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Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Elsewhere Flask | {2} | Artifact | common | When <card_name> enters the battlefield, draw a card.
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Sacrifice <card_name>: Choose a basic land type. Each land you control becomes that type until end of turn. | One night Oona bottled the sky. The next night she aligned the stars and released it. | nan | nan<|endoftext|>
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<|endoftext|>Eye of Ugin | | Legendary Land | rare | Colorless Eldrazi spells you cast cost {2} less to cast.
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{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Grotag Thrasher | {4}{R} | Creature — Lizard | common | Whenever <card_name> attacks, target creature can't block this turn. | The goblin fancied himself a rider. The lizard was happy with its new flail. | 3 | 3<|endoftext|>
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<|endoftext|>Research the Deep | {1}{U} | Sorcery | uncommon | Draw a card. Clash with an opponent. If you win, return <card_name> to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Festering Wound | {1}{B} | Enchantment — Aura | uncommon | Enchant creature
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At the beginning of your upkeep, you may put an infection counter on <card_name>.
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At the beginning of the upkeep of enchanted creature's controller, <card_name> deals X damage to that player, where X is the number of infection counters on <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Reign of Chaos | {2}{R}{R} | Sorcery | uncommon | Choose one —
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• Destroy target Plains and target white creature.
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• Destroy target Island and target blue creature. | "The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me."
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—Kaervek | nan | nan<|endoftext|>
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<|endoftext|>Darigaaz's Charm | {B}{R}{G} | Instant | uncommon | Choose one —
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• Return target creature card from your graveyard to your hand.
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• <card_name> deals 3 damage to any target.
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• Target creature gets +3/+3 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Heartless Act | {1}{B} | Instant | uncommon | Choose one —
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• Destroy target creature with no counters on it.
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• Remove up to three counters from target creature. | "It's them or us."
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—General Kudro | nan | nan<|endoftext|>
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<|endoftext|>Butcher's Glee | {2}{B} | Instant | common | Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | The Crave made Kneecleaver think she was bigger than the dragon. | nan | nan<|endoftext|>
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<|endoftext|>Vodalian Serpent | {3}{U} | Creature — Serpent | common | Kicker {2} (You may pay an additional {2} as you cast this spell.)
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<card_name> can't attack unless defending player controls an Island.
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If <card_name> was kicked, it enters the battlefield with four +1/+1 counters on it. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Woodland Guidance | {3}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Exile <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mystic Speculation | {U} | Sorcery | uncommon | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Losheel, Clockwork Scholar | {2}{W} | Legendary Creature — Elephant Artificer | rare | Prevent all combat damage that would be dealt to attacking artifact creatures you control.
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Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Street Spasm | {X}{R} | Instant | uncommon | <card_name> deals X damage to target creature without flying you don't control.
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Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Mind Peel | {B} | Sorcery | uncommon | Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Target player discards a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sage's Row Savant | {1}{U} | Creature — Vedalken Wizard | common | When <card_name> enters the battlefield, scry 2. | The streets of Ravnica are full of former guild members now using their institutional skills for personal gain. | 2 | 1<|endoftext|>
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<|endoftext|>Comeuppance | {3}{W} | Instant | rare | Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, <card_name> deals that much damage to that creature. If damage from a noncreature source is prevented this way, <card_name> deals that much damage to the source's controller. | nan | nan | nan<|endoftext|>
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<|endoftext|>Staff of Titania | {2} | Artifact — Equipment | rare | Equipped creature gets +X/+X, where X is the number of Forests you control.
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Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
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Equip {3} | nan | nan | nan<|endoftext|>
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<|endoftext|>Neoform | {G}{U} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature.
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Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Drowned | {1}{U} | Creature — Zombie | common | {B}: Regenerate <card_name>. | We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up." | 1 | 1<|endoftext|>
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<|endoftext|>Chittering Harvester | {5}{B} | Creature — Nightmare | uncommon | Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
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Whenever this creature mutates, each opponent sacrifices a creature. | nan | 4 | 6<|endoftext|>
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<|endoftext|>Deus of Calamity | {R/G}{R/G}{R/G}{R/G}{R/G} | Creature — Spirit Avatar | rare | Trample
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Whenever <card_name> deals 6 or more damage to an opponent, destroy target land that player controls. | "He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."
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—*The Seer's Parables* | 6 | 6<|endoftext|>
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<|endoftext|>Tenured Inkcaster | {4}{B} | Creature — Vampire Warlock | uncommon | When <card_name> enters the battlefield, put a +1/+1 counter on target creature.
