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<|endoftext|>Mask of Intolerance | {2} | Artifact | rare | At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, <card_name> deals 3 damage to that player. | nan | nan | nan<|endoftext|>
<|endoftext|>Rite of Consumption | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature.
<card_name> deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Swift Warkite | {4}{B}{R} | Creature — Dragon | uncommon | Flying
When <card_name> enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. | nan | 4 | 4<|endoftext|>
<|endoftext|>Splendid Genesis | {G}{G}{G}{G} | Sorcery | rare | Shuffle all cards in the game together and deal them into three decks. The game continues with a new player. | She discovered with great delight that one does not love one's children because they are one's children but because of the friendship formed while raising them.
Gabriel Garciá Márquez | nan | nan<|endoftext|>
<|endoftext|>Elvish House Party | {4}{G}{G} | Creature — Elf Rogue | uncommon | <card_name>'s power and toughness are each equal to the current hour, using the twelve-hour system. | The party was going strong for nearly an hour past midnight—then all of a sudden it just petered out. | * | *<|endoftext|>
<|endoftext|>Spell Suck | {2}{U}{U} | Instant | common | Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | S-U-C-K | nan | nan<|endoftext|>
<|endoftext|>Knotvine Mystic | {R}{G}{W} | Creature — Elf Druid | uncommon | {1}, {T}: Add {R}{G}{W}. | The elves of Naya were the last to acknowledge the massive shift of mana in their world. | 2 | 2<|endoftext|>
<|endoftext|>Ogre Gatecrasher | {3}{R} | Creature — Ogre Rogue | common | When <card_name> enters the battlefield, destroy target creature with defender. | A popular game among ogres is to see how many revolutions a head can make before it pops off. | 3 | 3<|endoftext|>
<|endoftext|>Renegade Doppelganger | {1}{U} | Creature — Shapeshifter | rare | Whenever another creature enters the battlefield under your control, you may have <card_name> become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) | To truly know a creature, slither a mile in its tentacles. | 0 | 1<|endoftext|>
<|endoftext|>Risen Riptide | {2}{U} | Creature — Elemental | common | Whenever you cast a kicked spell, <card_name> has base power and toughness 5/5 until end of turn. | "Most days the sea is my friend. But only most days."
—Jori En, expedition leader | 0 | 5<|endoftext|>
<|endoftext|>Moonwing Moth | {1}{W}{W} | Creature — Insect | common | Flying
{W}: <card_name> gets +0/+1 until end of turn. | "Night wings sprinkled with dust Of a thousand soldiers dead And a thousand cities fallen."
—Snow-Fur, kitsune poet | 2 | 1<|endoftext|>
<|endoftext|>Endless Swarm | {5}{G}{G}{G} | Sorcery | rare | Create a 1/1 green Snake creature token for each card in your hand.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) | nan | nan | nan<|endoftext|>
<|endoftext|>Rushblade Commander | {B}{R} | Creature — Azra Warrior | uncommon | Warriors your team controls have haste. | "I like a quick victory. More time to celebrate." | 2 | 2<|endoftext|>
<|endoftext|>Mothrider Patrol | {W} | Creature — Fox Warrior | common | Flying
{3}{W}, {T}: Tap target creature. | "Be proud, young pup! You've earned your wings. Rise and become the western wind."
—Swift-Arm, Golden-Tail headmaster | 1 | 1<|endoftext|>
<|endoftext|>Goblin Brawler | {2}{R} | Creature — Goblin Warrior | common | First strike
<card_name> can't be equipped. | Perhaps he shuns technology. Perhaps he appreciates nature. Perhaps he doesn't know the difference. | 2 | 2<|endoftext|>
<|endoftext|>Pyroceratops | {3}{R} | Creature — Elemental Dinosaur | common | Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on <card_name>. | "I always thought wizards were supposed to have owls or one-eyed cats for familiars, but flaming dinosaurs work, too." | 2 | 3<|endoftext|>
<|endoftext|>Pyromantic Pilgrim | {2}{R} | Creature — Human Wizard | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | "From the volcanoes of Shiv to the Balduvian steppes, I have sought a worthy teacher. At last, I have found one." | 3 | 1<|endoftext|>
<|endoftext|>Spiritualize | {2}{W} | Instant | uncommon | Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card. | "There is purity in all things. Even hatred."
