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—Rafiq of the Many | 5 | 4<|endoftext|>
<|endoftext|>Winnower Patrol | {2}{G} | Creature — Elf Warrior | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with <card_name>, you may reveal it. If you do, put a +1/+1 counter on <card_name>. | nan | 3 | 2<|endoftext|>
<|endoftext|>Path of Discovery | {3}{G} | Enchantment | rare | Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Nissa's Encouragement | {4}{G} | Sorcery | rare | Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Field Research | {2}{U} | Sorcery | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead. | "In the field, speed-reading is a survival skill." | nan | nan<|endoftext|>
<|endoftext|>Spellweaver Helix | {3} | Artifact | rare | Imprint — When <card_name> enters the battlefield, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with <card_name>, you may copy the other. If you do, you may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|>
<|endoftext|>Howling Fury | {2}{B} | Sorcery | common | Target creature gets +4/+0 until end of turn. | I howl my soul to the moon, and the moon howls with me. | nan | nan<|endoftext|>
<|endoftext|>Border Patrol | {4}{W} | Creature — Human Nomad | common | Vigilance | "We have been victims of treachery, of the Cabal, and of our own ambitions. No more."
—Commander Eesha | 1 | 6<|endoftext|>
<|endoftext|>Stone Calendar | {5} | Artifact | rare | Spells you cast cost up to {1} less to cast. | The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest. | nan | nan<|endoftext|>
<|endoftext|>Sanguine Sacrament | {X}{W}{W} | Instant | rare | You gain twice X life. Put <card_name> on the bottom of its owner's library. | "As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation." | nan | nan<|endoftext|>
<|endoftext|>Shoal Serpent | {5}{U} | Creature — Serpent | common | Defender
Landfall — Whenever a land enters the battlefield under your control, <card_name> loses defender until end of turn. | "It's like a reef that runs aground on ships."
—Jaby, Silundi Sea nomad | 5 | 5<|endoftext|>
<|endoftext|>Freyalise's Winds | {2}{G}{G} | Enchantment | rare | Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Crusading Knight | {2}{W}{W} | Creature — Human Knight | rare | Protection from black
<card_name> gets +1/+1 for each Swamp your opponents control. | "My only dream is to destroy the nightmares of others." | 2 | 2<|endoftext|>
<|endoftext|>Serpent of Yawning Depths | {4}{U}{U} | Enchantment Creature — Serpent | rare | Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | "Gleams like moonlight on water drew us through the storm and toward our doom."
—Siona, captain of the *Pyleas* | 6 | 6<|endoftext|>
<|endoftext|>Sigil of Distinction | {X} | Artifact — Equipment | rare | <card_name> enters the battlefield with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on <card_name>.
Equip—Remove a charge counter from <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Livewire Lash | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Scouts | {3}{R}{R} | Sorcery | uncommon | Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) | "Pathetic—like I wouldn't know a goblin painted up to look like a dwarf!"
—Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|>
<|endoftext|>Descent into Avernus | {2}{R} | Enchantment | rare | At the beginning of your upkeep, put two descent counters on <card_name>. Then each player creates X Treasure tokens and <card_name> deals X damage to each player, where X is the number of descent counters on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Deathcult Rogue | {1}{U/B}{U/B} | Creature — Human Rogue | common | <card_name> can't be blocked except by Rogues. | "The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
—Arrester Lavinia, Tenth Precinct | 2 | 2<|endoftext|>
<|endoftext|>Dawn Charm | {1}{W} | Instant | common | Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you. | nan | nan | nan<|endoftext|>
<|endoftext|>Dungeon Master | {2}{W}{U} | Legendary Planeswalker — Dungeon Master | mythic | +1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."
+1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.
−6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mind Raker | {3}{B} | Creature — Eldrazi Processor | common | Devoid (This card has no color.)
When <card_name> enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. | It consumes any dreams of victory. | 3 | 3<|endoftext|>
<|endoftext|>Raving Oni-Slave | {1}{B} | Creature — Ogre Warrior | common | When <card_name> enters or leaves the battlefield, you lose 3 life if you don't control a Demon. | nan | 3 | 3<|endoftext|>
<|endoftext|>Ritual Guardian | {2}{W} | Creature — Human Soldier | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, <card_name> gains lifelink until end of turn. | "By ancient magics, by angels' grace, we will survive this night." | 3 | 2<|endoftext|>
<|endoftext|>Fascist Art Director | {1}{W}{W} | Creature — Human Horror | common | {W}{W}: <card_name> gains protection from the artist of your choice until end of turn. | Dear Mr. and Mrs. Cranford, After careful analysis of Jeremy's vocational testing, I feel that he is best suited for a career in either torture or art direction. | 2 | 2<|endoftext|>
<|endoftext|>Moss Viper | {G} | Creature — Snake | common | Deathtouch | Nylea watches over all the creatures of the forest except for the snakes. Blessed by Pharika, they can take care of themselves. | 1 | 1<|endoftext|>
<|endoftext|>_____-o-saurus | {4}{G}{G} | Creature — Alien Dinosaur | common | Trample
When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | "Petting in the petting zoo is not advised."
—Astrotorium waiver | 3 | 3<|endoftext|>
<|endoftext|>Red Herring | {1}{R} | Creature — Fish | rare | {1}{U}: Exchange <card_name> from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to <card_name>. | nan | 2 | 2<|endoftext|>
<|endoftext|>Portcullis | {4} | Artifact | rare | Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when <card_name> leaves the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Doomskar Titan | {4}{R}{R} | Creature — Giant Berserker | uncommon | When <card_name> enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Wild Guess | {R}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card.
