text stringlengths 14 100k | source stringclasses 1
value | repo stringclasses 810
values | language stringclasses 13
values |
|---|---|---|---|
<|fim_suffix|>new JObject
{
["action"] = "set_material_color",
["materialPath"] = _matPath,
["color"] = new JArray(1f) // Invalid
};
var resultBadColor = ToJObject(ManageMaterial.HandleCommand(paramsBadColor));
Assert.IsFals... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.IO;
using Newtonsoft.Json.Linq;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using MCPForUnity.Editor.Tools;
using static MCPForUnityTests.Editor.TestUtilities;
namespace MCPForUnityTests.Editor.Tools
{
public class ManageMaterialTests
{
private ... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>True(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(2, result["data"]["removedCount"].Value<int>());
Assert.IsNull(go.GetComponent<HingeJoint>(),
"HingeJoint should be removed.");
Assert.IsNull(go.GetComponent<FixedJoint>(),
... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>eateChild_SupportsNestedParenting()
{
string prefabPath = CreateNestedTestPrefab("NestedCreateChildTest");
try
{
var result = ToJObject(ManagePrefabs.HandleCommand(new JObject
{
["action"] = "modify_contents",... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>nt(stage.prefabContentsRoot.transform, false);
var closeResult = ToJObject(ManagePrefabs.HandleCommand(new JObject
{
["action"] = "close_prefab_stage",
["saveBeforeClose"] = true
}));
Assert.IsTrue(cl... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|> // direction may be null for angled faces, but should exist as key
Assert.IsTrue(firstFace.ContainsKey("direction"), "Face should have direction key");
}
[Test]
public void GetMeshInfo_IncludeEdges_ReturnsEdgeData()
{
if (!_proBuilderInstal... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>runcation
var p1 = new JObject
{
["action"] = "get_hierarchy",
["pageSize"] = 10,
};
var raw1 = ManageScene.HandleCommand(p1);
var res1 = raw1 as JObject ?? JObject.FromObject(raw1);
// Assert: envelop... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using NUnit.Framework;
using Newtonsoft.Json.Linq;
using MCPForUnity.Editor.Tools;
using UnityEngine.SceneManagement;
namespace MCPForUnity.Tests.EditMode.Tools
{
[TestFixture]
public class ManageSceneMultiSceneTests
{
[Test]
public void GetLoadedScenes_ReturnsAtLeastOne()
... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>t.FromObject(result);
Assert.IsFalse(r.Value<bool>("success"), "Unknown template should fail");
}
}
}
<|fim_prefix|>using NUnit.Framework;
using Newtonsoft.Json.Linq;
using MCPForUnity.Editor.Tools;
namespace MCPForUnity.Tests.EditMode.Tools
{
[TestFixture]
public class Ma... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using NUnit.Framework;
using N<|fim_suffix|>result);
Assert.IsTrue(r.Value<bool>("success"), r.ToString());
Assert.AreEqual(0, r["data"].Value<int>("repaired"));
}
}
}
<|fim_middle|>ewtonsoft.Json.Linq;
using MCPForUnity.Editor.Tools;
namespace MCPForUnity.Tests.EditMo... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.Reflection;
using NUnit.Framework;
using UnityEngine;
using MCPForUnity.Editor.Tools;
namespace MCPForUnityTests.Editor.Tools
{
/// <summary>
/// Tests for ManageScript delimiter-checking and token-finding logic,
/// specifically covering C# string variants that the... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using UnityEngine;
using Newtonsoft.Json.Linq;
using MCPForUnity.Editor.Tools;
using System.Reflection;
namespace MCPForUnityTests.Editor.Tools
{
/// <summary>
/// In-memory tests for ManageScript validation... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|> {
["propertyPath"] = "animCurve",
["op"] = "set",
["value"] = new JArray
{
new JObject { ["time"] = 0f, ["value"] = 0f },
new JObject { ["time"] =... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.Collections;
using Newtonsoft.Json.Linq;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using MCPForUnity.Editor.Tools;
using MCPForUnityTests.Editor.Tools.Fixtures;
using static MCPForUnityTests.Editor.TestUtilities;
namespace MCPForU... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|> }
finally
{
UnityEngine.Object.DestroyImmediate(go);
}
}
[Test]
public void DetachUIDocument_NoUIDocument_ReturnsError()
{
var go = new GameObject("UITestObject_DetachNoDoc");
try
... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.IO;
using Newtonsoft.Json.Linq;
using NUn<|fim_suffix|>using MCPForUnity.Editor.Tools;
using static MCPForUnityTests.Editor.TestUtilities;
namespace MCPForUnityTests.Editor.Tools
{
public class MaterialDirectPropertiesTests
{
private const string TempRoot = "Ass... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using MCPForUnity.Editor.Helpers;
namespace MCPForUnityTests.Editor.Tools
{
/// <summary>
/// Tests specifically for the material and mesh instantiation warnings fix.
