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As long as it's your turn, Thrun has indestructible. | nan | 5 | 5<|endoftext|>
<|endoftext|>Flight Spellbomb | {1} | Artifact | common | {T}, Sacrifice <card_name>: Target creature gains flying until end of turn.
When <card_name> is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Mime | {1}{R} | Creature — Goblin Mime | rare | When you speak, sacrifice <card_name>. | Mung noticed a few clouds gathering in the sky. Perhaps today he could perform his "walking against the wind" routine. | 2 | 2<|endoftext|>
<|endoftext|>Giantbaiting | {2}{R/G} | Sorcery | common | Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Dack Fayden | {1}{U}{R} | Legendary Planeswalker — Dack | mythic | +1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." | nan | nan | nan<|endoftext|>
<|endoftext|>Neurok Hoversail | {1} | Artifact — Equipment | common | Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|>
<|endoftext|>Sima Yi, Wei Field Marshal | {5}{B} | Legendary Creature — Human Soldier | rare | <card_name>'s power is equal to the number of Swamps you control. | Sima Yi fought for four generations of the Cao family before his own grandson became emperor and united the three kingdoms. | * | 4<|endoftext|>
<|endoftext|>Savage Surge | {1}{G} | Instant | uncommon | Target creature gets +2/+2 until end of turn. Untap that creature. | Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is. | nan | nan<|endoftext|>
<|endoftext|>Retether | {3}{W} | Sorcery | rare | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) | The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present. | nan | nan<|endoftext|>
<|endoftext|>Village Rites | {B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. | The Skelle raise scorn poles in conquered villages—cursed totems of wood and bone that sap survivors of physical strength and the will to fight back. | nan | nan<|endoftext|>
<|endoftext|>Nature's Claim | {G} | Instant | special | Destroy target artifact or enchantment. Its controller gains 4 life. | "The timeless, tireless jaws of nature shall one day devour us all."
—Sildark, artificer of Omu | nan | nan<|endoftext|>
<|endoftext|>Bramble Sovereign | {2}{G}{G} | Creature — Dryad | mythic | Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. | Life runs wild amid the tanged branches. | 4 | 4<|endoftext|>
<|endoftext|>Wizards of Thay | {3}{U} | Creature — Human Wizard | rare | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost {1} less to cast.
You may cast sorcery spells as though they had flash. | nan | 3 | 3<|endoftext|>
<|endoftext|>Arcane Sanctum | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {W}, {U}, or {B}. | The Emperor is the greatest psyker in Human history. For thousands of years, he has sat immobile in a palace that spans a continent. | nan | nan<|endoftext|>
<|endoftext|>Scurry Oak | {2}{G} | Creature — Treefolk | uncommon | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on <card_name>, you may create a 1/1 green Squirrel creature token. | nan | 1 | 2<|endoftext|>
<|endoftext|>Skyshroud Poacher | {2}{G}{G} | Creature — Human Rebel | rare | {3}, {T}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle. | "It's OK. They're just elves." | 2 | 2<|endoftext|>
<|endoftext|>Tyrranax Rex | {4}{G}{G}{G} | Creature — Phyrexian Dinosaur | mythic | This spell can't be countered.
Trample, ward {4}, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) | nan | 8 | 8<|endoftext|>
<|endoftext|>Myr Landshaper | {3} | Artifact Creature — Myr | common | {T}: Target land becomes an artifact in addition to its other types until end of turn. | One thing the myr can't do is enjoy the scenery. | 1 | 1<|endoftext|>
<|endoftext|>Ikra Shidiqi, the Usurper | {3}{B}{G} | Legendary Creature — Naga Wizard | mythic | Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.) | "Now the scaled ones rule Tarkir." | 3 | 7<|endoftext|>
<|endoftext|>Arvinox, the Mind Flail | {4}{B}{B}{B} | Legendary Enchantment Creature — Horror | mythic | <card_name> isn't a creature unless you control three or more permanents you don't own.
At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. | nan | 9 | 9<|endoftext|>
<|endoftext|>Merfolk Looter | {1}{U} | Creature — Merfolk Rogue | common | {T}: Draw a card, then discard a card. | In the depths of Rootwater, salvage and sewage differ only in texture. | 1 | 1<|endoftext|>
<|endoftext|>Fetid Heath | | Land | rare | {T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | "Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
—Talara, elvish safewright | nan | nan<|endoftext|>
<|endoftext|>Ojutai's Command | {2}{W}{U} | Instant | rare | Choose two —
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Bathe in Light | {1}{W} | Instant | uncommon | Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. | "Truth shines even in darkness. Those who march on the side of truth walk always in righteous light." | nan | nan<|endoftext|>
<|endoftext|>Balduvian Horde | {2}{R}{R} | Creature — Human Barbarian | rare | When <card_name> enters the battlefield, sacrifice it unless you discard a card at random. | nan | 5 | 5<|endoftext|>
<|endoftext|>Vitalizing Wind | {8}{G} | Instant | rare | Creatures you control get +7/+7 until end of turn. | "The fifth wind of ascension is Exalter, fulfilling Keld's destiny."
