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Enchanted permanent has "Discard two artifact cards: Untap this permanent." | nan | nan | nan<|endoftext|>
<|endoftext|>Planeswalker's Favor | {2}{G} | Enchantment | rare | {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value. | Freyalise strengthens her faithful. | nan | nan<|endoftext|>
<|endoftext|>Turntimber Ascetic | {4}{G} | Creature — Giant Cleric | common | When <card_name> enters the battlefield, you gain 3 life. | "For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees." | 5 | 4<|endoftext|>
<|endoftext|>Dive Down | {U} | Instant | common | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "Seeing the river is not the same as seeing the fish." | nan | nan<|endoftext|>
<|endoftext|>Earthen Goo | {2}{R} | Creature — Ooze | uncommon | Trample
Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
<card_name> gets +1/+1 for each age counter on it. | nan | 2 | 2<|endoftext|>
<|endoftext|>Sandsteppe Outcast | {2}{W} | Creature — Human Warrior | common | When <card_name> enters the battlefield, choose one —
• Put a +1/+1 counter on <card_name>.
• Create a 1/1 white Spirit creature token with flying. | nan | 2 | 1<|endoftext|>
<|endoftext|>Non-Human Cannonball | {2}{R} | Artifact Creature — Clown Robot | common | When <card_name> dies, roll a six-sided die. If the result is 4 or less, <card_name> deals that much damage to you. | Designed for maximum impact, comedic and otherwise. | 4 | 3<|endoftext|>
<|endoftext|>Scar | {B/R} | Instant | common | Put a -1/-1 counter on target creature. | "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
—Illulia of Nighthearth | nan | nan<|endoftext|>
<|endoftext|>Territorial Gorger | {3}{R} | Creature — Gremlin | rare | Trample
Whenever you get one or more {E} (energy counters), <card_name> gets +2/+2 until end of turn. | Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires. | 2 | 2<|endoftext|>
<|endoftext|>Exit Through the Grift Shop | {2}{B} | Sorcery | mythic | Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens. | nan | nan | nan<|endoftext|>
<|endoftext|>Reef Worm | {3}{U} | Creature — Worm | rare | When <card_name> dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'" | nan | 0 | 1<|endoftext|>
<|endoftext|>Rhox Pikemaster | {2}{W}{W} | Creature — Rhino Soldier | uncommon | First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike. | When the rhoxes charge, everyone else knows which way to run. | 3 | 3<|endoftext|>
<|endoftext|>Luminarch Ascension | {1}{W} | Enchantment | rare | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on <card_name>. (Damage causes loss of life.)
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if <card_name> has four or more quest counters on it. | nan | nan | nan<|endoftext|>
<|endoftext|>Sarpadian Empires, Vol. VII | {3} | Artifact | rare | As <card_name> enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
{3}, {T}: Create a 1/1 creature token of the chosen color and type. | The past still lives within its pages, waiting for its time to come again. | nan | nan<|endoftext|>
<|endoftext|>Kill-Suit Cultist | {R} | Creature — Goblin Berserker | common | <card_name> attacks each combat if able.
{B}, Sacrifice <card_name>: The next time damage would be dealt to target creature this turn, destroy that creature instead. | Dressed to kill. | 1 | 1<|endoftext|>
<|endoftext|>Zombie Brute | {6}{B} | Creature — Zombie | uncommon | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample | Measure its determination by the screams of its prey. | 5 | 4<|endoftext|>
<|endoftext|>Tin Street Dodger | {R} | Creature — Goblin Rogue | uncommon | Haste
{R}: <card_name> can't be blocked this turn except by creatures with defender. | "That giant didn't even see me, let alone catch me! And I was close enough to smell him! Of course, that's not saying much." | 1 | 1<|endoftext|>
<|endoftext|>Cutthroat Centurion | {2}{B} | Artifact Creature — Phyrexian Warrior | common | Sacrifice another artifact or creature: <card_name> gets +2/+2 until end of turn. Activate only once each turn. | "We both serve the Demon Thane. Your parts would better serve with me." | 2 | 2<|endoftext|>
<|endoftext|>Spoils of War | {X}{B} | Sorcery | rare | X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.
Distribute X +1/+1 counters among any number of target creatures. | "This is the fun part!"
—Ib Halfheart, Goblin Tactician | nan | nan<|endoftext|>
<|endoftext|>Wild Evocation | {5}{R} | Enchantment | rare | At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. | nan | nan | nan<|endoftext|>
<|endoftext|>Lexivore | {3}{W} | Creature — Beast | uncommon | Whenever <card_name> deals damage to a player, destroy target permanent other than <card_name> with the most lines of text in its text box. (If two or more cards are tied, target any one of them.) | Plucking the chicken
—Elvish expression meaning "flinging the monkey" | 2 | 3<|endoftext|>
<|endoftext|>Lurker | {2}{G} | Creature — Beast | rare | <card_name> can't be the target of spells unless it attacked or blocked this turn. | "Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
—Maeveen O'Donagh, *Memoirs of a Soldier* | 2 | 3<|endoftext|>
<|endoftext|>Castaway's Despair | {3}{U} | Enchantment — Aura | common | Enchant creature
When <card_name> enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Loose Lips | {U} | Enchantment — Aura | common | Enchant creature
As <card_name> enters the battlefield, choose a sentence with eight or fewer words.
