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• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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• Scry 1, then draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Nyxborn Courser | {1}{W}{W} | Enchantment Creature — Centaur Scout | common | | "Storms drove them westward to Ketaphos; wide plains shimmered in starlight.
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Centaurs greeted them, offering gold-hued apples and grain-cakes."
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—*The Callapheia* | 2 | 4<|endoftext|>
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<|endoftext|>Aethershield Artificer | {3}{W} | Creature — Dwarf Artificer | uncommon | At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Most smiths shape metal, but some prefer more delicate materials. | 3 | 3<|endoftext|>
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<|endoftext|>Convalescence | {1}{W} | Enchantment | rare | At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. | Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close. | nan | nan<|endoftext|>
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<|endoftext|>Zurgo Helmsmasher | {2}{R}{W}{B} | Legendary Creature — Orc Warrior | mythic | Haste
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<card_name> attacks each combat if able.
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<card_name> has indestructible as long as it's your turn.
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Whenever a creature dealt damage by <card_name> this turn dies, put a +1/+1 counter on <card_name>. | nan | 7 | 2<|endoftext|>
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<|endoftext|>Windgrace's Judgment | {3}{B}{G} | Instant | rare | For any number of opponents, destroy target nonland permanent that player controls. | Not all who remember Urza do so with fondness. | nan | nan<|endoftext|>
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<|endoftext|>Kjeldoran Escort | {2}{W}{W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "We willingly trade with Kjeldor, but the peace we build must come from both our lands."
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—Lovisa Coldeyes, Balduvian Chieftain | 2 | 3<|endoftext|>
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<|endoftext|>Rakalite | {6} | Artifact | uncommon | {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return <card_name> to its owner's hand at the beginning of the next end step. | Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops. | nan | nan<|endoftext|>
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<|endoftext|>Lazav, the Multifarious | {U}{B} | Legendary Creature — Shapeshifter | mythic | When <card_name> enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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{X}: <card_name> becomes a copy of target creature card in your graveyard with mana value X, except its name is <card_name>, it's legendary in addition to its other types, and it has this ability. | nan | 1 | 3<|endoftext|>
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<|endoftext|>Darksteel Relic | {0} | Artifact | uncommon | Indestructible (Effects that say "destroy" don't destroy this artifact.) | "It's the last thing we can call our own."
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—Minhu, Mirran resistance | nan | nan<|endoftext|>
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<|endoftext|>Tomik, Distinguished Advokist | {W}{W} | Legendary Creature — Human Advisor | rare | Flying
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Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
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Your opponents can't play land cards from graveyards. | "Some bend the law. I tie it into knots." | 2 | 3<|endoftext|>
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<|endoftext|>Swell of Courage | {3}{W}{W} | Instant | uncommon | Creatures you control get +2/+2 until end of turn.
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Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) | "Tideshaping is more than creating a few new puddles." | nan | nan<|endoftext|>
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<|endoftext|>Torn Between Heads | | Sorcery | common | Tap up to two Heads. They don't untap during the Hydra's next untap step. <card_name> deals 5 damage to each player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Grave Pact | {1}{B}{B}{B} | Enchantment | rare | Whenever a creature you control dies, each other player sacrifices a creature. | "The bonds of loyalty can tie one to the grave."
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—Crovax, ascendant evincar | nan | nan<|endoftext|>
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<|endoftext|>Rootgrapple | {4}{G} | Tribal Instant — Treefolk | common | Destroy target noncreature permanent. If you control a Treefolk, draw a card. | "All the sylvan secrets of this world are etched between my rings. The skinfolk's metal aberrations can rot between my roots."
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—Colfenor, the Last Yew | nan | nan<|endoftext|>
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<|endoftext|>Underworld Fires | {1}{R} | Sorcery | uncommon | <card_name> deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. | The Underworld is anything but a resting place. | nan | nan<|endoftext|>
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<|endoftext|>Hound of Griselbrand | {2}{R}{R} | Creature — Elemental Dog | rare | Double strike
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Flamekin Village | | Land | rare | As <card_name> enters the battlefield, you may reveal an Elemental card from your hand. If you don't, <card_name> enters the battlefield tapped.