—*Keld Triumphant* | nan | nan<|endoftext|>
<|endoftext|>Sarah's Wings | {W} | Tribal Instant — Angel | rare | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) | nan | nan | nan<|endoftext|>
<|endoftext|>Shadowbane | {1}{W} | Instant | uncommon | The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. | Light creates shadow; light destroys shadow. Such is the transience of darkness. | nan | nan<|endoftext|>
<|endoftext|>Whitemane Lion | {1}{W} | Creature — Cat | common | Flash
When <card_name> enters the battlefield, return a creature you control to its owner's hand. | Saltfield nomads call a sudden storm a "whitemane." | 2 | 2<|endoftext|>
<|endoftext|>Green Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. | nan | nan | nan<|endoftext|>
<|endoftext|>Slip Through Space | {U} | Sorcery | common | Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card. | The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout. | nan | nan<|endoftext|>
<|endoftext|>Brightmare | {2}{W} | Creature — Unicorn | uncommon | When <card_name> enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. | A ray of hope in the darkest night. | 2 | 3<|endoftext|>
<|endoftext|>Sparkhunter Masticore | {3} | Artifact Creature — Masticore | rare | As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: <card_name> deals 1 damage to target planeswalker.
{3}: <card_name> gains indestructible until end of turn. | nan | 3 | 4<|endoftext|>
<|endoftext|>Weathered Runestone | {2} | Artifact | uncommon | Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries. | nan | nan | nan<|endoftext|>
<|endoftext|>Forbid | {1}{U}{U} | Instant | rare | Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Hound of the Farbogs | {4}{B} | Creature — Zombie Dog | common | Delirium — <card_name> has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) | As you hear it baying in the distance, you'll feel its breath on your neck. | 5 | 3<|endoftext|>
<|endoftext|>Animate Dead | {1}{B} | Enchantment — Aura | uncommon | Enchant creature card in a graveyard
When <card_name> enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with <card_name>." Return enchanted creature card to the battlefield under your control and attach <card_name> to it. When <card_name> leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0. | nan | nan | nan<|endoftext|>
<|endoftext|>Shivan Raptor | {2}{R} | Creature — Dinosaur | uncommon | First strike, haste
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 3 | 1<|endoftext|>
<|endoftext|>Spirit Link | {W} | Enchantment — Aura | uncommon | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life. | "We are all inextricably linked, souls woven in tapestry." | nan | nan<|endoftext|>
<|endoftext|>Judge's Familiar | {W/U} | Creature — Bird | uncommon | Flying
Sacrifice <card_name>: Counter target instant or sorcery spell unless its controller pays {1}. | "It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe | 1 | 1<|endoftext|>
<|endoftext|>Armor Sliver | {2}{W} | Creature — Sliver | common | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." | Hanna: "We must learn how they protect each other."
Mirri: "After they've done trying to kill us, all right?" | 2 | 2<|endoftext|>
<|endoftext|>Air Elemental | {3}{U}{U} | Creature — Elemental | uncommon | Flying | As the ship approached, the jade totem rose high overhead. Power rippled. Eyes of stone glowed and crackled. Out hissed a breath of the world, and a windstorm came alive. | 4 | 4<|endoftext|>
<|endoftext|>Body Dropper | {B}{R} | Creature — Devil Warrior | common | Whenever you sacrifice another creature, put a +1/+1 counter on <card_name>.
{B}{R}, Sacrifice another creature: <card_name> gains menace until end of turn. (It can't be blocked except by two or more creatures.) | "Kill count? I lost track years ago." | 2 | 2<|endoftext|>
<|endoftext|>Soul Summons | {1}{W} | Sorcery | common | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Ugin's magic reaches beyond the dragons. The clans have adapted it for war. | nan | nan<|endoftext|>
<|endoftext|>Dire Fleet Hoarder | {1}{B} | Creature — Human Pirate | common | When <card_name> dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success. | 2 | 1<|endoftext|>
<|endoftext|>Deadbridge Goliath | {2}{G}{G} | Creature — Insect | rare | Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Some Golgari insects live for centuries—and they never stop growing. | 5 | 5<|endoftext|>
<|endoftext|>Fervent Cathar | {2}{R} | Creature — Human Knight | common | Haste
When <card_name> enters the battlefield, target creature can't block this turn. | "I'll put my sword down only to die. And I don't plan on doing that today." | 2 | 1<|endoftext|>
<|endoftext|>Archers of Qarsi | {3}{G} | Creature — Naga Archer | common | Defender
Reach (This creature can block creatures with flying.) | "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees."
—Goton, Qal Sisma shaman | 5 | 2<|endoftext|>
<|endoftext|>Trusty Packbeast | {2}{W} | Creature — Beast | common | When <card_name> enters the battlefield, return target artifact card from your graveyard to your hand. | "Margaret has traveled with me to the end of the world and back."
—Hewen Frit, merchant | 2 | 3<|endoftext|>
<|endoftext|>Staff of the Flame Magus | {3} | Artifact | uncommon | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. | A symbol of passion in indifferent times. | nan | nan<|endoftext|>
<|endoftext|>Gilded Lotus | {5} | Artifact | rare | {T}: Add three mana of any one color. | "The perfection of the lotus reminds me of my hopes for this world . . . and my failures. I will not rest until I've atoned for them."
—Karn | nan | nan<|endoftext|>
<|endoftext|>Urza's Command | {2}{U}{U} | Instant | rare | Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.