/// These tests verify that the GameObjectSerializ... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System;
using System.IO;
using MCPForUnity.Editor.Tools;
using MCPForUnity.Editor.Tools.GameObjects;
using Newtonsoft.Json.Linq;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using static MCPForUnityTests.Editor.TestUtilities;
namespace MCPForUnityTests.Editor.Tools
{
public clas... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|> {
// Expect the error log that will be generated
LogAssert.Expect(LogType.Error, new Regex("Error converting token to System.Single"));
// Add AudioSource component
var audioSource = testGameObject.AddComponent<AudioSource>();
// Try to set... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>orFloat_Test");
}
[TearDown]
public void TearDown()
{
if (testGameObject != null)
{
UnityEngine.Object.DestroyImmediate(testGameObject);
}
}
[Test]
public void SetProperty_ArrayForFloat_ReturnsErr... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>", "log" }, ["count"] = 10 }));
Assert.IsTrue(getBefore.Value<bool>("success"), getBefore.ToString());
var entriesBefore = getBefore["data"] as JArray;
// Ideally we'd assert count > 0, but other tests/system logs might affect this.
// Just ensu... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>unning error");
Assert.AreEqual("tests_running", data["reason"]?.ToString());
Assert.GreaterOrEqual(data["retry_after_ms"]?.Value<int>() ?? 0, 500);
}
finally
{
currentJobIdField.SetValue(null, originalJobId);
... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|> Assert.IsNotNull(result, "Should return serialized component data");
var resultDict = result as Dictionary<string, object>;
Assert.IsNotNull(resultDict, "Result should be a dictionary");
// Check for expected top-level keys (matches C... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>blic void GetType_MissingClassName_ReturnsError()
{
var jo = Invoke("get_type", new JObject());
Assert.IsFalse((bool)jo["success"]);
Assert.IsNotNull(jo["error"], "Should have an error message");
}
// ── get_member ─────────────────────────────... | fim | CoplayDev/unity-mcp | csharp |
using System;
using System.Linq;
using System.Reflection;
using NUnit.Framework;
using MCPForUnity.Editor.Windows;
using MCPForUnity.Editor.Windows.Components.Connection;
using MCPForUnity.Editor.Constants;
using UnityEngine.UIElements;
namespace MCPForUnityTests.Editor.Windows.Characterization
{
/// <summary>
... | fim | CoplayDev/unity-mcp | csharp |
<|fim_prefix|>using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace MCPForUnityTests.PlayMode
{
/// <summary>
/// Basic PlayMode tests to verify the MCP test runner handles PlayMode correctly.
/// These tests exercise coroutine-based testing which requir... | fim | CoplayDev/unity-mcp | csharp |
<|fim_suffix|>, try to coerce to https github if possible
if origin.startswith("file:"):
# Not meaningful for remote option; keep upstream
origin_remote = upstream_main
else:
origin_remote = origin
return [
("[1] Upstream main", upstream_main),
("[2] Upstream beta", u... | fim | CoplayDev/unity-mcp | python |
<|fim_suffix|>es["func"]
params = introspect_params(func)
if params:
param_lines = ["", "**Parameters:**", ""]
for p in params:
req = "required" if p.required else "optional"
d = p.description or ""
param_lines.append(f"- `{p.name}`... | fim | CoplayDev/unity-mcp | python |
<|fim_suffix|>oundError:
print(
"Error: npx not found. Please install Node.js and npm.",
file=sys.stderr,
)
raise
if not output_path.exists():
raise RuntimeError(f"MCPB file was not created: {output_path}")
print(f"Generated: {output_... | fim | CoplayDev/unity-mcp | python |
<|fim_suffix|>eplace_once(
connection_section,
r'scope = MCPServiceLocator\.Server\.IsLocalUrl\(\) \? "local" : "remote";',
'scope = "remote";',
)
# 2) Replace Assets/MCPForUnity in the target project
if dest_mcp.exists():
if args.backup:
... | fim | CoplayDev/unity-mcp | python |
<|fim_prefix|>#!/usr/bin/env python3
"""
Stress test for EditorStateCache.GetSnapshot() to reproduce GC allocation spikes.
