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When <card_name> dies, it deals damage equal to its power to any target. | "Down in flames" isn't a destination, but a journey. | 1 | 1<|endoftext|>
<|endoftext|>Antler Skulkin | {5} | Artifact Creature — Scarecrow | common | {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. | 3 | 3<|endoftext|>
<|endoftext|>The Protector | | Hero | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Myrkul's Invoker | {2}{B} | Creature — Cat Rogue | common | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | "Your death will make a fine tribute for the Lord of Bones." | 2 | 3<|endoftext|>
<|endoftext|>Fickle Efreet | {3}{R} | Creature — Efreet | rare | Whenever <card_name> attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of <card_name>. | Flame chooses its own course. | 5 | 2<|endoftext|>
<|endoftext|>Taunting Arbormage | {2}{G} | Creature — Elf Wizard | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.)
When <card_name> enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. | "Eyes on me!" | 2 | 3<|endoftext|>
<|endoftext|>Steelshaper's Gift | {W} | Sorcery | uncommon | Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | Some blades seek their own wielders. | nan | nan<|endoftext|>
<|endoftext|>Fighting Chance | {R} | Instant | rare | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. | A stroke of luck can smite an army. | nan | nan<|endoftext|>
<|endoftext|>Poxwalkers | {2}{B} | Creature — Zombie | rare | Deathtouch
Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return <card_name> from your graveyard to the battlefield tapped. | Poxwalkers are victims of the Walking Pox, a cruel virulence which rots the infected to death while keeping them conscious. | 3 | 1<|endoftext|>
<|endoftext|>Footsteps of the Goryo | {2}{B} | Sorcery — Arcane | uncommon | Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. | In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami. | nan | nan<|endoftext|>
<|endoftext|>Stinging Barrier | {2}{U}{U} | Creature — Wall | common | Defender (This creature can't attack.)
{U}, {T}: <card_name> deals 1 damage to any target. | nan | 0 | 4<|endoftext|>
<|endoftext|>Relic Axe | {2} | Artifact — Equipment | uncommon | When <card_name> enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2} | "It's light as a feather, but it hits with the force of a boulder. A very sharp boulder." | nan | nan<|endoftext|>
<|endoftext|>Goblin Coward Parade | | Stickers | common | {TK}{TK} — Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{TK}{TK}{TK} — When this permanent leaves the battlefield, you may destroy target creature with power 4 or greater.
{TK}{TK} — 2/3
{TK}{TK}{TK}{TK} — 8/4 | nan | nan | nan<|endoftext|>
<|endoftext|>Relic Putrescence | {2}{B} | Enchantment — Aura | common | Enchant artifact
Whenever enchanted artifact becomes tapped, its controller gets a poison counter. | "Until we shed the curse of sentience, we must endure its grotesque handiwork."
—Vorinclex, Voice of Hunger | nan | nan<|endoftext|>
<|endoftext|>Hunter Sliver | {1}{R} | Creature — Sliver | common | All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) | Once they get the scent, there is no escape. | 1 | 1<|endoftext|>
<|endoftext|>Pledge of Unity | {1}{G}{W} | Instant | uncommon | Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. | "No one hero will save this day. Today we must all be heroes."
—Gideon Jura | nan | nan<|endoftext|>
<|endoftext|>Lilting Refrain | {1}{U} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on <card_name>.
Sacrifice <card_name>: Counter target spell unless its controller pays {X}, where X is the number of verse counters on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Rootwater Shaman | {2}{U} | Creature — Merfolk Shaman | rare | You may cast Aura spells with enchant creature as though they had flash. | "Ugh! When did orcs and fish start having kids?"
—Gerrard of the *Weatherlight* | 2 | 2<|endoftext|>
<|endoftext|>Personal Decoy | {5}{W}{U} | Planeswalker — Duck | rare | <card_name> enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.
+1: You gain 1 life.
−4: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Emcee | {2}{W} | Creature — Human Rogue | uncommon | Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. | The ogre appealed the match loss and got it downgraded to a warning. | 0 | 1<|endoftext|>
<|endoftext|>Safehold Sentry | {1}{W} | Creature — Elf Warrior | common | {2}{W}, {Q}: <card_name> gets +0/+2 until end of turn. ({Q} is the untap symbol.) | "These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall." | 2 | 2<|endoftext|>
<|endoftext|>Hearth Charm | {R} | Instant | common | Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Torgaar, Famine Incarnate | {6}{B}{B} | Legendary Creature — Avatar | rare | As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.
When <card_name> enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. | nan | 7 | 6<|endoftext|>
<|endoftext|>Fault Line | {X}{R}{R} | Instant | rare | <card_name> deals X damage to each creature without flying and each player. | We live on the serpent's back.
—Viashino saying | nan | nan<|endoftext|>
<|endoftext|>Crypt of the Eternals | | Land | uncommon | When <card_name> enters the battlefield, you gain 1 life.
{T}: Add {C}.
