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<|endoftext|>Goblin Wizard | {2}{R}{R} | Creature — Goblin Wizard | rare | {T}: You may put a Goblin permanent card from your hand onto the battlefield.
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{R}: Target Goblin gains protection from white until end of turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Rootwater Matriarch | {2}{U}{U} | Creature — Merfolk | rare | {T}: Gain control of target creature for as long as that creature is enchanted. | In the harsh depths of Rootwater, the charms of surface dwellers are quite useless . . . except as lures. | 2 | 3<|endoftext|>
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<|endoftext|>Elven Fortress | {G} | Enchantment | common | {1}{G}: Target blocking creature gets +0/+1 until end of turn. | "The size of the obvious Fortress walls often misled foes. Actually, the Elves enchanted the forest itself to provide the first line of defense with tangling vines and stinging thorns."
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—*Sarpadian Empires, vol. III* | nan | nan<|endoftext|>
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<|endoftext|>Ravenous Slime | {2}{G} | Creature — Ooze | rare | <card_name> can't be blocked by creatures with power 2 or less.
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If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on <card_name>. | Death eventually wiggles toward us all. | 1 | 1<|endoftext|>
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<|endoftext|>Ketria Triome | | Land — Forest Island Mountain | rare | ({T}: Add {G}, {U}, or {R}.)
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<card_name> enters the battlefield tapped.
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Cycling {3} ({3}, Discard this card: Draw a card.) | Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar. | nan | nan<|endoftext|>
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<|endoftext|>Darksteel Axe | {1} | Artifact — Equipment | common | Indestructible (Effects that say "destroy" don't destroy this artifact.)
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Equipped creature gets +2/+0.
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Equip {2} | Heavier than it looks, tricky to wield, guaranteed to last. | nan | nan<|endoftext|>
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<|endoftext|>First Day of Class | {1}{R} | Instant | common | Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
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Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Keeper of the Cadence | {4}{U} | Creature — Human Wizard | uncommon | {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. | "What you call magic, I call the power of memory." | 2 | 5<|endoftext|>
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<|endoftext|>Mountain Yeti | {2}{R}{R} | Creature — Yeti | uncommon | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Protection from white | The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings. | 3 | 3<|endoftext|>
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<|endoftext|>Camouflage | {G} | Instant | uncommon | Cast this spell only during your declare attackers step.
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This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Press the Advantage | {2}{G}{G} | Instant | uncommon | Up to two target creatures each get +2/+2 and gain trample until end of turn. | "Show your enemies as much mercy as they would show you."
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—Surrak, the Hunt Caller | nan | nan<|endoftext|>
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<|endoftext|>Nimble Pilferer | {1}{B} | Creature — Human Rogue | common | Flash | nan | 2 | 1<|endoftext|>
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<|endoftext|>Agonizing Remorse | {1}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. | The sharp memory of Daxos's death stabbed into Elspeth's soul. | nan | nan<|endoftext|>
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<|endoftext|>Rare-B-Gone | {2}{B}{R} | Sorcery | rare | Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. | The only rare you'll ever need. Okay, not really. | nan | nan<|endoftext|>
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<|endoftext|>Serra's Emissary | {4}{W}{W}{W} | Creature — Angel | mythic | Flying
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As <card_name> enters the battlefield, choose a card type.
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You and creatures you control have protection from the chosen card type. | Where swords fail, faith transcends. | 7 | 7<|endoftext|>
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<|endoftext|>Sporemound | {3}{G}{G} | Creature — Fungus | common | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. | "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."
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—Hadi Kasten, Calla Dale naturalist | 3 | 3<|endoftext|>
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<|endoftext|>Blight Mound | {2}{B} | Enchantment | rare | Attacking Pests you control get +1/+0 and have menace.
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Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | nan | nan | nan<|endoftext|>
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<|endoftext|>Bull's Strength | {1}{G} | Instant | common | Target creature gets +2/+2 and gains trample until end of turn. Untap it. | As the iron bars of the portcullis parted like reeds, the defenders of the keep suddenly felt much less secure. | nan | nan<|endoftext|>
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<|endoftext|>Time Bomb | {4} | Artifact | rare | At the beginning of your upkeep, put a time counter on <card_name>.
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{1}, {T}, Sacrifice <card_name>: <card_name> deals damage equal to the number of time counters on it to each creature and each player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Marble Diamond | {2} | Artifact | common | <card_name> enters the battlefield tapped.
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{T}: Add {W}. | Every facet a benediction of Lathander's light. | nan | nan<|endoftext|>
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<|endoftext|>Light Up the Night | {X}{R} | Sorcery | rare | <card_name> deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
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Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Necropolis Fiend | {7}{B}{B} | Creature — Demon | rare | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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Flying
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{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Spectral Adversary | {1}{U} | Creature — Spirit | mythic | Flash
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Flying
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When <card_name> enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on <card_name>, then up to that many other target artifacts, creatures, and/or enchantments phase out. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Deranged Assistant | {1}{U} | Creature — Human Wizard | common | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) | "Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." | 1 | 1<|endoftext|>
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<|endoftext|>Sorcerer's Strongbox | {4} | Artifact | uncommon | {2}, {T}: Flip a coin. If you win the flip, sacrifice <card_name> and draw three cards. | Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key. | nan | nan<|endoftext|>
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<|endoftext|>Mondrak, Glory Dominus | {2}{W}{W} | Legendary Creature — Phyrexian Horror | mythic | If one or more tokens would be created under your control, twice that many of those tokens are created instead.
