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At the beginning of your upkeep, <card_name> phases out unless you pay {2}{G}{U}.
Whenever <card_name> phases in, put a +1/+1 counter on it. | Even wurms start out small. | 1 | 1<|endoftext|>
<|endoftext|>Old-Fashioned Vampire | {3}{B}{B} | Creature — Vampyre | uncommon | Flying
<card_name> gets +2/+2 and has deathtouch as long as it's dark outdoors. | "Stalking hard or hardly stalking, am I right?" | 3 | 3<|endoftext|>
<|endoftext|>Pharika's Spawn | {3}{B} | Creature — Gorgon | uncommon | Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
<card_name> escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. | nan | 3 | 4<|endoftext|>
<|endoftext|>Pheres-Band Tromper | {3}{G} | Creature — Centaur Warrior | common | Inspired — Whenever <card_name> becomes untapped, put a +1/+1 counter on it. | Trompers are the most feared warriors of the Pheres Band. Anger is their lifeblood. It sustains them and gives them purpose. | 3 | 3<|endoftext|>
<|endoftext|>Reduce to Ashes | {4}{R} | Sorcery | common | <card_name> deals 5 damage to target creature. If that creature would die this turn, exile it instead. | Previously the training center for cathars, the Elgaud Grounds are now used by the Lunarch Inquisition to punish those considered to be heretics. | nan | nan<|endoftext|>
<|endoftext|>Arcbound Hybrid | {4} | Artifact Creature — Beast | common | Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Ixidron | {3}{U}{U} | Creature — Illusion | rare | As <card_name> enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
<card_name>'s power and toughness are each equal to the number of face-down creatures on the battlefield. | nan | * | *<|endoftext|>
<|endoftext|>Haunting Wind | {3}{B} | Enchantment | uncommon | Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, <card_name> deals 1 damage to that artifact's controller. | These devices lured so many spirits that sometimes entire battlefields would become haunted at once. | nan | nan<|endoftext|>
<|endoftext|>Yavimaya Scion | {4}{G} | Creature — Treefolk | common | Protection from artifacts | Each time the saw blade bit, the tree spat it out. | 4 | 4<|endoftext|>
<|endoftext|>Guildpact Informant | {2}{U} | Creature — Faerie Rogue | common | Flying
Whenever <card_name> deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Of course you're being followed!" | 1 | 1<|endoftext|>
<|endoftext|>Sheltering Prayers | {W} | Enchantment | rare | Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) | "It matters not if the gods hear my prayers. Jamuraa does." | nan | nan<|endoftext|>
<|endoftext|>Brindle Boar | {2}{G} | Creature — Boar | common | Sacrifice <card_name>: You gain 4 life. | "Tell the cooks to prepare the fires. Tonight we feast!"
—Tolar Wolfbrother, Krosan tracker | 2 | 2<|endoftext|>
<|endoftext|>Gideon's Resolve | {4}{W} | Enchantment | rare | When <card_name> enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creatures you control get +1/+1. | nan | nan | nan<|endoftext|>
<|endoftext|>Iona's Blessing | {3}{W} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat. | "Walk now in my light. When the rest of the world closes its eyes, you will still see."
—Iona | nan | nan<|endoftext|>
<|endoftext|>Bludgeon Brawl | {2}{R} | Enchantment | rare | Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value. | nan | nan | nan<|endoftext|>
<|endoftext|>Nightwing Shade | {4}{B} | Creature — Shade | common | Flying
{1}{B}: <card_name> gets +1/+1 until end of turn. | "There is one hour of the night even we do not watch."
—Sedva, captain of the watch | 2 | 2<|endoftext|>
<|endoftext|>Firefly | {3}{R} | Creature — Insect | uncommon | Flying
{R}: <card_name> gets +1/+0 until end of turn. | "If they don't pinch, they burn. Can't ya eat any of da bugs here?"
—Squee, goblin cabin hand | 1 | 1<|endoftext|>
<|endoftext|>Icebind Pillar | {2}{U} | Snow Artifact | uncommon | {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.) | "Oh, Valki. I'm disappointed in you. How could the god of lies be so gullible?"
