text
stringlengths
4
756
<|endoftext|>Thran Weaponry | {4} | Artifact | rare | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap <card_name> during your untap step.
{2}, {T}: All creatures get +2/+2 for as long as <card_name> remains tapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Dogged Pursuit | {3}{B} | Enchantment | common | At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity. | nan | nan<|endoftext|>
<|endoftext|>Chilling Trap | {U} | Instant | common | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | "Serves you right for rushing ahead."
—Kaliea, Sea Gate trapfinder | nan | nan<|endoftext|>
<|endoftext|>Thopter Architect | {3}{W} | Creature — Human Artificer | uncommon | Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. | "She'll only fly once. Make it count!" | 2 | 3<|endoftext|>
<|endoftext|>Pilgrim of Justice | {2}{W} | Creature — Human Cleric | common | Protection from red
{W}, Sacrifice <card_name>: The next time a red source of your choice would deal damage this turn, prevent that damage. | "I would die a thousand deaths before I let you harm another." | 1 | 3<|endoftext|>
<|endoftext|>Total War | {3}{R} | Enchantment | rare | Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Annoyed Altisaur | {5}{G}{G} | Creature — Dinosaur | common | Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | It pairs a long neck with a short temper. | 6 | 5<|endoftext|>
<|endoftext|>Chainer, Nightmare Adept | {2}{B}{R} | Legendary Creature — Human Minion | rare | Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. | nan | 3 | 2<|endoftext|>
<|endoftext|>Debt to the Deathless | {X}{W}{W}{B}{B} | Sorcery | uncommon | Each opponent loses two times X life. You gain life equal to the life lost this way. | Some of Orzhov's cruelest collectors remember their debtors by taste alone. | nan | nan<|endoftext|>
<|endoftext|>Escaped Experiment | {1}{U} | Artifact Creature — Phyrexian Beast | common | Whenever <card_name> attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. | One morning, the test subject decided to perform trials on the scientists. | 2 | 1<|endoftext|>
<|endoftext|>Sanctuary Cat | {W} | Creature — Cat | common | | nan | 1 | 2<|endoftext|>
<|endoftext|>Rain of Thorns | {4}{G}{G} | Sorcery | uncommon | Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land. | When the forests became havens for evil, the archmages devised new ways to cleanse the wilds. | nan | nan<|endoftext|>
<|endoftext|>Skittering Crustacean | {2}{U} | Creature — Crab | common | {6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as <card_name> is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) | nan | 2 | 3<|endoftext|>
<|endoftext|>Razorlash Transmogrant | {2} | Artifact Creature — Zombie | rare | <card_name> can't block.
{4}{B}{B}: Return <card_name> from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. | nan | 3 | 1<|endoftext|>
<|endoftext|>Voidwalk | {3}{U} | Sorcery | uncommon | Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Aven Initiate | {3}{U} | Creature — Bird Warrior | common | Flying
Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) | nan | 3 | 2<|endoftext|>
<|endoftext|>Fortuitous Find | {2}{B} | Sorcery | common | Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Vizkopa Vampire | {2}{W/B} | Creature — Vampire | common | Lifelink | Orzhov vampires look for allies in unlikely places in case their new guildmaster turns on them. The fate of the Obzedat is proof of Kaya's power and her hatred of the living dead. | 3 | 1<|endoftext|>
<|endoftext|>Minion of Leshrac | {4}{B}{B}{B} | Creature — Demon Minion | rare | Protection from black
At the beginning of your upkeep, <card_name> deals 5 damage to you unless you sacrifice a creature other than <card_name>. If <card_name> deals damage to you this way, tap it.
{T}: Destroy target creature or land. | nan | 5 | 5<|endoftext|>
<|endoftext|>Ertai's Scorn | {1}{U}{U} | Instant | uncommon | This spell costs {U} less to cast if an opponent cast two or more spells this turn.
Counter target spell. | "You're not so special, Karn. Anything that has been assembled can be disassembled." | nan | nan<|endoftext|>
<|endoftext|>Enter the Infinite | {8}{U}{U}{U}{U} | Sorcery | mythic | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | "Don't just have an idea—have all of them."
—Niv-Mizzet | nan | nan<|endoftext|>
<|endoftext|>Drannith Stinger | {1}{R} | Creature — Human Wizard | common | Whenever you cycle another card, <card_name> deals 1 damage to each opponent.
Cycling {1} ({1}, Discard this card: Draw a card.) | The first line of defense, and the last person you want to anger. | 2 | 2<|endoftext|>
<|endoftext|>Plated Geopede | {1}{R} | Creature — Insect | common | First strike
Landfall — Whenever a land enters the battlefield under your control, <card_name> gets +2/+2 until end of turn. | "Kor armorers buy the scales and claws. Elf oracles buy the rest."