—Lieutenant Kirtar | nan | nan<|endoftext|>
<|endoftext|>Aspect of Manticore | {2}{R} | Enchantment — Aura | common | Flash
Enchant creature
When <card_name> enters the battlefield, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0. | nan | nan | nan<|endoftext|>
<|endoftext|>Spring of Eternal Peace | {3}{G}{G} | Sorcery | common | You gain 8 life. | Bathing in this spring could cure ailments of body and mind alike. | nan | nan<|endoftext|>
<|endoftext|>Altar of Mogis | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When <card_name> is put into a graveyard from anywhere, the Horde sacrifices two Minotaurs. | nan | nan | nan<|endoftext|>
<|endoftext|>Elturgard Ranger | {4}{G} | Creature — Human Elf Ranger | common | Reach
When <card_name> enters the battlefield, create a 2/2 green Wolf creature token. | Since the fall of Elturel, they've walked the Sword Coast from Tethyr to Icewind Dale, eyes always on their prey. | 4 | 1<|endoftext|>
<|endoftext|>Tidal Bore | {1}{U} | Instant | common | You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature. | The dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize. | nan | nan<|endoftext|>
<|endoftext|>Shamble Back | {B} | Sorcery | common | Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life. | Lost loved ones are never truly gone. | nan | nan<|endoftext|>
<|endoftext|>Battered Golem | {3} | Artifact Creature — Golem | common | <card_name> doesn't untap during your untap step.
Whenever an artifact enters the battlefield, you may untap <card_name>. | A dent marks every year of service, and it has as much rust as glory. | 3 | 2<|endoftext|>
<|endoftext|>Self-Inflicted Wound | {1}{B} | Sorcery | uncommon | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. | "Worse than watching the cruelest deed is watching it done by your own hand."
—Baihir, Dromoka mage | nan | nan<|endoftext|>
<|endoftext|>General's Enforcer | {W}{B} | Creature — Human Soldier | uncommon | Legendary Humans you control have indestructible.
{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. | More stubborn than Drannith's walls. | 2 | 3<|endoftext|>
<|endoftext|>Boneyard Mycodrax | {2}{B} | Creature — Fungus | rare | <card_name>'s power and toughness are each equal to the number of other creature cards in your graveyard.
Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | * | *<|endoftext|>
<|endoftext|>Presence of the Wise | {2}{W}{W} | Sorcery | uncommon | You gain 2 life for each card in your hand. | "Humbly I bow. Silently I wait. Deeply I listen." | nan | nan<|endoftext|>
<|endoftext|>New Blood | {2}{B}{B} | Sorcery | rare | As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire. | "Now isn't that better?"
—Olivia Voldaren | nan | nan<|endoftext|>
<|endoftext|>Restrain | {2}{W} | Instant | common | Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card. | "Hanna would give up her own life before she'd abandon the *Weatherlight*."
—Sisay | nan | nan<|endoftext|>
<|endoftext|>Cultbrand Cinder | {4}{B/R} | Creature — Elemental Shaman | common | When <card_name> enters the battlefield, put a -1/-1 counter on target creature. | "Your seared flesh will be the first step in your journey to dark enlightenment." | 3 | 3<|endoftext|>
<|endoftext|>Hindervines | {2}{G} | Instant | uncommon | Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. | "Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
—Suniel the Woodwise | nan | nan<|endoftext|>
<|endoftext|>Choice of Fortunes | {2}{U} | Sorcery | uncommon | Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game. | nan | nan | nan<|endoftext|>
<|endoftext|>Etched Monstrosity | {5} | Artifact Creature — Phyrexian Golem | rare | <card_name> enters the battlefield with five -1/-1 counters on it.