This script rapidly polls the editor state to simulate an MCP client that frequently
checks Unity's readiness state. Run this while profiling in Unity to see if it
causes the GC spikes reported in... | fim | CoplayDev/unity-mcp | python |
#!/usr/bin/env python3
import asyncio
import argparse
import json
import os
import struct
import time
from pathlib import Path
import random
import sys
TIMEOUT = float(os.environ.get("MCP_STRESS_TIMEOUT", "2.0"))
DEBUG = os.environ.get("MCP_STRESS_DEBUG", "").lower() in ("1", "true", "yes")
def dlog(*args):
if ... | fim | CoplayDev/unity-mcp | python |
#!/usr/bin/env python3
"""
Sync release notes from GitHub Releases into:
- website/docs/releases.md (full history, grouped by minor)
- README.md "Recent Updates" (latest N releases between sentinel markers)
Why a sync script: the previous releases.md was hand-maintained and went stale
(it claimed v9.... | fim | CoplayDev/unity-mcp | python |
<|fim_suffix|>rization.py -v --tb=short
"""
<|fim_prefix|>"""Characterization tests for unity-mcp build and release infrastructure.
This package contains pytest-based characterization tests that document
the CURRENT behavior of build, release, and testing tools without refactoring.
Test Structure:
- test_build_releas... | fim | CoplayDev/unity-mcp | python |
<|fim_prefix|>"""Characterization tests for Build, Release & Testing domain.
This module captures the CURRENT behavior of build, release, and testing infrastructure
without refactoring. Tests document:
1. Version Bumping Logic & File Updates
- Version loading from package.json
- Multi-file version sync across J... | fim | CoplayDev/unity-mcp | python |
#!/usr/bin/env python3
"""Update version across all project files.
This script updates the version in all files that need it:
- MCPForUnity/package.json (Unity package version)
- manifest.json (MCP bundle manifest)
- Server/pyproject.toml (Python package version)
- Server/README.md (version references)
- README.md (fi... | fim | CoplayDev/unity-mcp | python |
<|fim_suffix|>itle: 'More',
items: [
{ label: 'GitHub', href: 'https://github.com/CoplayDev/unity-mcp' },
{ label: 'PyPI', href: 'https://pypi.org/p/mcpforunityserver' },
],
},
],
copyright: `MIT licensed. Sponsored and maintained by <a href=... | fim | CoplayDev/unity-mcp | javascript |
<|fim_suffix|> 'migrations/v6',
'migrations/v8',
],
},
'releases',
],
};
export default sidebars;
<|fim_prefix|>// @ts-check
// Locked information architecture — see the plan file.
// Slugs are brand-neutral: no "mcp-for-unity" / "unity-mcp" in any URL.
