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<|endoftext|>Goblin Bookie | {R} | Creature — Goblin | common | {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) | "Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey—he still owes me."
—Squee, goblin casino hand | 1 | 1<|endoftext|>
<|endoftext|>Synod Artificer | {2}{U} | Creature — Vedalken Artificer | rare | {X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts. | Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect. | 1 | 2<|endoftext|>
<|endoftext|>Icefeather Aven | {G}{U} | Creature — Bird Shaman | uncommon | Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, you may return another target creature to its owner's hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Burst of Speed | {R} | Sorcery | common | Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) | Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. | nan | nan<|endoftext|>
<|endoftext|>Cerulean Sphinx | {4}{U}{U} | Creature — Sphinx | rare | Flying
{U}: <card_name>'s owner shuffles it into their library. | "About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
—Szadek | 5 | 5<|endoftext|>
<|endoftext|>Glimpse the Cosmos | {1}{U} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast <card_name> from your graveyard by paying {U} rather than paying its mana cost. If you cast <card_name> this way and it would be put into your graveyard, exile it instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Benefaction of Rhonas | {2}{G} | Sorcery | common | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. | It falls to the gods to help all become worthy of the afterlife. | nan | nan<|endoftext|>
<|endoftext|>Amped Up | {5}{R} | Sorcery | common | This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. | Space can be a lawless place—far from the prying eyes of electrical inspectors. | nan | nan<|endoftext|>
<|endoftext|>Bloodscent | {3}{G} | Instant | uncommon | All creatures able to block target creature this turn do so. | To study the predators of the Tangle, two people are required: one to watch from above, and one to run like hell. | nan | nan<|endoftext|>
<|endoftext|>Prismari Apprentice | {U}{R} | Creature — Human Shaman | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, <card_name> can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on <card_name>. | "No one ever created great art by playing it safe!" | 2 | 2<|endoftext|>
<|endoftext|>Gilded Pinions | {2} | Artifact — Equipment | common | When <card_name> enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Bloodcurdling Scream | {X}{B} | Sorcery | uncommon | Target creature gets +X/+0 until end of turn. | "I have all the weapons my enemies have—and far deeper rage."
—Tojira, swamp queen | nan | nan<|endoftext|>
<|endoftext|>Timely Hordemate | {3}{W} | Creature — Human Warrior | uncommon | Raid — When <card_name> enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|>
<|endoftext|>Inner Demon | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When <card_name> enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Juvenile Mist Dragon | {3}{U}{U} | Creature — Dragon | uncommon | Flying
Confounding Clouds — When <card_name> enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. | nan | 4 | 3<|endoftext|>
<|endoftext|>Scampering Scorcher | {3}{R} | Creature — Elemental | uncommon | When <card_name> enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) | "Keep your flammables out of reach."
—Kerin, watch sergeant | 1 | 1<|endoftext|>
<|endoftext|>Sentinels of Glen Elendra | {3}{U} | Creature — Faerie Soldier | common | Flash
Flying | Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret. | 2 | 3<|endoftext|>
<|endoftext|>Mox Tantalite | | Artifact | mythic | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}: Add one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Laquatus's Creativity | {4}{U} | Sorcery | uncommon | Target player draws cards equal to the number of cards in their hand, then discards that many cards. | One never knows when inspiration will bubble up. | nan | nan<|endoftext|>
<|endoftext|>Segmented Krotiq | {5}{G} | Creature — Insect | common | Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The list of things a krotiq eats is as long as the krotiq itself. | 6 | 5<|endoftext|>
<|endoftext|>Bramblesnap | {1}{G} | Creature — Elemental | uncommon | Trample
Tap an untapped creature you control: <card_name> gets +1/+1 until end of turn. | A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat. | 1 | 1<|endoftext|>
<|endoftext|>Silent Artisan | {3}{W}{W} | Creature — Giant | common | | On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
—*The Theriad* | 3 | 5<|endoftext|>
<|endoftext|>Kessig Malcontents | {2}{R} | Creature — Human Warrior | uncommon | When <card_name> enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. | Discontent is a powerful weapon in the hands of a mob. | 3 | 1<|endoftext|>
<|endoftext|>Cephalid Illusionist | {1}{U} | Creature — Cephalid Wizard | uncommon | Whenever <card_name> becomes the target of a spell or ability, mill three cards.
{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Wormfang Crab | {3}{U} | Creature — Nightmare Crab | uncommon | <card_name> can't be blocked.
When <card_name> enters the battlefield, an opponent chooses a permanent you control other than <card_name> and exiles it.
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 3 | 6<|endoftext|>
<|endoftext|>Altar's Light | {2}{W}{W} | Instant | uncommon | Exile target artifact or enchantment. | "The altar does nothing; the device is crushed under the weight of its own impurity."
—Ushanti, leonin seer | nan | nan<|endoftext|>
<|endoftext|>Pang Tong, "Young Phoenix" | {1}{W}{W} | Legendary Creature — Human Advisor | rare | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. | "...It was Pang Ton's boat-connecting scheme That let Zhou Yu accomplish his great deed." | 1 | 2<|endoftext|>
<|endoftext|>Wild Aesthir | {2}{W} | Creature — Bird | common | Flying, first strike
{W}{W}: <card_name> gets +2/+0 until end of turn. Activate only once each turn. | "High in the Karplusans, death is swift and razor-clawed."
