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<|endoftext|>Yellow Scarves Cavalry | {1}{R} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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<card_name> can't block. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Pain Magnification | {1}{B}{R} | Enchantment | uncommon | Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. | The Rakdos make sure their victims remember their pain—or at least give up a little bit of their sanity in order to forget. | nan | nan<|endoftext|>
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<|endoftext|>Macetail Hystrodon | {6}{R} | Creature — Beast | common | First strike, haste
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Cycling {3} ({3}, Discard this card: Draw a card.) | The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling. | 4 | 4<|endoftext|>
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<|endoftext|>Falthis, Shadowcat Familiar | {2}{B} | Legendary Creature — Nightmare Cat | uncommon | Commanders you control have menace and deathtouch.
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Partner (You can have two commanders if both have partner.) | She sticks to her chosen master closer than their own shadow. | 2 | 2<|endoftext|>
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<|endoftext|>Pheres-Band Warchief | {3}{G} | Creature — Centaur Warrior | rare | Vigilance, trample
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Other Centaur creatures you control get +1/+1 and have vigilance and trample. | The renowned warchiefs of Pheres Band fight with the might of minotaurs and the sagacity of sphinxes. | 3 | 3<|endoftext|>
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<|endoftext|>Tine Shrike | {3}{W} | Creature — Phyrexian Bird | common | Flying
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | A new bird of prey—one that hunts sentience. | 2 | 1<|endoftext|>
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<|endoftext|>Spirit of the Night | {6}{B}{B}{B} | Legendary Creature — Demon Spirit | rare | Flying, trample, haste, protection from black
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<card_name> has first strike as long as it's attacking. | nan | 6 | 5<|endoftext|>
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<|endoftext|>Yotian Courier | {U}{R} | Creature — Human Artificer | rare | Flying
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Whenever <card_name> attacks, choose one that wasn't chosen during your last combat —
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• Create a tapped Powerstone token.
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• Seek an artifact card with mana value equal to the number of Powerstones you control. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Haze of Rage | {1}{R} | Sorcery | uncommon | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Creatures you control get +1/+0 until end of turn.
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Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Colorful Feiyi Sparrow | {1}{W} | Creature — Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | These nimble sparrows, not often seen, delight in tricking the pangolins that wander the forest. | 1 | 3<|endoftext|>
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<|endoftext|>Darksteel Garrison | {2} | Artifact — Fortification | rare | Fortified land has indestructible.
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Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
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Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Lava-Field Overlord | {7}{R}{R} | Creature — Dragon | uncommon | Assist (Another player can pay up to {7} of this spell's cost.)
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Flying
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When <card_name> enters the battlefield, it deals 4 damage to target creature an opponent controls. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Exhilarating Elocution | {2}{W}{B} | Sorcery | common | Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. | His words poured forth on waves of golden light, scouring all fear from his audience's hearts and minds. | nan | nan<|endoftext|>
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<|endoftext|>Feeling of Dread | {1}{W} | Instant | common | Tap up to two target creatures.
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Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | People only say "I'm sure it was nothing" when they're sure it was something. | nan | nan<|endoftext|>
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<|endoftext|>Go Blank | {2}{B} | Sorcery | uncommon | Target player discards two cards. Then exile that player's graveyard. | The only feeling worse than not knowing the answer is the certainty that you once did. | nan | nan<|endoftext|>
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<|endoftext|>Carnival of Souls | {1}{B} | Enchantment | rare | Whenever a creature enters the battlefield, you lose 1 life and add {B}. | "'Davvol, blast those elves.' 'Davvol, transport those troops.' No one cares that today is my birthday." | nan | nan<|endoftext|>
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<|endoftext|>Haywire Mite | {1} | Artifact Creature — Insect | uncommon | When <card_name> dies, you gain 2 life.
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{G}, Sacrifice <card_name>: Exile target noncreature artifact or noncreature enchantment. | "They're easy enough to squish, but they're a pain to wash out of a workbench."
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—Tergel, goblin explosioneer | 1 | 1<|endoftext|>
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<|endoftext|>Liliana's Triumph | {1}{B} | Instant | uncommon | Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. | Her triumph came not from escaping her death, but in claiming her independence. | nan | nan<|endoftext|>
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<|endoftext|>Contemplation | {1}{W}{W} | Enchantment | uncommon | Whenever you cast a spell, you gain 1 life. | "How fascinating it is to watch the machinations of one's own mind play themselves out."
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—Volrath | nan | nan<|endoftext|>
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<|endoftext|>Uncle Istvan | {1}{B}{B}{B} | Creature — Human | uncommon | Prevent all damage that would be dealt to <card_name> by creatures. | Solitude drove the old hermit insane. Now he only keeps company with those he can catch. | 1 | 3<|endoftext|>
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<|endoftext|>Folk Hero | {1}{W} | Legendary Enchantment — Background | mythic | Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." | nan | nan | nan<|endoftext|>
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<|endoftext|>Cabal Pit | | Land | uncommon | {T}: Add {B}. <card_name> deals 1 damage to you.
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Threshold — {B}, {T}, Sacrifice <card_name>: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Curse of Shallow Graves | {2}{B} | Enchantment — Aura Curse | uncommon | Enchant player
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Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token. | nan | nan | nan<|endoftext|>
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<|endoftext|>Runaway Steam-Kin | {1}{R} | Creature — Elemental | rare | Whenever you cast a red spell, if <card_name> has fewer than three +1/+1 counters on it, put a +1/+1 counter on <card_name>.
