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<|endoftext|>Ekundu Cyclops | {3}{R} | Creature — Cyclops | common | If a creature you control attacks, <card_name> also attacks if able. | "Big one I, One big eye. One-eye see Two-eye die!"
—Traditional cyclops chant | 3 | 4<|endoftext|>
<|endoftext|>Norwood Riders | {3}{G} | Creature — Elf | common | <card_name> can't be blocked by more than one creature. | "Trade my moose? Sure—when I find a *horse* that can spear ten goblins at a time!" | 3 | 3<|endoftext|>
<|endoftext|>Atalya, Samite Master | {3}{W}{W} | Legendary Creature — Human Cleric | rare | {X}, {T}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X. | "Healing is a gift the divine ones have shared with us. It is a sacred trust." | 2 | 3<|endoftext|>
<|endoftext|>Rune of Protection: Green | {1}{W} | Enchantment | common | {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Faerie Swarm | {3}{U} | Creature — Faerie | uncommon | Flying
<card_name>'s power and toughness are each equal to the number of blue permanents you control. | Untouched by the Aurora, Oona's faeries greeted the night like any other day. | * | *<|endoftext|>
<|endoftext|>Opal Guardian | {W}{W}{W} | Enchantment | rare | When an opponent casts a creature spell, if <card_name> is an enchantment, <card_name> becomes a 3/4 Gargoyle creature with flying and protection from red. | It was a moment in time, cast in stone—a moment whose time had come again. | nan | nan<|endoftext|>
<|endoftext|>Lurking Skirge | {1}{B} | Enchantment | rare | When a creature is put into an opponent's graveyard from the battlefield, if <card_name> is an enchantment, <card_name> becomes a 3/2 Phyrexian Imp creature with flying. | They never miss a funeral. | nan | nan<|endoftext|>
<|endoftext|>Timmerian Fiends | {1}{B}{B} | Creature — Horror | rare | Remove <card_name> from your deck before playing if you're not playing for ante.
{B}{B}{B}, Sacrifice <card_name>: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and <card_name>. Put the artifact card into your graveyard and <card_name> from anywhere into that player's graveyard. This change in ownership is permanent. | nan | 1 | 1<|endoftext|>
<|endoftext|>Triumph of Cruelty | {2}{B} | Enchantment | uncommon | At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. | "I've seen corpses prettier than you, beastmage."
—Liliana Vess | nan | nan<|endoftext|>
<|endoftext|>Hypersonic Dragon | {3}{U}{R} | Creature — Dragon | rare | Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) | "Even this primitive specimen of my kind is impressive."
—Niv-Mizzet | 4 | 4<|endoftext|>
<|endoftext|>Cylian Sunsinger | {1}{G} | Creature — Elf Shaman | rare | {R}{G}{W}: <card_name> and each other creature with the same name as it get +3/+3 until end of turn. | "The sun shines bright upon the strong." | 2 | 2<|endoftext|>
<|endoftext|>Solarion | {7} | Artifact Creature — Construct | rare | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{T}: Double the number of +1/+1 counters on <card_name>. | nan | 0 | 0<|endoftext|>
<|endoftext|>Deep-Fried Plague Myr | | Stickers | common | {TK}{TK} — Whenever this creature attacks, scry 1.
{TK}{TK}{TK} — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment.
{TK}{TK}{TK} — 4/5
{TK}{TK}{TK}{TK} — 8/4 | nan | nan | nan<|endoftext|>
<|endoftext|>Hag of Death's Legion | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, create a 1/1 black Skeleton creature token. | nan | 2 | 2<|endoftext|>
<|endoftext|>Raiding Party | {2}{R} | Enchantment | uncommon | <card_name> can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. | nan | nan | nan<|endoftext|>
<|endoftext|>Angelic Chorus | {3}{W}{W} | Enchantment | rare | Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | The very young and the very old know best the song the angels sing. | nan | nan<|endoftext|>
<|endoftext|>Cat Warriors | {1}{G}{G} | Creature — Cat Warrior | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | These stealthy felines have survived so many battles that some believe they must possess many lives. | 2 | 2<|endoftext|>
<|endoftext|>Acceptable Losses | {3}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card at random.
<card_name> deals 5 damage to target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Ethereal Usher | {5}{U} | Creature — Spirit | uncommon | {U}, {T}: Target creature can't be blocked this turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 2 | 3<|endoftext|>
<|endoftext|>Granite Grip | {2}{R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control. | "Let me introduce you to Rocky." | nan | nan<|endoftext|>
<|endoftext|>Blue Dragon | {5}{U}{U} | Creature — Dragon | rare | Flying
Lightning Breath — When <card_name> enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. | nan | 5 | 5<|endoftext|>
<|endoftext|>Dihada's Ploy | {1}{U}{B} | Instant | common | Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | The last piece was finally in place. | nan | nan<|endoftext|>
<|endoftext|>Bloodmist Infiltrator | {2}{B} | Creature — Vampire | uncommon | Whenever <card_name> attacks, you may sacrifice another creature. If you do, <card_name> can't be blocked this turn. | Blood seeks blood, and nothing shall hold back its hunger. | 3 | 1<|endoftext|>
<|endoftext|>Shocker | {1}{R} | Creature — Insect | rare | Whenever <card_name> deals damage to a player, that player discards all the cards in their hand, then draws that many cards. | nan | 1 | 1<|endoftext|>
<|endoftext|>Ghitu Firebreathing | {1}{R} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Essence Leak | {U} | Enchantment — Aura | uncommon | Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." | "We define the boundaries of reality; they don't define us."
