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Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) | nan | 8 | 5<|endoftext|>
<|endoftext|>Trawler Drake | {2}{U} | Creature — Phyrexian Drake | uncommon | Flying
<card_name> enters the battlefield with an oil counter on it.
<card_name> gets +1/+1 for each oil counter on it.
Whenever you cast a noncreature spell, put an oil counter on <card_name>. | nan | 0 | 0<|endoftext|>
<|endoftext|>Fathom Fleet Boarder | {2}{B} | Creature — Orc Pirate | common | When <card_name> enters the battlefield, you lose 2 life unless you control another Pirate. | Without frequent raids, orcs sometimes get bored and plunder their own ships. | 3 | 3<|endoftext|>
<|endoftext|>Briarbridge Patrol | {3}{G} | Creature — Human Warrior | uncommon | Whenever <card_name> deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. | nan | 3 | 3<|endoftext|>
<|endoftext|>Igneous Golem | {5} | Artifact Creature — Golem | uncommon | {2}: <card_name> gains trample until end of turn. | "The creature rose from the mountain, its body weeping fire."
—Afari, *Tales* | 3 | 4<|endoftext|>
<|endoftext|>Lumengrid Drake | {3}{U} | Creature — Drake | common | Flying
Metalcraft — When <card_name> enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. | Properly outfitted, drakes made perfect sentries for vedalken strongholds. | 2 | 2<|endoftext|>
<|endoftext|>The Fall of Kroog | {4}{R}{R} | Sorcery | uncommon | Choose target opponent. Destroy target land that player controls. <card_name> deals 3 damage to that player and 1 damage to each creature they control. | As retaliation for the Warlord's ambush at the peace summit, Mishra leveled Yotia's capital city. | nan | nan<|endoftext|>
<|endoftext|>Follow the Tracks | {2}{G} | Sorcery | common | Conjure a card of your choice from <card_name>'s spellbook onto the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Kavu Lair | {2}{G} | Enchantment | rare | Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. | As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground. | nan | nan<|endoftext|>
<|endoftext|>Dakmor Bat | {1}{B} | Creature — Bat | common | Flying | The bat thrives on what underestimates it. | 1 | 1<|endoftext|>
<|endoftext|>Lunk Errant | {5}{R} | Creature — Giant Warrior | common | Whenever <card_name> attacks alone, it gets +1/+1 and gains trample until end of turn. | "One's plenty," observed the merrow. "Way too plenty," agreed the boggart. | 4 | 4<|endoftext|>
<|endoftext|>Soul Shepherd | {1}{W} | Creature — Human Cleric | common | {W}, Exile a creature card from your graveyard: You gain 1 life. | "The sidar who raised me had a saying: 'The first step into death is the hardest.'"
—Gerrard of the *Weatherlight* | 2 | 1<|endoftext|>
<|endoftext|>Landscaper Colos | {5}{W} | Creature — Goat Beast | common | When <card_name> enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.
Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 6<|endoftext|>
<|endoftext|>Angelic Cub | {1}{W} | Creature — Cat Angel | uncommon | Whenever <card_name> becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as <card_name> has three or more +1/+1 counters on it, it has flying. | nan | 1 | 1<|endoftext|>
<|endoftext|>Artificial Evolution | {U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ethereal Guidance | {2}{W} | Sorcery | common | Creatures you control get +2/+1 until end of turn. | "The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft | nan | nan<|endoftext|>
<|endoftext|>Metamorphic Wurm | {3}{G}{G} | Creature — Elephant Wurm | uncommon | Threshold — <card_name> gets +4/+4 as long as seven or more cards are in your graveyard. | Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful. | 3 | 3<|endoftext|>
<|endoftext|>Thirsting Axe | {3} | Artifact — Equipment | uncommon | Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2} | Sometimes the weapon wields the bearer. | nan | nan<|endoftext|>
<|endoftext|>Dead of Winter | {2}{B} | Sorcery | rare | All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. | "At last, silence."
