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<|endoftext|>Melancholy | {2}{B} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, tap enchanted creature.
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Enchanted creature doesn't untap during its controller's untap step.
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At the beginning of your upkeep, sacrifice <card_name> unless you pay {B}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gust of Wind | {3}{U} | Sorcery | common | This spell costs {2} less to cast if you control a creature with flying.
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Return target nonland permanent you don't control to its owner's hand.
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Draw a card. | Skysail's strength was also its vulnerability. | nan | nan<|endoftext|>
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<|endoftext|>Loafing Giant | {4}{R} | Creature — Giant | rare | Whenever <card_name> attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage <card_name> would deal this turn. | "Forget it. I'm not getting up today." | 4 | 6<|endoftext|>
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<|endoftext|>Cyclopean Giant | {2}{B}{B} | Creature — Zombie Giant | common | When <card_name> dies, target land becomes a Swamp. Exile <card_name>. | A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid. | 4 | 2<|endoftext|>
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<|endoftext|>Satyr Rambler | {1}{R} | Creature — Satyr | common | Trample | A satyr is bound by nothing—not home, not family, not loyalty. | 2 | 1<|endoftext|>
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<|endoftext|>Skyclave Sentinel | {3} | Artifact Creature — Gargoyle | common | Kicker {4} (You may pay an additional {4} as you cast this spell.)
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Flying, defender
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If <card_name> was kicked, it enters the battlefield with two +1/+1 counters on it.
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As long as <card_name> has a +1/+1 counter on it, it can attack as though it didn't have defender. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Merchant Raiders | {3}{U} | Creature — Human Pirate | uncommon | Whenever <card_name> or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control <card_name>. | "Tell you what, you keep the rope." | 2 | 4<|endoftext|>
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<|endoftext|>Frostwalla | {2}{G} | Snow Creature — Lizard | common | {S}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) | Glare from the snows in the boreal expanse hides its true size. | 2 | 2<|endoftext|>
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<|endoftext|>Lockjaw Snapper | {4} | Artifact Creature — Scarecrow | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.)
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When <card_name> dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Binding Mummy | {1}{W} | Creature — Zombie | common | Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. | What the gods decree, the mummies enforce. | 2 | 2<|endoftext|>
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<|endoftext|>Pyrrhic Revival | {3}{W/B}{W/B}{W/B} | Sorcery | rare | Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. | They found themselves alive again, still bearing their mortal wounds. | nan | nan<|endoftext|>
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<|endoftext|>Forest Bear | {1}{G} | Creature — Bear | common | | Fish and bear paws—one can't have both.
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—Chinese idiom meaning "you can't have it both ways" | 2 | 2<|endoftext|>
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<|endoftext|>Hunted Phantasm | {1}{U}{U} | Creature — Spirit | rare | <card_name> can't be blocked.
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When <card_name> enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens. | nan | 4 | 6<|endoftext|>
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<|endoftext|>Voices from the Void | {4}{B} | Sorcery | uncommon | Domain — Target player discards a card for each basic land type among lands you control. | As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead. | nan | nan<|endoftext|>
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<|endoftext|>Oblivion's Hunger | {1}{B} | Instant | common | Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) | "Indulge the void. Become the void. Consume all you touch."
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—Drana, the last bloodchief | nan | nan<|endoftext|>
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<|endoftext|>Trove of Temptation | {3}{R} | Enchantment | uncommon | Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
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At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Spiteful Blow | {4}{B}{B} | Sorcery | uncommon | Destroy target creature and target land. | "Only a fool takes Phenax at his word. What do you expect from a god born of lies and betrayal?"
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—Verenes, priest of Iroas | nan | nan<|endoftext|>
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<|endoftext|>Debtor's Pulpit | {4}{W} | Enchantment — Aura | uncommon | Enchant land
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Enchanted land has "{T}: Tap target creature." | "You may not be able to pay. But you can still kneel."
