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<|endoftext|>Vanishment | {4}{U} | Instant | uncommon | Put target nonland permanent on top of its owner's library.
Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|>
<|endoftext|>Beloved Chaplain | {1}{W} | Creature — Human Cleric | uncommon | Protection from creatures | Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity. | 1 | 1<|endoftext|>
<|endoftext|>Doomed Artisan | {2}{W} | Creature — Human Artificer | rare | Sculptures you control can't attack or block.
At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." | "Remember me not as I am, but as I should have been." | 1 | 1<|endoftext|>
<|endoftext|>Bifurcate | {3}{G} | Sorcery | rare | Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Burning Fields | {4}{R} | Sorcery | common | <card_name> deals 5 damage to target opponent or planeswalker. | "In raiding and plundering, be like fire, in immovability like a mountain."
—Sun Tzu, *Art of War* (trans. Giles) | nan | nan<|endoftext|>
<|endoftext|>Inspirational Antelope | {1}{G} | Creature — Antelope | rare | Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost {1} less to cast. | nan | 1 | 3<|endoftext|>
<|endoftext|>Frostveil Ambush | {3}{U}{U} | Instant | common | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Cycling {1} ({1}, Discard this card: Draw a card.) | Hunters' methods vary from simple and brutal to elaborate and brutal. | nan | nan<|endoftext|>
<|endoftext|>Sight Beyond Sight | {3}{U} | Sorcery | uncommon | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Firestorm Hellkite | {4}{U}{R} | Creature — Dragon | rare | Flying, trample
Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder | 6 | 6<|endoftext|>
<|endoftext|>Viashino Weaponsmith | {3}{R} | Creature — Viashino | common | Whenever <card_name> becomes blocked by a creature, <card_name> gets +2/+2 until end of turn. | Within the rig settlement, those who have mastered the making of weapons earn highest honor. | 2 | 2<|endoftext|>
<|endoftext|>Slingbow Trap | {3}{G} | Instant — Trap | uncommon | If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost.
Destroy target attacking creature with flying. | The Tajuru elves devised ways to let the forest defend itself. | nan | nan<|endoftext|>
<|endoftext|>Faerie Trickery | {1}{U}{U} | Tribal Instant — Faerie | common | Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | The fae are so quick and their life spans so short that it's difficult to get retribution for their pranks. | nan | nan<|endoftext|>
<|endoftext|>Grip of Chaos | {4}{R}{R} | Enchantment | rare | Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) | When the world is consumed by chaos, the skilled and the foolish are on equal footing. | nan | nan<|endoftext|>
<|endoftext|>Auriok Survivors | {5}{W} | Creature — Human Soldier | uncommon | When <card_name> enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to <card_name>. | "We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to." | 4 | 6<|endoftext|>
<|endoftext|>Accorder Paladin | {1}{W} | Creature — Human Knight | uncommon | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "I fight for the suns, the surface, and everything in between." | 3 | 1<|endoftext|>
<|endoftext|>Essence Fracture | {3}{U}{U} | Sorcery | uncommon | Return two target creatures to their owners' hands.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) | "Shaping reality is simply a matter of knowing where to apply pressure."
—Ixidor, reality sculptor | nan | nan<|endoftext|>
<|endoftext|>Grinding Station | {2} | Artifact | uncommon | {T}, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters the battlefield, you may untap <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Lukamina, Crocodile Form | {2}{G}{U} | Legendary Creature — Crocodile Druid | mythic | When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control <card_name>.
When <card_name> dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|>
<|endoftext|>Barbary Apes | {1}{G} | Creature — Ape | common | | Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind. | 2 | 2<|endoftext|>
<|endoftext|>Loxodon Punisher | {3}{W} | Creature — Elephant Soldier | rare | <card_name> gets +2/+2 for each Equipment attached to it. | The loxodons believe punishment comes in two steps: pain and atonement. They carry a weapon for each. | 2 | 2<|endoftext|>
<|endoftext|>A-Alrund's Epiphany | {5}{U}{U} | Sorcery | mythic | Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany.