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{1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on <card_name>. ({W/P} can be paid with either {W} or 2 life.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Reckless Charge | {R} | Sorcery | common | Target creature gets +3/+0 and gains haste until end of turn.
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Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Aisha of Sparks and Smoke | {1}{R}{R} | Legendary Creature — Human Warrior | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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{R/W}: <card_name> gains first strike until end of turn.
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Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. | nan | 4 | 2<|endoftext|>
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<|endoftext|>Hibernation's End | {4}{G} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Whenever you pay <card_name>'s cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on <card_name>, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Resistance Squad | {2}{W} | Creature — Human Soldier | uncommon | When <card_name> enters the battlefield, if you control another Human, draw a card. | "It's not that I didn't expect some defiance, but I did hope it wouldn't be so heavily armed."
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—Olivia Voldaren | 3 | 2<|endoftext|>
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<|endoftext|>Azorius Guildgate | | Land — Gate | common | <card_name> enters the battlefield tapped.
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{T}: Add {W} or {U}. | Enter the Senate, the seat of justice and the foundation of Ravnican society. | nan | nan<|endoftext|>
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<|endoftext|>Marshmist Titan | {6}{B} | Creature — Giant | common | This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | A favorite of Erebos, for it has sent many to the Underworld. | 4 | 5<|endoftext|>
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<|endoftext|>Shadow Stinger | {2}{B} | Creature — Vampire Rogue | uncommon | Tap another untapped Rogue you control: <card_name> gains deathtouch until end of turn.
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Whenever <card_name> deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) | nan | 1 | 4<|endoftext|>
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<|endoftext|>Gratuitous Violence | {2}{R}{R}{R} | Enchantment | rare | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Only the Cabal could make a fight to the death more deadly. | nan | nan<|endoftext|>
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<|endoftext|>Hunting Triad | {3}{G} | Tribal Sorcery — Elf | uncommon | Create three 1/1 green Elf Warrior creature tokens.
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Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) | "Eyeblights are easy to track. Just follow the imperfections." | nan | nan<|endoftext|>
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<|endoftext|>Shadowblood Ridge | | Land | rare | {1}, {T}: Add {B}{R}. | The carnage of conflicts long past still stains the Otarian soil. | nan | nan<|endoftext|>
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<|endoftext|>Kaito Shizuki | {1}{U}{B} | Legendary Planeswalker — Kaito | mythic | At the beginning of your end step, if <card_name> entered the battlefield this turn, he phases out.
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+1: Draw a card. Then discard a card unless you attacked this turn.
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−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."
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−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|>
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<|endoftext|>Tradewind Rider | {3}{U} | Creature — Spirit | rare | Flying
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{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. | It is said that the wind will blow the world past if you wait long enough. | 1 | 4<|endoftext|>
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<|endoftext|>Aim for the Head | {2}{B} | Sorcery | common | Choose one —
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• Exile target Zombie.
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• Target opponent exiles two cards from their hand. | "Works every time."
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—Halana, Kessig ranger | nan | nan<|endoftext|>
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<|endoftext|>Power of Fire | {1}{R} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has "{T}: This creature deals 1 damage to any target." | The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. | nan | nan<|endoftext|>
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<|endoftext|>Wicked Wolf | {2}{G}{G} | Creature — Wolf | rare | When <card_name> enters the battlefield, it fights up to one target creature you don't control.
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Sacrifice a Food: Put a +1/+1 counter on <card_name>. It gains indestructible until end of turn. Tap it. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Chandra, Pyromaster | {2}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: <card_name> deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.
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0: Exile the top card of your library. You may play it this turn.
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−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. | nan | nan | nan<|endoftext|>
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<|endoftext|>Black Lotus | {0} | Artifact | rare | {T}, Sacrifice <card_name>: Add three mana of any one color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ethercaste Knight | {W}{U} | Artifact Creature — Human Knight | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "We coat ourselves in steel every day. What is etherium but the next logical step?" | 1 | 3<|endoftext|>
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<|endoftext|>Chainbreaker | {2} | Artifact Creature — Scarecrow | common | <card_name> enters the battlefield with two -1/-1 counters on it.
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{3}, {T}: Remove a -1/-1 counter from target creature. | Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. | 3 | 3<|endoftext|>
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<|endoftext|>Expose to Daylight | {2}{W} | Instant | common | Destroy target artifact or enchantment. Scry 1. | "Lies cannot long withstand the harsh light of day."
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—Lavinia | nan | nan<|endoftext|>
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<|endoftext|>Arbalest Elite | {2}{W}{W} | Creature — Human Archer | uncommon | {2}{W}, {T}: <card_name> deals 3 damage to target attacking or blocking creature. <card_name> doesn't untap during your next untap step. | There are few things as satisfying as a good, healthy thunk. | 2 | 3<|endoftext|>
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<|endoftext|>Nine Lives | {1}{W}{W} | Enchantment | rare | Hexproof
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If a source would deal damage to you, prevent that damage and put an incarnation counter on <card_name>.
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When there are nine or more incarnation counters on <card_name>, exile it.
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When <card_name> leaves the battlefield, you lose the game. | nan | nan | nan<|endoftext|>
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<|endoftext|>Arboria | {2}{G}{G} | World Enchantment | uncommon | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Boros Guildgate | | Land — Gate | common | <card_name> enters the battlefield tapped.
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{T}: Add {R} or {W}. | It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law. | nan | nan<|endoftext|>
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<|endoftext|>Necrogen Spellbomb | {1} | Artifact | common | {B}, Sacrifice <card_name>: Target player discards a card.
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{1}, Sacrifice <card_name>: Draw a card. | "Forget that which was never known."
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