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{T}: Add {R}.
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{R}, {T}: Target creature gains haste until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Soul Kiss | {2}{B} | Enchantment — Aura | uncommon | Enchant creature
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{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Five Kids in a Trenchcoat | {2}{W} | Creature — Human Citizen | rare | <card_name> counts as five creatures for spells and effects that count the number of creatures you control. | nan | 1 | 5<|endoftext|>
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<|endoftext|>Forced Retreat | {2}{U} | Sorcery | common | Put target creature on top of its owner's library. | "Leadership, not numbers, determines victory."
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—A Wu commander, before his 5,000 troops forced 15,000 Wei troops to retreat from Ruxu | nan | nan<|endoftext|>
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<|endoftext|>Restore Balance | | Sorcery | mythic | Suspend 6—{W}
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Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mana Short | {2}{U} | Instant | rare | Tap all lands target player controls and that player loses all unspent mana. | nan | nan | nan<|endoftext|>
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<|endoftext|>Bounding Krasis | {1}{G}{U} | Creature — Fish Lizard | uncommon | Flash (You may cast this spell any time you could cast an instant.)
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When <card_name> enters the battlefield, you may tap or untap target creature. | Unpredictable as a storm and destructive as a tidal wave. | 3 | 3<|endoftext|>
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<|endoftext|>Stupor | {2}{B} | Sorcery | uncommon | Target opponent discards a card at random, then discards a card. | There are medicines for all afflictions but idleness.
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—Suq'Ata saying | nan | nan<|endoftext|>
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<|endoftext|>Tremor | {R} | Sorcery | common | <card_name> deals 1 damage to each creature without flying. | Where do you run when the earth becomes your enemy? | nan | nan<|endoftext|>
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<|endoftext|>Carrion Howler | {3}{B} | Creature — Zombie Wolf | uncommon | Pay 1 life: <card_name> gets +2/-1 until end of turn. | They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. | 2 | 2<|endoftext|>
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<|endoftext|>Inkmoth Nexus | | Land | rare | {T}: Add {C}.
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{1}: <card_name> becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Thirst for Knowledge | {2}{U} | Instant | uncommon | Draw three cards. Then discard two cards unless you discard an artifact card. | Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides. | nan | nan<|endoftext|>
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<|endoftext|>Blinkmoth Urn | {5} | Artifact | rare | At the beginning of each player's precombat main phase, if <card_name> is untapped, that player adds {C} for each artifact they control. | The vedalken embed such urns in their living artifact creations. | nan | nan<|endoftext|>
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<|endoftext|>Forked-Branch Garami | {3}{G}{G} | Creature — Spirit | uncommon | Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Omen Machine | {6} | Artifact | rare | Players can't draw cards.
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At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. | nan | nan | nan<|endoftext|>
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<|endoftext|>Tocasia's Welcome | {2}{W} | Enchantment | rare | Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | "Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him." | nan | nan<|endoftext|>
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<|endoftext|>Skullbriar, the Walking Grave | {B}{G} | Legendary Creature — Zombie Elemental | rare | Haste
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Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on it.
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Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Yorion, Sky Nomad | {3}{W/U}{W/U} | Legendary Creature — Bird Serpent | rare | Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)
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Flying
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When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Blind Fury | {2}{R}{R} | Instant | uncommon | All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. | "Tell me . . . have you ever sung the Song of Blood?"
