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<|endoftext|>Rites of Reaping | {4}{B}{G} | Sorcery | uncommon | Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. | Don't cross a Devkarin elf unless you long for an early grave. | nan | nan<|endoftext|>
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<|endoftext|>Sky Diamond | {2} | Artifact | common | <card_name> enters the battlefield tapped.
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{T}: Add {U}. | The essence of wind to lift up the weary. | nan | nan<|endoftext|>
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<|endoftext|>Benalish Hero | {W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. | 1 | 1<|endoftext|>
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<|endoftext|>Flowstone Armor | {3} | Artifact | uncommon | You may choose not to untap <card_name> during your untap step.
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{3}, {T}: Target creature gets +1/-1 for as long as <card_name> remains tapped. | nan | nan | nan<|endoftext|>
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<|endoftext|>Pashalik Mons | {2}{R} | Legendary Creature — Goblin Warrior | rare | Whenever <card_name> or another Goblin you control dies, <card_name> deals 1 damage to any target.
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{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. | The thunderhead that leads in the storm. | 2 | 2<|endoftext|>
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<|endoftext|>Death Baron | {1}{B}{B} | Creature — Zombie Wizard | rare | Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | For the necromancer barons, killing and recruitment are one and the same. | 2 | 2<|endoftext|>
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<|endoftext|>Ghoulcaller's Harvest | {B}{G} | Sorcery | rare | Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Raggadragga, Goreguts Boss | {2}{R}{G} | Legendary Creature — Human Boar | rare | Each creature you control with a mana ability gets +2/+2.
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Whenever a creature you control with a mana ability attacks, untap it.
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Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Visions of Glory | {4}{W} | Sorcery | rare | Create a 1/1 white Human creature token for each creature you control.
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Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Chastise | {3}{W} | Instant | uncommon | Destroy target attacking creature. You gain life equal to its power. | "Why do we pray to the Ancestor? Because She listens."
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—Mystic elder | nan | nan<|endoftext|>
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<|endoftext|>Cerodon Yearling | {R}{W} | Creature — Beast | common | Vigilance, haste | The unit of measurement used to chart a cerodon's growth is "persons consumed." | 2 | 2<|endoftext|>
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<|endoftext|>Uncaged Fury | {2}{R} | Instant | common | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "It's right to fear those that you keep locked away."
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—Rahilda, Vildin-Pack alpha | nan | nan<|endoftext|>
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<|endoftext|>Inferno Titan | {4}{R}{R} | Creature — Giant | mythic | {R}: <card_name> gets +1/+0 until end of turn.
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Whenever <card_name> enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Academy Elite | {3}{U} | Creature — Human Wizard | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
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{2}{U}, Remove a +1/+1 counter from <card_name>: Draw a card, then discard a card. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Browbeat | {2}{R} | Sorcery | rare | Any player may have <card_name> deal 5 damage to them. If no one does, target player draws three cards. | "Even the threat of power has power."
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—Jeska, warrior adept | nan | nan<|endoftext|>
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<|endoftext|>Coastal Tower | | Land | uncommon | <card_name> enters the battlefield tapped.
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{T}: Add {W} or {U}. | The Capashen built the highest towers in Benalia to afford themselves the best view. | nan | nan<|endoftext|>
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<|endoftext|>Crux of Fate | {3}{B}{B} | Sorcery | rare | Choose one —
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• Destroy all Dragon creatures.
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• Destroy all non-Dragon creatures. | Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. | nan | nan<|endoftext|>
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<|endoftext|>Triton Fortune Hunter | {2}{U} | Creature — Merfolk Soldier | uncommon | Heroic — Whenever you cast a spell that targets <card_name>, draw a card. | "Thassa has blessed me with power and insight. I am careful not to disappoint her." | 2 | 2<|endoftext|>
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<|endoftext|>Temur Ascendancy | {G}{U}{R} | Enchantment | rare | Creatures you control have haste.
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Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Seasoned Pyromancer | {1}{R}{R} | Creature — Human Shaman | mythic | When <card_name> enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
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{3}{R}{R}, Exile <card_name> from your graveyard: Create two 1/1 red Elemental creature tokens. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Tranquil Grove | {1}{G} | Enchantment | rare | {1}{G}{G}: Destroy all other enchantments. | nan | nan | nan<|endoftext|>
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<|endoftext|>Greater Auramancy | {1}{W} | Enchantment | rare | Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
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Enchanted creatures you control have shroud. | A delicate veil of glamers can prove as sturdy as iron. | nan | nan<|endoftext|>
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<|endoftext|>Jeering Instigator | {1}{R} | Creature — Goblin Rogue | rare | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Crafty Cutpurse | {3}{U} | Creature — Human Pirate | rare | Flash
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When <card_name> enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. | Possession is eleven-tenths of the pirate code. | 2 | 2<|endoftext|>
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<|endoftext|>Flameskull | {1}{R}{R} | Creature — Skeleton | mythic | Flying
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<card_name> can't block.
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Rejuvenation — When <card_name> dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast <card_name> this way, you can't play the other card, and vice versa.) | nan | 3 | 1<|endoftext|>
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<|endoftext|>Shattered Crypt | {X}{B}{B} | Sorcery | common | Return X target creature cards from your graveyard to your hand. You lose X life. | "You must be mad to want one such as I aboard the *Weatherlight*. But I would be mad to remain here with my rotting family. I accept."
