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{G/W}{G/W}: <card_name> gets +1/+1 until end of turn. | Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness. | 2 | 2<|endoftext|>
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<|endoftext|>Thelon's Chant | {1}{G}{G} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice <card_name> unless you pay {G}.
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Whenever a player puts a Swamp onto the battlefield, <card_name> deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Infernal Idol | {3} | Artifact | common | {T}: Add {B}.
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{1}{B}{B}, {T}, Sacrifice <card_name>: You draw two cards and you lose 2 life. | "The courier's death was regrettable, but then again, she was warned not to touch it."
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—Lord Xander | nan | nan<|endoftext|>
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<|endoftext|>Phyrexian Scrapyard | | Land | rare | {T}: Add {C}.
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{1}, {T}, Discard a card: Conjure a card named <card_name> into your hand.
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{2}, {T}, Sacrifice three lands named <card_name>: Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rally the Righteous | {1}{R}{W} | Instant | common | Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. | Yuri took up the ragged Boros banner, and his brethren, inspired by the act, followed him back into the fight. | nan | nan<|endoftext|>
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<|endoftext|>Mischief and Mayhem | {4}{G} | Sorcery | uncommon | Up to two target creatures each get +4/+4 until end of turn. | "The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes."
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—Elspeth | nan | nan<|endoftext|>
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<|endoftext|>Sculptor of Winter | {1}{G} | Snow Creature — Elf Rogue | common | {T}: Untap target snow land. | "I and my kin remember the old ways. The frost whispers to me in a language too ancient for the Skoti usurpers to comprehend." | 2 | 2<|endoftext|>
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<|endoftext|>Dismantling Wave | {2}{W} | Sorcery | rare | For each opponent, destroy up to one target artifact or enchantment that player controls.
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Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.)
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When you cycle <card_name>, destroy all artifacts and enchantments. | nan | nan | nan<|endoftext|>
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<|endoftext|>Grixis Grimblade | {U/R}{B} | Creature — Zombie Warrior | common | As long as you control another multicolored permanent, <card_name> gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) | nan | 2 | 1<|endoftext|>
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<|endoftext|>Ghastly Discovery | {2}{U} | Sorcery | common | Draw two cards, then discard a card.
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Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) | Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses. | nan | nan<|endoftext|>
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<|endoftext|>Venomous Hierophant | {3}{B} | Creature — Gorgon Cleric | common | Deathtouch
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When <card_name> enters the battlefield, mill three cards. | "Many have sought snake-twined Pharika's panacea. Do you wish to share their fate?" | 3 | 3<|endoftext|>
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<|endoftext|>Curse of Bloodletting | {3}{R}{R} | Enchantment — Aura Curse | rare | Enchant player
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If a source would deal damage to enchanted player, it deals double that damage to that player instead. | It is the demon's mark, an infernal claim on the flesh of the guilty. | nan | nan<|endoftext|>
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<|endoftext|>Ignition Team | {5}{R}{R} | Creature — Goblin Warrior | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
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{2}{R}, Remove a +1/+1 counter from <card_name>: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Minotaur Abomination | {4}{B}{B} | Creature — Zombie Minotaur | common | | "Look at that. Shuffling, wobbling, entrails placed haphazardly. It's shameful. Who would let that kind of work flap about for all to see?"
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—Lestin, necromancer | 4 | 6<|endoftext|>
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<|endoftext|>Uncovered Clues | {2}{U} | Sorcery | common | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds. | nan | nan<|endoftext|>
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<|endoftext|>Waterwhirl | {4}{U}{U} | Instant | uncommon | Return up to two target creatures to their owners' hands. | "Be as water: untamed and unheld, yet inexorably flowing toward a greater goal."
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—Shensu, Riverwheel mystic | nan | nan<|endoftext|>
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<|endoftext|>Rain of Gore | {B}{R} | Enchantment | rare | If a spell or ability would cause its controller to gain life, that player loses that much life instead. | "Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it."