// Pages flagged TODO land in later miles... | fim | CoplayDev/unity-mcp | javascript |
<|fim_prefix|>import React, { useState, useRef, useEffect } from 'react';
import styles from './styles.module.css';
/**
* Minimal "copy to clipboard" button. Shows a 1.5s confirmation state
* after a successful copy. Falls back silently when the Clipboard API
* isn't available (older browsers, insecur<|fim_suffix|>... | fim | CoplayDev/unity-mcp | javascript |
<|fim_suffix|>eLabel}>{label}</span>
</div>
);
}
<|fim_prefix|>import React from 'react';
import styles from './styles.module.css';
export default function HomeArchitecture() {
return (
<section className={styles.section}>
<div className={styles.inner}>
<div className={styles.header}>
... | fim | CoplayDev/unity-mcp | javascript |
<|fim_suffix|> </p>
<pre className={styles.citeBlock}>
{`@inproceedings{10.1145/3757376.3771417,
author = {Wu, Shutong and Barnett, Justin P.},
title = {MCP-Unity: Protocol-Driven Framework for Interactive 3D Authoring},
year = {2025},
isbn = {9798400721366},
publisher = {Associ... | fim | CoplayDev/unity-mcp | javascript |
<|fim_prefix|>import React from 'react';
import Link from '@docusaurus/Link';
import styles from './styles.module.css';
const features = [
{
n: '01',
kicker: 'CONTROL',
title: 'Talk to the Editor.',
body: 'Drive scenes, GameObjects, scripts, assets, prefabs, and materials with natural language. 43 to... | fim | CoplayDev/unity-mcp | javascript |
<|fim_prefix|>import React from 'react';
import Link from '@docusaurus/Link';
import useDocusaurusContext from '@docusaurus/useDocusaurusContext';
import CopyButton from '@site/src/components/CopyButton';
import styles from './styles.module.css';
const UPM_MAIN = 'https://github.com/CoplayDev/unity-mcp.git?path=/MCPFo... | fim | CoplayDev/unity-mcp | javascript |
<|fim_suffix|>className={styles.num}>{s.value}</span>
<span className={styles.unit}>{s.unit}</span>
</dd>
</div>
))}
</dl>
</div>
</section>
);
}
<|fim_prefix|>import React from 'react';
import useDocusaurusContext from '@docusaurus/useDocusaurusCo... | fim | CoplayDev/unity-mcp | javascript |
<|fim_prefix|>import Rea<|fim_suffix|>t from '@theme/Layout';
import useDocusaurusContext from '@docusaurus/useDocusaurusContext';
import HomeHero from '@site/src/components/HomeHero';
import HomeStats from '@site/src/components/HomeStats';
import HomeArchitecture from '@site/src/components/HomeArchitecture';
import Ho... | fim | CoplayDev/unity-mcp | javascript |
package top.zibin.luban.app.java;
import android.content.Context;
import androidx.test.platform.app.InstrumentationRegistry;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.*;
/**
* Instrumented test, which will execute o... | fim | Curzibn/Luban | java |
<|fim_prefix|>package top.zibin.luban.app.java;
import android.content.Context;
import android.content.Intent;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.provider.MediaStore;
import android.util.Log;
import android.widget.Button;
import android.widget.ImageV... | fim | Curzibn/Luban | java |
<|fim_prefix|>package top.zibin.luban.app.java;
import org.junit.Test;
import static org.junit.Assert.*;
/**
* Example local unit test, which will execute o<|fim_suffix|>uals(4, 2 + 2);
}
}<|fim_middle|>n the development machine (host).
*
* @see <a href="http://d.android.com/tools/testing">Testing documentati... | fim | Curzibn/Luban | java |
<|fim_suffix|>r = get_error_string();
return env->NewStringUTF(error ? error : "未知错误 (Unknown error)");
}
<|fim_prefix|>#include <jni.h>
#include <android/log.h>
#include <cstring>
#include "turbojpeg.h"
#define LOG_TAG "TurboJpeg"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#defi... | fim | Curzibn/Luban | cpp |
<|fim_suffix|>torRunnerChecker")]
public static void RunUniTaskAsync()
{
RunCore().Forget();
}
static async UniTaskVoid RunCore()
{
Debug.Log("Start");
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
//Debug.Log(r.downloadHandl... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>
var version = Environment.GetEnvironmentVariable("UNITY_PACKAGE_VERSION");
var versionJson = Path.Combine(Application.dataPath, root, "package.json");
if (File.Exists(versionJson))
{
var v = JsonUtility.FromJson<Version>(File.ReadAllText(versionJson));
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>t.Value.Invoke(null, Type.EmptyTypes);
}
}
}
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace Cysharp.Threading.Tasks.Editor
{
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System;
using UnityEditor.IMGUI.Controls;
using Cysharp.Threading.Tasks.Internal;
