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<|endoftext|>Goblin Medics | {2}{R} | Creature — Goblin Shaman | common | Whenever <card_name> becomes tapped, it deals 1 damage to any target. | "First, do some harm."
—Oath of Goblins | 1 | 1<|endoftext|>
<|endoftext|>Stag Beetle | {3}{G}{G} | Creature — Insect | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. | Its voice crackles with the hum of a thousand wings beating at once. | 0 | 0<|endoftext|>
<|endoftext|>Belligerent Hatchling | {3}{R/W} | Creature — Elemental | uncommon | First strike
<card_name> enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from <card_name>.
Whenever you cast a white spell, remove a -1/-1 counter from <card_name>. | nan | 6 | 6<|endoftext|>
<|endoftext|>Dark Sphere | {0} | Artifact | uncommon | {T}, Sacrifice <card_name>: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down. | "I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal."
—Barl, Lord Ith | nan | nan<|endoftext|>
<|endoftext|>Taniwha | {3}{U}{U} | Legendary Creature — Serpent | rare | Trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) | "Taniwha rolls in its sleep, and the land is awash with the waves."
—Poetics of Hanan | 7 | 7<|endoftext|>
<|endoftext|>Ringskipper | {1}{U} | Creature — Faerie Wizard | common | Flying
When <card_name> dies, clash with an opponent. If you win, return <card_name> to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Haze Frog | {3}{G}{G} | Creature — Frog | common | Flash (You may cast this spell any time you could cast an instant.)
When <card_name> enters the battlefield, prevent all combat damage that other creatures would deal this turn. | Its breath leaves its prey too drowsy to struggle. | 2 | 1<|endoftext|>
<|endoftext|>Grinning Demon | {2}{B}{B} | Creature — Demon | rare | At the beginning of your upkeep, you lose 2 life.
Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | It's drawn to the scent of screaming. | 6 | 6<|endoftext|>
<|endoftext|>Toxicrene | {3}{G} | Creature — Tyranid | rare | Reach, deathtouch
Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. | It emits a stinking cloud composed of millions of nascent microscopic organisms, each possessing a fragment of predatory sentience. | 2 | 4<|endoftext|>
<|endoftext|>Llanowar Vanguard | {2}{G} | Creature — Dryad | common | {T}: <card_name> gets +0/+4 until end of turn. | Llanowar rallied around Eladamri's banner and united in his name. | 1 | 1<|endoftext|>
<|endoftext|>Voice of Grace | {3}{W} | Creature — Angel | uncommon | Flying, protection from black | "Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it."
—*Song of All*, canto 167 | 2 | 2<|endoftext|>
<|endoftext|>Ivory Giant | {5}{W}{W} | Creature — Giant | common | When <card_name> enters the battlefield, tap all nonwhite creatures.
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 4<|endoftext|>
<|endoftext|>Question Elemental? | {2}{U}{U} | Creature — Elemental? | uncommon | Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of <card_name> | "What the . . . ?" | 3 | 4<|endoftext|>
<|endoftext|>Settle Beyond Reality | {4}{W} | Sorcery | common | Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control. | Two taken, two judged, one returned. | nan | nan<|endoftext|>
<|endoftext|>Asceticism | {3}{G}{G} | Enchantment | rare | Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{1}{G}: Regenerate target creature. | "Let my ignominy build walls thicker than iron and stronger than darksteel."
—Thrun, the last troll | nan | nan<|endoftext|>
<|endoftext|>Sly Instigator | {3}{U} | Creature — Human Wizard | rare | {U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | "Me? I'm just an innocent bystander!" | 2 | 4<|endoftext|>
<|endoftext|>Conifer Strider | {3}{G} | Creature — Elemental | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt. | 5 | 1<|endoftext|>
<|endoftext|>Siren Stormtamer | {U} | Creature — Siren Pirate Wizard | uncommon | Flying
{U}, Sacrifice <card_name>: Counter target spell or ability that targets you or a creature you control. | He's the calm that hides the coming storm. | 1 | 1<|endoftext|>
<|endoftext|>Feral Thallid | {3}{G}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
Remove three spore counters from <card_name>: Regenerate <card_name>. | "Born and bred of fungus, thallids were nearly impossible to kill."
