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Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 4<|endoftext|> |
<|endoftext|>Orcish Bloodpainter | {2}{R} | Creature — Orc Shaman | common | {T}, Sacrifice a creature: <card_name> deals 1 damage to any target. | Blood calls to blood. | 2 | 1<|endoftext|> |
<|endoftext|>Hoarding Ogre | {3}{R} | Creature — Ogre | common | Whenever <card_name> attacks, roll a d20. |
1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
10—19 | Create two Treasure tokens. |
20 | Create three Treasure tokens. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Greenweaver Druid | {2}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}{G}. | The other tribes call them fanatics, but none deny that the Mul Daya elves have an iron-strong bond to some force greater than themselves. | 1 | 1<|endoftext|> |
<|endoftext|>Arlinn's Wolf | {2}{G} | Creature — Wolf | common | <card_name> can't be blocked by creatures with power 2 or less. | "If you don't speak wolf, allow me to translate: 'One step closer and I'll rip out your throat.'" |
—Arlinn Kord | 3 | 2<|endoftext|> |
<|endoftext|>Karok Wrangler | {4}{G} | Creature — Elf Druid | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. | "She showed up to class on a what?" |
—Valentin, Witherbloom Dean | 3 | 3<|endoftext|> |
<|endoftext|>Boomstacker | {2}{R} | Creature — Goblin Artificer | rare | As <card_name> enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) |
<card_name> gets +1/+1 for each die in its stack. |
<card_name> attacks each combat if able. |
When the stack falls, sacrifice <card_name>. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Smash to Dust | {1}{R} | Sorcery | common | Choose one — |
• Destroy target artifact. |
• Destroy target creature with defender. |
• <card_name> deals 1 damage to each creature your opponents control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Death Stroke | {B}{B} | Sorcery | common | Destroy target tapped creature. | For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled. | nan | nan<|endoftext|> |
<|endoftext|>Illusory Gains | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature |
You control enchanted creature. |
Whenever a creature enters the battlefield under an opponent's control, attach <card_name> to that creature. | nan | nan | nan<|endoftext|> |
<|endoftext|>Avatar of Hope | {6}{W}{W} | Creature — Avatar | rare | If you have 3 or less life, this spell costs {6} less to cast. |
Flying |
<card_name> can block any number of creatures. | nan | 4 | 9<|endoftext|> |
<|endoftext|>Miss Demeanor | {3}{W} | Creature — Lady of Proper Etiquette | uncommon | Flying, first strike |
At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice <card_name>. | Even war can be civil. | 3 | 1<|endoftext|> |
<|endoftext|>Balduvian Shaman | {U} | Creature — Human Cleric Shaman | common | {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | nan | 1 | 1<|endoftext|> |
<|endoftext|>Witty Demon | {1}{B}{B} | Creature — Demon | rare | Flying |
When <card_name> enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, <card_name> deals 4 damage to you. | nan | 4 | 3<|endoftext|> |
<|endoftext|>Chronobot | {2} | Artifact Creature — Construct | rare | When <card_name> enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Armguard Familiar | {1}{U} | Artifact Creature — Equipment Beast | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) |
Equipped creature gets +2/+1 and has ward {2}. |
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 1<|endoftext|> |
<|endoftext|>Nightscape Apprentice | {B} | Creature — Zombie Wizard | common | {U}, {T}: Put target creature you control on top of its owner's library. |
{R}, {T}: Target creature gains first strike until end of turn. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Runewing | {3}{U} | Creature — Bird | common | Flying |
When <card_name> dies, draw a card. | In the hands of the open-minded, a runewing quill writes wisdom of its own. | 2 | 2<|endoftext|> |
<|endoftext|>Lavalanche | {X}{B}{R}{G} | Sorcery | rare | <card_name> deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | Alara's burning blood cannot be contained by mere earth and stone. | nan | nan<|endoftext|> |
<|endoftext|>Stitchwing Skaab | {3}{U} | Creature — Zombie Horror | uncommon | Flying |
{1}{U}, Discard two cards: Return <card_name> from your graveyard to the battlefield tapped. | nan | 3 | 1<|endoftext|> |
<|endoftext|>Prowling Nightstalker | {3}{B} | Creature — Nightstalker | common | <card_name> can't be blocked except by black creatures. | Silent as a serpent, twisted as a lone bog tree, evil as Tojira's heart. | 2 | 2<|endoftext|> |
<|endoftext|>Quirion Elves | {1}{G} | Creature — Elf Druid | common | As <card_name> enters the battlefield, choose a color. |
{T}: Add {G}. |
{T}: Add one mana of the chosen color. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Reckless Imp | {2}{B} | Creature — Imp | common | Flying |
<card_name> can't block. |
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Exiled Doomsayer | {1}{W} | Creature — Human Cleric | rare | All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) | He's desperate to hold back the future because he has seen it. | 1 | 2<|endoftext|> |
<|endoftext|>Haberthrasher | {1}{B} | Creature — Human Hatificer Assassin | uncommon | Deathtouch |
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. | "Brims" Barone's enforcers are always dressed to kill. | 2 | 2<|endoftext|> |
<|endoftext|>Koth of the Hammer | {2}{R}{R} | Legendary Planeswalker — Koth | rare | +1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. |
−2: Add {R} for each Mountain you control. |
−5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" | nan | nan | nan<|endoftext|> |
<|endoftext|>Pippa, Duchess of Dice | {2}{G} | Legendary Creature — Human Noble | rare | {2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. |