{W}{U}{B}{R}{G}, Remove five -1/-1 counters from <card_name>: Target player draws three cards. | Now etched only with the scars of phyresis. | 10 | 10<|endoftext|>
<|endoftext|>Orochi Leafcaller | {G} | Creature — Snake Shaman | common | {G}: Add one mana of any color. | "Only orochi hatched from eggs 'touched by the kami' may become shamans. These days, there are fewer and fewer new shamans being born." | 1 | 1<|endoftext|>
<|endoftext|>Whisper Agent | {1}{U/B}{U/B} | Creature — Human Rogue | common | Flash
When <card_name> enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | He has a job to finish, and it's you. | 3 | 2<|endoftext|>
<|endoftext|>Volatile Chimera | {2}{R} | Creature — Elemental Chimera | rare | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
{1}{R}: Choose a card at random you exiled with cards named <card_name>. <card_name> becomes a copy of that card, except it has this ability. | nan | 3 | 2<|endoftext|>
<|endoftext|>Shinechaser | {1}{W}{U} | Creature — Faerie | uncommon | Flying, vigilance
<card_name> gets +1/+1 as long as you control an artifact.
<card_name> gets +1/+1 as long as you control an enchantment. | nan | 1 | 1<|endoftext|>
<|endoftext|>Guild Thief | {1}{U} | Creature — Orc Rogue | uncommon | Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — {3}{U}: <card_name> can't be blocked this turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Araba Mothrider | {1}{W} | Creature — Human Samurai | common | Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | "My finest creations are fashioned after the moths of Eiganjo. They fly higher, faster, and more gracefully than any of my own designs."
—Noboru, master kitemaker | 1 | 1<|endoftext|>
<|endoftext|>Archway Commons | | Land | common | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Squirrel-Powered Scheme | {2}{B} | Enchantment | uncommon | Increase the result of each die you roll by 2. | Lucinda didn't know which she enjoyed most: the science, the squirrels, or the maniacal laughter. | nan | nan<|endoftext|>
<|endoftext|>Psychic Theft | {1}{U} | Sorcery | rare | Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Even the Odds | {2}{W} | Instant | uncommon | Cast this spell only if you control fewer creatures than each opponent.
Create three 1/1 white Soldier creature tokens. | "They who fall singing the battle hymn of Benalia go not unavenged."
—Adom Capashen, Benalish commander | nan | nan<|endoftext|>
<|endoftext|>Barrow Ghoul | {1}{B} | Creature — Zombie | common | At the beginning of your upkeep, sacrifice <card_name> unless you exile the top creature card of your graveyard. | "They killed my family to deny me a future. They fed on my ancestors to deny me a past."
—Crovax | 4 | 4<|endoftext|>
<|endoftext|>Alora, Cheerful Scout | {3}{G}{U} | Legendary Creature — Halfling Rogue Scout | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. | nan | 4 | 4<|endoftext|>
<|endoftext|>Chaplain's Blessing | {W} | Sorcery | common | You gain 5 life. | "There was a time when the purpose of the church was to heal and protect. I would see that time return." | nan | nan<|endoftext|>
<|endoftext|>Spectral Flight | {1}{U} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+2 and has flying. | "The church looks down on binding spirits into armor, but now I can look down on them."
—Dierk, geistmage | nan | nan<|endoftext|>
<|endoftext|>Kuldotha Cackler | {2}{R} | Creature — Phyrexian Hyena | common | Trample
Whenever <card_name> attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. | You would laugh too if you just burned through a tyrranax's stomach. | 2 | 3<|endoftext|>
<|endoftext|>Entangling Vines | {3}{G} | Enchantment — Aura | common | Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step. | Every living thing has roots in nature. Sometimes nature gets its roots into you. | nan | nan<|endoftext|>
<|endoftext|>Wetland Sambar | {1}{U} | Creature — Elk | common | | As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training. | 2 | 1<|endoftext|>
<|endoftext|>Doubling Chant | {5}{G} | Sorcery | rare | For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle. | What's scarier than one of every beast in the forest? | nan | nan<|endoftext|>
<|endoftext|>Morkrut Necropod | {5}{B} | Creature — Slug Horror | uncommon | Menace (This creature can't be blocked except by two or more creatures.)