—*Sarpadian Empires, vol. I* | 6 | 3<|endoftext|>
<|endoftext|>Clutch of Undeath | {3}{B}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. | The hand of death recognizes its own. | nan | nan<|endoftext|>
<|endoftext|>A-Skull Skaab | {U}{B} | Creature — Zombie | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token. | nan | 2 | 2<|endoftext|>
<|endoftext|>Rakdos Firewheeler | {B}{B}{R}{R} | Creature — Human Rogue | uncommon | When <card_name> enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. | nan | 4 | 3<|endoftext|>
<|endoftext|>Bloodtracker | {3}{B} | Creature — Vampire Wizard | rare | Flying
{B}, Pay 2 life: Put a +1/+1 counter on <card_name>.
When <card_name> leaves the battlefield, draw a card for each +1/+1 counter on it. | "Flee all you like. The further you run the more firmly I feel your heartbeat." | 2 | 2<|endoftext|>
<|endoftext|>Shriek Raptor | {3}{W}{W} | Creature — Phyrexian Bird | common | Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "That's no glint hawk. The skies have changed for the worse."
—Ria Ivor, White Sun partisan | 2 | 3<|endoftext|>
<|endoftext|>Zendikar Incarnate | {2}{R}{G} | Creature — Elemental | uncommon | <card_name>'s power is equal to the number of lands you control. | "Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."
—Numa, Joraga chieftain | * | 4<|endoftext|>
<|endoftext|>Ritual of Restoration | {W} | Sorcery | common | Return target artifact card from your graveyard to your hand. | Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day. | nan | nan<|endoftext|>
<|endoftext|>Feat of Resistance | {1}{W} | Instant | common | Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) | nan | nan | nan<|endoftext|>
<|endoftext|>Skywarp Skaab | {3}{U}{U} | Creature — Zombie Drake | common | Flying
When <card_name> enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. | "If I wanted all the parts to match, I wouldn't have become a stitcher."
—Barton, stitcher | 2 | 5<|endoftext|>
<|endoftext|>Gnarlid Colony | {1}{G} | Creature — Beast | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If <card_name> was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. | Where mana flows, the gnarlids follow. | 2 | 2<|endoftext|>
<|endoftext|>Dreadmalkin | {B} | Creature — Zombie Cat | uncommon | Menace (This creature can't be blocked except by two or more creatures.)
{2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on <card_name>. | The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops. | 1 | 1<|endoftext|>
<|endoftext|>Lose Calm | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | A lifetime of discipline forsaken in a moment of rage. | nan | nan<|endoftext|>
<|endoftext|>Grim Guardian | {2}{B} | Enchantment Creature — Zombie | common | Constellation — Whenever <card_name> or another enchantment enters the battlefield under your control, each opponent loses 1 life. | Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass. | 1 | 4<|endoftext|>
<|endoftext|>Seton's Scout | {1}{G} | Creature — Centaur Druid Scout Archer | uncommon | Reach (This creature can block creatures with flying.)
Threshold — <card_name> gets +2/+2 as long as seven or more cards are in your graveyard. | nan | 2 | 1<|endoftext|>
<|endoftext|>Talisman of Curiosity | {2} | Artifact | rare | {T}: Add {C}.
{T}: Add {G} or {U}. <card_name> deals 1 damage to you. | "The pain of exploring is less than the pain of not knowing."
—Tamiyo | nan | nan<|endoftext|>
<|endoftext|>Unhallowed Phalanx | {4}{B} | Creature — Zombie Soldier | common | <card_name> enters the battlefield tapped. | "In case any of you new recruits were wondering, this is why we don't use mass graves anymore."