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Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. | "Ah, another future archmage for my collection." | 2 | 2<|endoftext|>
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<|endoftext|>Riftstone Portal | | Land | uncommon | {T}: Add {C}.
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As long as <card_name> is in your graveyard, lands you control have "{T}: Add {G} or {W}." | nan | nan | nan<|endoftext|>
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<|endoftext|>Gosta Dirk | {3}{W}{W}{U}{U} | Legendary Creature — Human Warrior | rare | First strike
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Creatures with islandwalk can be blocked as though they didn't have islandwalk. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Gruul War Plow | {4} | Artifact | rare | Creatures you control have trample.
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{1}{R}{G}: <card_name> becomes a 4/4 Juggernaut artifact creature until end of turn. | "Steering apparatus?! What for? Rip it out, sharpen it, and lash it to the front!"
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—Ktank, Gruul plowmaster | nan | nan<|endoftext|>
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<|endoftext|>Steward of Solidarity | {1}{W} | Creature — Human Warrior | uncommon | {T}, Exert <card_name>: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Firestorm | {R} | Instant | rare | As an additional cost to cast this spell, discard X cards.
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<card_name> deals X damage to each of X targets. | "Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him."
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—Squee, goblin cabin hand | nan | nan<|endoftext|>
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<|endoftext|>Embodiment of Fury | {3}{R} | Creature — Elemental | uncommon | Trample
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Land creatures you control have trample.
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Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Mistwalker | {2}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.)
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Flying
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{1}{U}: <card_name> gets +1/-1 until end of turn. | "To escape Littjara, follow a bird."
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—Tuskeri folklore | 1 | 4<|endoftext|>
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<|endoftext|>Spore Burst | {3}{G} | Sorcery | uncommon | Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control. | Seeds from Jund don't drift gently on the wind. They get up and stampede. | nan | nan<|endoftext|>
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<|endoftext|>Identity Crisis | {2}{W}{W}{B}{B} | Sorcery | rare | Exile all cards from target player's hand and graveyard. | "To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."
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—Ethersworn prayer | nan | nan<|endoftext|>
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<|endoftext|>Fatal Attraction | {2}{R} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, it deals 2 damage to enchanted creature.
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At the beginning of your upkeep, <card_name> deals 4 damage to enchanted creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Disaster Radius | {5}{R}{R} | Sorcery | rare | As an additional cost to cast this spell, reveal a creature card from your hand.
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<card_name> deals X damage to each creature your opponents control, where X is the revealed card's mana value. | nan | nan | nan<|endoftext|>
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<|endoftext|>Drudge Beetle | {1}{G} | Creature — Insect | common | Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death. | 2 | 2<|endoftext|>
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<|endoftext|>Emerald Dragonfly | {1}{G} | Creature — Insect | common | Flying
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{G}{G}: <card_name> gains first strike until end of turn. | "Flittering, wheeling, / darting in to strike, and then / gone just as you blink." —"Dragonfly Haiku," poet unknown | 1 | 1<|endoftext|>
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<|endoftext|>Immerwolf | {1}{R}{G} | Creature — Wolf | uncommon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
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Non-Human Werewolves you control can't transform. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Noggin Whack | {2}{B}{B} | Tribal Sorcery — Rogue | uncommon | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
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Target player reveals three cards from their hand. You choose two of them. That player discards those cards. | nan | nan | nan<|endoftext|>
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<|endoftext|>Argothian Wurm | {3}{G} | Creature — Wurm | rare | Trample
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When <card_name> enters the battlefield, any player may sacrifice a land. If a player does, put <card_name> on top of its owner's library. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Gather Courage | {G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
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Target creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Piranha Marsh | | Land | common | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, target player loses 1 life.
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{T}: Add {B}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dreams of the Dead | {3}{U} | Enchantment | uncommon | {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Minamo Sightbender | {1}{U} | Creature — Human Wizard | uncommon | {X}, {T}: Target creature with power X or less can't be blocked this turn. | Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters. | 1 | 2<|endoftext|>
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<|endoftext|>Cosmic Intervention | {3}{W} | Instant | rare | If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Reap the Past | {X}{R}{G} | Sorcery | rare | Return X cards at random from your graveyard to your hand. Exile <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rottenheart Ghoul | {3}{B} | Creature — Zombie | common | When <card_name> dies, target player discards a card. | "To die failing to save a loved one is just so sad—or, more to the point, pathetic."
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—Liliana Vess | 2 | 4<|endoftext|>
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<|endoftext|>Cabaretti Revels | {R}{R}{G} | Enchantment | rare | Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield. | nan | nan | nan<|endoftext|>
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