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—Purraj of Urborg | nan | nan<|endoftext|>
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<|endoftext|>Ainok Tracker | {5}{R} | Creature — Dog Scout | common | First strike
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Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Some ainok of the mountains are accepted among the Temur as trusted hunt-mates. | 3 | 3<|endoftext|>
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<|endoftext|>Borderland Marauder | {1}{R} | Creature — Human Warrior | common | Whenever <card_name> attacks, it gets +2/+0 until end of turn. | Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids. | 1 | 2<|endoftext|>
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<|endoftext|>Gruesome Scourger | {3}{B}{B} | Creature — Orc Warrior | uncommon | When <card_name> enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. | His whips twist and tremble like living things, moved by the fury of the horde he commands. | 3 | 3<|endoftext|>
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<|endoftext|>Mishra's Helix | {5} | Artifact | rare | {X}, {T}: Tap X target lands. | The helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could. | nan | nan<|endoftext|>
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<|endoftext|>Clock of Omens | {4} | Artifact | uncommon | Tap two untapped artifacts you control: Untap target artifact. | Those near the clock don't hear it anymore, but their every movement is in time with its ticking. | nan | nan<|endoftext|>
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<|endoftext|>Plasm Capture | {G}{G}{U}{U} | Instant | rare | Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value. | "Everything serves a purpose. Even you."
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—Vorel of the Hull Clade | nan | nan<|endoftext|>
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<|endoftext|>Demonic Embrace | {1}{B}{B} | Enchantment — Aura | rare | Enchant creature
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Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
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You may cast <card_name> from your graveyard by paying 3 life and discarding a card in addition to paying its other costs. | nan | nan | nan<|endoftext|>
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<|endoftext|>March of Swirling Mist | {X}{U} | Instant | rare | As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.
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Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Dead Man's Chest | {1}{B} | Enchantment — Aura | rare | Enchant creature an opponent controls
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When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sardian Avenger | {1}{R} | Creature — Goblin Warrior | rare | First strike, trample
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Whenever <card_name> attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
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Whenever an artifact an opponent controls is put into a graveyard from the battlefield, <card_name> deals 1 damage to that player. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Toolcraft Exemplar | {W} | Creature — Dwarf Artificer | rare | At the beginning of combat on your turn, if you control an artifact, <card_name> gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Deflection | {3}{U} | Instant | rare | Change the target of target spell with a single target. | Up and down,
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over and through,
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back around—
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the joke's on you. | nan | nan<|endoftext|>
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<|endoftext|>Magus of the Abyss | {3}{B} | Creature — Human Wizard | rare | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. | He climbs a staircase of falling souls, fighting the continuous pull of the void. | 4 | 3<|endoftext|>
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<|endoftext|>Hero of Precinct One | {1}{W} | Creature — Human Warrior | rare | Whenever you cast a multicolored spell, create a 1/1 white Human creature token. | When the established order falters, what remains are ordinary people and their struggle to survive. | 2 | 2<|endoftext|>
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<|endoftext|>Craw Wurm | {4}{G}{G} | Creature — Wurm | common | | The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. | 6 | 4<|endoftext|>
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<|endoftext|>Baloth Null | {4}{B}{G} | Creature — Zombie Beast | uncommon | When <card_name> enters the battlefield, return up to two target creature cards from your graveyard to your hand. | "Humans use pigs to hunt for mushrooms, don't they? It's like that."
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—Harak, Malakir bloodwitch | 4 | 5<|endoftext|>
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<|endoftext|>Tetzimoc, Primal Death | {4}{B}{B} | Legendary Creature — Elder Dinosaur | rare | Deathtouch
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{B}, Reveal <card_name> from your hand: Put a prey counter on target creature. Activate only during your turn.
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When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Maritime Guard | {1}{U} | Creature — Merfolk Soldier | common | | To stand as a guardian of the sea, one must possess the resolve of a mounting wave. | 1 | 3<|endoftext|>
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<|endoftext|>Angelic Quartermaster | {3}{W}{W} | Creature — Angel Soldier | uncommon | Flying
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When <card_name> enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. | "Stand strong. We will reclaim the dawn." | 3 | 3<|endoftext|>
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<|endoftext|>Effluence Devourer | {B}{R}{G} | Creature — Crocodile | mythic | Blitz {B}{R}{G}
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