Foretell {5}{U}{U} | nan | nan | nan<|endoftext|>
<|endoftext|>Arbalest Engineers | {1}{R}{G} | Creature — Human Artificer | uncommon | When <card_name> enters the battlefield, choose one —
• <card_name> deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | 2 | 2<|endoftext|>
<|endoftext|>Bay Falcon | {1}{U} | Creature — Bird | common | Flying, vigilance | "Wear the falcon's feathers in your hair— be fast as the falcon, bright as the Sun."
—"Rise on Wings," Zhalfirin song | 1 | 1<|endoftext|>
<|endoftext|>Pierce the Sky | {1}{G} | Instant | common | <card_name> deals 7 damage to target creature with flying. | Llanowar elves conceal their ballistae in the upper canopy of the forest, ready to clear the skies of any intruder. | nan | nan<|endoftext|>
<|endoftext|>Addle | {1}{B} | Sorcery | uncommon | Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. | "I'll wring out your tiny mind like a sponge."
—Urborg witch | nan | nan<|endoftext|>
<|endoftext|>Raking Canopy | {1}{G}{G} | Enchantment | uncommon | Whenever a creature with flying attacks you, <card_name> deals 4 damage to it. | "Raven's Run has awoken, and ravens will no longer cry in its branches."
—Roon Ghastbark | nan | nan<|endoftext|>
<|endoftext|>Innocence Kami | {3}{W}{W} | Creature — Spirit | uncommon | {W}, {T}: Tap target creature.
Whenever you cast a Spirit or Arcane spell, untap <card_name>. | Her voice was light, her substance music. | 2 | 3<|endoftext|>
<|endoftext|>Myojin of Infinite Rage | {7}{R}{R}{R} | Legendary Creature — Spirit | rare | <card_name> enters the battlefield with a divinity counter on it if you cast it from your hand.
<card_name> has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from <card_name>: Destroy all lands. | nan | 7 | 4<|endoftext|>
<|endoftext|>Obelisk of Naya | {3} | Artifact | common | {T}: Add {R}, {G}, or {W}. | Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose. | nan | nan<|endoftext|>
<|endoftext|>Milling | | Card | mythic | (Theme color: {U}) | nan | nan | nan<|endoftext|>
<|endoftext|>Vhal, Scholar of Elements | {2}{U}{R} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. When you do, <card_name> deals that much damage to target creature or planeswalker an opponent controls.
{T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|>
<|endoftext|>Reward the Faithful | {W} | Instant | uncommon | Any number of target players each gain life equal to the highest mana value among permanents you control. | "When you have drunk your fill, pass the cup to others who thirst." | nan | nan<|endoftext|>
<|endoftext|>Wormfang Newt | {1}{U} | Creature — Nightmare Salamander Beast | common | When <card_name> enters the battlefield, exile a land you control.
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Spawned by mages emulating the insane. | 2 | 2<|endoftext|>
<|endoftext|>Urza's Armor | {6} | Artifact | uncommon | If a source would deal damage to you, prevent 1 of that damage. | "Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt."
—Urza | nan | nan<|endoftext|>
<|endoftext|>Bond of Flourishing | {1}{G} | Sorcery | uncommon | Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. | "We agree that life should flourish. We disagree on the optimal number of limbs." | nan | nan<|endoftext|>
<|endoftext|>Persistent Specimen | {B} | Creature — Skeleton | common | {2}{B}: Return <card_name> from your graveyard to the battlefield tapped. | "The jaw bone's connected to the skull bone. The skull bone's connected to the . . . uh . . . hook thingy."
—Garl, sticher's assistant | 1 | 1<|endoftext|>
<|endoftext|>Impale | {2}{B}{B} | Sorcery | common | Destroy target creature. | Never let the glitter of gold distract you from the gleam of steel in the shadows. | nan | nan<|endoftext|>
<|endoftext|>Skullknocker Ogre | {3}{R} | Creature — Ogre | uncommon | Whenever <card_name> deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. | The ogre crashed through the massive door. The winged folios scattered like frightened birds. | 4 | 3<|endoftext|>
<|endoftext|>Tatterkite | {3} | Artifact Creature — Scarecrow | uncommon | Flying
<card_name> can't have counters put on it. | "I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect."