—Tevesh Szat | nan | nan<|endoftext|>
<|endoftext|>Proud Wildbonder | {2}{R/G}{R/G} | Creature — Human Warrior | uncommon | Trample
Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." | "You're little now, yes, but one day your footsteps will make mountains tremble."
—Gustin, wildbonder | 4 | 3<|endoftext|>
<|endoftext|>Pardic Lancer | {4}{R} | Creature — Human Barbarian | common | Discard a card at random: <card_name> gets +1/+0 and gains first strike until end of turn. | He gets to the point right away. | 3 | 2<|endoftext|>
<|endoftext|>Plundering Predator | {4}{R} | Creature — Dragon | common | Flying
When <card_name> enters the battlefield, you may discard a card. If you do, draw a card. | You can gather a tidy fortune if you can avoid getting clobbered by falling treasure. | 3 | 3<|endoftext|>
<|endoftext|>Duergar Cave-Guard | {3}{R} | Creature — Dwarf Warrior | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.)
{R/W}: <card_name> gets +1/+0 until end of turn. | Duergars who grow too large to live in the tunnels are sent topside to defend the entrances from intruders. | 1 | 3<|endoftext|>
<|endoftext|>Spellpyre Phoenix | {3}{R}{R} | Creature — Phoenix | rare | Flying
When <card_name> enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return <card_name> from your graveyard to your hand. | nan | 4 | 2<|endoftext|>
<|endoftext|>Moonbow Illusionist | {2}{U} | Creature — Moonfolk Wizard | common | Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. | nan | 2 | 1<|endoftext|>
<|endoftext|>Thought Distortion | {4}{B}{B} | Sorcery | uncommon | This spell can't be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. | "The skull is rigid, but the mind is so deliciously supple."
—Eromena the Mind Render | nan | nan<|endoftext|>
<|endoftext|>Mimeofacture | {3}{U} | Sorcery | rare | Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles. | nan | nan | nan<|endoftext|>
<|endoftext|>Steeple Creeper | {2}{G} | Creature — Frog Snake | common | {3}{U}: <card_name> gains flying until end of turn. | "If the Fin Clade cannot produce a reliable venomous krasis, mobile in both air and water, then the Guardian Project will absorb its resources."
—Vannifar | 4 | 2<|endoftext|>
<|endoftext|>Prescient Chimera | {3}{U}{U} | Creature — Chimera | common | Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 3 | 4<|endoftext|>
<|endoftext|>Ghost-Lit Nourisher | {2}{G} | Creature — Spirit | uncommon | {2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel — {3}{G}, Discard <card_name>: Target creature gets +4/+4 until end of turn. | nan | 2 | 1<|endoftext|>
<|endoftext|>Misers' Cage | {3} | Artifact | rare | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, <card_name> deals 2 damage to that player. | "Let him be imprisoned while his possessions wander free."
—Suq'Ata legal decree | nan | nan<|endoftext|>
<|endoftext|>Elephant Grass | {G} | Enchantment | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | "How have I angered nature that she would imprison me in a labyrinth of grass?"
—Kasib ibn Naji, Letters | nan | nan<|endoftext|>
<|endoftext|>Emissary of Hope | {1}{W}{W} | Creature — Spirit | uncommon | Flying
Whenever <card_name> deals combat damage to a player, you gain 1 life for each artifact that player controls. | nan | 2 | 1<|endoftext|>
<|endoftext|>Shivan Zombie | {B}{R} | Creature — Phyrexian Barbarian Zombie | common | Protection from white | Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish. | 2 | 2<|endoftext|>
<|endoftext|>Illusory Demon | {1}{U}{B} | Creature — Demon Illusion | uncommon | Flying
When you cast a spell, sacrifice <card_name>. | In the Maelstrom, a trick of the light can feast on human flesh. | 4 | 3<|endoftext|>
<|endoftext|>Taunt | {U} | Sorcery | rare | During target player's next turn, creatures that player controls attack you if able. | nan | nan | nan<|endoftext|>
<|endoftext|>Glimpse the Future | {2}{U} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | "No simple coin toss can solve this riddle. You must think and choose wisely."
