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—Spellbomb inscription | nan | nan<|endoftext|>
<|endoftext|>Glen Elendra Archmage | {3}{U} | Creature — Faerie Wizard | rare | Flying
{U}, Sacrifice <card_name>: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Tidehollow Sculler | {W}{B} | Artifact Creature — Zombie | uncommon | When <card_name> enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When <card_name> leaves the battlefield, return the exiled card to its owner's hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Caged Sun | {6} | Artifact | rare | As <card_name> enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. | nan | nan | nan<|endoftext|>
<|endoftext|>Deathknell Kami | {1}{B} | Creature — Spirit | common | Flying
{2}: <card_name> gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.) | nan | 0 | 1<|endoftext|>
<|endoftext|>Dynaheir, Invoker Adept | {1}{U}{R}{W} | Legendary Creature — Human Wizard | rare | Haste
You may activate abilities of other creatures you control as though those creatures had haste.
{T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. | nan | 4 | 4<|endoftext|>
<|endoftext|>Ichorspit Basilisk | {2}{G} | Creature — Phyrexian Basilisk | common | Deathtouch
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | Warm forges and tasty goblins lured it from the Hunter Maze to the Quiet Furnace. | 1 | 3<|endoftext|>
<|endoftext|>Oran-Rief Invoker | {1}{G} | Creature — Human Shaman | common | {8}: <card_name> gets +5/+5 and gains trample until end of turn. | "The world was not hostile to us—we were beneath its notice, and presented no danger."
—*The Invokers' Tales* | 2 | 2<|endoftext|>
<|endoftext|>Tomorrow, Azami's Familiar | {5}{U} | Legendary Creature — Spirit | rare | If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. | nan | 1 | 5<|endoftext|>
<|endoftext|>Hydra's Growth | {2}{G} | Enchantment — Aura | uncommon | Enchant creature
When <card_name> enters the battlefield, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Bristling Hydra | {2}{G}{G} | Creature — Hydra | rare | When <card_name> enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on <card_name>. It gains hexproof until end of turn. | nan | 4 | 3<|endoftext|>
<|endoftext|>Salvage Slasher | {1}{B} | Artifact Creature — Human Rogue | common | <card_name> gets +1/+0 for each artifact card in your graveyard. | Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. | 1 | 1<|endoftext|>
<|endoftext|>Tasigur, the Golden Fang | {5}{B} | Legendary Creature — Human Shaman | special | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. | nan | 4 | 5<|endoftext|>
<|endoftext|>Baloth Gorger | {2}{G}{G} | Creature — Beast | common | Kicker {4} (You may pay an additional {4} as you cast this spell.)
If <card_name> was kicked, it enters the battlefield with three +1/+1 counters on it. | A baloth only cares about the many things it eats and the few things that eat it. | 4 | 4<|endoftext|>
<|endoftext|>Eternity Snare | {5}{U} | Enchantment — Aura | uncommon | Enchant creature
When <card_name> enters the battlefield, draw a card.
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Laboratory Drudge | {3}{U} | Creature — Zombie Horror | rare | At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. | nan | 3 | 4<|endoftext|>
<|endoftext|>Inspired Sprite | {3}{U} | Creature — Faerie Wizard | uncommon | Flash
Flying
Whenever you cast a Wizard spell, you may untap <card_name>.
{T}: Draw a card, then discard a card. | nan | 2 | 2<|endoftext|>
<|endoftext|>Burgeoning | {G} | Enchantment | rare | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | The first vine shows the others where to grow. | nan | nan<|endoftext|>
<|endoftext|>Boomerang | {U}{U} | Instant | common | Return target permanent to its owner's hand. | "Returne from whence ye came. . . ."
—Edmund Spenser, *The Faerie Queene* | nan | nan<|endoftext|>
<|endoftext|>Biogenic Upgrade | {4}{G}{G} | Sorcery | uncommon | Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. | "To survive exceptional times we must adapt by exceptional means."
—Vannifar | nan | nan<|endoftext|>
<|endoftext|>Gargantuan Gorilla | {4}{G}{G}{G} | Creature — Ape | rare | At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, <card_name> gains trample until end of turn. If you don't sacrifice a Forest, sacrifice <card_name> and it deals 7 damage to you.
{T}: <card_name> deals damage equal to its power to another target creature. That creature deals damage equal to its power to <card_name>. | nan | 7 | 7<|endoftext|>
<|endoftext|>Soul Feast | {3}{B}{B} | Sorcery | uncommon | Target player loses 4 life and you gain 4 life. | You are who you eat. | nan | nan<|endoftext|>
<|endoftext|>Wall of Shards | {1}{W} | Snow Creature — Wall | uncommon | Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 1 | 8<|endoftext|>
<|endoftext|>Weathered Wayfarer | {W} | Creature — Human Nomad Cleric | rare | {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. | nan | 1 | 1<|endoftext|>
<|endoftext|>Tragic Slip | {B} | Instant | common | Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. | Linger on death's door and risk being invited in. | nan | nan<|endoftext|>
<|endoftext|>Phyrexian Vault | {3} | Artifact | uncommon | {2}, {T}, Sacrifice a creature: Draw a card. | "The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew."
—Kaervek | nan | nan<|endoftext|>
<|endoftext|>Hulking Cyclops | {3}{R}{R} | Creature — Cyclops | uncommon | <card_name> can't block. | Anyone can get around a cyclops, but few can stand in its way. | 5 | 5<|endoftext|>
<|endoftext|>Sanctum Prelate | {1}{W}{W} | Creature — Human Cleric | mythic | As <card_name> enters the battlefield, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast. | "These halls are sacred. You will be silent." | 2 | 2<|endoftext|>
<|endoftext|>Nightwind Glider | {2}{W} | Creature — Human Rebel | common | Flying, protection from black | Once you learn to float on the shadows, you'll never fear them again. | 2 | 1<|endoftext|>
<|endoftext|>Masterwork of Ingenuity | {1} | Artifact — Equipment | rare | You may have <card_name> enter the battlefield as a copy of any Equipment on the battlefield. | "The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth."