—Teferi | nan | nan<|endoftext|>
<|endoftext|>Kukemssa Serpent | {3}{U} | Creature — Serpent | common | <card_name> can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice <card_name>. | nan | 4 | 3<|endoftext|>
<|endoftext|>Xathrid Slyblade | {2}{B} | Creature — Human Assassin | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{3}{B}: Until end of turn, <card_name> loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.) | Designed by Rob Pardo | 2 | 1<|endoftext|>
<|endoftext|>Planar Atlas | {2} | Artifact | uncommon | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.
{T}: Add {C}. | nan | nan | nan<|endoftext|>
<|endoftext|>Laurine, the Diversion | {2}{R} | Legendary Creature — Human Rogue | rare | Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.)
First strike
{2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Trench Behemoth | {5}{U}{U} | Creature — Kraken | rare | Return a land you control to its owner's hand: Untap <card_name>. It gains hexproof until end of turn.
Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. | nan | 7 | 7<|endoftext|>
<|endoftext|>Staff of the Sun Magus | {3} | Artifact | uncommon | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. | A symbol of conviction in uncertain times. | nan | nan<|endoftext|>
<|endoftext|>Demon's Jester | {3}{B} | Creature — Imp | common | Flying
Hellbent — <card_name> gets +2/+1 as long as you have no cards in hand. | They knock 'em dead, with or without the punch line. | 2 | 2<|endoftext|>
<|endoftext|>Branded Brawlers | {R} | Creature — Human Soldier | common | <card_name> can't attack if defending player controls an untapped land.
<card_name> can't block if you control an untapped land. | "The sword or the lash. Choose."
—Akul, Keldon whip sergeant | 2 | 2<|endoftext|>
<|endoftext|>Wildfield Borderpost | {1}{G}{W} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
<card_name> enters the battlefield tapped.
{T}: Add {G} or {W}. | nan | nan | nan<|endoftext|>
<|endoftext|>Festive Funeral | {4}{B} | Instant | common | Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. | "Even as we mourn the last, we look to the next with joy. Hopefully, my new suitor will bring the Cauldron home."
—Ayara, First of Locthwain | nan | nan<|endoftext|>
<|endoftext|>Duct Crawler | {R} | Creature — Insect | common | {1}{R}: Target creature can't block <card_name> this turn. | "The mountain's ducts will be like organ pipes, amplifying the glorious roar of the dying."
—Stronghold architect, journal | 1 | 1<|endoftext|>
<|endoftext|>Maw of the Mire | {4}{B} | Sorcery | common | Destroy target land. You gain 4 life. | As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll. | nan | nan<|endoftext|>
<|endoftext|>Goblin Banneret | {R} | Creature — Goblin Soldier | uncommon | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{1}{R}: <card_name> gets +2/+0 until end of turn. | The Boros banner stands tall even if its bearer doesn't. | 1 | 1<|endoftext|>
<|endoftext|>Twigwalker | {2}{G} | Creature — Insect | uncommon | {1}{G}, Sacrifice <card_name>: Two target creatures each get +2/+2 until end of turn. | "Break one in half and you'll get a decent—if gooey—pair of weapons."
—Centaur warrior | 2 | 2<|endoftext|>
<|endoftext|>Brackish Trudge | {2}{B} | Creature — Fungus Beast | uncommon | <card_name> enters the battlefield tapped.
{1}{B}: Return <card_name> from your graveyard to your hand. Activate only if you gained life this turn. | Most trudges are covered with decaying plant matter, making them ideal breeding grounds for fungal spores. | 4 | 2<|endoftext|>
<|endoftext|>Escape Velocity | {R} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +1/+0 and has haste.
Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | "Not even death can catch me now!" | nan | nan<|endoftext|>
<|endoftext|>Battlefield Butcher | {2}{B} | Creature — Human Soldier | uncommon | {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. | "Any more giant metal monsters want to try their luck? I'm just getting warmed up!" | 1 | 4<|endoftext|>
<|endoftext|>Fell Specter | {3}{B} | Creature — Specter | uncommon | Flying
When <card_name> enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life. | nan | 1 | 3<|endoftext|>
<|endoftext|>Marsh Lurker | {3}{B} | Creature — Beast | common | Sacrifice a Swamp: <card_name> gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | From the mists it rises, into the mists it retreats; through the mists it walks, fearless and unseen. | 3 | 2<|endoftext|>
<|endoftext|>Skittering Surveyor | {3} | Artifact Creature — Construct | common | When <card_name> enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Like a cross between a spider and a spyglass, but friendlier. | 1 | 2<|endoftext|>
<|endoftext|>No Way Out | {2}{B} | Sorcery | common | Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | In the maze-like passages of the Erdwal, a wrong turn can be fatal. | nan | nan<|endoftext|>
<|endoftext|>Goblin Instigator | {1}{R} | Creature — Goblin Rogue | common | When <card_name> enters the battlefield, create a 1/1 red Goblin creature token. | "We can take 'em. You go first!" | 1 | 1<|endoftext|>
<|endoftext|>Kithkin Daggerdare | {1}{G} | Creature — Kithkin Soldier | common | {G}, {T}: Target attacking creature gets +2/+2 until end of turn. | The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself. | 1 | 1<|endoftext|>
<|endoftext|>Reckless Ogre | {3}{R} | Creature — Ogre | common | Whenever <card_name> attacks alone, it gets +3/+0 until end of turn. | There is no such thing as a regiment of ogres. | 3 | 2<|endoftext|>
<|endoftext|>Fate Foretold | {1}{U} | Enchantment — Aura | common | Enchant creature
When <card_name> enters the battlefield, draw a card.
When enchanted creature dies, its controller draws a card. | The tale of her life was already written, but that didn't mean she could predict the ending. | nan | nan<|endoftext|>
<|endoftext|>Angel of Condemnation | {2}{W}{W} | Creature — Angel | rare | Flying, vigilance