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Remove three +1/+1 counters from <card_name>: Add {R}{R}{R}. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Think Again | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|>
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<|endoftext|>Gideon's Sacrifice | {W} | Instant | common | Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield). | To Liliana's surprise, the cost of betraying Bolas did not fall on her. | nan | nan<|endoftext|>
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<|endoftext|>Swarmborn Giant | {2}{G}{G} | Creature — Giant | uncommon | When you're dealt combat damage, sacrifice <card_name>.
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{4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
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As long as <card_name> is monstrous, it has reach. | nan | 6 | 6<|endoftext|>
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<|endoftext|>High Priest of Penance | {W}{B} | Creature — Human Cleric | rare | Whenever <card_name> is dealt damage, you may destroy target nonland permanent. | "All I require is faith, loyalty, obedience, trust, and complete and utter devotion." | 1 | 1<|endoftext|>
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<|endoftext|>Prime Speaker Vannifar | {2}{G}{U} | Legendary Creature — Elf Ooze Wizard | mythic | {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Mu Yanling, Celestial Wind | {4}{U}{U} | Legendary Planeswalker — Yanling | mythic | +1: Until your next turn, up to one target creature gets -5/-0.
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−3: Return up to two target creatures to their owners' hands.
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−7: Creatures you control with flying get +5/+5 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mimic | {2} | Artifact — Treasure | common | {T}, Sacrifice <card_name>: Add one mana of any color.
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{2}: <card_name> becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Knight of Sursi | {3}{W} | Creature — Human Knight | common | Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Lady Caleria | {3}{G}{G}{W}{W} | Legendary Creature — Elf Archer | uncommon | {T}: <card_name> deals 3 damage to target attacking or blocking creature. | nan | 3 | 6<|endoftext|>
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<|endoftext|>Honey Mammoth | {4}{G}{G} | Creature — Elephant | common | When <card_name> enters the battlefield, you gain 4 life. | "And I thought *I* had a big sweet tooth."
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—Gannet, Skysail zoologist | 6 | 6<|endoftext|>
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<|endoftext|>Thassa, God of the Sea | {2}{U} | Legendary Enchantment Creature — God | mythic | Indestructible
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As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
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At the beginning of your upkeep, scry 1.
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{1}{U}: Target creature you control can't be blocked this turn. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Sabertooth Wyvern | {4}{R} | Creature — Drake | uncommon | Flying, first strike | Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs. | 3 | 2<|endoftext|>
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<|endoftext|>Backup Plan | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.)
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Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library. | "In the market for an alternative, friend?" | nan | nan<|endoftext|>
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<|endoftext|>Hammer Helper | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. | "Need a hammer? Gotta get your fix? I know a guy." | nan | nan<|endoftext|>
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<|endoftext|>Hand of Emrakul | {9} | Creature — Eldrazi | common | You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.
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Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) | "I believed in a beautiful god. But this is the true face of the divine."
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—Ayli, Kamsa cleric | 7 | 7<|endoftext|>
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<|endoftext|>Lodestone Bauble | {0} | Artifact | rare | {1}, {T}, Sacrifice <card_name>: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>
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<|endoftext|>Hammer of Nazahn | {4} | Legendary Artifact — Equipment | rare | Whenever <card_name> or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
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Equipped creature gets +2/+0 and has indestructible.
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Equip {4} | nan | nan | nan<|endoftext|>
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<|endoftext|>Natural End | {2}{G} | Instant | common | Destroy target artifact or enchantment. You gain 3 life. | The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep. | nan | nan<|endoftext|>
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<|endoftext|>Flameborn Hellion | {5}{R} | Creature — Hellion | common | Haste
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<card_name> attacks each combat if able. | "The most reliable omen of a future hellion attack is a past hellion attack."
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—Spear-Tribe teaching | 5 | 4<|endoftext|>
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<|endoftext|>Foundry Champion | {4}{R}{W} | Creature — Elemental Soldier | rare | When <card_name> enters the battlefield, it deals damage to any target equal to the number of creatures you control.
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{R}: <card_name> gets +1/+0 until end of turn.
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{W}: <card_name> gets +0/+1 until end of turn. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Sand Golem | {5} | Artifact Creature — Golem | uncommon | When a spell or ability an opponent controls causes you to discard <card_name>, return <card_name> from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Back to Nature | {1}{G} | Instant | uncommon | Destroy all enchantments. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rohgahh, Kher Keep Overlord | {3}{B}{R} | Legendary Creature — Kobold Warrior | rare | Other Kobolds you control get +2/+2.
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Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying.
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Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Transcendence | {3}{W}{W}{W} | Enchantment | rare | You don't lose the game for having 0 or less life.
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When you have 20 or more life, you lose the game.
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Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Unstable Shapeshifter | {3}{U} | Creature — Shapeshifter | rare | Whenever another creature enters the battlefield, <card_name> becomes a copy of that creature, except it has this ability. | "In a world of untruths, the living lie rules."
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—Oracle *en*-Vec | 0 | 1<|endoftext|>
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<|endoftext|>Deflecting Swat | {2}{R} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost.
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You may choose new targets for target spell or ability. | Archmage attacks are little more than annoyances to Kalamax. | nan | nan<|endoftext|>
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<|endoftext|>"Ach! Hans, Run!" | {2}{R}{R}{G}{G} | Enchantment | rare | At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Acquire | {3}{U}{U} | Sorcery | rare | Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles. | "'Ownership' is such a gray area." | nan | nan<|endoftext|>
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<|endoftext|>Conifer Wurm | {4}{G} | Snow Creature — Wurm | uncommon | Trample
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