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<|endoftext|>Goblin Bookie | {R} | Creature — Goblin | common | {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) | "Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey—he still owes me."
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—Squee, goblin casino hand | 1 | 1<|endoftext|>
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<|endoftext|>Synod Artificer | {2}{U} | Creature — Vedalken Artificer | rare | {X}, {T}: Tap X target noncreature artifacts.
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{X}, {T}: Untap X target noncreature artifacts. | Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect. | 1 | 2<|endoftext|>
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<|endoftext|>Icefeather Aven | {G}{U} | Creature — Bird Shaman | uncommon | Flying
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Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, you may return another target creature to its owner's hand. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Burst of Speed | {R} | Sorcery | common | Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) | Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. | nan | nan<|endoftext|>
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<|endoftext|>Cerulean Sphinx | {4}{U}{U} | Creature — Sphinx | rare | Flying
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{U}: <card_name>'s owner shuffles it into their library. | "About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
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—Szadek | 5 | 5<|endoftext|>
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<|endoftext|>Glimpse the Cosmos | {1}{U} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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As long as you control a Giant, you may cast <card_name> from your graveyard by paying {U} rather than paying its mana cost. If you cast <card_name> this way and it would be put into your graveyard, exile it instead. | nan | nan | nan<|endoftext|>
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<|endoftext|>Benefaction of Rhonas | {2}{G} | Sorcery | common | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. | It falls to the gods to help all become worthy of the afterlife. | nan | nan<|endoftext|>
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<|endoftext|>Amped Up | {5}{R} | Sorcery | common | This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.
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Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. | Space can be a lawless place—far from the prying eyes of electrical inspectors. | nan | nan<|endoftext|>
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<|endoftext|>Bloodscent | {3}{G} | Instant | uncommon | All creatures able to block target creature this turn do so. | To study the predators of the Tangle, two people are required: one to watch from above, and one to run like hell. | nan | nan<|endoftext|>
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<|endoftext|>Prismari Apprentice | {U}{R} | Creature — Human Shaman | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, <card_name> can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on <card_name>. | "No one ever created great art by playing it safe!" | 2 | 2<|endoftext|>
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<|endoftext|>Gilded Pinions | {2} | Artifact — Equipment | common | When <card_name> enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Equipped creature has flying.
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Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Bloodcurdling Scream | {X}{B} | Sorcery | uncommon | Target creature gets +X/+0 until end of turn. | "I have all the weapons my enemies have—and far deeper rage."
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—Tojira, swamp queen | nan | nan<|endoftext|>
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<|endoftext|>Timely Hordemate | {3}{W} | Creature — Human Warrior | uncommon | Raid — When <card_name> enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Inner Demon | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
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When <card_name> enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Juvenile Mist Dragon | {3}{U}{U} | Creature — Dragon | uncommon | Flying
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Confounding Clouds — When <card_name> enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Scampering Scorcher | {3}{R} | Creature — Elemental | uncommon | When <card_name> enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) | "Keep your flammables out of reach."
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—Kerin, watch sergeant | 1 | 1<|endoftext|>
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<|endoftext|>Sentinels of Glen Elendra | {3}{U} | Creature — Faerie Soldier | common | Flash
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Flying | Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret. | 2 | 3<|endoftext|>
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<|endoftext|>Mox Tantalite | | Artifact | mythic | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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{T}: Add one mana of any color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Laquatus's Creativity | {4}{U} | Sorcery | uncommon | Target player draws cards equal to the number of cards in their hand, then discards that many cards. | One never knows when inspiration will bubble up. | nan | nan<|endoftext|>
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<|endoftext|>Segmented Krotiq | {5}{G} | Creature — Insect | common | Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The list of things a krotiq eats is as long as the krotiq itself. | 6 | 5<|endoftext|>
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<|endoftext|>Bramblesnap | {1}{G} | Creature — Elemental | uncommon | Trample
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Tap an untapped creature you control: <card_name> gets +1/+1 until end of turn. | A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat. | 1 | 1<|endoftext|>
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<|endoftext|>Silent Artisan | {3}{W}{W} | Creature — Giant | common | | On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
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—*The Theriad* | 3 | 5<|endoftext|>
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<|endoftext|>Kessig Malcontents | {2}{R} | Creature — Human Warrior | uncommon | When <card_name> enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. | Discontent is a powerful weapon in the hands of a mob. | 3 | 1<|endoftext|>
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<|endoftext|>Cephalid Illusionist | {1}{U} | Creature — Cephalid Wizard | uncommon | Whenever <card_name> becomes the target of a spell or ability, mill three cards.
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{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Wormfang Crab | {3}{U} | Creature — Nightmare Crab | uncommon | <card_name> can't be blocked.
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When <card_name> enters the battlefield, an opponent chooses a permanent you control other than <card_name> and exiles it.
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When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 3 | 6<|endoftext|>
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<|endoftext|>Altar's Light | {2}{W}{W} | Instant | uncommon | Exile target artifact or enchantment. | "The altar does nothing; the device is crushed under the weight of its own impurity."