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—Milana, Orzhov prelate | nan | nan<|endoftext|>
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<|endoftext|>Halcyon Glaze | {1}{U}{U} | Enchantment | uncommon | Whenever you cast a creature spell, <card_name> becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. | "Earth to æther, window to wonder, stillness to the sky."
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—Glazing incantation | nan | nan<|endoftext|>
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<|endoftext|>Skyclaw Thrash | {3}{U}{R} | Artifact Creature — Viashino Warrior | uncommon | Whenever <card_name> attacks, flip a coin. If you win the flip, <card_name> gets +1/+1 and gains flying until end of turn. | Their newfound wings shined elegantly and functioned partially. | 4 | 4<|endoftext|>
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<|endoftext|>Recruit the Worthy | {W} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Create a 1/1 white Soldier creature token. | For peace of mind, they mustered for war. | nan | nan<|endoftext|>
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<|endoftext|>Foretell | | Card | common | (After you foretell a card, you can place the exiled card here. You may cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Hearthcage Giant | {6}{R}{R} | Creature — Giant Warrior | uncommon | When <card_name> enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
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Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. | The flamekin are mere kindling for his warmth. | 5 | 5<|endoftext|>
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<|endoftext|>Sanguimancy | {4}{B} | Sorcery | uncommon | You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Neurok Prodigy | {2}{U} | Creature — Human Wizard | common | Flying
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Discard an artifact card: Return <card_name> to its owner's hand. | "Why should I be bound by rules when I can see so far beyond them?" | 2 | 1<|endoftext|>
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<|endoftext|>Sygg, River Guide | {W}{U} | Legendary Creature — Merfolk Wizard | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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{1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. | "If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has." | 2 | 2<|endoftext|>
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<|endoftext|>Diplomatic Immunity | {1}{U} | Enchantment — Aura | common | Enchant creature
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Shroud (A permanent with shroud can't be the target of spells or abilities.)
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Enchanted creature has shroud. | nan | nan | nan<|endoftext|>
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<|endoftext|>Quicksilver Geyser | {4}{U} | Instant | common | Return up to two target nonland permanents to their owners' hands. | "Phyrexians are tenacious. That's not the same thing as clever."
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—Tezzeret | nan | nan<|endoftext|>
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<|endoftext|>Final-Sting Faerie | {3}{B} | Creature — Faerie Assassin | common | Flying
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When <card_name> enters the battlefield, destroy target creature that was dealt damage this turn. | Many heroes' last sight is a grin at the other end of a rapier. | 2 | 2<|endoftext|>
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<|endoftext|>Zephid's Embrace | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) | Spells will shun you, as will everyone else. | nan | nan<|endoftext|>
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<|endoftext|>Mystic Penitent | {W} | Creature — Human Nomad Mystic | uncommon | Vigilance
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Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has flying. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Builder's Bane | {X}{X}{R} | Sorcery | common | Destroy X target artifacts. <card_name> deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way. | There is only so much a person may be buried with. | nan | nan<|endoftext|>
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<|endoftext|>Flailing Soldier | {R} | Creature — Human Soldier | common | {1}: <card_name> gets +1/+1 until end of turn. Any player may activate this ability.
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{1}: <card_name> gets -1/-1 until end of turn. Any player may activate this ability. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Blood Cultist | {1}{B}{R} | Creature — Human Wizard | uncommon | {T}: <card_name> deals 1 damage to target creature.
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Whenever a creature dealt damage by <card_name> this turn dies, put a +1/+1 counter on <card_name>. | "To immortality." | 1 | 1<|endoftext|>
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<|endoftext|>Falconer Adept | {3}{W} | Creature — Human Soldier | uncommon | Whenever <card_name> attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. | "My falcons are family, as much as any other member of my clan." | 2 | 3<|endoftext|>
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<|endoftext|>Five-Alarm Fire | {1}{R}{R} | Enchantment | rare | Whenever a creature you control deals combat damage, put a blaze counter on <card_name>.
