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Threshold β€” As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has protection from black. | They soar, and the mystics follow. | 1 | 2<|endoftext|>
<|endoftext|>Inniaz, the Gale Force | {3}{U}{U} | Legendary Creature β€” Djinn | rare | Flying
{2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.)
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. | nan | 4 | 4<|endoftext|>
<|endoftext|>Inspire Awe | {3}{G} | Instant | common | Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. | Nylea appeared amid the howl of a hundred beasts. | nan | nan<|endoftext|>
<|endoftext|>Llanowar Mentor | {G} | Creature β€” Elf Spellshaper | uncommon | {G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}." | nan | 1 | 1<|endoftext|>
<|endoftext|>Way of the Thief | {3}{U} | Enchantment β€” Aura | common | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate. | A true shortcut isn't a way other people don't know; it's a way other people can't go. | nan | nan<|endoftext|>
<|endoftext|>Zephyr Sprite | {U} | Creature β€” Faerie | common | Flying | "I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two." | 1 | 1<|endoftext|>
<|endoftext|>Krovikan Plague | {2}{B} | Enchantment β€” Aura | uncommon | Enchant non-Wall creature you control
When <card_name> enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: <card_name> deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Slinking Giant | {2}{R}{R} | Creature β€” Giant Rogue | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever <card_name> blocks or becomes blocked, it gets -3/-0 until end of turn. | "I need a better hiding place." | 4 | 4<|endoftext|>
<|endoftext|>Joint Exploration | {1}{U} | Instant | uncommon | Kicker {G} (You may pay an additional {G} as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. | The Tolarians had the maps, but only the Yavimayans knew how to read them. | nan | nan<|endoftext|>
<|endoftext|>Tilonalli's Knight | {1}{R} | Creature β€” Human Knight | common | Whenever <card_name> attacks, if you control a Dinosaur, <card_name> gets +1/+1 until end of turn. | The people of the Sun Empire worship the sun in three aspects. Tilonalli is the Burning Sun, associated with ferocity, fire, and passion. | 2 | 2<|endoftext|>
<|endoftext|>Archdemon of Unx | {5}{B}{B} | Creature β€” Demon | rare | Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token. | The necropolis at Unx was once a living city, its streets untrodden by death. | 6 | 6<|endoftext|>
<|endoftext|>Vile Deacon | {2}{B}{B} | Creature β€” Human Cleric | common | Whenever <card_name> attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. | "The Cabal and the Order really aren't that different. After all, we are both empowered by faith." | 2 | 2<|endoftext|>
<|endoftext|>Icehide Golem | {S} | Snow Artifact Creature β€” Golem | uncommon | ({S} can be paid with one mana from a snow source.) | In colder climates, ice is more obedient than stone. | 2 | 2<|endoftext|>
<|endoftext|>Pinnacle of Rage | {4}{R}{R} | Sorcery | uncommon | <card_name> deals 3 damage to each of two targets. | Mount Sulano erupted not in magma but in anger. | nan | nan<|endoftext|>
<|endoftext|>Skyclave Shadowcat | {3}{B} | Creature β€” Cat Horror | uncommon | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on <card_name>.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card. | "Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains."
β€”Akiri, kor line-slinger | 3 | 3<|endoftext|>
<|endoftext|>Aven Liberator | {2}{W}{W} | Creature β€” Bird Soldier | common | Flying
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, target creature you control gains protection from the color of your choice until end of turn. | nan | 2 | 3<|endoftext|>
<|endoftext|>Saprazzan Outrigger | {3}{U} | Creature β€” Merfolk | common | When <card_name> attacks or blocks, put it on top of its owner's library at end of combat. | The Saprazzans excel at both tactics: hit *and* run. | 5 | 5<|endoftext|>
<|endoftext|>Shadowed Caravel | {2} | Artifact β€” Vehicle | rare | Whenever a creature you control explores, put a +1/+1 counter on <card_name>.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Rally the Horde | {5}{R} | Sorcery | rare | Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Deathbellow Raider | {1}{R} | Creature β€” Minotaur Berserker | common | <card_name> attacks each combat if able.
{2}{B}: Regenerate <card_name>. | "The temple has been rededicated. It belongs to Mogis now."
β€”Rastos, disciple of Mogis | 2 | 3<|endoftext|>
<|endoftext|>Akki Battle Squad | {5}{R} | Creature β€” Goblin Samurai | rare | Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) | nan | 6 | 6<|endoftext|>
<|endoftext|>Lightning Volley | {3}{R} | Instant | uncommon | Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target." | "We are the motes of rain that join to make the thundercloud. The power of the storm god surges through us!" | nan | nan<|endoftext|>
<|endoftext|>Putrefax | {3}{G}{G} | Creature β€” Phyrexian Horror | rare | Trample, haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of the end step, sacrifice <card_name>. | nan | 5 | 3<|endoftext|>
<|endoftext|>Thought Hemorrhage | {2}{B}{R} | Sorcery | rare | Choose a nonland card name. Target player reveals their hand. <card_name> deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|>
<|endoftext|>Hedonist's Trove | {5}{B}{B} | Enchantment | rare | When <card_name> enters the battlefield, exile target opponent's graveyard.
You may play lands from among cards exiled with <card_name>.
You may cast spells from among cards exiled with <card_name>. You can't cast more than one spell this way each turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Volrath's Motion Sensor | {B} | Enchantment β€” Aura | uncommon | Enchant player
As <card_name> enters the battlefield, choose one of enchanted player's hands. That player balances <card_name> on the back of that hand.
