endoftext|>
<|endoftext|>Lava Storm | {3}{R}{R} | Instant | common | <card_name> deals 2 damage to each attacking creature or <card_name> deals 2 damage to each blocking creature. | They say lava conquers all. | nan | nan<|endoftext|>
<|endoftext|>Cry of Contrition | {B} | Sorcery | common | Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature <card_name> haunts dies, target player discards a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Hunter's Mark | {3}{G} | Instant | uncommon | This spell costs {3} less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. | nan | nan | nan<|endoftext|>
<|endoftext|>Vines of Vastwood | {G} | Instant | common | Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Rally of Wings | {1}{W} | Instant | uncommon | Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. | Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels. | nan | nan<|endoftext|>
<|endoftext|>Flayer of the Hatebound | {5}{R} | Creature — Devil | rare | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever <card_name> or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. | nan | 4 | 2<|endoftext|>
<|endoftext|>Stronghold Biologist | {2}{U} | Creature — Human Spellshaper | uncommon | {U}{U}, {T}, Discard a card: Counter target creature spell. | He twists the laws of nature until they scream. | 1 | 1<|endoftext|>
<|endoftext|>Jerrard of the Closed Fist | {3}{R}{G}{G} | Legendary Creature — Human Knight | common | | Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard. | 6 | 5<|endoftext|>
<|endoftext|>Clawing Torment | {B} | Enchantment — Aura | common | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -1/-1 and can't block.
Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." | A kami's anger never fades, never sleeps, never loosens its grasp. | nan | nan<|endoftext|>
<|endoftext|>Flourishing Defenses | {4}{G} | Enchantment | uncommon | Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token. | Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby. | nan | nan<|endoftext|>
<|endoftext|>Elvish Bard | {3}{G}{G} | Creature — Elf Shaman Bard | uncommon | All creatures able to block <card_name> do so. | nan | 2 | 4<|endoftext|>
<|endoftext|>Extraplanar Lens | {3} | Artifact | rare | Imprint — When <card_name> enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. | nan | nan | nan<|endoftext|>
<|endoftext|>Fleecemane Lion | {G}{W} | Creature — Cat | rare | {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as <card_name> is monstrous, it has hexproof and indestructible. | nan | 3 | 3<|endoftext|>
<|endoftext|>Slimefoot's Survey | {4}{G} | Sorcery | uncommon | Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
<|endoftext|>Radiant Performer | {3}{R}{R} | Creature — Human Wizard | rare | Flash
When <card_name> enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players. | nan | 2 | 2<|endoftext|>
<|endoftext|>Ground Rift | {R} | Sorcery | common | Target creature without flying can't block this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Some time rifts didn't take away the people but just the ground they stood on. | nan | nan<|endoftext|>
<|endoftext|>Organ Grinder | {2}{B} | Creature — Zombie | common | {T}, Exile three cards from your graveyard: Target player loses 3 life. | It knows what makes you tick. It knows how to make the ticking stop. | 3 | 1<|endoftext|>
<|endoftext|>Sphere of Safety | {4}{W} | Enchantment | rare | Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. | Brushing hair against your face | nan | nan<|endoftext|>
<|endoftext|>Hag of Inner Weakness | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Swarming Goblins | {4}{R} | Creature — Goblin | common | When <card_name> enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens. | nan | 4 | 3<|endoftext|>
<|endoftext|>Thermal Blast | {4}{R} | Instant | common | <card_name> deals 3 damage to target creature.
Threshold — <card_name> deals 5 damage instead if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Ooze Garden | {1}{G} | Enchantment | rare | {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. | Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends. | nan | nan<|endoftext|>
<|endoftext|>Reki, the History of Kamigawa | {2}{G} | Legendary Creature — Human Shaman | rare | Whenever you cast a legendary spell, draw a card. | "After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written."