—Wahara, Keeper of the Crucible | nan | nan<|endoftext|>
<|endoftext|>Greensleeves, Maro-Sorcerer | {3}{G}{G} | Legendary Creature — Elemental | mythic | Protection from planeswalkers and from Wizards
<card_name>'s power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. | nan | * | *<|endoftext|>
<|endoftext|>Killer Bees | {1}{G}{G} | Creature — Insect | uncommon | Flying
{G}: <card_name> gets +1/+1 until end of turn. | The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel. | 0 | 1<|endoftext|>
<|endoftext|>Belbe, Corrupted Observer | {B}{G} | Legendary Creature — Phyrexian Zombie Elf | rare | At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Sliver Queen | {W}{U}{B}{R}{G} | Legendary Creature — Sliver | mythic | {2}: Create a 1/1 colorless Sliver creature token. | Her children are ever part of her. | 7 | 7<|endoftext|>
<|endoftext|>Prosperous Innkeeper | {1}{G} | Creature — Halfling Citizen | uncommon | When <card_name> enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life. | nan | 1 | 1<|endoftext|>
<|endoftext|>Feast of the Unicorn | {3}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +4/+0. | "Some delicacies are not to be savored, save by the callous."
—Baron Sengir | nan | nan<|endoftext|>
<|endoftext|>Sylvan Yeti | {2}{G}{G} | Creature — Yeti | rare | <card_name>'s power is equal to the number of cards in your hand. | The deeper the wood, the greater its strength. | * | 4<|endoftext|>
<|endoftext|>Holy Strength | {W} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+2. | nan | nan | nan<|endoftext|>
<|endoftext|>Giant Tortoise | {1}{U} | Creature — Turtle | common | <card_name> gets +0/+3 as long as it's untapped. | nan | 1 | 1<|endoftext|>
<|endoftext|>Mistcaller | {U} | Creature — Merfolk Wizard | rare | Sacrifice <card_name>: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. | Hospitality is of little concern to those who do not wish to be disturbed. | 1 | 1<|endoftext|>
<|endoftext|>Festering Mummy | {B} | Creature — Zombie | common | When <card_name> dies, you may put a -1/-1 counter on target creature. | nan | 1 | 1<|endoftext|>
<|endoftext|>Combustible Gearhulk | {4}{R}{R} | Artifact Creature — Construct | mythic | First strike
When <card_name> enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then <card_name> deals damage to that player equal to the total mana value of those cards. | nan | 6 | 6<|endoftext|>
<|endoftext|>Plaguecrafter | {2}{B} | Creature — Human Shaman | uncommon | When <card_name> enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. | "My power is generosity, in a way. I give my survivors an appreciation for their lives." | 3 | 2<|endoftext|>
<|endoftext|>Gwenna, Eyes of Gaea | {2}{G} | Legendary Creature — Elf Druid Scout | rare | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.
Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on <card_name> and untap it. | nan | 2 | 3<|endoftext|>
<|endoftext|>Kardur, Doomscourge | {2}{B}{R} | Legendary Creature — Demon Berserker | uncommon | When <card_name> enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. | nan | 4 | 3<|endoftext|>
<|endoftext|>Glory | {3}{W}{W} | Creature — Incarnation | rare | Flying
{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if <card_name> is in your graveyard. | "Glory was gone; Glory was everywhere."
—Scroll of Beginnings | 3 | 3<|endoftext|>
<|endoftext|>Read the Bones | {2}{B} | Sorcery | common | Scry 2, then draw two cards. You lose 2 life. | The dead know lessons the living haven't learned. | nan | nan<|endoftext|>
<|endoftext|>Capashen Templar | {2}{W} | Creature — Human Knight | common | {W}: <card_name> gets +0/+1 until end of turn. | Their shields are Benalia's outermost battlements. | 2 | 2<|endoftext|>
<|endoftext|>Tawnos's Coffin | {4} | Artifact | rare | You may choose not to untap <card_name> during your untap step.
{3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When <card_name> leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent. | nan | nan | nan<|endoftext|>
<|endoftext|>Kaervek's Hex | {3}{B} | Sorcery | uncommon | <card_name> deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. | "If the curse does not strike you dead, question your soul."
—Kaervek | nan | nan<|endoftext|>
<|endoftext|>Kiora's Follower | {G}{U} | Creature — Merfolk | uncommon | {T}: Untap another target permanent. | "She may call herself Kiora but I believe she is Thassa, the embodiment of the sea and empress of the depths." | 2 | 2<|endoftext|>
<|endoftext|>Legion's End | {1}{B} | Sorcery | rare | Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. | "With a single word, they were unmade."
—Krinnea, *Siege of the Bone Spire* | nan | nan<|endoftext|>
<|endoftext|>Anurid Brushhopper | {1}{G}{W} | Creature — Frog Beast | rare | Discard two cards: Exile <card_name>. Return it to the battlefield under its owner's control at the beginning of the next end step. | It's so tough it can frighten *itself* into hiding. | 3 | 4<|endoftext|>
<|endoftext|>Victual Sliver | {G}{W} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." | "We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole." | 2 | 2<|endoftext|>
<|endoftext|>Temple of Triumph | | Land | rare | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, scry 1.