using Syst... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>;
}
#endregion
#region TableColumn
Vector2 tableScroll;
GUIStyle tableListStyle;
void RenderTable()
{
if (tableListStyle == null)
{
tableListStyle = new GUIStyle("CN Box");
tableListStyle.ma... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>tialized))
{
return;
}
EnsureInitializedCore();
}
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interl... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> new UniTask<bool>(this, completionSource.Version);
}
public UniTask DisposeAsync()
{
if (!isDisposed)
{
isDisposed = true;
TaskTracker.RemoveTracking(this);
completionSource.Tr... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>)";
}
}
}
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or
using System;
namespace Cysharp.Threading.Tasks
{
public readonly struct AsyncUnit : IEquatable<AsyncUnit>
{
public static readonly AsyncUnit<|fim_middle|> Default = n... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>uals(y);
}
public int GetHashCode(CancellationToken obj)
{
return obj.GetHashCode();
}
}
}
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System.Collections.Generic;
using System.Threading;
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenExtensions
{
static readonly Action<object> can... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System.Threading;
using UnityEngine;
using Cysharp.Threading.Tasks.Triggers;
using System;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks
{
public static partial class Cancell... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>galCancellation(self.cancellationToken1);
}
static void CancellationCallback2(object state)
{
var self = (ReadAllAsyncEnumerable)state;
self.parent.SingalCancellation(self.cancellationToken2);
}
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> public Type BuilderType { get; }
public AsyncMethodBuilderAttribute(Type builderType)
{
BuilderType = builderType;
}
}
}
<|fim_prefix|>
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS0436
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>tateMachine stateMachine)
where TAwaiter : ICriticalNotifyCompletion
where TStateMachine : IAsyncStateMachine
{
if (runnerPromise == null)
{
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
namespace Cysharp.Threading.Tasks.CompilerServices
{
[StructLayout(L... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
{
if (!pool.TryPop(out var result))
{
result = new AsyncUniTask<TStateMachine>();
}
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma w<|fim_suffix|> return System.Linq.Enumerable.Select(source, selector);
}
public static IEnumerable<UniTask<TR>> Select<T, TR>(this IEnumerable<T> source, Func<T, int, UniTask<TR>> selector)
{
return System.Linq.Enumerable.Select(source, selector);
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>
loopRunning = false;
core.TrySetCanceled(cancellationToken);
return false;
}
if (initialFrame == -1)
{
// Time can not touch in threadpool.
if (PlayerLoopHe... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>
using System;
namespace Cysharp.Threading.Tasks
{
public static class ExceptionExtensions
{
public static bool IsOperationCanceledException(this Exception exception)<|fim_suffix|> }
}
<|fim_middle|>
{
return exception is OperationCanceledException;
}
<|en... | fim | Cysharp/UniTask | csharp |
// asmdef Version Defines, enabled when com.unity.addressables is imported.
#if UNITASK_ADDRESSABLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.AddressableAssets;
using UnityEngi... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> case TweenCancelBehaviour.Complete:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBe... | fim | Cysharp/UniTask | csharp |
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> }
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
go... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>ncEnumerable<T> enumerable, CancellationToken cancellationToken)
{
this.enumerable = enumerable;
this.cancellationToken = cancellationToken;
}
public Enumerator GetAsyncEnumerator()
{
return new Enumerator(enumerable.GetAsyncEnumerator(c... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>esult(short token);
#if SUPPORT_VALUETASK
new public UniTaskStatus GetStatus(short token)
{
return ((IUniTaskSource)this).GetStatus(token);
}
new public void OnCompleted(Action<object> continuation, object state, short token)
{
((IUniTaskS... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Internal
{
// Same interface as System.Buffers.ArrayPool<T> but only provides Shared.
