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<|endoftext|>Rites of Reaping | {4}{B}{G} | Sorcery | uncommon | Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. | Don't cross a Devkarin elf unless you long for an early grave. | nan | nan<|endoftext|>
<|endoftext|>Sky Diamond | {2} | Artifact | common | <card_name> enters the battlefield tapped.
{T}: Add {U}. | The essence of wind to lift up the weary. | nan | nan<|endoftext|>
<|endoftext|>Benalish Hero | {W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its ...
<|endoftext|>Flowstone Armor | {3} | Artifact | uncommon | You may choose not to untap <card_name> during your untap step.
{3}, {T}: Target creature gets +1/-1 for as long as <card_name> remains tapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Pashalik Mons | {2}{R} | Legendary Creature — Goblin Warrior | rare | Whenever <card_name> or another Goblin you control dies, <card_name> deals 1 damage to any target.
{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. | The thunderhead that leads in the storm. | 2 | 2<|endoftext|>
<|endoftext|>Death Baron | {1}{B}{B} | Creature — Zombie Wizard | rare | Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | For the necromancer barons, killing and recruitment are one and the same. | 2 | 2<|endoftext|>
<|endoftext|>Ghoulcaller's Harvest | {B}{G} | Sorcery | rare | Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Raggadragga, Goreguts Boss | {2}{R}{G} | Legendary Creature — Human Boar | rare | Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. | nan | 4 | 4<|endoftext|>
<|endoftext|>Visions of Glory | {4}{W} | Sorcery | rare | Create a 1/1 white Human creature token for each creature you control.
Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Chastise | {3}{W} | Instant | uncommon | Destroy target attacking creature. You gain life equal to its power. | "Why do we pray to the Ancestor? Because She listens."
—Mystic elder | nan | nan<|endoftext|>
<|endoftext|>Cerodon Yearling | {R}{W} | Creature — Beast | common | Vigilance, haste | The unit of measurement used to chart a cerodon's growth is "persons consumed." | 2 | 2<|endoftext|>
<|endoftext|>Uncaged Fury | {2}{R} | Instant | common | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "It's right to fear those that you keep locked away."
—Rahilda, Vildin-Pack alpha | nan | nan<|endoftext|>
<|endoftext|>Inferno Titan | {4}{R}{R} | Creature — Giant | mythic | {R}: <card_name> gets +1/+0 until end of turn.
Whenever <card_name> enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. | nan | 6 | 6<|endoftext|>
<|endoftext|>Academy Elite | {3}{U} | Creature — Human Wizard | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
{2}{U}, Remove a +1/+1 counter from <card_name>: Draw a card, then discard a card. | nan | 0 | 0<|endoftext|>
<|endoftext|>Browbeat | {2}{R} | Sorcery | rare | Any player may have <card_name> deal 5 damage to them. If no one does, target player draws three cards. | "Even the threat of power has power."
—Jeska, warrior adept | nan | nan<|endoftext|>
<|endoftext|>Coastal Tower | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {W} or {U}. | The Capashen built the highest towers in Benalia to afford themselves the best view. | nan | nan<|endoftext|>
<|endoftext|>Crux of Fate | {3}{B}{B} | Sorcery | rare | Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures. | Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. | nan | nan<|endoftext|>
<|endoftext|>Triton Fortune Hunter | {2}{U} | Creature — Merfolk Soldier | uncommon | Heroic — Whenever you cast a spell that targets <card_name>, draw a card. | "Thassa has blessed me with power and insight. I am careful not to disappoint her." | 2 | 2<|endoftext|>
<|endoftext|>Temur Ascendancy | {G}{U}{R} | Enchantment | rare | Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Seasoned Pyromancer | {1}{R}{R} | Creature — Human Shaman | mythic | When <card_name> enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
{3}{R}{R}, Exile <card_name> from your graveyard: Create two 1/1 red Elemental creature tokens. | nan | 2 | 2<|endoftext|>
<|endoftext|>Tranquil Grove | {1}{G} | Enchantment | rare | {1}{G}{G}: Destroy all other enchantments. | nan | nan | nan<|endoftext|>
<|endoftext|>Greater Auramancy | {1}{W} | Enchantment | rare | Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud. | A delicate veil of glamers can prove as sturdy as iron. | nan | nan<|endoftext|>
<|endoftext|>Jeering Instigator | {1}{R} | Creature — Goblin Rogue | rare | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. | nan | 2 | 1<|endoftext|>
<|endoftext|>Crafty Cutpurse | {3}{U} | Creature — Human Pirate | rare | Flash
When <card_name> enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. | Possession is eleven-tenths of the pirate code. | 2 | 2<|endoftext|>
<|endoftext|>Flameskull | {1}{R}{R} | Creature — Skeleton | mythic | Flying
<card_name> can't block.
Rejuvenation — When <card_name> dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast <card_name> this way, you can't play the other card, and vice versa.) | nan | 3 | 1<|endoftext|>
<|endoftext|>Shattered Crypt | {X}{B}{B} | Sorcery | common | Return X target creature cards from your graveyard to your hand. You lose X life. | "You must be mad to want one such as I aboard the *Weatherlight*. But I would be mad to remain here with my rotting family. I accept."
