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<|endoftext|>Tempting Contract | {4} | Artifact | rare | At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token. | "Don't think of it as debt. Think of it as an investment in yourself."
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—Diriga, demon bursar | nan | nan<|endoftext|>
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<|endoftext|>Rootwater Mystic | {U} | Creature — Merfolk Wizard | common | {1}{U}: Look at the top card of target player's library. | "Read the roots tell the tale
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Future forms in waving weeds
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Higher than truth is hope."
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—*Rootwater Saga* | 1 | 1<|endoftext|>
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<|endoftext|>Goblin Motivator | {R} | Creature — Goblin Warrior | common | {T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) | Small words stoke large flames. | 1 | 1<|endoftext|>
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<|endoftext|>Commissar Severina Raine | {1}{W}{B} | Legendary Creature — Human Soldier | rare | Leading from the Front — Whenever <card_name> attacks, each opponent loses X life, where X is the number of other attacking creatures.
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Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Painful Lesson | {2}{B} | Sorcery | common | Target player draws two cards and loses 2 life. | "You wish to remember this lesson? I will write it down for you."
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—Senifet, vizier of Bontu | nan | nan<|endoftext|>
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<|endoftext|>Moonhold | {2}{R/W} | Instant | uncommon | Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Shimmering Glasskite | {3}{U} | Creature — Spirit | common | Flying
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Whenever <card_name> becomes the target of a spell or ability for the first time each turn, counter that spell or ability. | A child's whisper could crack its shell, but not even an oni's scream could penetrate it. | 2 | 3<|endoftext|>
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<|endoftext|>Enchanted Being | {1}{W}{W} | Creature — Human | common | Prevent all combat damage that would be dealt to <card_name> by enchanted creatures. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Crush Dissent | {3}{U} | Instant | common | Counter target spell unless its controller pays {2}.
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Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "All I ask is complete obedience."
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—Nicol Bolas | nan | nan<|endoftext|>
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<|endoftext|>Hand of the Praetors | {3}{B} | Creature — Phyrexian Zombie | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Other creatures you control with infect get +1/+1.
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Whenever you cast a creature spell with infect, target player gets a poison counter. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Grim Harvest | {1}{B} | Instant | common | Return target creature card from your graveyard to your hand.
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Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Servant of the Conduit | {1}{G} | Creature — Elf Druid | uncommon | When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
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{T}, Pay {E}: Add one mana of any color. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Eye Gouge | {B} | Instant | common | Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it. | One chance. One throw. One perfect hit. | nan | nan<|endoftext|>
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<|endoftext|>Ob Nixilis's Cruelty | {2}{B} | Instant | common | Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. | Trapped on Ravnica with no affection for either side, Ob Nixilis sought gratification in random acts of torment. | nan | nan<|endoftext|>
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<|endoftext|>Aether Searcher | {7} | Artifact Creature — Construct | rare | Reveal <card_name> as you draft it. Reveal the next card you draft and note its name.
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When <card_name> enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named <card_name>. You may cast it without paying its mana cost. If you searched your library this way, shuffle. | nan | 6 | 4<|endoftext|>
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<|endoftext|>Urza's Incubator | {3} | Artifact | rare | As <card_name> enters the battlefield, choose a creature type.
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Creature spells of the chosen type cost {2} less to cast. | "Stop thinking like an artificer, Urza, and start thinking like a father!"
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—Rayne, chancellor of the Tolarian Academy | nan | nan<|endoftext|>
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<|endoftext|>Kruphix's Insight | {2}{G} | Sorcery | common | Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. | The horizon is tantalizing in both its uncertainty and its potential. | nan | nan<|endoftext|>
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<|endoftext|>Boundless Realms | {6}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle. | "Planeswalking cannot be taught. Either you see the doors or you do not."
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—Nissa Revane | nan | nan<|endoftext|>
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<|endoftext|>Quagmire | {2}{B} | Enchantment | uncommon | Creatures with swampwalk can be blocked as though they didn't have swampwalk. | nan | nan | nan<|endoftext|>
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<|endoftext|>A-Cabaretti Charm | {R}{G}{W} | Instant | uncommon | Choose one —
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• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.
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• Creatures you control get +1/+1 and gain trample until end of turn.
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• Create two 1/1 green and white Citizen creature tokens. | nan | nan | nan<|endoftext|>
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<|endoftext|>Hallowed Spiritkeeper | {1}{W}{W} | Creature — Avatar | rare | Vigilance
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When <card_name> dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Void Snare | {U} | Sorcery | common | Return target nonland permanent to its owner's hand. | "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."
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—Ashurel, voidmage | nan | nan<|endoftext|>
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<|endoftext|>Wurmquake | {4}{G}{G} | Sorcery | rare | Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
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Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Endoskeleton | {2} | Artifact | uncommon | You may choose not to untap <card_name> during your untap step.
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{2}, {T}: Target creature gets +0/+3 for as long as <card_name> remains tapped. | nan | nan | nan<|endoftext|>
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<|endoftext|>Hallowed Moonlight | {1}{W} | Instant | rare | Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
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Draw a card. | Creatures of darkness instinctively hide from the light. | nan | nan<|endoftext|>
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<|endoftext|>Aether Poisoner | {1}{B} | Creature — Human Artificer | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
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Whenever <card_name> attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Sea God's Scorn | {4}{U}{U} | Sorcery | uncommon | Return up to three target creatures and/or enchantments to their owners' hands. | Instead of performing their daily devotions, Heliod's acolytes spent the morning picking strands of kelp off the altar. | nan | nan<|endoftext|>
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<|endoftext|>Goblin Lyre | {3} | Artifact | rare | Sacrifice <card_name>: Flip a coin. If you win the flip, <card_name> deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, <card_name> deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls. | nan | nan | nan<|endoftext|>
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<|endoftext|>Might of Alara | {G} | Instant | common | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | The combined strength of all five planes spawned creations none had seen before. | nan | nan<|endoftext|>
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<|endoftext|>Gluttonous Slug | {1}{B} | Creature — Slug Horror | common | Menace
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | No amount of salt will save you | 0 | 3<|endoftext|>
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<|endoftext|>Expendable Lackey | {U} | Creature — Human Citizen | common | {1}{U}, Exile <card_name> from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery. | "Altonio? No, I'm sorry. No one by that name works here."