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—Crovax | nan | nan<|endoftext|>
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<|endoftext|>Scrapper Champion | {3}{R} | Creature — Human Artificer | uncommon | Double strike (This creature deals both first-strike and regular combat damage.)
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When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
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Whenever <card_name> attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Chromatic Star | {1} | Artifact | common | {1}, {T}, Sacrifice <card_name>: Add one mana of any color.
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When <card_name> is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Blight Mamba | {1}{G} | Creature — Phyrexian Snake | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{1}{G}: Regenerate <card_name>. | Its venom drips with Phyrexia's hate. | 1 | 1<|endoftext|>
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<|endoftext|>Glass Asp | {1}{G}{G} | Creature — Snake | common | Whenever <card_name> deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. | Its venom induces a fever that causes its victims to relive the attack in recurring, haunting visions. | 2 | 1<|endoftext|>
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<|endoftext|>Rabble Rousing | {4}{W} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
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Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|>
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<|endoftext|>Wrecking Ball | {2}{B}{R} | Instant | common | Destroy target creature or land. | Rakdos festivals almost leave enough rubble in their wake to hide the bodies. | nan | nan<|endoftext|>
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<|endoftext|>Infectious Host | {2}{B} | Creature — Zombie | common | When <card_name> dies, target player loses 2 life. | "Lost man, dead man, knocking on the door. Cankerman, soreman, knock no more."
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—Ravnican children's rhyme | 1 | 1<|endoftext|>
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<|endoftext|>Circular Logic | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {1} for each card in your graveyard.
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Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Sigarda's Imprisonment | {2}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature can't attack or block.
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{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Baleful Stare | {2}{U} | Sorcery | uncommon | Target opponent reveals their hand. You draw a card for each Mountain and red card in it. | "Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless." | nan | nan<|endoftext|>
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<|endoftext|>Geosurge | {R}{R}{R}{R} | Sorcery | uncommon | Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. | "The mountains have been corrupted. Otherwise, they would not lend me their fire so easily."
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—Koth of the Hammer | nan | nan<|endoftext|>
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<|endoftext|>Priest of the Blood Rite | {3}{B}{B} | Creature — Human Cleric | rare | When <card_name> enters the battlefield, create a 5/5 black Demon creature token with flying.
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At the beginning of your upkeep, you lose 2 life. | Some will sacrifice everything for but a taste of power. | 2 | 2<|endoftext|>
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<|endoftext|>Soulbright Flamekin | {1}{R} | Creature — Elemental Shaman | common | {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. | When provoked, a flamekin's inner fire burns far hotter than any giant's forge. | 2 | 1<|endoftext|>
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<|endoftext|>Ghitu Fire | {X}{R} | Sorcery | rare | You may cast <card_name> as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
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<card_name> deals X damage to any target. | nan | nan | nan<|endoftext|>
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<|endoftext|>Goblin Firestarter | {R} | Creature — Goblin | common | Sacrifice <card_name>: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Ulamog, the Ceaseless Hunger | {10} | Legendary Creature — Eldrazi | mythic | When you cast this spell, exile two target permanents.
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Indestructible
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Whenever <card_name> attacks, defending player exiles the top twenty cards of their library. | A force as voracious as time itself. | 10 | 10<|endoftext|>
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<|endoftext|>Managorger Hydra | {2}{G} | Creature — Hydra | rare | Trample
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Whenever a player casts a spell, put a +1/+1 counter on <card_name>. | "Whoever said two heads are better than one never met a hydra before."
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—Crocodile Jackson, legendary cowboy | 1 | 1<|endoftext|>
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<|endoftext|>Petrified Plating | {2}{G} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +2/+2.
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Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Loyal Drake | {2}{U} | Creature — Drake | uncommon | Flying
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Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. | "Doves and pigeons are too subtle. When I send a message, I want it to have some teeth."
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—Aeschel, royal diplomat | 2 | 2<|endoftext|>
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<|endoftext|>Zetalpa, Primal Dawn | {6}{W}{W} | Legendary Creature — Elder Dinosaur | rare | Flying, double strike, vigilance, trample, indestructible | The sky takes flight and the earth trembles. | 4 | 8<|endoftext|>
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<|endoftext|>Nether Shadow | {B}{B} | Creature — Spirit | uncommon | Haste
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At the beginning of your upkeep, if <card_name> is in your graveyard with three or more creature cards above it, you may put <card_name> onto the battlefield. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Vodalian Hexcatcher | {1}{U} | Creature — Merfolk Wizard | rare | Flash
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Other Merfolk you control get +1/+1.
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Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Junk Diver | {3} | Artifact Creature — Bird | rare | Flying
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When <card_name> dies, return another target artifact card from your graveyard to your hand. | Garbage in, treasure out. | 1 | 1<|endoftext|>
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<|endoftext|>Twilight Shepherd | {3}{W}{W}{W} | Creature — Angel | rare | Flying, vigilance
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When <card_name> enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 5 | 5<|endoftext|>
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<|endoftext|>Seal of Cleansing | {1}{W} | Enchantment | common | Sacrifice <card_name>: Destroy target artifact or enchantment. | "I am the purifier, the light that clears all shadows."
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