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{T}: Add {G} or {U}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Lightning Strike | {1}{R} | Instant | uncommon | <card_name> deals 3 damage to any target. | To wield lightning is to tame chaos. | nan | nan<|endoftext|>
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<|endoftext|>Spitting Earth | {1}{R} | Sorcery | common | <card_name> deals damage to target creature equal to the number of Mountains you control. | "Within each of you is the strength of a landslide."
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—Kumano, to his pupils | nan | nan<|endoftext|>
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<|endoftext|>Honor's Reward | {2}{W} | Instant | uncommon | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. | nan | nan<|endoftext|>
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<|endoftext|>Vow of Duty | {2}{W} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. | "I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
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—Kaalia of the Vast | nan | nan<|endoftext|>
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<|endoftext|>Benalish Faithbonder | {1}{W} | Creature — Human Cleric | common | Vigilance
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Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) | "A single light can hold back endless darkness." | 1 | 3<|endoftext|>
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<|endoftext|>Imperious Perfect | {2}{G} | Creature — Elf Warrior | uncommon | Other Elves you control get +1/+1.
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{G}, {T}: Create a 1/1 green Elf Warrior creature token. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Tribute Mage | {2}{U} | Creature — Human Wizard | uncommon | When <card_name> enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Collector Ouphe | {1}{G} | Creature — Ouphe | rare | Activated abilities of artifacts can't be activated. | "He steals power from treasure after treasure, and what does it do for the ouphe? Nothing."
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—Jhoira | 2 | 2<|endoftext|>
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<|endoftext|>Suture Spirit | {1}{W} | Creature — Spirit | uncommon | Flying
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{W/B}{W/B}{W/B}: Regenerate target creature. | Is her need to heal born out of compassion or penance? | 1 | 1<|endoftext|>
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<|endoftext|>Devouring Deep | {2}{U} | Creature — Fish | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | "Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade,/ But doth suffer a sea-change/ Into something rich and strange." —William Shakespeare, *The Tempest* | 1 | 2<|endoftext|>
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<|endoftext|>Brineborn Cutthroat | {1}{U} | Creature — Merfolk Pirate | uncommon | Flash (You may cast this spell any time you could cast an instant.)
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Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on <card_name>. | "I always attack from where their spyglasses can't see." | 2 | 1<|endoftext|>
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<|endoftext|>Dance of the Manse | {X}{W}{U} | Sorcery | rare | Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. | nan | nan | nan<|endoftext|>
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<|endoftext|>Monkey Monkey Monkey | {3}{G} | Creature — Monkey | common | As <card_name> enters the battlefield, choose a letter.
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<card_name> gets +1/+1 for each nonland permanent whose name begins with the chosen letter. | Many matches make more madcap monkey mayhem. | 1 | 1<|endoftext|>
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<|endoftext|>Hungry Mist | {2}{G}{G} | Creature — Elemental | common | At the beginning of your upkeep, sacrifice <card_name> unless you pay {G}{G}. | "All things must eat, after all. Even the air can hunger."
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—Gemma, Willow Priestess | 6 | 2<|endoftext|>
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<|endoftext|>Ichor Aberration | {1}{U}{B} | Creature — Phyrexian Horror | rare | Flying, Defender
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As long as <card_name>'s power is 7 or greater, it can attack as though it didn't have defender.
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Whenever you proliferate, if <card_name> is in your graveyard or on the battlefield, <card_name> perpetually gets +1/+1. You may cast it from your graveyard this turn. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Centaur's Herald | {G} | Creature — Elf Scout | common | {2}{G}, Sacrifice <card_name>: Create a 3/3 green Centaur creature token. | The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them. | 0 | 1<|endoftext|>
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<|endoftext|>Return to Nature | {1}{G} | Instant | common | Choose one —
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• Destroy target artifact.
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• Destroy target enchantment.
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• Exile target card from a graveyard. | "Yes, nature is stronger. You don't see little buildings sprouting on trees."
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—Emmara | nan | nan<|endoftext|>
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<|endoftext|>Fumigate | {3}{W}{W} | Sorcery | rare | Destroy all creatures. You gain 1 life for each creature destroyed this way. | "Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
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—Sram, senior edificer | nan | nan<|endoftext|>
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<|endoftext|>Ulvenwald Observer | {4}{G}{G} | Creature — Treefolk | rare | Whenever a creature you control with toughness 4 or greater dies, draw a card. | "I tell you, the trees were closing in! It's by the grace of the Heron alone that I made it out of the Ulvenwald!"
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—Ricton, traveling merchant | 6 | 6<|endoftext|>
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<|endoftext|>Demonic Tutor | {1}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sylvan Messenger | {3}{G} | Creature — Elf | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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When <card_name> enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Price of Progress | {1}{R} | Instant | uncommon | <card_name> deals damage to each player equal to twice the number of nonbasic lands that player controls. | Man versus nature is not a fair fight. | nan | nan<|endoftext|>
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<|endoftext|>Unseen Walker | {1}{G} | Creature — Dryad | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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{1}{G}{G}: Target creature gains forestwalk until end of turn. | "To pass through the jungle: silence, courtesy, ferocity, as the occasion demands."