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards. | Your sentence can't be longer than this one. | nan | nan<|endoftext|>
<|endoftext|>Artifact Ward | {W} | Enchantment — Aura | common | Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources. | nan | nan | nan<|endoftext|>
<|endoftext|>Fire Urchin | {1}{R} | Creature — Elemental | common | Trample
Whenever you cast an instant or sorcery spell, <card_name> gets +1/+0 until end of turn. | Rain runoff in the Smelting District is known to spontaneously burst into flame. | 1 | 3<|endoftext|>
<|endoftext|>Oketra the True | {3}{W} | Legendary Creature — God | mythic | Double strike, indestructible
<card_name> can't attack or block unless you control at least three other creatures.
{3}{W}: Create a 1/1 white Warrior creature token with vigilance. | nan | 3 | 6<|endoftext|>
<|endoftext|>Zendikar Farguide | {4}{G} | Creature — Elemental | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Expeditions follow the paths it leaves in its wake. | 3 | 3<|endoftext|>
<|endoftext|>Cylian Elf | {1}{G} | Creature — Elf Scout | common | | From her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. | 2 | 2<|endoftext|>
<|endoftext|>Dragonlord Atarka | {5}{R}{G} | Legendary Creature — Elder Dragon | mythic | Flying, trample
When <card_name> enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. | When she's hungry, no one is safe. | 8 | 8<|endoftext|>
<|endoftext|>Sandbar Serpent | {4}{U} | Creature — Serpent | uncommon | Cycling {2} ({2}, Discard this card: Draw a card.) | Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes." | 3 | 4<|endoftext|>
<|endoftext|>Scalebane's Elite | {3}{G}{W} | Creature — Human Soldier | uncommon | Protection from black | "With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!"
—Asmira, Holy Avenger | 4 | 4<|endoftext|>
<|endoftext|>Vampire of the Dire Moon | {B} | Creature — Vampire | uncommon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "This place suits me: craven authorities and plentiful prey." | 1 | 1<|endoftext|>
<|endoftext|>Twilight Drover | {2}{W} | Creature — Spirit | rare | Whenever a creature token leaves the battlefield, put a +1/+1 counter on <card_name>.
{2}{W}, Remove a +1/+1 counter from <card_name>: Create two 1/1 white Spirit creature tokens with flying. | nan | 1 | 1<|endoftext|>
<|endoftext|>Samite Elder | {2}{W} | Creature — Human Cleric | rare | {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. | nan | 1 | 2<|endoftext|>
<|endoftext|>Russet Wolves | {3}{R} | Creature — Wolf | common | | "The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
—Olivia Voldaren | 3 | 3<|endoftext|>
<|endoftext|>Incisor Glider | {1}{W} | Artifact Creature — Phyrexian Construct | common | Flying
Corrupted — Whenever <card_name> attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. | "You think it's creepy now? You should see how it eats."
—Melira | 1 | 3<|endoftext|>
<|endoftext|>Icatian Moneychanger | {W} | Creature — Human | common | <card_name> enters the battlefield with three credit counters on it.
When <card_name> enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on <card_name>.
Sacrifice <card_name>: You gain 1 life for each credit counter on <card_name>. Activate only during your upkeep. | nan | 0 | 2<|endoftext|>
<|endoftext|>Shape Anew | {3}{U} | Sorcery | rare | The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | nan | nan | nan<|endoftext|>
<|endoftext|>Dark Dabbling | {2}{B} | Instant | common | Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Mind's Dilation | {5}{U}{U} | Enchantment | mythic | Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. | Infinite wisdom cannot be contained within a single mind. | nan | nan<|endoftext|>
<|endoftext|>Skred | {R} | Instant | common | <card_name> deals damage to target creature equal to the number of snow permanents you control. | "This close to Rimewind Keep, no avalanche is nature's doing."
—Ukoten, centaur chieftain | nan | nan<|endoftext|>
<|endoftext|>Callous Oppressor | {1}{U}{U} | Creature — Cephalid | rare | You may choose not to untap <card_name> during your untap step.
As <card_name> enters the battlefield, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type for as long as <card_name> remains tapped. | nan | 1 | 2<|endoftext|>
<|endoftext|>Luxurious Libation | {X}{G} | Instant | uncommon | Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. | "Crisp, flavorful, and energizing. Perhaps the most elegant offering of Halo in Park Heights. Five stars."
—Conzuelo, restaurant critic | nan | nan<|endoftext|>
<|endoftext|>Autograph Book | {2} | Artifact | uncommon | <card_name> enters the battlefield with a page counter on it for each person who has signed it.
{3}, {T}, Remove a page counter from <card_name>: Draw a card. | "It was a pleasure to meet me."
—Captain Rex Nebula | nan | nan<|endoftext|>
<|endoftext|>Bride's Gown | {1}{W} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>One Thousand Lashes | {2}{W}{B} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Aspect of Mongoose | {1}{G} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Squall Drifter | {1}{W} | Snow Creature — Elemental | common | Flying
{W}, {T}: Tap target creature. | "The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
—Aevar Borg, northern guide, journal entry | 1 | 1<|endoftext|>