—Tibalt | nan | nan<|endoftext|>
<|endoftext|>Flowstone Mauler | {4}{R}{R} | Creature — Beast | rare | Trample
{R}: <card_name> gets +1/-1 until end of turn. | Once these horrifying creatures were perfected, there was no need for armodons. | 4 | 5<|endoftext|>
<|endoftext|>Dinosaur Stampede | {2}{R} | Instant | uncommon | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. | If you're in the way of a ceratops charge and you're made of mere flesh and bone, then you're not really in the way. | nan | nan<|endoftext|>
<|endoftext|>Cruel Sadist | {B} | Creature — Human Assassin | rare | {B}, {T}, Pay 1 life: Put a +1/+1 counter on <card_name>.
{2}{B}, {T}, Remove X +1/+1 counters from <card_name>: It deals X damage to target creature. | Face of innocence. Hand of death. Designed by Edmund McMillen | 1 | 1<|endoftext|>
<|endoftext|>Death of a Thousand Stings | {4}{B} | Instant — Arcane | common | Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return <card_name> from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Incite Hysteria | {2}{R} | Sorcery | common | Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." | "The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
—Trigori, Azorius senator | nan | nan<|endoftext|>
<|endoftext|>Ovalchase Daredevil | {3}{B} | Creature — Human Pilot | uncommon | Whenever an artifact enters the battlefield under your control, you may return <card_name> from your graveyard to your hand. | "Let me guess. You thought I was dead." | 4 | 2<|endoftext|>
<|endoftext|>Specimen Collector | {4}{U} | Creature — Vedalken Wizard | uncommon | When <card_name> enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When <card_name> dies, create a token that's a copy of target token you control. | nan | 2 | 1<|endoftext|>
<|endoftext|>Balduvian Warlord | {3}{R} | Creature — Human Barbarian | uncommon | {T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step. | nan | 3 | 2<|endoftext|>
<|endoftext|>Sunblade Samurai | {4}{W} | Enchantment Creature — Human Samurai | common | Vigilance
Channel — {2}, Discard <card_name>: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. | nan | 4 | 4<|endoftext|>
<|endoftext|>Ardenvale Paladin | {3}{W} | Creature — Human Knight | common | Adamant — If at least three white mana was spent to cast this spell, <card_name> enters the battlefield with a +1/+1 counter on it. | "Even when hope is but a small flame fighting the night, I will serve the absent king." | 2 | 5<|endoftext|>
<|endoftext|>Syr Gwyn, Hero of Ashvale | {3}{R}{W}{B} | Legendary Creature — Human Knight | mythic | Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}. | Squires throughout the realm aspire to her mix of panache and martial prowess. | 5 | 5<|endoftext|>
<|endoftext|>Thopter Arrest | {2}{W} | Enchantment | uncommon | When <card_name> enters the battlefield, exile target artifact or creature an opponent controls until <card_name> leaves the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Dromoka's Gift | {4}{G} | Instant | uncommon | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) | The simplest gift from a dragon can be a revered accolade for a human warrior. | nan | nan<|endoftext|>
<|endoftext|>Take Inventory | {1}{U} | Sorcery | common | Draw a card, then draw cards equal to the number of cards named <card_name> in your graveyard. | A place for everything, and everything in its place. | nan | nan<|endoftext|>
<|endoftext|>Skyshroud Sentinel | {2}{G} | Creature — Elf | common | When <card_name> enters the battlefield, you may search your library for up to three cards named <card_name>, reveal them, put them into your hand, then shuffle. | nan | 1 | 1<|endoftext|>
<|endoftext|>Makindi Aeronaut | {1}{W} | Creature — Kor Scout Ally | common | Flying | "The Eldrazi have surprised us before. It's my job to make sure that never happens again." | 1 | 3<|endoftext|>
<|endoftext|>Commune with Spirits | {G} | Sorcery | common | Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | The kami of Jukai Forest accept only the most respectful petitioners. | nan | nan<|endoftext|>
<|endoftext|>Abomination | {3}{B}{B} | Creature — Horror | uncommon | Whenever <card_name> blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. | nan | 2 | 6<|endoftext|>
<|endoftext|>Rasaad, Radiant Monk | {2}{W}{W} | Legendary Creature — Human Monk | uncommon | When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1. | nan | 4 | 4<|endoftext|>
<|endoftext|>Flame-Wreathed Phoenix | {2}{R}{R} | Creature — Phoenix | mythic | Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When <card_name> enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." | nan | 3 | 3<|endoftext|>
<|endoftext|>Feedback Bolt | {4}{R} | Instant | uncommon | <card_name> deals damage to target player or planeswalker equal to the number of artifacts you control. | The path of least resistance is often through your enemies. | nan | nan<|endoftext|>
<|endoftext|>Court Archers | {2}{G} | Creature — Human Archer | common | Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows. | 1 | 3<|endoftext|>
<|endoftext|>Shade's Breath | {1}{B} | Instant | uncommon | Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn." | The grim business of the Coliseum casts long shadows. | nan | nan<|endoftext|>
<|endoftext|>Aven Battle Priest | {5}{W} | Creature — Bird Cleric | common | Flying (This creature can't be blocked except by creatures with flying or reach.)