internal sealed class ArrayPool<T>
{
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class ArrayPoolUtil
{
[MethodImpl(MethodImplOptio... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class ArrayUtil
{
[MethodImpl(MethodImplOptions.A... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>reLateUpdate() => RunCore();
void PostLateUpdate() => RunCore();
void LastPostLateUpdate() => RunCore();
#if UNITY_2020_2_OR_NEWER
void TimeUpdate() => RunCore();
void LastTimeUpdate() => RunCore();
#endif
[System.Diagnostics.DebuggerHidden]
void RunCore()
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>rn fi.Name;
}
else
{
var fname = fi.FullName.Replace(Path.DirectorySeparatorChar, '/').Replace(PlayerLoopHelper.ApplicationDataPath, "");
var withAssetsPath = "Assets/" + fname;
return "<a href=\"" + withAssetsPath + "\" l... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class Error
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public sta... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> this.array;
T removed = array[head];
array[head] = default(T);
MoveNext(ref this.head);
size--;
return removed;
}
void Grow()
{
int newcapacity = (int)((long)array.Length * (long)GrowFactor / 100);
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>ExceptionCallback(ex);
}
catch { }
}
}
// find null, loop from tail
while (i < j)
{
var fromTail = loopItems[j];
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>using System;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
<|fim_suffix|>>
{
static TaskPool<PooledDelegate<T>> pool;
PooledDelegate<T> nextNode;
public ref PooledDelegate<T> NextNode => ref nextNode;
static PooledDelegate()
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>ector, etc...) here
if (t == typeof(Vector2)) return true;
if (t == typeof(Vector3)) return true;
if (t == typeof(Vector4)) return true;
if (t == typeof(Color)) return true;
if (t == typeof(Rect)) return true;
if (t == typeof(Bounds))... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>;
item2 = this.Item2;
item3 = this.Item3;
}
public void Dispose()
{
StatePool<T1, T2, T3>.Return(this);
}
}
internal static class StatePool<T1, T2, T3>
{
static readonly ConcurrentQueue<StateTuple<T1, T2, T3>> queue ... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks
{
// public for ad... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>using System;
using System.Collections.Generic;
using UnityEngine;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class UnityEqualityComparer
{
public static readonly IEqualityComparer<Vector2> Vector2 = new Vector2EqualityComparer();
public static readonly IEqualit... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>esult.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
#endif
}<|fim_prefix|>using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Netw<|fim_middl... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>ult'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}<|fim_prefix|>using System;
using System.Diagnostics;
namespace Cysharp.Threading.Ta... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> targetBuckets[hashIndex] = new Entry
{
Key = new WeakReference<TKey>(newKey, false),
Value = value,
Hash = h
};
return true;
}
else
{
// ... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|> try
{
TSource value;
if (await e.MoveNextAsync())
{
value = e.Current;
}
else
{
throw Error.NoElements();
}
while (a... | fim | Cysharp/UniTask | csharp |
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static UniTask<Boolean> AllAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, Boolean> predicate, C... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static UniTask<Boolean> AnyAsync<TSource>(this IUni<|fim_suffix|>AsyncEnumerator(cancellationToken);
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>return new AppendPrepend<TSource>(source, element, true);
}
public static IUniTaskAsyncEnumerable<TSource> Prepend<TSource>(this IUniTaskAsyncEnumerable<TSource> source, TSource element)
{
Error.ThrowArgumentNullException(source, nameof(source));
return ne... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> AsUniTaskAsyncEnumerable<TSource>(this IUniTaskAsync<|fim_suffix|> return source;
}
}
}
<|fim_middle|>Enumerable<TSource> source)
... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>AsyncEnumeratorBase<TSource, TResult>)state;
bool result;
try
{
if (!self.TryMoveNextCore(self.sourceMoveNext.GetResult(), out result))
{
self.SourceMoveNext();
return;
}
... | fim | Cysharp/UniTask | csharp |
<|fim_prefix|>using System;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static UniTask<double> AverageAsync(this IUniTaskAsyncEnumerable<Int32> source, CancellationToken cancellatio... | fim | Cysharp/UniTask | csharp |
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IUniTaskAsyncEnumerab... | fim | Cysharp/UniTask | csharp |
<|fim_suffix|>ncEnumerator<TResult> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Cast(source, cancellationToken);
}
class _Cast : AsyncEnumeratorBase<object, TResult>
{
public _Cast(IUniTaskAsyncEnumerable<object> source, Cancel... | fim | Cysharp/UniTask | csharp |
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> Concat<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerabl... | fim | Cysharp/UniTask | csharp |
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