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<|endoftext|>Vraska, Relic Seeker | {4}{B}{G} | Legendary Planeswalker β€” Vraska | mythic | +2: Create a 2/2 black Pirate creature token with menace.
βˆ’3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
βˆ’10: Target player's life total becomes 1. | nan | nan | nan<|endoftext|>
<|endoftext|>O-Naginata | {1} | Artifact β€” Equipment | uncommon | <card_name> can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Urza's Mine | | Land β€” Urza's Mine | common | {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. | In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past. | nan | nan<|endoftext|>
<|endoftext|>Ranging Raptors | {2}{G} | Creature β€” Dinosaur | uncommon | Enrage β€” Whenever <card_name> is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | They cover their territory like a tide of teeth and claws. | 2 | 3<|endoftext|>
<|endoftext|>Iron Myr | {2} | Artifact Creature β€” Myr | common | {T}: Add {R}. | The goblins didn't think of the myr at all, which allowed the myr to observe everywhere unhindered. | 1 | 1<|endoftext|>
<|endoftext|>Fleshwrither | {2}{B}{B} | Creature β€” Horror | uncommon | Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.) | nan | 3 | 3<|endoftext|...
<|endoftext|>Riddlesmith | {1}{U} | Creature β€” Human Artificer | uncommon | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. | The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath. | 2 | 1<|endoftext|>
<|endoftext|>Radha's Firebrand | {1}{R} | Creature β€” Human Warrior | rare | Whenever <card_name> attacks, target creature defending player controls with power less than <card_name>'s power can't block this turn.
Domain β€” {5}{R}: <card_name> gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. | nan | 3 | 1<|endoftext|>
<|endoftext|>Stone Haven Pilgrim | {1}{W} | Creature β€” Kor Cleric | uncommon | Whenever <card_name> attacks, if you control an artifact or enchantment, <card_name> gets +1/+1 and gains lifelink until end of turn. | The persistence to overcome obstacles is the most esteemed of kor virtues. | 2 | 2<|endoftext|>
<|endoftext|>Cower in Fear | {1}{B}{B} | Instant | common | Creatures your opponents control get -1/-1 until end of turn. | "You will fully understand fear when you discover it is the final thing you put your faith in."
β€”Nicol Bolas | nan | nan<|endoftext|>
<|endoftext|>Dimir Locket | {3} | Artifact | common | {T}: Add {U} or {B}.
{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice <card_name>: Draw two cards. | "Wear this, and take your place among the shadowsβ€”wise, lethal, and unseen."
β€”Ivrelya, Dimir spymaster | nan | nan<|endoftext|>
<|endoftext|>Graf Reaver | {1}{B} | Creature β€” Zombie Warrior | rare | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When <card_name> exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, <card_name> deals 1 damage to you. | nan | 3 | 3<|endoftext|>
<|endoftext|>Commander's Sphere | {3} | Artifact | common | {T}: Add one mana of any color in your commander's color identity.
Sacrifice <card_name>: Draw a card. | "The heavens augur weal . . . for me. Woe for you." | nan | nan<|endoftext|>
<|endoftext|>Toski, Bearer of Secrets | {3}{G} | Legendary Creature β€” Squirrel | rare | This spell can't be countered.
Indestructible
<card_name> attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card. | nan | 1 | 1<|endoftext|>
<|endoftext|>Ancestral Recall | {U} | Instant | mythic | Target player draws three cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Thelonite Hermit | {3}{G} | Creature β€” Elf Shaman | rare | All Saprolings get +1/+1.
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, create four 1/1 green Saproling creature tokens. | nan | 1 | 1<|endoftext|>
<|endoftext|>Heroism | {2}{W} | Enchantment | uncommon | Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. | nan | nan | nan<|endoftext|>
<|endoftext|>Mythos of Snapdax | {2}{W}{W} | Sorcery | rare | Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead. | nan | nan |...
<|endoftext|>Commander's Authority | {4}{W} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." | "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." | nan | nan<|endoftext|>
<|endoftext|>Cabaretti Charm | {R}{G}{W} | Instant | uncommon | Choose one β€”
β€’ <card_name> deals damage equal to the number of creatures you control to target creature or planeswalker.
β€’ Creatures you control get +1/+1 and gain trample until end of turn.
β€’ Create two 1/1 green and white Citizen creature tokens. | nan | nan | nan<|endoftext|>
<|endoftext|>Mogg Fanatic | {R} | Creature β€” Goblin | common | Sacrifice <card_name>: It deals 1 damage to any target. | "I got it! I got it! Iβ€”" | 1 | 1<|endoftext|>
<|endoftext|>Blast Zone | | Land | rare | <card_name> enters the battlefield with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on <card_name>.
{3}, {T}, Sacrifice <card_name>: Destroy each nonland permanent with mana value equal to the number of charge counters on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Coral Fighters | {1}{U} | Creature β€” Merfolk Soldier | uncommon | Whenever <card_name> attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. | nan | 1 | 1<|endoftext|>
<|endoftext|>Casualties of War | {2}{B}{B}{G}{G} | Sorcery | rare | Choose one or more β€”
β€’ Destroy target artifact.
β€’ Destroy target creature.