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—Raffine | 1 | 1<|endoftext|>
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<|endoftext|>Karplusan Hound | {3}{R} | Creature — Dog | uncommon | Whenever <card_name> attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. | "Don't worry, they don't bite. They much prefer setting people on fire."
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—Jaya Ballard, to Chandra | 3 | 3<|endoftext|>
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<|endoftext|>River Serpent | {5}{U} | Creature — Serpent | common | <card_name> can't attack unless there are five or more cards in your graveyard.
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Cycling {U} ({U}, Discard this card: Draw a card.) | Though the Luxa River brings life to Naktamun, it's not without dangers. | 5 | 5<|endoftext|>
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<|endoftext|>Knight Paladin | {5} | Artifact — Vehicle | rare | Trample
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Rapid-fire Battle Cannon — When <card_name> enters the battlefield, it deals 4 damage to each opponent.
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Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 6<|endoftext|>
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<|endoftext|>Molten Hydra | {1}{R} | Creature — Hydra | rare | {1}{R}{R}: Put a +1/+1 counter on <card_name>.
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{T}, Remove all +1/+1 counters from <card_name>: It deals damage to any target equal to the number of +1/+1 counters removed this way. | Keep off the glass.
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—Hydra warning sign | 1 | 1<|endoftext|>
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<|endoftext|>Seismic Mage | {3}{R} | Creature — Human Spellshaper | rare | {2}{R}, {T}, Discard a card: Destroy target land. | The ground shakes when he walks. His customers shake if they're late with his fee. | 1 | 1<|endoftext|>
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<|endoftext|>Instruments of War | {4} | Artifact | uncommon | Flash
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As <card_name> enters the battlefield, choose a creature type.
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Creatures you control of the chosen type get +1/+1. | Perfect for keeping time at a battle or a ball. | nan | nan<|endoftext|>
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<|endoftext|>Preston, the Vanisher | {3}{W} | Legendary Creature — Rabbit Wizard | rare | Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
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{1}{W}, Sacrifice five Illusions: Exile target nonland permanent. | nan | 2 | 5<|endoftext|>
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<|endoftext|>Skinbrand Goblin | {1}{R} | Creature — Goblin Warrior | common | Bloodrush — {R}, Discard <card_name>: Target attacking creature gets +2/+1 until end of turn. | "These Gruul skin-runes—discern whether their patterns evoke streets, leylines, or both. You have four days."
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—Niv-Mizzet, to his assistant | 2 | 1<|endoftext|>
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<|endoftext|>Torpor Orb | {2} | Artifact | rare | Creatures entering the battlefield don't cause abilities to trigger. | "Phyrexia is certainly dangerous, but I have to admire some of its innovations."
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—Tezzeret | nan | nan<|endoftext|>
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<|endoftext|>Pledge of Loyalty | {1}{W} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove <card_name>. | Urza convinced many Dominarians not only to set aside their differences, but to embrace them. | nan | nan<|endoftext|>
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<|endoftext|>Cleric of Life's Bond | {W}{B} | Creature — Vampire Cleric | uncommon | Whenever another Cleric enters the battlefield under your control, you gain 1 life.
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Whenever you gain life for the first time each turn, put a +1/+1 counter on <card_name>. | "No gods. Only each other." | 2 | 2<|endoftext|>
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<|endoftext|>Bladehold Cleaver | {2}{R}{W} | Artifact — Equipment | rare | For Mirrodin!
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Equipped creature gets +2/+2.
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Whenever equipped creature dies, draft a card from <card_name>'s spellbook.
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Equip {3} | nan | nan | nan<|endoftext|>
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<|endoftext|>Ramunap Hydra | {3}{G} | Creature — Snake Hydra | rare | Vigilance, reach, trample
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<card_name> gets +1/+1 as long as you control a Desert.
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<card_name> gets +1/+1 as long as there is a Desert card in your graveyard. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Send to Sleep | {1}{U} | Instant | common | Tap up to two target creatures.
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Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. | nan | nan | nan<|endoftext|>
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<|endoftext|>Throttle | {4}{B} | Instant | common | Target creature gets -4/-4 until end of turn. | "Victim discovered at dawn with mouth agape and eyes bulging. No evidence of blood loss or dismemberment. Severe bruising around the neck."
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—Vallon, Thraben inspector | nan | nan<|endoftext|>
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<|endoftext|>Goblin Champion | {R} | Creature — Goblin Warrior | common | Haste
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The stories of his heroics are inspiring, though none of them are remotely true. | 0 | 1<|endoftext|>
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<|endoftext|>Harvesttide Sentry | {1}{G} | Creature — Human Warrior | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, <card_name> can't be blocked by creatures with power 2 or less this turn. | She patrols the darkness so that others can forget their worries for one bright evening. | 3 | 1<|endoftext|>
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<|endoftext|>Tormentor's Trident | {2} | Artifact — Equipment | uncommon | Equipped creature gets +3/+0 and attacks each combat if able.
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Equip {3} | To a demon there is no such thing as restraint. | nan | nan<|endoftext|>
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