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—Kamau, "Proper Passage" | 1 | 1<|endoftext|>
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<|endoftext|>Kobold Overlord | {1}{R} | Creature — Kobold | uncommon | First strike
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Other Kobold creatures you control have first strike. | "One for all, all for one; we strike first, and then you're done!"
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—Oath of the Kobold Musketeers | 1 | 2<|endoftext|>
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<|endoftext|>Caller of the Pack | {5}{G}{G} | Creature — Beast | uncommon | Trample
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 8 | 6<|endoftext|>
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<|endoftext|>Fledgling Djinn | {1}{B} | Creature — Djinn | common | Flying
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At the beginning of your upkeep, <card_name> deals 1 damage to you. | "The young can be quite dangerous. Trust me, I should know."
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—Ertai, wizard adept | 2 | 2<|endoftext|>
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<|endoftext|>Keening Banshee | {2}{B}{B} | Creature — Spirit | uncommon | Flying
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When <card_name> enters the battlefield, target creature gets -2/-2 until end of turn. | Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice. | 2 | 2<|endoftext|>
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<|endoftext|>Avalanche Riders | {3}{R} | Creature — Human Nomad | uncommon | Haste
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Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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When <card_name> enters the battlefield, destroy target land. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Basri | | Card | mythic | (Theme color: {W}) | nan | nan | nan<|endoftext|>
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<|endoftext|>Bident of Thassa | {2}{U}{U} | Legendary Enchantment Artifact | rare | Whenever a creature you control deals combat damage to a player, you may draw a card.
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{1}{U}, {T}: Creatures your opponents control attack this turn if able. | The wills of mortals shift as the tide ebbs and flows. | nan | nan<|endoftext|>
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<|endoftext|>Bog Glider | {2}{B} | Creature — Human Mercenary | common | Flying
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{T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Cryptothrall | {4} | Artifact Creature — Construct | rare | Protector — Other artifact creatures you control have hexproof. | Bound to a cryptek, the cryptothrall exists for one reason: to defend its master to the death. | 3 | 3<|endoftext|>
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<|endoftext|>Rakdos Signet | {2} | Artifact | rare | {1}, {T}: Add {B}{R}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Oreskos Explorer | {1}{W} | Creature — Cat Scout | uncommon | When <card_name> enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Opposition Agent | {2}{B} | Creature — Human Rogue | rare | Flash
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You control your opponents while they're searching their libraries.
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While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Ethereal Absolution | {4}{W}{B} | Enchantment | rare | Creatures you control get +1/+1.
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Creatures your opponents control get -1/-1.
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{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. | "Time to let the dead be dead."
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—Kaya, to Teysa | nan | nan<|endoftext|>
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<|endoftext|>Akuta, Born of Ash | {2}{B}{B} | Legendary Creature — Spirit | rare | Haste
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At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return <card_name> from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|>
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<|endoftext|>From the Catacombs | {3}{B}{B} | Sorcery | rare | Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
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You take the initiative.
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Escape—{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>The Council of Four | {3}{W}{U} | Legendary Creature — Human Noble | rare | Whenever a player draws their second card during their turn, you draw a card.
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Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. | Ambition has a price in Baldur's Gate, and it is paid to the Council. | 0 | 8<|endoftext|>
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<|endoftext|>Tevesh Szat, Doom of Fools | {4}{B} | Legendary Planeswalker — Szat | mythic | +2: Create two 0/1 black Thrull creature tokens.
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+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
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−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
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<card_name> can be your commander.
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Partner | nan | nan | nan<|endoftext|>
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<|endoftext|>Daybreak Chaplain | {1}{W} | Creature — Human Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "May the light shine through me to guide the lost." | 1 | 3<|endoftext|>
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<|endoftext|>Dreadfeast Demon | {5}{B}{B} | Creature — Demon | rare | Flying
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At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of <card_name>. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Courser of Kruphix | {1}{G}{G} | Enchantment Creature — Centaur | rare | Play with the top card of your library revealed.
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You may play lands from the top of your library.
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Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Exsanguinate | {X}{B}{B} | Sorcery | uncommon | Each opponent loses X life. You gain life equal to the life lost this way. | Vampires don't consider patience a virtue nor gluttony a sin. | nan | nan<|endoftext|>
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<|endoftext|>Verdant Eidolon | {3}{G} | Creature — Spirit | common | {G}, Sacrifice <card_name>: Add three mana of any one color.
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Whenever you cast a multicolored spell, you may return <card_name> from your graveyard to your hand. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Filigree Sages | {3}{U} | Artifact Creature — Vedalken Wizard | uncommon | {2}{U}: Untap target artifact. | "We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking." | 2 | 3<|endoftext|>
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<|endoftext|>Abyssal Hunter | {3}{B} | Creature — Human Assassin | rare | {B}, {T}: Tap target creature. <card_name> deals damage equal to <card_name>'s power to that creature. | Some smiles show cheer; some merely show teeth. | 1 | 1<|endoftext|>
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<|endoftext|>Isolated Chapel | | Land | rare | <card_name> enters the battlefield tapped unless you control a Plains or a Swamp.
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{T}: Add {W} or {B}. | Serra's blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches. | nan | nan<|endoftext|>
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<|endoftext|>Imperious Mindbreaker | {1}{U}{U} | Creature — Human Wizard | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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As long as <card_name> is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." | nan | 1 | 4<|endoftext|>
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