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—Belko, owner of Titan's Keg tavern | nan | nan<|endoftext|>
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<|endoftext|>Deep Water | {U}{U} | Enchantment | common | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. | nan | nan | nan<|endoftext|>
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<|endoftext|>Balustrade Spy | {3}{B} | Creature — Vampire Rogue | common | Flying
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When <card_name> enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Cabaretti Courtyard | | Land | common | When <card_name> enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | So long as the Halo keeps flowing, the festivities never end. | nan | nan<|endoftext|>
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<|endoftext|>Earthcraft | {1}{G} | Enchantment | rare | Tap an untapped creature you control: Untap target basic land. | "The land gives up little, but we are masters of persuasion."
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—Eladamri, Lord of Leaves | nan | nan<|endoftext|>
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<|endoftext|>Vedalken Infiltrator | {1}{U} | Creature — Vedalken Rogue | uncommon | <card_name> can't be blocked.
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Metalcraft — <card_name> gets +1/+0 as long as you control three or more artifacts. | "An expert always keeps their tools close at hand." | 1 | 3<|endoftext|>
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<|endoftext|>Tectonic Break | {X}{R}{R} | Sorcery | rare | Each player sacrifices X lands. | Only the foolish and the rich build their houses where the land is thin and the ocean is near. | nan | nan<|endoftext|>
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<|endoftext|>Storm Fleet Aerialist | {1}{U} | Creature — Human Pirate | uncommon | Flying
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Raid — <card_name> enters the battlefield with a +1/+1 counter on it if you attacked this turn. | "Only one thing beats the freedom of the sea: the freedom of the sky." | 1 | 2<|endoftext|>
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<|endoftext|>Slayer's Cleaver | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.
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Equip {4} | "Don't stop chopping until the pieces stop wiggling."
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—Rem Karolus, Slayer of Eldrazi | nan | nan<|endoftext|>
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<|endoftext|>Unholy Citadel | | Land | uncommon | Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Soldevi Steam Beast | {5} | Artifact Creature — Beast | common | Whenever <card_name> becomes tapped, target opponent gains 2 life.
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{2}: Regenerate <card_name>. | "Nothing has ever broken my heart so much as this—the betrayal of Soldev by my beloved machines!"
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—Arcum Dagsson, Soldevi Machinist | 4 | 2<|endoftext|>
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<|endoftext|>Glacial Floodplain | | Snow Land — Plains Island | common | ({T}: Add {W} or {U}.)
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<card_name> enters the battlefield tapped. | "A cliff once rose from the surf here—until Bjora Dawn-Greeter declared that it was blocking her view and pulled it down bare-handed."
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—Iskene, Kannah storyteller | nan | nan<|endoftext|>
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<|endoftext|>Fae Offering | {2}{G} | Enchantment | uncommon | At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token. | "Beware the gift when you do not know the giver."
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—Chulane, Teller of Tales | nan | nan<|endoftext|>
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<|endoftext|>Abzan Runemark | {2}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +2/+2.
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Enchanted creature has vigilance as long as you control a black or green permanent. | nan | nan | nan<|endoftext|>
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<|endoftext|>Grizzled Huntmaster | {1}{G}{G} | Creature — Human Warrior | rare | When <card_name> enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Mogis's Marauder | {2}{B} | Creature — Human Berserker | uncommon | When <card_name> enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ordeal of Erebos | {1}{B} | Enchantment — Aura | uncommon | Enchant creature
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Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice <card_name>.