—Braenna, cobblesmith | 2 | 1<|endoftext|>
<|endoftext|>Servant of Tymaret | {2}{B} | Creature — Zombie | common | Inspired — Whenever <card_name> becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.
{2}{B}: Regenerate <card_name>. | Life is most precious to those who have already lost it. | 1 | 3<|endoftext|>
<|endoftext|>Bilious Skulldweller | {B} | Creature — Phyrexian Insect | uncommon | Deathtouch
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | "Watch your footing around here. Anything you might step on probably has teeth."
—Kara Vrist, resistance spymaster | 1 | 1<|endoftext|>
<|endoftext|>Legion | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|>
<|endoftext|>Imoen, Honorable Trickster | {1}{W}{U} | Legendary Creature — Human Rogue Wizard | rare | <card_name> can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control. | nan | 3 | 2<|endoftext|>
<|endoftext|>Beskir Shieldmate | {1}{W} | Creature — Human Warrior | common | When <card_name> dies, create a 1/1 white Human Warrior creature token. | "If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnheim!" | 2 | 1<|endoftext|>
<|endoftext|>Shaman's Trance | {2}{R} | Instant | rare | Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Vassal Soul | {1}{W/U}{W/U} | Creature — Spirit | common | Flying | For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt. | 2 | 2<|endoftext|>
<|endoftext|>Torch Gauntlet | {2} | Artifact — Equipment | common | Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "Good morning, children. Please open your aether valves and ignite your gauntlets."
—Rakib, Ghirapur schoolteacher | nan | nan<|endoftext|>
<|endoftext|>Encrust | {1}{U}{U} | Enchantment — Aura | common | Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. | "Barnacles are the sea's final defense."
—Garild, merfolk mage | nan | nan<|endoftext|>
<|endoftext|>Shrieking Affliction | {B} | Enchantment | uncommon | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life. | A gargoyle's voice reaches pitches that will shatter glass and warp bone. | nan | nan<|endoftext|>
<|endoftext|>Aphetto Alchemist | {1}{U} | Creature — Human Wizard | uncommon | {T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | He brews trouble. | 1 | 2<|endoftext|>
<|endoftext|>Ivory Crane Netsuke | {2} | Artifact | uncommon | At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. | It is said that the feathers of a crane are clouds, plucked and sewn together by the hands of the kami. | nan | nan<|endoftext|>
<|endoftext|>Heroes of the Revel | {4}{R} | Creature — Satyr Soldier | uncommon | When <card_name> enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."
Whenever you cast a spell that targets <card_name>, creatures you control get +1/+0 until end of turn. | Brashness is close enough to bravery. | 4 | 4<|endoftext|>
<|endoftext|>Mass Appeal | {2}{U} | Sorcery | uncommon | Draw a card for each Human you control. | "We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity." | nan | nan<|endoftext|>
<|endoftext|>Lulu, Helpful Hollyphant | {2}{W}{W} | Legendary Creature — Elephant Angel | uncommon | Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life. | nan | 2 | 4<|endoftext|>
<|endoftext|>Tyranid Harridan | {4}{G}{U} | Creature — Tyranid | rare | Flying, ward {4}
Shrieking Gargoyles — Whenever <card_name> or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. | nan | 4 | 4<|endoftext|>
<|endoftext|>Liege of the Hollows | {2}{G}{G} | Creature — Spirit | rare | When <card_name> dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way. | nan | 3 | 4<|endoftext|>
<|endoftext|>Enslaved Horror | {3}{B} | Creature — Horror | uncommon | When <card_name> enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. | nan | 4 | 4<|endoftext|>
<|endoftext|>Enraged Revolutionary | {2}{R} | Creature — Human Warrior | common | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | When every right is voted away, only rage remains. | 2 | 1<|endoftext|>
<|endoftext|>Teyo's Lightshield | {2}{W} | Creature — Illusion | common | When <card_name> enters the battlefield, put a +1/+1 counter on target creature you control. | Teyo gifted his shields to as many allies as possible, knowing he could not always be there to protect them himself. | 0 | 3<|endoftext|>