—Crovax | nan | nan<|endoftext|>
<|endoftext|>Scrapper Champion | {3}{R} | Creature — Human Artificer | uncommon | Double strike (This creature deals both first-strike and regular combat damage.)
When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
Whenever <card_name> attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | nan | 2 | 2<|endoftext|>
<|endoftext|>Chromatic Star | {1} | Artifact | common | {1}, {T}, Sacrifice <card_name>: Add one mana of any color.
When <card_name> is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Blight Mamba | {1}{G} | Creature — Phyrexian Snake | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{1}{G}: Regenerate <card_name>. | Its venom drips with Phyrexia's hate. | 1 | 1<|endoftext|>
<|endoftext|>Glass Asp | {1}{G}{G} | Creature — Snake | common | Whenever <card_name> deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. | Its venom induces a fever that causes its victims to relive the attack in recurring, haunting v...
<|endoftext|>Rabble Rousing | {4}{W} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|>
<|endoftext|>Wrecking Ball | {2}{B}{R} | Instant | common | Destroy target creature or land. | Rakdos festivals almost leave enough rubble in their wake to hide the bodies. | nan | nan<|endoftext|>
<|endoftext|>Infectious Host | {2}{B} | Creature — Zombie | common | When <card_name> dies, target player loses 2 life. | "Lost man, dead man, knocking on the door. Cankerman, soreman, knock no more."
—Ravnican children's rhyme | 1 | 1<|endoftext|>
<|endoftext|>Circular Logic | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Sigarda's Imprisonment | {2}{W} | Enchantment — Aura | common | Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|>
<|endoftext|>Baleful Stare | {2}{U} | Sorcery | uncommon | Target opponent reveals their hand. You draw a card for each Mountain and red card in it. | "Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless." | nan | nan<|endoftext|>
<|endoftext|>Geosurge | {R}{R}{R}{R} | Sorcery | uncommon | Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. | "The mountains have been corrupted. Otherwise, they would not lend me their fire so easily."
—Koth of the Hammer | nan | nan<|endoftext|>
<|endoftext|>Priest of the Blood Rite | {3}{B}{B} | Creature — Human Cleric | rare | When <card_name> enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life. | Some will sacrifice everything for but a taste of power. | 2 | 2<|endoftext|>
<|endoftext|>Soulbright Flamekin | {1}{R} | Creature — Elemental Shaman | common | {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. | When provoked, a flamekin's inner fire burns far hotter than any giant's forge. ...
<|endoftext|>Ghitu Fire | {X}{R} | Sorcery | rare | You may cast <card_name> as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
<card_name> deals X damage to any target. | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Firestarter | {R} | Creature — Goblin | common | Sacrifice <card_name>: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|>
<|endoftext|>Ulamog, the Ceaseless Hunger | {10} | Legendary Creature — Eldrazi | mythic | When you cast this spell, exile two target permanents.
Indestructible
Whenever <card_name> attacks, defending player exiles the top twenty cards of their library. | A force as voracious as time itself. | 10 | 10<|endoftext|>
<|endoftext|>Managorger Hydra | {2}{G} | Creature — Hydra | rare | Trample
Whenever a player casts a spell, put a +1/+1 counter on <card_name>. | "Whoever said two heads are better than one never met a hydra before."
—Crocodile Jackson, legendary cowboy | 1 | 1<|endoftext|>
<|endoftext|>Petrified Plating | {2}{G} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Loyal Drake | {2}{U} | Creature — Drake | uncommon | Flying
Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. | "Doves and pigeons are too subtle. When I send a message, I want it to have some teeth."
—Aeschel, royal diplomat | 2 | 2<|endoftext|>
<|endoftext|>Zetalpa, Primal Dawn | {6}{W}{W} | Legendary Creature — Elder Dinosaur | rare | Flying, double strike, vigilance, trample, indestructible | The sky takes flight and the earth trembles. | 4 | 8<|endoftext|>
<|endoftext|>Nether Shadow | {B}{B} | Creature — Spirit | uncommon | Haste
At the beginning of your upkeep, if <card_name> is in your graveyard with three or more creature cards above it, you may put <card_name> onto the battlefield. | nan | 1 | 1<|endoftext|>
<|endoftext|>Vodalian Hexcatcher | {1}{U} | Creature — Merfolk Wizard | rare | Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. | nan | 1 | 1<|endoftext|>
<|endoftext|>Junk Diver | {3} | Artifact Creature — Bird | rare | Flying
When <card_name> dies, return another target artifact card from your graveyard to your hand. | Garbage in, treasure out. | 1 | 1<|endoftext|>
<|endoftext|>Twilight Shepherd | {3}{W}{W}{W} | Creature — Angel | rare | Flying, vigilance
When <card_name> enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 5 | 5<|endoftext|>
<|endoftext|>Seal of Cleansing | {1}{W} | Enchantment | common | Sacrifice <card_name>: Destroy target artifact or enchantment. | "I am the purifier, the light that clears all shadows."