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<|endoftext|>Hasran Ogress | {B}{B} | Creature — Ogre | common | Whenever <card_name> attacks, it deals 3 damage to you unless you pay {2}. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Dukhara Peafowl | {4} | Artifact Creature — Bird | common | {U}: <card_name> gains flying until end of turn. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Discerning Taste | {2}{B} | Sorcery | common | Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way. | "Everyone loves a dash of crushed pixie . . . except the pixie." | nan | nan<|endoftext|>
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<|endoftext|>Dream Eater | {4}{U}{U} | Creature — Nightmare Sphinx | mythic | Flash
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Flying
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When <card_name> enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 4 | 3<|endoftext|>
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<|endoftext|>Magnetic Web | {2} | Artifact | rare | If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
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Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
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{1}, {T}: Put a magnet counter on target creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Luxa River Shrine | {3} | Artifact | common | {1}, {T}: You gain 1 life. Put a brick counter on <card_name>.
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{T}: You gain 2 life. Activate only if there are three or more brick counters on <card_name>. | Without the God-Pharaoh, there would be no Luxa. Without the Luxa, there would be no life. | nan | nan<|endoftext|>
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<|endoftext|>Azorius Justiciar | {2}{W}{W} | Creature — Human Wizard | uncommon | When <card_name> enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | "Your potential to commit a crime warrants further investigation." | 2 | 2<|endoftext|>
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<|endoftext|>Auriok Transfixer | {W} | Creature — Human Scout | common | {W}, {T}: Tap target artifact. | "My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young." | 1 | 1<|endoftext|>
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<|endoftext|>Oracle of Nectars | {2}{G/W} | Creature — Elf Cleric | rare | {X}, {T}: You gain X life. | When elves find a fount of beauty, they protect it. Where there is beauty, there is hope. | 2 | 2<|endoftext|>
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<|endoftext|>Dragonborn Champion | {2}{R}{G} | Creature — Dragon Warrior | rare | Trample
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Whenever a source you control deals 5 or more damage to a player, draw a card. | "I was raised on stories of my ancestors, and I want to write my own pages in the tales." | 5 | 3<|endoftext|>
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<|endoftext|>Time of Heroes | {1}{W} | Enchantment | uncommon | Each creature you control with a level counter on it gets +2/+2. | No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. | nan | nan<|endoftext|>
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<|endoftext|>Feast of Sanity | {3}{B} | Enchantment | uncommon | Whenever you discard a card, <card_name> deals 1 damage to any target and you gain 1 life. | The tastiest morsels are found in the mazes of the mind. | nan | nan<|endoftext|>
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<|endoftext|>Crystal Slipper | {1}{R} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has haste.
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Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "After the death of her mother, Cassia found that things that appear fragile can be very strong indeed."
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—*Beyond the Great Henge* | nan | nan<|endoftext|>
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<|endoftext|>Divine Congregation | {3}{W} | Sorcery | common | You gain 2 life for each creature target player controls.
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Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Sudden Substitution | {2}{U}{U} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it. | "Bow before the might of—wait, what?" | nan | nan<|endoftext|>
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<|endoftext|>Righteous Charge | {1}{W}{W} | Sorcery | common | Creatures you control get +2/+2 until end of turn. | "Bravery shines brightest in a pure soul."
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—Restela, Alaborn marshal | nan | nan<|endoftext|>
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<|endoftext|>Mardu Roughrider | {2}{R}{W}{B} | Creature — Orc Warrior | uncommon | Whenever <card_name> attacks, target creature can't block this turn. | The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk. | 5 | 4<|endoftext|>
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<|endoftext|>Hedron Crawler | {2} | Artifact Creature — Construct | common | {T}: Add {C}. ({C} represents colorless mana.) | "It's endearing, in a mystical, pointy sort of way."
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—General Tazri, allied commander | 0 | 1<|endoftext|>
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<|endoftext|>The Ever-Changing 'Dane | {W}{U}{B} | Legendary Creature — Shapeshifter | rare | {1}, Sacrifice another creature: <card_name> becomes a copy of the sacrificed creature, except it has this ability. | He could be anyone, anywhere, but he'll never again be "half" of anything. | 3 | 3<|endoftext|>
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<|endoftext|>Lightfoot Rogue | {1}{B} | Creature — Halfling Rogue | uncommon | Sneak Attack — Whenever <card_name> attacks, roll a d20.
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1—9 | <card_name> gains deathtouch until end of turn.
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10—19 | It gets +1/+0 and gains deathtouch until end of turn.
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20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Botanical Plaza | | Land | common | <card_name> enters the battlefield tapped.
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{T}: Add {G} or {W}.
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{2}{G}{W}, {T}, Sacrifice <card_name>: Draw a card. | Public parks are a favored meeting spot for those considering a shift in allegiance. | nan | nan<|endoftext|>
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<|endoftext|>Tunnel of Love | | Artifact — Attraction | rare | Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | nan | nan | nan<|endoftext|>
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<|endoftext|>Howling Banshee | {2}{B}{B} | Creature — Spirit | uncommon | Flying
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When <card_name> enters the battlefield, each player loses 3 life. | Villagers cloaked the town in magical silence, but their ears still bled. | 3 | 3<|endoftext|>
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<|endoftext|>Fissure Wizard | {1}{R} | Creature — Goblin Wizard | common | When <card_name> enters the battlefield, you may discard a card. If you do, draw a card. | He might call up a burst of lava or a raging hellion from Akoum's volcanic depths. Or he might just fall in. | 2 | 1<|endoftext|>
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<|endoftext|>Metal Fatigue | {2}{W} | Instant | common | Tap all artifacts. | The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct. | nan | nan<|endoftext|>
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<|endoftext|>Emissary of Despair | {1}{B}{B} | Creature — Spirit | uncommon | Flying
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Whenever <card_name> deals combat damage to a player, that player loses 1 life for each artifact they control. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Pemmin's Aura | {1}{U}{U} | Enchantment — Aura | uncommon | Enchant creature
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{U}: Untap enchanted creature.