—*The History of Kamigawa* | 1 | 2<|endoftext|>
<|endoftext|>Saprazzan Raider | {2}{U} | Creature — Merfolk | common | When <card_name> becomes blocked, return it to its owner's hand. | Some quick dagger work and then back to the sea—that's the Saprazzan way. | 1 | 2<|endoftext|>
<|endoftext|>Cutthroat Maneuver | {3}{B} | Instant | uncommon | Up to two target creatures each get +1/+1 and gain lifelink until end of turn. | "Our ambition drives us forward. Together we will claim what is ours, no matter who holds it." | nan | nan<|endoftext|>
<|endoftext|>Rhox Faithmender | {3}{W} | Creature — Rhino Monk | rare | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead. | Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries. | 1 | 5<|endoftext|>
<|endoftext|>Resistance Skywarden | {3}{R}{R} | Creature — Ogre Rebel | uncommon | Menace, reach | When the Vulshok taught him the word for "home," he knew it was what he had been fighting for. | 5 | 5<|endoftext|>
<|endoftext|>Staff of the Death Magus | {3} | Artifact | uncommon | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. | A symbol of ambition in ruthless times. | nan | nan<|endoftext|>
<|endoftext|>Hunter's Ambush | {2}{G} | Instant | common | Prevent all combat damage that would be dealt by nongreen creatures this turn. | First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . | nan | nan<|endoftext|>
<|endoftext|>Kinjalli's Caller | {W} | Creature — Human Cleric | common | Dinosaur spells you cast cost {1} less to cast. | The people of the Sun Empire worship the sun in three aspects. Kinjalli is the Wakening Sun, who created humans from clay and baked them in the sun's warmth. | 0 | 3<|endoftext|>
<|endoftext|>Soul Sear | {2}{R} | Instant | uncommon | <card_name> deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. | There was no witty retort, no confident boast to accompany the attack. There was only pain. | nan | nan<|endoftext|>
<|endoftext|>Trapjaw Kelpie | {4}{G/U}{G/U} | Creature — Beast | common | Flash
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Travelers in these waters leave a bit of themselves behind. | 3 | 3<|endoftext|>
<|endoftext|>Bestial Fury | {2}{R} | Enchantment — Aura | common | Enchant creature
When <card_name> enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Sol Grail | {3} | Artifact | uncommon | As <card_name> enters the battlefield, choose a color.
{T}: Add one mana of the chosen color. | "Look deep into the Grail, and see there what you desire most."
—Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|>
<|endoftext|>Pest Summoning | {1}{B/G}{B/G} | Sorcery — Lesson | common | Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." | "Step 1: Put the pests in mud.
"Step 2: Wait."
—*Gyome's Guide to Pest Breeding* | nan | nan<|endoftext|>
<|endoftext|>Vivisection Evangelist | {3}{W}{B} | Creature — Phyrexian Cleric | uncommon | Vigilance
Corrupted — When <card_name> enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. | "May you rejoice in the magnificence of Norn. May your flesh serve perfection." | 4 | 4<|endoftext|>
<|endoftext|>Golden Ratio | {1}{G}{U} | Sorcery | uncommon | Draw a card for each different power among creatures you control. | "When I look around, I see a world defined by patterns that still manages to defy them."
—Kianne, Quandrix dean | nan | nan<|endoftext|>
<|endoftext|>Chandra, Hope's Beacon | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2: Add two mana in any combination of colors.
+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
−X: <card_name> deals X damage to each of up to two targets. | nan | nan | nan<|endoftext|>
<|endoftext|>Port of Karfell | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {U}.
{3}{U}{B}{B}, {T}, Sacrifice <card_name>: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ogre Menial | {3}{R} | Creature — Phyrexian Ogre | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{R}: <card_name> gets +1/+0 until end of turn. | nan | 0 | 4<|endoftext|>
<|endoftext|>Insidious Will | {2}{U}{U} | Instant | rare | Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy. | "We meet again, pyromancer."
—Baral, Chief of Compliance | nan | nan<|endoftext|>
<|endoftext|>Pacification Array | {1} | Artifact | uncommon | {2}, {T}: Tap target artifact or creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Boros Elite | {W} | Creature — Human Soldier | uncommon | Battalion — Whenever <card_name> and at least two other creatures attack, <card_name> gets +2/+2 until end of turn. | "First, you must fight among the rank and file. It is there I will discern your skills as a leader."
—Aurelia, to Gideon Jura | 1 | 1<|endoftext|>
<|endoftext|>Whetstone | {3} | Artifact | rare | {3}: Each player mills two cards. | To hone swords and dull minds.
—Whetstone inscription | nan | nan<|endoftext|>
<|endoftext|>Ravaging Horde | {3}{R}{R} | Creature — Human Soldier | uncommon | When <card_name> enters the battlefield, destroy target land. | Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits. | 3 | 3<|endoftext|>
<|endoftext|>Final Fortune | {R}{R} | Instant | rare | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | Want all, lose all.
—Zhalfirin aphorism | nan | nan<|endoftext|>
<|endoftext|>Mystic Subdual | {1}{U} | Enchantment — Aura | uncommon | Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.) | nan | nan | nan<|endoftext|>
<|endoftext|>Iroas's Champion | {1}{R}{W} | Creature — Human Soldier | uncommon | Double strike (This creature deals both first-strike and regular combat damage.) | Accustomed to battling before an audience in the arena, Iroas's champions know how to put on a good show. | 2 | 2<|endoftext|>
<|endoftext|>Homarid Warrior | {4}{U} | Creature — Homarid Warrior | common | {U}: <card_name> gains shroud until end of turn and doesn't untap during your next untap step. Tap <card_name>. (A creature with shroud can't be the target of spells or abilities.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Center Soul | {1}{W} | Instant | common | Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Neonate's Rush | {2}{R} | Instant | common | This spell costs {1} less to cast if you control a Vampire.