—Arna Kennerüd, Skycaptain | 1 | 1<|endoftext|>
<|endoftext|>Bloodcurdler | {1}{B} | Creature — Horror | rare | Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." | nan | 1 | 1<|endoftext|>
<|endoftext|>Reckless Ringleader | {R} | Creature — Goblin Rogue | common | Haste
When <card_name> enters the battlefield, choose a creature card in your hand. It perpetually gains haste. | nan | 1 | 1<|endoftext|>
<|endoftext|>Ow | {B} | Enchantment | rare | Whenever a creature deals damage to a player, that player may say "<card_name>" once for each permanent named <card_name>. If the player doesn't, <card_name> deals 1 damage to them. | Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? | nan | nan<|endoftext|>
<|endoftext|>Timberland Ruins | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {G}.
{T}, Sacrifice <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Chancellor of the Forge | {4}{R}{R}{R} | Creature — Phyrexian Giant | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When <card_name> enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. | nan | 5 | 5<|endoftext|>
<|endoftext|>Razaketh's Rite | {3}{B}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle.
Cycling {B} ({B}, Discard this card: Draw a card.) | "The blood ritual is complete. The end approaches." | nan | nan<|endoftext|>
<|endoftext|>Cabal Shrine | {1}{B}{B} | Enchantment | rare | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Epiphany Storm | {R} | Enchantment — Aura | common | Enchant creature
Enchanted creature has "{R}, {T}, Discard a card: Draw a card." | In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant. | nan | nan<|endoftext|>
<|endoftext|>Mardu Skullhunter | {1}{B} | Creature — Human Warrior | common | <card_name> enters the battlefield tapped.
Raid — When <card_name> enters the battlefield, if you attacked this turn, target opponent discards a card. | nan | 2 | 1<|endoftext|>
<|endoftext|>Fiery | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|>
<|endoftext|>Magus of the Tabernacle | {3}{W} | Creature — Human Wizard | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." | The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone. | 2 | 6<|endoftext|>
<|endoftext|>Lithomancer's Focus | {W} | Instant | common | Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. | "Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."
—Ugin | nan | nan<|endoftext|>
<|endoftext|>The Warrior | | Hero | common | {T}: Target creature you control gains haste until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Nettlevine Blight | {4}{B}{B} | Enchantment — Aura | rare | Enchant creature or land
Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach <card_name> to a creature or land you control." | nan | nan | nan<|endoftext|>
<|endoftext|>Kaito's Pursuit | {2}{B} | Sorcery | common | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) | Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late. | nan | nan<|endoftext|>
<|endoftext|>A-Moss-Pit Skeleton | {B}{G} | Creature — Plant Skeleton | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.)
If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return <card_name> from your graveyard to your hand at the beginning of the next end step. | nan | 2 | 2<|endoftext|>
<|endoftext|>Hussar Patrol | {2}{W}{U} | Creature — Human Knight | common | Flash (You may cast this spell any time you could cast an instant.)
Vigilance | "You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
—Arrester Lavinia, Tenth Precinct | 2 | 4<|endoftext|>
<|endoftext|>Endure | {3}{W}{W} | Instant | uncommon | Prevent all damage that would be dealt to you and permanents you control this turn. | The Aurora had lessened the kithkins' kindness, deepened their paranoia, and dulled their sense of pain. | nan | nan<|endoftext|>
<|endoftext|>Comparative Analysis | {3}{U} | Instant | common | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards. | "Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."
—Jace Beleren | nan | nan<|endoftext|>
<|endoftext|>Hag of Dark Duress | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent discards a card. | nan | 2 | 2<|endoftext|>
<|endoftext|>Maze Abomination | {5}{B} | Creature — Elemental | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Multicolored creatures you control have deathtouch. | nan | 4 | 5<|endoftext|>
<|endoftext|>Arcum Dagsson | {3}{U} | Legendary Creature — Human Artificer | rare | {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle. | "Artifice sundered the world. It shall not again wreak such sorrow." | 2 | 2<|endoftext|>
<|endoftext|>Venomous Brutalizer | {2}{G}{G} | Creature — Phyrexian Knight | uncommon | Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
When <card_name> enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Deathcap Cultivator | {1}{G} | Creature — Human Druid | rare | {T}: Add {B} or {G}.
Delirium — <card_name> has deathtouch as long as there are four or more card types among cards in your graveyard. | The old hermit would never say what he fed his mushrooms, and people learned not to ask. | 2 | 1<|endoftext|>
<|endoftext|>Weatherseed Treefolk | {2}{G}{G}{G} | Creature — Treefolk | rare | Trample
When <card_name> dies, return it to its owner's hand. | nan | 5 | 3<|endoftext|>
<|endoftext|>Maddening Imp | {2}{B} | Creature — Imp | rare | Flying