—Nablus, North Hada trapper | 1 | 1<|endoftext|>
<|endoftext|>Skullwinder | {2}{G} | Creature — Snake | uncommon | Deathtouch
When <card_name> enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. | nan | 1 | 3<|endoftext|>
<|endoftext|>Oath of Nissa | {G} | Legendary Enchantment | rare | When <card_name> enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells. | "For the life of every plane, I will keep watch." | nan | nan<|endoftext|>
<|endoftext|>Treachery | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature
When <card_name> enters the battlefield, untap up to five lands.
You control enchanted creature. | "The academy educates; I employ. It's a perfect arrangement."
—Gatha, Tolarian renegade | nan | nan<|endoftext|>
<|endoftext|>Gorilla War Cry | {1}{R} | Instant | common | Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep. | "The only 'art' these beasts possess is the art of noise!"
—Jaya Ballard | nan | nan<|endoftext|>
<|endoftext|>Smell Fear | {1}{G} | Sorcery | common | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control. | nan | nan | nan<|endoftext|>
<|endoftext|>Jungle Lion | {G} | Creature — Cat | common | <card_name> can't block. | The lion's only loyalty is to its hunger. | 2 | 1<|endoftext|>
<|endoftext|>Throne of Makindi | | Land | rare | {T}: Add {C}.
{1}, {T}: Put a charge counter on <card_name>.
{T}, Remove a charge counter from <card_name>: Add two mana of any one color. Spend this mana only to cast kicked spells. | nan | nan | nan<|endoftext|>
<|endoftext|>Ronin Houndmaster | {2}{R} | Creature — Human Samurai | common | Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | Some samurai fell so far out of grace that only dogs would keep them company. | 2 | 2<|endoftext|>
<|endoftext|>Trace of Abundance | {R/W}{G} | Enchantment — Aura | common | Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Roil Elemental | {3}{U}{U}{U} | Creature — Elemental | rare | Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control <card_name>. | nan | 3 | 2<|endoftext|>
<|endoftext|>Fold into Aether | {2}{U}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. | Æther portals drift across Mirrodin's surface, dragging creatures across time and space. | nan | nan<|endoftext|>
<|endoftext|>Alandra, Sky Dreamer | {2}{U}{U} | Legendary Creature — Merfolk Wizard | rare | Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, <card_name> and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. | nan | 2 | 4<|endoftext|>
<|endoftext|>Dichotomancy | {7}{U}{U} | Sorcery | rare | For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Necromancer's Familiar | {3}{B} | Creature — Bird Spirit | uncommon | Flying
Hellbent — <card_name> has lifelink as long as you have no cards in hand.
{B}, Discard a card: <card_name> gains indestructible until end of turn. Tap it. | nan | 3 | 1<|endoftext|>
<|endoftext|>Strategy, Schmategy | {1}{R} | Sorcery | rare | Roll a six-sided die. <card_name> has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — <card_name> deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times. | nan | nan | nan<|endoftext|>
<|endoftext|>Foul Play | {1}{B} | Sorcery | uncommon | Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger. | nan | nan<|endoftext|>
<|endoftext|>Errant Minion | {2}{U} | Enchantment — Aura | common | Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. <card_name> deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. | Abandon not your faith when others abandon you. | nan | nan<|endoftext|>
<|endoftext|>Boareskyr Tollkeeper | {1}{W} | Creature — Orc Knight | uncommon | When <card_name> enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." | nan | 3 | 1<|endoftext|>
<|endoftext|>Possessed Portal | {8} | Artifact | rare | If a player would draw a card, that player skips that draw instead.
At the beginning of each end step, each player sacrifices a permanent unless they discard a card. | nan | nan | nan<|endoftext|>
<|endoftext|>The Ultimate Nightmare of Wizards of the Coast® Customer Service | {X}{Y}{Z}{R}{R} | Sorcery | uncommon | <card_name> deals X damage to each of Y target creatures and Z target players or planeswalkers. | The number printed on the card is no longer in service. For help, go to wizards.custhelp.com or find us on Twitter @Wizards_Help. | nan | nan<|endoftext|>
<|endoftext|>Apostle's Blessing | {1}{W/P} | Instant | common | ({W/P} can be paid with either {W} or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Assembled Alphas | {5}{R} | Creature — Wolf | rare | Whenever <card_name> blocks or becomes blocked by a creature, <card_name> deals 3 damage to that creature and 3 damage to that creature's controller. | There is always a toll to pay for passage. | 5 | 5<|endoftext|>
<|endoftext|>Overwhelming Encounter | {3}{G}{G} | Sorcery | uncommon | Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Ring of Immortals | {5} | Artifact | rare | {3}, {T}: Counter target instant or Aura spell that targets a permanent you control. | nan | nan | nan<|endoftext|>