β€’ Destroy target enchantment.
β€’ Destroy target land.
β€’ Destroy target planeswalker. | nan | nan | nan<|endoftext|>
<|endoftext|>Glint-Eye Nephilim | {U}{B}{R}{G} | Creature β€” Nephilim | rare | Whenever <card_name> deals combat damage to a player, draw that many cards.
{1}, Discard a card: <card_name> gets +1/+1 until end of turn. | When it awoke, it shook the plane with the thunder of its craving. | 2 | 2<|endoftext|>
<|endoftext|>Glowspore Shaman | {B}{G} | Creature β€” Elf Shaman | uncommon | When <card_name> enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. | From death she grows living grandeur. | 3 | 1<|endoftext|>
<|endoftext|>Flowstone Blade | {R} | Enchantment β€” Aura | common | Enchant creature
{R}: Enchanted creature gets +1/-1 until end of turn. | "Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
β€”Karn | nan | nan<|endoftext|>
<|endoftext|>Solid Footing | {W} | Enchantment β€” Aura | common | Flash
Enchant creature
Enchanted creature gets +1/+1.
As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. | nan | nan | nan<|endoftext|>
<|endoftext|>Dragon Breath | {1}{R} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature has haste.
{R}: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters the battlefield, you may return <card_name> from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Hobgoblin Dragoon | {2}{R/W} | Creature β€” Goblin Knight | common | Flying, first strike | The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart. | 1 | 2<|endoftext|>
<|endoftext|>Ambergris, Citadel Agent | {2}{R} | Legendary Creature β€” Dwarf Cleric | uncommon | Haste
Specialize {3}
Whenever <card_name> attacks, you may discard your hand and draw two cards. | nan | 3 | 2<|endoftext|>
<|endoftext|>Fork | {R}{R} | Instant | rare | Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. | nan | nan | nan<|endoftext|>
<|endoftext|>Viper's Kiss | {B} | Enchantment β€” Aura | common | Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated. | "I could heal a snakebite. Looks like you got bitten by a constellation."
β€”Aescalos, healer of Pharika | nan | nan<|endoftext|>
<|endoftext|>Magar of the Magic Strings | {1}{B}{R} | Legendary Creature β€” Minotaur Performer | mythic | {1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may creat...
<|endoftext|>Yurlok of Scorch Thrash | {1}{B}{R}{G} | Legendary Creature β€” Viashino Shaman | rare | Vigilance
A player losing unspent mana causes that player to lose that much life.
{1}, {T}: Each player adds {B}{R}{G}. | nan | 4 | 4<|endoftext|>
<|endoftext|>Spike Feeder | {1}{G}{G} | Creature β€” Spike | uncommon | <card_name> enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from <card_name>: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from <card_name>: You gain 2 life. | nan | 0 | 0<|endoftext|>
<|endoftext|>Strength of Solidarity | {G} | Sorcery | common | Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "This expedition doesn't succeed unless we all succeed!" | nan | nan<|endoftext|>
<|endoftext|>Hooting Mandrills | {5}{G} | Creature β€” Ape | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample | Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. | 4 | 4<|endoftext|>
<|endoftext|>Smart Ass | {2}{U} | Creature β€” Donkey Wizard | common | Whenever <card_name> attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, <card_name> can't be blocked this turn. | "I don't get it. Why doesn't...
<|endoftext|>Aura Blast | {1}{W} | Instant | common | Destroy target enchantment.
Draw a card. | "None of your history books mention me?" laughed Daria. "They will now." | nan | nan<|endoftext|>
<|endoftext|>Expedition Diviner | {3}{U} | Creature β€” Merfolk Wizard | common | Flying
As long as you control another Wizard, <card_name> has "When this creature dies, draw a card." | Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil. | 3 | 2<|endoftext|>
<|endoftext|>Thraben Inspector | {W} | Creature β€” Human Soldier | common | When <card_name> enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "If you've been at this as long as I have, nothing can surprise you. That's the hope, at least." | ...
<|endoftext|>Gerrard's Hourglass Pendant | {1} | Legendary Artifact | rare | Flash
If a player would begin an extra turn, that player skips that turn instead.
{4}, {T}, Exile <card_name>: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Warrior's Honor | {2}{W} | Instant | common | Creatures you control get +1/+1 until end of turn. | "The day will come when the righteous warrior faces a battle she cannot win. She will greet that day as she has any other."
β€”Asmira, holy avenger | nan | nan<|endoftext|>
<|endoftext|>Pooling Venom | {1}{B} | Enchantment β€” Aura | uncommon | Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
{3}{B}: Destroy enchanted land. | The land can only hold so much poison before it begins to bite back. | nan | nan<|endoftext|>
<|endoftext|>Slash the Ranks | {3}{W}{W} | Sorcery | rare | Destroy all creatures and planeswalkers except for commanders. | The generals each surveyed their devastated forces. Then, slowly, they turned to each other and raised their swords. | nan | nan<|endoftext|>
<|endoftext|>Kazuul, Tyrant of the Cliffs | {3}{R}{R} | Legendary Creature β€” Ogre Warrior | rare | Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. | Warning to those who scale the cliffs without paying tri...