—Kerren of the Mausoleum Guards | 1 | 13<|endoftext|>
<|endoftext|>Tomb Tyrant | {3}{B} | Creature — Zombie Noble | rare | Other Zombies you control get +1/+1.
{2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard. | nan | 3 | 3<|endoftext|>
<|endoftext|>Prophetic Flamespeaker | {1}{R}{R} | Creature — Human Shaman | mythic | Double strike, trample
Whenever <card_name> deals combat damage to a player, exile the top card of your library. You may play it this turn. | Fire to destroy. Fire to create. | 1 | 3<|endoftext|>
<|endoftext|>Intellect Devourer | {3}{B} | Creature — Horror | rare | Devour Intellect — When <card_name> enters the battlefield, each opponent exiles a card from their hand until <card_name> leaves the battlefield.
Body Thief — You may play lands and cast spells from among cards exiled with <card_name>. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. | nan | 2 | 4<|endoftext|>
<|endoftext|>Rabid Bloodsucker | {4}{B} | Creature — Vampire | common | Flying (This creature can't be blocked except by creatures with flying or reach.)
When <card_name> enters the battlefield, each player loses 2 life. | She haunts the streets, wings spread wide, with carrion on her breath and blood in her eyes. | 3 | 2<|endoftext|>
<|endoftext|>Patient Zero | {1}{B} | Creature — Zombie | rare | Lifelink
Damage isn't removed from creatures your opponents control during cleanup steps. | nan | 2 | 2<|endoftext|>
<|endoftext|>Cosi's Ravager | {3}{R} | Creature — Elemental | common | Landfall — Whenever a land enters the battlefield under your control, you may have <card_name> deal 1 damage to target player or planeswalker. | "Cosi has many followers. Even the volcano finds a way to do his bidding."
—Zakken, Enclave cleric | 2 | 2<|endoftext|>
<|endoftext|>Wavecrash Triton | {2}{U} | Creature — Merfolk Wizard | common | Heroic — Whenever you cast a spell that targets <card_name>, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 1 | 4<|endoftext|>
<|endoftext|>Wee Champion | {R} | Creature — Minotaur Child Guest | common | Whenever you place a sticker, <card_name> gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on <card_name>. | Nobody had ever won the bear, but then again, nobody had ever wanted it quite as much. | 0 | 1<|endoftext|>
<|endoftext|>Spire Serpent | {4}{U} | Creature — Serpent | common | Defender
Metalcraft — As long as you control three or more artifacts, <card_name> gets +2/+2 and can attack as though it didn't have defender. | A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds. | 3 | 5<|endoftext|>
<|endoftext|>Bonescythe Sliver | {3}{W} | Creature — Sliver | rare | Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) | "Their appendages are sharper than our swords and quicker than our bows."
—Hastric, Thunian scout | 2 | 2<|endoftext|>
<|endoftext|>Witherbloom Campus | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {B} or {G}.
{4}, {T}: Scry 1. | Mage-students fascinated by the energies of life and death choose Witherbloom, the college of essence studies. | nan | nan<|endoftext|>
<|endoftext|>Roots of Wisdom | {1}{G} | Sorcery | common | Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages. | nan | nan<|endoftext|>
<|endoftext|>Steal Enchantment | {U}{U} | Enchantment — Aura | uncommon | Enchant enchantment
You control enchanted enchantment. | "Why should I flatter another with imitation when I can satisfy myself through possession?"
—Ertai, wizard adept | nan | nan<|endoftext|>
<|endoftext|>Spiraling Embers | {3}{R} | Sorcery — Arcane | common | <card_name> deals damage to any target equal to the number of cards in your hand. | The akki knew to stay indoors on the days the oni flew their kites. | nan | nan<|endoftext|>
<|endoftext|>Cemetery Prowler | {1}{G}{G} | Creature — Wolf | mythic | Vigilance