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—Ushanti, leonin seer | nan | nan<|endoftext|>
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<|endoftext|>Pang Tong, "Young Phoenix" | {1}{W}{W} | Legendary Creature — Human Advisor | rare | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. | "...It was Pang Ton's boat-connecting scheme That let Zhou Yu accomplish his great deed." | 1 | 2<|endoftext|>
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<|endoftext|>Wild Aesthir | {2}{W} | Creature — Bird | common | Flying, first strike
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{W}{W}: <card_name> gets +2/+0 until end of turn. Activate only once each turn. | "High in the Karplusans, death is swift and razor-clawed."
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—Arna Kennerüd, Skycaptain | 1 | 1<|endoftext|>
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<|endoftext|>Bloodcurdler | {1}{B} | Creature — Horror | rare | Flying
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At the beginning of your upkeep, mill a card.
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Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." | nan | 1 | 1<|endoftext|>
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<|endoftext|>Reckless Ringleader | {R} | Creature — Goblin Rogue | common | Haste
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When <card_name> enters the battlefield, choose a creature card in your hand. It perpetually gains haste. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Ow | {B} | Enchantment | rare | Whenever a creature deals damage to a player, that player may say "<card_name>" once for each permanent named <card_name>. If the player doesn't, <card_name> deals 1 damage to them. | Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? | nan | nan<|endoftext|>
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<|endoftext|>Timberland Ruins | | Land | common | <card_name> enters the battlefield tapped.
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{T}: Add {G}.
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{T}, Sacrifice <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Chancellor of the Forge | {4}{R}{R}{R} | Creature — Phyrexian Giant | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
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When <card_name> enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Razaketh's Rite | {3}{B}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle.
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Cycling {B} ({B}, Discard this card: Draw a card.) | "The blood ritual is complete. The end approaches." | nan | nan<|endoftext|>
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<|endoftext|>Cabal Shrine | {1}{B}{B} | Enchantment | rare | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|>
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<|endoftext|>Epiphany Storm | {R} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has "{R}, {T}, Discard a card: Draw a card." | In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant. | nan | nan<|endoftext|>
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<|endoftext|>Mardu Skullhunter | {1}{B} | Creature — Human Warrior | common | <card_name> enters the battlefield tapped.
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Raid — When <card_name> enters the battlefield, if you attacked this turn, target opponent discards a card. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Fiery | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|>
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<|endoftext|>Magus of the Tabernacle | {3}{W} | Creature — Human Wizard | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." | The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone. | 2 | 6<|endoftext|>
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<|endoftext|>Lithomancer's Focus | {W} | Instant | common | Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. | "Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."
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—Ugin | nan | nan<|endoftext|>
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<|endoftext|>The Warrior | | Hero | common | {T}: Target creature you control gains haste until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Nettlevine Blight | {4}{B}{B} | Enchantment — Aura | rare | Enchant creature or land
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Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach <card_name> to a creature or land you control." | nan | nan | nan<|endoftext|>
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<|endoftext|>Kaito's Pursuit | {2}{B} | Sorcery | common | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) | Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late. | nan | nan<|endoftext|>
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<|endoftext|>A-Moss-Pit Skeleton | {B}{G} | Creature — Plant Skeleton | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.)
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If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.
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Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return <card_name> from your graveyard to your hand at the beginning of the next end step. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Hussar Patrol | {2}{W}{U} | Creature — Human Knight | common | Flash (You may cast this spell any time you could cast an instant.)
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Vigilance | "You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
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—Arrester Lavinia, Tenth Precinct | 2 | 4<|endoftext|>
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<|endoftext|>Endure | {3}{W}{W} | Instant | uncommon | Prevent all damage that would be dealt to you and permanents you control this turn. | The Aurora had lessened the kithkins' kindness, deepened their paranoia, and dulled their sense of pain. | nan | nan<|endoftext|>
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<|endoftext|>Comparative Analysis | {3}{U} | Instant | common | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
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Target player draws two cards. | "Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."
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—Jace Beleren | nan | nan<|endoftext|>
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<|endoftext|>Hag of Dark Duress | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent discards a card. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Maze Abomination | {5}{B} | Creature — Elemental | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Multicolored creatures you control have deathtouch. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Arcum Dagsson | {3}{U} | Legendary Creature — Human Artificer | rare | {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle. | "Artifice sundered the world. It shall not again wreak such sorrow." | 2 | 2<|endoftext|>
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<|endoftext|>Venomous Brutalizer | {2}{G}{G} | Creature — Phyrexian Knight | uncommon | Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
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When <card_name> enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Deathcap Cultivator | {1}{G} | Creature — Human Druid | rare | {T}: Add {B} or {G}.
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Delirium — <card_name> has deathtouch as long as there are four or more card types among cards in your graveyard. | The old hermit would never say what he fed his mushrooms, and people learned not to ask. | 2 | 1<|endoftext|>
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<|endoftext|>Weatherseed Treefolk | {2}{G}{G}{G} | Creature — Treefolk | rare | Trample
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When <card_name> dies, return it to its owner's hand. | nan | 5 | 3<|endoftext|>
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<|endoftext|>Maddening Imp | {2}{B} | Creature — Imp | rare | Flying
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