When <card_name> enters the battlefield, you gain 3 life. | When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers. | 3 | 3<|endoftext|>
<|endoftext|>Oboro Breezecaller | {1}{U} | Creature — Moonfolk Wizard | common | Flying
{2}, Return a land you control to its owner's hand: Untap target land. | "I feel their unnatural influence in the weary, weeping land. Do they care nothing for the creatures who walk below their clouds?"
—Eight-and-a-Half-Tails | 1 | 1<|endoftext|>
<|endoftext|>Oggyar Battle-Seer | {3}{U}{R} | Creature — Ogre Shaman | common | Haste
{T}: Scry 1. | "May Ganathog bless us with bloody visions of glory restored!" | 3 | 4<|endoftext|>
<|endoftext|>Kozilek's Shrieker | {2}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.)
{C}: <card_name> gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) | Listen to the sound of defeat. | 3 | 2<|endoftext|>
<|endoftext|>A-Ready to Rumble | {4}{R} | Instant | common | Choose one —
• Damage can't be prevented this turn. Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact. | nan | nan | nan<|endoftext|>
<|endoftext|>Phantom Ninja | {1}{U}{U} | Creature — Illusion Ninja | common | <card_name> can't be blocked. | "Ninjas can run across water, pull ladders from pockets, kill with a kiss, and slip between bricks. Pack of lies, I say."
—Benden, teahouse gossip | 2 | 2<|endoftext|>
<|endoftext|>Squee, the Immortal | {1}{R}{R} | Legendary Creature — Goblin | rare | You may cast <card_name> from your graveyard or from exile. | "You gotta be pretty smart to live long as me, but not being able to die helps." | 2 | 1<|endoftext|>
<|endoftext|>Cursed Minotaur | {2}{B} | Creature — Zombie Minotaur | common | Menace (This creature can't be blocked except by two or more creatures.) | "Look! That is why we must never waver. That is what awaits us if we fail."
—Djeru, initiate of Tah crop | 3 | 2<|endoftext|>
<|endoftext|>Auspicious Starrix | {4}{G} | Creature — Elk Beast | uncommon | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. | nan | 6 | 6<|endoftext|>
<|endoftext|>Barreling Attack | {2}{R}{R} | Instant | rare | Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. | "The trollish game of push-fall inspired this impressive tactic."
—Sidar Jabari | nan | nan<|endoftext|>
<|endoftext|>Krenko's Enforcer | {1}{R}{R} | Creature — Goblin Warrior | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | He just likes to break legs. Collecting the debt is a bonus. | 2 | 2<|endoftext|>
<|endoftext|>Fiery Islet | | Land | rare | {T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice <card_name>: Draw a card. | Where water is the canvas and lava the paint. | nan | nan<|endoftext|>
<|endoftext|>Kumena, Tyrant of Orazca | {1}{G}{U} | Legendary Creature — Merfolk Shaman | mythic | Tap another untapped Merfolk you control: <card_name> can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. | nan | 2 | 4<|endoftext|>
<|endoftext|>Canal Courier | {5}{U} | Creature — Human Rogue | common | When <card_name> enters the battlefield, you become the monarch.
Whenever <card_name> and another creature attack different players, <card_name> can't be blocked this combat. | The most effective roadways in Paliano aren't roads at all. | 3 | 5<|endoftext|>
<|endoftext|>Mirage Phalanx | {4}{R}{R} | Creature — Human Soldier | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as <card_name> is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." | nan | 4 | 4<|endoftext|>
<|endoftext|>Traumatic Prank | {2}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you." | nan | nan | nan<|endoftext|>
<|endoftext|>Alaborn Trooper | {2}{W} | Creature — Human Soldier | common | | "I dedicate my body to my country And my life to my King."