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{U}: Enchanted creature gains flying until end of turn.
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{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
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{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Oakhame Adversary | {3}{G} | Creature — Elf Warrior | uncommon | This spell costs {2} less to cast if an opponent controls a green permanent.
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Deathtouch
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Whenever <card_name> deals combat damage to a player, draw a card. | The elves remember every secret path from the days when they ruled the realm. | 2 | 3<|endoftext|>
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<|endoftext|>Pillar of Flame | {R} | Sorcery | common | <card_name> deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | "May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion." | nan | nan<|endoftext|>
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<|endoftext|>Curse Artifact | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant artifact
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At the beginning of the upkeep of enchanted artifact's controller, <card_name> deals 2 damage to that player unless they sacrifice that artifact. | Voska feared the artifact had come too easily. | nan | nan<|endoftext|>
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<|endoftext|>Loxodon Partisan | {4}{W} | Creature — Elephant Soldier | common | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "On every plane I've encountered loxodons, I've found stalwart and loyal friends."
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—Elspeth | 3 | 4<|endoftext|>
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<|endoftext|>Smogbelcher Chariot | {2}{B} | Artifact — Vehicle | rare | Menace, deathtouch, lifelink
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Whenever <card_name> attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.
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Crew 3 | nan | 3 | 3<|endoftext|>
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<|endoftext|>Sphinx of the Steel Wind | {5}{W}{U}{B} | Artifact Creature — Sphinx | mythic | Flying, first strike, vigilance, lifelink, protection from red and from green | No one has properly answered her favorite riddle: "Why should I spare your life?" | 6 | 6<|endoftext|>
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<|endoftext|>Skullslither Worm | {3}{B} | Creature — Worm | uncommon | When <card_name> enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on <card_name>. | As larvae, they burrow into a host's brain to feed upon it, growing until they're large enough to burst free and seek out larger prey. | 3 | 3<|endoftext|>
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<|endoftext|>Inheritance | {W} | Enchantment | uncommon | Whenever a creature dies, you may pay {3}. If you do, draw a card. | "More than lessons may be gained from the past."
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—Halvor Arensson, Kjeldoran Priest | nan | nan<|endoftext|>
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<|endoftext|>Sustaining Spirit | {1}{W} | Creature — Angel Spirit | rare | Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Damage that would reduce your life total to less than 1 reduces it to 1 instead. | "Faith is our greatest protector."
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—Halvor Arensson, Kjeldoran priest | 0 | 3<|endoftext|>
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<|endoftext|>Will of the Naga | {4}{U}{U} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | The charm of a naga is undeniable. | nan | nan<|endoftext|>
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<|endoftext|>Forgotten Harvest | {1}{G} | Enchantment | rare | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Vhal, Eager Scholar | {2}{U} | Legendary Creature — Human Wizard | uncommon | Specialize {5}
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{T}: Draw a card, then discard a card. Put a study counter on <card_name>. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Spawnsire of Ulamog | {10} | Creature — Eldrazi | rare | Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
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{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
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{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs. | nan | 7 | 11<|endoftext|>
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<|endoftext|>Nomad Decoy | {2}{W} | Creature — Human Nomad | uncommon | {W}, {T}: Tap target creature.
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Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard. | If you can take something from a nomad, it's probably bait. | 1 | 2<|endoftext|>
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<|endoftext|>Devastating Dreams | {R}{R} | Sorcery | rare | As an additional cost to cast this spell, discard X cards at random.
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Each player sacrifices X lands. <card_name> deals X damage to each creature. | Kamahl dreams of storms of fire. | nan | nan<|endoftext|>
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<|endoftext|>Sleeper's Guile | {2}{B} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Heart of Ramos | {3} | Artifact | rare | {T}: Add {R}.
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Sacrifice <card_name>: Add {R}. | Ramos bled, and there was fire. | nan | nan<|endoftext|>
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<|endoftext|>Treacherous Vampire | {4}{B} | Creature — Vampire | uncommon | Flying
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Whenever <card_name> attacks or blocks, sacrifice it unless you exile a card from your graveyard.
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Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +2/+2 and has "When <card_name> dies, you lose 6 life." | nan | 4 | 4<|endoftext|>
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<|endoftext|>Howlpack Resurgence | {2}{G} | Enchantment | uncommon | Flash (You may cast this spell any time you could cast an instant.)
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Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. | The renewed howling of werewolves announced the end of the Cursemute—and the beginning of Avacyn's madness. | nan | nan<|endoftext|>
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<|endoftext|>Illusionist's Gambit | {2}{U}{U} | Instant | rare | Cast this spell only during the declare blockers step on an opponent's turn.
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Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat. | nan | nan | nan<|endoftext|>
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<|endoftext|>Jilt | {1}{U} | Instant | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
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Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature. | "You're not my Hanna!"
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—Gerrard, to Yawgmoth | nan | nan<|endoftext|>
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<|endoftext|>Gut, Devious Fanatic | {4}{U}{R}{R} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Tightening Coils | {1}{U} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets -6/-0 and loses flying. | Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. | nan | nan<|endoftext|>
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<|endoftext|>Blitz of the Thunder-Raptor | {1}{R} | Instant | uncommon | <card_name> deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. | The sound of Vadrok's gigantic wings is ominous. But the true terror is when they fall silent. | nan | nan<|endoftext|>
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<|endoftext|>Tallowisp | {1}{W} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle. | Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war. | 1 | 3<|endoftext|>
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