{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) | When it came to following her orders, it was do and die. | 2 | 2<|endoftext|> |
<|endoftext|>Enatu Golem | {6} | Artifact Creature — Golem | uncommon | When <card_name> dies, you gain 4 life. | Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi. | 3 | 5<|endoftext|> |
<|endoftext|>Misguided Rage | {2}{R} | Sorcery | common | Target player sacrifices a permanent. | Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt. | nan | nan<|endoftext|> |
<|endoftext|>Auriok Champion | {W}{W} | Creature — Human Cleric | rare | Protection from black and from red |
Whenever another creature enters the battlefield, you may gain 1 life. | Mirrodin's deepest caverns conceal its brightest hopes. | 1 | 1<|endoftext|> |
<|endoftext|>Serra's Hymn | {W} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on <card_name>. |
Sacrifice <card_name>: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Tumble Magnet | {3} | Artifact | common | <card_name> enters the battlefield with three charge counters on it. |
{T}, Remove a charge counter from <card_name>: Tap target artifact or creature. | Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. | nan | nan<|endoftext|> |
<|endoftext|>Temporal Distortion | {3}{U}{U} | Enchantment | rare | Whenever a creature or land becomes tapped, put an hourglass counter on it. |
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. |
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. | nan | nan | nan<|endoftext|> |
<|endoftext|>Spirit Summoning | {1}{R/W}{R/W} | Sorcery — Lesson | common | Create a 3/2 red and white Spirit creature token. | "Books are fantastic, but if you're really curious about the distant past, why not ask someone who was there?" |
—Augusta, Lorehold dean | nan | nan<|endoftext|> |
<|endoftext|>Giant's Grasp | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant Giant you control |
When <card_name> enters the battlefield, gain control of target nonland permanent for as long as <card_name> remains on the battlefield. | "Behave and you'll be a fine pet. Bite me and you're ammunition." | nan | nan<|endoftext|> |
<|endoftext|>Disciple of Malice | {1}{B} | Creature — Human Cleric | common | Protection from white |
Cycling {2} ({2}, Discard this card: Draw a card.) | The lantern he carried did not light his way—it signaled his approach. | 1 | 2<|endoftext|> |
<|endoftext|>Eye Spy | {U} | Sorcery | uncommon | Look at the top card of target player's library. You may put that card into their graveyard. | nan | nan | nan<|endoftext|> |
<|endoftext|>Spinal Centipede | {2}{B} | Creature — Insect | common | When <card_name> dies, put a +1/+1 counter on target creature you control. | The Golgari adorn themselves with the exoskeletons of iridescent insects. It's only fair the insects do likewise. | 3 | 2<|endoftext|> |
<|endoftext|>Battle at the Bridge | {X}{B} | Sorcery | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) |
Target creature gets -X/-X until end of turn. You gain X life. | "This is bigger than you. All of you." |
—Tezzeret | nan | nan<|endoftext|> |
<|endoftext|>Detention Sphere | {1}{W}{U} | Enchantment | rare | When <card_name> enters the battlefield, you may exile target nonland permanent not named <card_name> and all other permanents with the same name as that permanent. |
When <card_name> leaves the battlefield, return the exiled cards to the battlefield under their owner's control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Combat Thresher | {7} | Artifact Creature — Construct | uncommon | Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) |
Double strike |
When <card_name> enters the battlefield, draw a card. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Arashin Sovereign | {5}{G}{W} | Creature — Dragon | rare | Flying |
When <card_name> dies, you may put it on the top or bottom of its owner's library. | Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion. | 6 | 6<|endoftext|> |
<|endoftext|>Mishra's Groundbreaker | {4} | Artifact | uncommon | {T}, Sacrifice <card_name>: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) | The very ground yielded to Mishra's wishes. | nan | nan<|endoftext|> |
<|endoftext|>Spellkeeper Weird | {2}{U} | Creature — Weird | common | {2}, {T}, Sacrifice <card_name>: Return target instant or sorcery card from your graveyard to your hand. | They worked well as a team, but they knew it couldn't last forever. | 1 | 4<|endoftext|> |
<|endoftext|>Isareth the Awakener | {1}{B}{B} | Legendary Creature — Human Wizard | rare | Deathtouch |
Whenever <card_name> attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Wrecking Beast | {5}{G}{G} | Creature — Beast | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) |
Trample | "The best construction makes the most satisfying destruction." |
—Domri Rade | 6 | 6<|endoftext|> |
<|endoftext|>Component Collector | {2}{U} | Creature — Homunculus | common | If it's neither day nor night, it becomes day as <card_name> enters the battlefield. |
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. | "Keep master busy with new bits or else maybe she wonders if I'm made of bits too." | 1 | 4<|endoftext|> |
<|endoftext|>Practical Research | {3}{U}{R} | Instant | uncommon | Draw four cards. Then discard two cards unless you discard an instant or sorcery card. | The twins each researched spells to defeat Extus in their own way. Will hit the library. Rowan hit everything else. | nan | nan<|endoftext|> |
<|endoftext|>Wretched Confluence | {3}{B}{B} | Instant | rare | Choose three. You may choose the same mode more than once. |
• Target player draws a card and loses 1 life. |
• Target creature gets -2/-2 until end of turn. |
• Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> |
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