Draw two cards. | No guts, no glory. | nan | nan<|endoftext|>
<|endoftext|>Induced Amnesia | {2}{U} | Enchantment | rare | When <card_name> enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.
When <card_name> is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Heartseeker | {4} | Artifact — Equipment | rare | Equipped creature gets +2/+1 and has "{T}, Unattach <card_name>: Destroy target creature."
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|>
<|endoftext|>Loopy Lobster | {2}{U} | Creature — Lobster | rare | Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.)
Stage 1 — (1/4)
Stage 2 — (4/1) Evolve
Stage 3 — (2/4) {U}: <card_name> gets +1/-1 until end of turn.
Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. | nan | ? | ?<|endoftext|>
<|endoftext|>Imperial Ceratops | {4}{W} | Creature — Dinosaur | uncommon | Enrage — Whenever <card_name> is dealt damage, you gain 2 life. | "The music of blades against its silver armor merely inspires it to bellow more full-throated melodies."
—Huatli | 3 | 5<|endoftext|>
<|endoftext|>Ribbons of Night | {4}{B} | Sorcery | uncommon | <card_name> deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card. | "My favorite meal is angel's flesh, slain in agony and iced with black vinegar."
—Aszala of House Dimir | nan | nan<|endoftext|>
<|endoftext|>Vengeful Archon | {4}{W}{W}{W} | Creature — Archon | rare | Flying
{X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, <card_name> deals that much damage to target player or planeswalker. | nan | 7 | 7<|endoftext|>
<|endoftext|>Blind with Anger | {3}{R} | Instant — Arcane | uncommon | Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. | "I can post only the most honorable and strong-willed samurai to defend your stronghold. I have seen what can happen to lesser men."
—General Takeno, letter to Lord Konda | nan | nan<|endoftext|>
<|endoftext|>Bonded Horncrest | {3}{R} | Creature — Dinosaur | uncommon | <card_name> can't attack or block alone. | "You don't tame a horncrest. You convince it that it's easier to destroy something else."
—Amautl, knight of Atzocan | 5 | 5<|endoftext|>
<|endoftext|>Akroan Line Breaker | {2}{R} | Creature — Human Warrior | uncommon | Heroic — Whenever you cast a spell that targets <card_name>, <card_name> gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | The enemies' shields are the first to shatter, and their battle line is never far behind. | 2 | 1<|endoftext|>
<|endoftext|>Inside Out | {1}{U/R} | Instant | common | Switch target creature's power and toughness until end of turn.
Draw a card. | Seyden's temperament didn't take well to the puca's magic. Nor did his face. | nan | nan<|endoftext|>
<|endoftext|>Flame Jet | {1}{R} | Sorcery | common | <card_name> deals 3 damage to target player or planeswalker.
Cycling {2} ({2}, Discard this card: Draw a card.) | Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other? | nan | nan<|endoftext|>
<|endoftext|>Charismatic Vanguard | {2}{W} | Creature — Dwarf Soldier | common | {4}{W}: Creatures you control get +1/+1 until end of turn. | "This battlefield is an anvil, my mace a forging hammer . . . and you, Phyrexian scum, are the scrap metal that's about to be reshaped as I see fit." | 3 | 2<|endoftext|>
<|endoftext|>Sudden Disappearance | {5}{W} | Sorcery | rare | Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Claim of Erebos | {1}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature has "{1}{B}, {T}: Target player loses 2 life." | Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality. | nan | nan<|endoftext|>
<|endoftext|>Pyrrhic Blast | {3}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature.
<card_name> deals damage equal to the sacrificed creature's power to any target. Draw a card. | Only the quartermaster wept for their loss. | nan | nan<|endoftext|>
<|endoftext|>Secret Salvage | {3}{B}{B} | Sorcery | rare | Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle. | There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it. | nan | nan<|endoftext|>
<|endoftext|>Roalesk, Apex Hybrid | {2}{G}{G}{U} | Legendary Creature — Human Mutant | mythic | Flying, trample
When <card_name> enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) | nan | 4 | 5<|endoftext|>
<|endoftext|>Cruel Feeding | {B} | Instant | common | Strive — This spell costs {2}{B} more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|>
<|endoftext|>Canal Dredger | {4} | Artifact Creature — Construct | rare | Draft <card_name> face up.
Each player passes the last card from each booster pack to a player who drafted a card named <card_name>.
{T}: Put target card from your graveyard on the bottom of your library. | nan | 1 | 5<|endoftext|>
<|endoftext|>Spare Supplies | {2} | Artifact | common | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, draw a card.
{2}, {T}, Sacrifice <card_name>: Draw a card. | "It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife."
—Doral, Bala Ged guide | nan | nan<|endoftext|>
<|endoftext|>Village Cannibals | {2}{B} | Creature — Human | uncommon | Whenever another Human creature dies, put a +1/+1 counter on <card_name>. | Some have endured the horrors of Innistrad by becoming the worst monsters of all. | 2 | 2<|endoftext|>
<|endoftext|>Novice Occultist | {1}{B} | Creature — Human Wizard | common | When <card_name> dies, you draw a card and you lose 1 life. | All across Gavony, in shuttered bedrooms and locked barns, young people seek the answers their elders failed to provide. | 1 | 2<|endoftext|>
<|endoftext|>Testament Bearer | {3}{B} | Creature — Phyrexian Warrior | common | When <card_name> dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | She proudly carries the weight of Phyrexia's creed, both figuratively and literally. | 4 | 1<|endoftext|>