{1}, {T}: Add {U}, {B}, or {R}. | The dead entered as worthy. They exited as Eternals. | nan | nan<|endoftext|>
<|endoftext|>Far Traveler | {2}{W} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control." | You have traveled to many places, over mountains and across seas, but a new journey always calls. | nan | nan<|endoftext|>
<|endoftext|>Blazing Blade Askari | {2}{R} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{2}: <card_name> becomes colorless until end of turn. | "This can't be Jamuraa. We could not have failed her this badly . . . ." | 2 | 2<|endoftext|>
<|endoftext|>Morsel Theft | {2}{B}{B} | Tribal Sorcery — Rogue | common | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Vizkopa Confessor | {3}{W}{B} | Creature — Human Cleric | uncommon | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
When <card_name> enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. | nan | 1 | 3<|endoftext|>
<|endoftext|>Wily Bandar | {G} | Creature — Cat Monkey | common | {2}{G}: <card_name> gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Part feline, part primate, all trouble. | 1 | 1<|endoftext|>
<|endoftext|>Dream Salvage | {U/B} | Instant | uncommon | Draw cards equal to the number of cards target opponent discarded this turn. | Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them. | nan | nan<|endoftext|>
<|endoftext|>Call to the Netherworld | {B} | Sorcery | common | Return target black creature card from your graveyard to your hand.
Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Vitaspore Thallid | {1}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Silverflame Ritual | {3}{W} | Sorcery | common | Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. | Tempered by fire and united in virtue, the knights of Ardenvale fight with a single, unbreakable will. | nan | nan<|endoftext|>
<|endoftext|>Sacellum Godspeaker | {2}{G} | Creature — Elf Druid | rare | {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. | Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty. | 2 | 2<|endoftext|>
<|endoftext|>Finishing Move | {2}{G} | Sorcery | common | You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. | What the show lacks in historical accuracy, it makes up for in awesome submission holds. | nan | nan<|endoftext|>
<|endoftext|>Predator's Howl | {3}{G} | Instant | uncommon | Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn. | "And Muzzio says my arguments have no teeth."
—Selvala, ranger of the Lowlands | nan | nan<|endoftext|>
<|endoftext|>Druid of the Sacred Beaker | {2}{G} | Creature — Deer Bird Ape Druid | uncommon | {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. | Others try to be the best in their class. She strives to be the best in her phylum. | 2 | 2<|endoftext|>
<|endoftext|>Spike Tiller | {3}{G}{G} | Creature — Spike | rare | <card_name> enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from <card_name>: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from <card_name>: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. | nan | 0 | 0<|endoftext|>
<|endoftext|>Briarberry Cohort | {1}{U} | Creature — Faerie Soldier | common | Flying
<card_name> gets +1/+1 as long as you control another blue creature. | A clique can cause far more mischief than one faerie on its own. | 1 | 1<|endoftext|>
<|endoftext|>Steelclaw Lance | {B}{R} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2.
Equip Knight {1}
Equip {3} | "A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite."
—Kenver, Embereth weaponsmith | nan | nan<|endoftext|>
<|endoftext|>Aven Trailblazer | {2}{W} | Creature — Bird Soldier | common | Flying
Domain — <card_name>'s toughness is equal to the number of basic land types among lands you control. | "The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
—Belator of Esper | 2 | *<|endoftext|>
<|endoftext|>Mtenda Lion | {G} | Creature — Cat | common | Whenever <card_name> attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by <card_name> this turn. | "The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone."
—Afari, *Tales* | 2 | 1<|endoftext|>
<|endoftext|>Stone-Throwing Devils | {B} | Creature — Devil | common | First strike | Sometimes those with the most sin cast the first stones. | 1 | 1<|endoftext|>
<|endoftext|>Hag of Ceaseless Torment | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | nan | 2 | 2<|endoftext|>
<|endoftext|>Furor of the Bitten | {R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able. | Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are. | nan | nan<|endoftext|>
<|endoftext|>Ragefire | {1}{R} | Sorcery | common | <card_name> deals 3 damage to target creature. | "Your precious laws can't save you now!" | nan | nan<|endoftext|>
<|endoftext|>Phyrexian Hydra | {3}{G}{G} | Creature — Phyrexian Hydra | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
If damage would be dealt to <card_name>, prevent that damage. Put a -1/-1 counter on <card_name> for each 1 damage prevented this way. | nan | 7 | 7<|endoftext|>
<|endoftext|>Juniper Order Druid | {2}{G} | Creature — Human Cleric Druid | common | {T}: Untap target land. | "The filthy towns of Kjeldor are no place for anyone to live. Fyndhorn is our home now."
—Kolbjörn, Elder Druid of the Juniper Order | 1 | 1<|endoftext|>
<|endoftext|>Muck Drubb | {3}{B}{B} | Creature — Beast | uncommon | Flash
When <card_name> enters the battlefield, change the target of target spell that targets only a single creature to <card_name>.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Ogre Shaman | {3}{R}{R} | Creature — Ogre Shaman | rare | {2}, Discard a card at random: <card_name> deals 2 damage to any target. | Ogre shamans must be bright enough to learn their invocations and dim enough to use them. | 3 | 3<|endoftext|>
<|endoftext|>Library Larcenist | {2}{U} | Creature — Merfolk Rogue | common | Whenever <card_name> attacks, draw a card. | "I specialize in missing manuscripts, pilfered poetry, and lifted letters." | 1 | 2<|endoftext|>
<|endoftext|>"Rumors of My Death . . ." | {2}{B} | Enchantment | uncommon | {3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield. | By the fourth funeral, the mooks had gotten pretty good at them. | nan | nan<|endoftext|>
<|endoftext|>Dwindle | {2}{U} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets -6/-0.