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When you sacrifice <card_name>, target player discards two cards. | nan | nan | nan<|endoftext|>
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<|endoftext|>Incite Insight | {X}{U}{U} | Sorcery | rare | Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | After a hundred failed patent applications, Cornelian was stunned to find that no one had ever created a steam-powered autonomous ice cream delivery system. He immediately designed a gnome with scoops for hands. | nan | nan<|endoftext|>
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<|endoftext|>Whirlwind Denial | {2}{U} | Instant | uncommon | For each spell and ability your opponents control, counter it unless its controller pays {4}. | "No, no, and ... no." | nan | nan<|endoftext|>
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<|endoftext|>Abuna Acolyte | {1}{W} | Creature — Cat Cleric | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. | "You can break nothing I cannot mend." | 1 | 1<|endoftext|>
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<|endoftext|>Apprentice Sorcerer | {2}{U} | Creature — Human Wizard | uncommon | {T}: <card_name> deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Elvish Soultiller | {3}{G}{G} | Creature — Elf Mutant | rare | When <card_name> dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. | Mutated elves wondered if this was their final form, or if it was just another step. | 5 | 4<|endoftext|>
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<|endoftext|>Benalish Knight | {2}{W} | Creature — Human Knight | common | Flash (You may cast this spell any time you could cast an instant.)
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First strike (This creature deals combat damage before creatures without first strike.) | "We called them 'armored lightning.'"
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—Gerrard of the *Weatherlight* | 2 | 2<|endoftext|>
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<|endoftext|>Blessed Breath | {W} | Instant — Arcane | common | Target creature you control gains protection from the color of your choice until end of turn.
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Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Careful Cultivation | {2}{G} | Enchantment — Aura | common | Enchant artifact or creature
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As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
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Channel — {1}{G}, Discard <card_name>: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | nan | nan | nan<|endoftext|>
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<|endoftext|>Slagstorm | {1}{R}{R} | Sorcery | rare | Choose one —
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• <card_name> deals 3 damage to each creature.
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• <card_name> deals 3 damage to each player. | "As long as we have the will to fight, we are never without weapons."
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—Koth of the Hammer | nan | nan<|endoftext|>
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<|endoftext|>Ride the Avalanche | {G}{U} | Instant | rare | The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell. | The mountain will build your cairn of snow and ice and stone. | nan | nan<|endoftext|>
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<|endoftext|>Knight of Infamy | {1}{B} | Creature — Human Knight | uncommon | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "Your laws, like your bones, were made to be broken." | 2 | 1<|endoftext|>
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<|endoftext|>Psychic Puppetry | {1}{U} | Instant — Arcane | common | You may tap or untap target permanent.
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Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Ulvenwald Bear | {2}{G} | Creature — Bear | common | Morbid — When <card_name> enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | Out chasing bears
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—Kessig expression meaning "died in the woods" | 2 | 2<|endoftext|>
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<|endoftext|>Break of Day | {1}{W} | Instant | common | Creatures you control get +1/+1 until end of turn.
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Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Exclusion Ritual | {4}{W}{W} | Enchantment | uncommon | Imprint — When <card_name> enters the battlefield, exile target nonland permanent.
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Players can't cast spells with the same name as the exiled card. | "Your desires have become our discretion."
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—Izathel, priest of the Annex | nan | nan<|endoftext|>
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<|endoftext|>Reckless Embermage | {3}{R} | Creature — Human Wizard | rare | {1}{R}: <card_name> deals 1 damage to any target and 1 damage to itself. | Many mages have been consumed by their work. | 2 | 2<|endoftext|>
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<|endoftext|>Anurid Murkdiver | {4}{B}{B} | Creature — Zombie Frog Beast | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Aphetto's swamps are alive with the dead. | 4 | 3<|endoftext|>
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<|endoftext|>Slimefoot and Squee | {B}{R}{G} | Legendary Creature — Fungus Goblin | mythic | Whenever <card_name> enters the battlefield or attacks, create a 1/1 green Saproling creature token.
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{1}{B}{R}{G}, Sacrifice a Saproling: Return <card_name> and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Thoughtweft Trio | {2}{W}{W} | Creature — Kithkin Soldier | rare | First strike, vigilance
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Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
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<card_name> can block any number of creatures. | nan | 5 | 5<|endoftext|>
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