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Remove five blaze counters from <card_name>: It deals 5 damage to any target. | nan | nan | nan<|endoftext|>
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<|endoftext|>Lae'zel, Blessed Warrior | {3}{W}{W} | Legendary Creature — Gith Warrior | rare | Double strike
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When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. | nan | 3 | 6<|endoftext|>
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<|endoftext|>Demonic Taskmaster | {2}{B} | Creature — Demon | uncommon | Flying
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At the beginning of your upkeep, sacrifice a creature other than <card_name>. | Subservience to greater power is the only law in the pit. | 4 | 3<|endoftext|>
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<|endoftext|>Convincing Mirage | {1}{U} | Enchantment — Aura | common | Enchant land
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As <card_name> enters the battlefield, choose a basic land type.
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Enchanted land is the chosen type. | "Where are we? You must learn to ask more useful questions than that." | nan | nan<|endoftext|>
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<|endoftext|>Prismatic Boon | {X}{W}{U} | Instant | uncommon | Choose a color. X target creatures gain protection from the chosen color until end of turn. | "How ironic that the greatest forge of civilization is battle."
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—Mangara | nan | nan<|endoftext|>
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<|endoftext|>Battershield Warrior | {2}{W} | Creature — Human Warrior | uncommon | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | "I need no axe to best these weaklings." | 2 | 2<|endoftext|>
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<|endoftext|>Enraging Licid | {1}{R} | Creature — Licid | uncommon | {R}, {T}: <card_name> loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
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Enchanted creature has haste. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Flaming Gambit | {X}{R} | Instant | uncommon | <card_name> deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have <card_name> deal that damage to it instead.
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Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Demonic Dread | {1}{B}{R} | Sorcery | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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Target creature can't block this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Teferi's Curse | {1}{U} | Enchantment — Aura | common | Enchant artifact or creature
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Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) | "Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
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—Teferi | nan | nan<|endoftext|>
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<|endoftext|>Watcher in the Mist | {3}{U}{U} | Creature — Spirit | common | Flying
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When <card_name> enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 3 | 4<|endoftext|>
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<|endoftext|>Bloodbond March | {2}{B}{G} | Enchantment | rare | Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield. | The Golgari support a vast army because death never ends its soldiers' service. | nan | nan<|endoftext|>
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<|endoftext|>Umara Mystic | {1}{U}{R} | Creature — Merfolk Wizard | uncommon | Flying
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Whenever you cast an instant, sorcery, or Wizard spell, <card_name> gets +2/+0 until end of turn. | "We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea." | 1 | 3<|endoftext|>
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<|endoftext|>Darkwater Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice <card_name>: Add {U}{B}. Draw a card. | "Do you thirst for knowledge no matter the cost?"
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—Watnik, master glassblower | nan | nan<|endoftext|>
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<|endoftext|>General's Regalia | {3} | Artifact | rare | {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. | A uniform fit for a goblin. | nan | nan<|endoftext|>
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<|endoftext|>Dega Disciple | {W} | Creature — Human Wizard | common | {B}, {T}: Target creature gets -2/-0 until end of turn.
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{R}, {T}: Target creature gets +2/+0 until end of turn. | "There is no true equity of power. There is only more and less." | 1 | 1<|endoftext|>
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<|endoftext|>Kitsune Blademaster | {2}{W} | Creature — Fox Samurai | common | First strike
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Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut. | 2 | 2<|endoftext|>
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<|endoftext|>A-Demon's Due | {3}{B} | Instant | common | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | Ob Nixilis extends his hand not in partnership, but to affirm your subservience. | nan | nan<|endoftext|>
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<|endoftext|>Compound Fracture | {B} | Instant | common | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named <card_name> in your graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Abjure | {U} | Instant | common | As an additional cost to cast this spell, sacrifice a blue permanent.
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