—Shai Fusan, archmage | nan | nan<|endoftext|>
<|endoftext|>Notion Rain | {1}{U}{B} | Sorcery | common | Surveil 2, then draw two cards. <card_name> deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | City air is a constant drizzle of private thoughts. | nan | nan<|endoftext|>
<|endoftext|>Kor Castigator | {1}{W} | Creature — Kor Wizard Ally | common | <card_name> can't be blocked by Eldrazi Scions. | "He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."
—Akiri, kor line-slinger | 3 | 1<|endoftext|>
<|endoftext|>Stone-Seeder Hierophant | {2}{G}{G} | Creature — Human Druid | common | Landfall — Whenever a land enters the battlefield under your control, untap <card_name>.
{T}: Untap target land. | Her touch brings to bare stone what water and sun bring to rich soil. | 1 | 1<|endoftext|>
<|endoftext|>Gurzigost | {3}{G}{G} | Creature — Beast | rare | At the beginning of your upkeep, sacrifice <card_name> unless you put two cards from your graveyard on the bottom of your library.
{G}{G}, Discard a card: You may have <card_name> assign its combat damage this turn as though it weren't blocked. | nan | 6 | 8<|endoftext|>
<|endoftext|>Bloodcrazed Goblin | {R} | Creature — Goblin Berserker | common | <card_name> can't attack unless an opponent has been dealt damage this turn. | "A single drop of blood draws their attention, then they strip your bones clean before you have time to die."
—Jamias, hermit of Telfer Peak | 2 | 2<|endoftext|>
<|endoftext|>Runadi, Behemoth Caller | {2}{G} | Legendary Creature — Cat Shaman | rare | Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
{T}: Add {G}. | nan | 1 | 3<|endoftext|>
<|endoftext|>Conscripted Infantry | {2}{R} | Creature — Human Soldier | common | When <card_name> dies, create a 1/1 colorless Soldier artifact creature token. | "Funny," remarked Laga to his squad. "Mishra's lackeys wear luxurious silks in their gilded palaces, while we toil in the trenches eating stale bread." | 3 | 1<|endoftext|>
<|endoftext|>Prophecy | {W} | Sorcery | common | Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>
<|endoftext|>Lingering Tormentor | {3}{B} | Creature — Spirit | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | The bogeyman doesn't disappear when you close your eyes. | 2 | 2<|endoftext|>
<|endoftext|>Hundroog | {6}{G} | Creature — Beast | common | Cycling {3} ({3}, Discard this card: Draw a card.) | "New links are being added to the food chain on a daily basis."
—Riptide Project researcher | 4 | 7<|endoftext|>
<|endoftext|>Serpent of the Endless Sea | {4}{U} | Creature — Serpent | common | <card_name>'s power and toughness are each equal to the number of Islands you control.
<card_name> can't attack unless defending player controls an Island. | nan | * | *<|endoftext|>
<|endoftext|>Treespring Lorian | {5}{G} | Creature — Beast | common | Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | No matter your strength, the Krosan Forest is stronger. No matter your speed, the Wirewood Forest is faster. | 5 | 4<|endoftext|>
<|endoftext|>Tower of Champions | {4} | Artifact | rare | {8}, {T}: Target creature gets +6/+6 until end of turn. | The ur-golem runes tell of the transformation of Mirrodin's warden from silent guardian to merciless god. | nan | nan<|endoftext|>
<|endoftext|>Thassa's Emissary | {3}{U} | Enchantment Creature — Crab | uncommon | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever <card_name> or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3. | nan | 3 | 3<|endoftext|>
<|endoftext|>Xenograft | {4}{U} | Enchantment | rare | As <card_name> enters the battlefield, choose a creature type.
Each creature you control is the chosen type in addition to its other types. | "I despise Vorinclex and his slobberings about 'evolution.' Only I know true progress."
—Jin-Gitaxias, Core Augur | nan | nan<|endoftext|>
<|endoftext|>Leyline of Vitality | {2}{G}{G} | Enchantment | rare | If <card_name> is in your opening hand, you may begin the game with it on the battlefield.