When <card_name> falls off the chosen hand, sacrifice <card_name> and enchanted player loses 3 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Lead Golem | {5} | Artifact Creature β€” Golem | uncommon | Whenever <card_name> attacks, it doesn't untap during its controller's next untap step. | Slow and heavy swings the club. | 3 | 5<|endoftext|>
<|endoftext|>Exultant Cultist | {2}{U} | Creature β€” Human Wizard | common | When <card_name> dies, draw a card. | Amid the gibbering chorus that rose from the drownyard temple, Jace recognized a single word: "Emrakul." | 2 | 2<|endoftext|>
<|endoftext|>Pyromancer's Assault | {3}{R} | Enchantment | uncommon | Whenever you cast your second spell each turn, <card_name> deals 2 damage to any target. | Never ask a pyromancer if that's the best she's got. | nan | nan<|endoftext|>
<|endoftext|>Sakura-Tribe Springcaller | {3}{G} | Creature β€” Snake Shaman | common | At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 2 | 4<|endoftext|>
<|endoftext|>Obsessive Skinner | {1}{G} | Creature β€” Human Rogue | uncommon | When <card_name> enters the battlefield, put a +1/+1 counter on target creature.
Delirium β€” At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | nan | 1 | 1<|endoftext|>
<|endoftext|>Bronze Walrus | {3} | Artifact Creature β€” Walrus | common | When <card_name> enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{T}: Add one mana of any color. | nan | 2 | 2<|endoftext|>
<|endoftext|>A-Deal Gone Bad | {3}{B} | Instant | common | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Woodland Chasm | | Snow Land β€” Swamp Forest | common | ({T}: Add {B} or {G}.)
<card_name> enters the battlefield tapped. | "Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us."
β€”Iskene, Kannah storyteller | nan | nan<|endoftext|>
<|endoftext|>A-Minsc & Boo, Timeless Heroes | {3}{R}{G} | Legendary Planeswalker β€” Minsc | mythic | When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
+1: Put three +1/+1 counters on up to one target creature with trample or haste.
βˆ’2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Aerie Ouphes | {4}{G} | Creature β€” Ouphe | common | Sacrifice <card_name>: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Klement, Tempest Acolyte | {1}{R}{W} | Legendary Creature β€” Tiefling Cleric | rare | Double strike
Whenever <card_name> is dealt damage, it deals that much damage to any target. | nan | 2 | 3<|endoftext|>
<|endoftext|>Sensation Gorger | {1}{R}{R} | Creature β€” Goblin Shaman | rare | Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with <card_name>, you may reveal it. If you do, each player discards their hand, then draws four cards. | More, more, more! | 2 | 2<|endoftext|>
<|endoftext|>Shrine of Boundless Growth | {3} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on <card_name>.
{T}, Sacrifice <card_name>: Add {C} for each charge counter on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Mistform Seaswift | {3}{U} | Creature β€” Illusion | common | Flying
{1}: <card_name> becomes the creature type of your choice until end of turn.
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 1<|endoftext|>
<|endoftext|>Vulturous Aven | {3}{B} | Creature β€” Bird Shaman | common | Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When <card_name> exploits a creature, you draw two cards and you lose 2 life. | nan | 2 | 3<|endoftext|>
<|endoftext|>Insatiable Gorgers | {2}{R}{R} | Creature β€” Vampire Berserker | uncommon | <card_name> attacks each combat if able.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 5 | 3<|endoftext|>
<|endoftext|>Mishra's Juggernaut | {5} | Artifact Creature β€” Juggernaut | common | Trample
<card_name> attacks each combat if able.
Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 3<|endoftext|>
<|endoftext|>Eye of Nowhere | {U}{U} | Sorcery β€” Arcane | common | Return target permanent to its owner's hand. | "Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
β€”Hayato, master sailor | nan | nan<|endoftext|>
<|endoftext|>Flame Spill | {2}{R} | Instant | uncommon | <card_name> deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. | Fragile, floating Skysail suddenly seemed like an appealingly safe place to live. | nan | nan<|endoftext|>
<|endoftext|>Wizards' School | | Land | uncommon | {T}: Add {C}.
{1}, {T}: Add {U}.
{2}, {T}: Add {W} or {B}. | The legacy of Feroz lives on. | nan | nan<|endoftext|>
<|endoftext|>The Ruinous Powers | {2}{B}{R} | Enchantment | rare | At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value. | nan | nan | nan<|endoftext|>
<|endoftext|>Locket of Yesterdays | {1} | Artifact | uncommon | Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. | Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her. | nan | nan<|endoftext|>
<|endoftext|>Lullmage's Familiar | {1}{G}{U} | Creature β€” Beast | uncommon | {T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life. | "They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
β€”Fahar, expedition wizard | 2 | 4<|endoftext|>
<|endoftext|>Trickster Mage | {U} | Creature β€” Human Spellshaper | common | {U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. | "If it ain't broke, I'll break it. If it *is* broke, I'll fix it." | 1 | 1<|endoftext|>
<|endoftext|>Pygmy Kavu | {3}{G} | Creature β€” Kavu | common | When <card_name> enters the battlefield, draw a card for each black creature your opponents control. | "We could learn a lot by watching the little ones," said Agnate. "Define 'little,'" replied Grizzlegom. | 1 | 2<|endoftext|>
<|endoftext|>Basalt Ravager | {3}{R} | Creature β€” Giant Wizard | uncommon | When <card_name> enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | nan | 4 | 2<|endoftext|>
<|endoftext|>Child of Thorns | {G} | Creature β€” Spirit | common | Sacrifice <card_name>: Target creature gets +1/+1 until end of turn. | "The soratami scoff at the perils of Jukai, calling the forest an 'unruly garden.' Perhaps we should send them a rose such as this."
β€”Dokai, Weaver of Life | 1 | 1<|endoftext|>
<|endoftext|>Psychic Overload | {3}{U} | Enchantment β€” Aura | uncommon | Enchant permanent
When <card_name> enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.