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//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pu...
//////////////////////////////////////////////////////////////////////////////// // // NOTEFLIGHT LLC // Copyright 2009 Noteflight LLC // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTI...
package com.ankamagames.jerakine.utils.display { public class AngleToOrientation { public function AngleToOrientation() { super(); } public static function angleToOrientation(radianAngle:Number) : uint { var orientation:uint = 0; ...
/*[IF-FLASH]*/ package laya.flash { import flash.display3D.VertexBuffer3D; import laya.webgl.WebGL; import laya.webgl.WebGLContext; import laya.webgl.utils.Buffer; import laya.webgl.utils.Buffer2D; import laya.webgl.utils.IndexBuffer2D; import laya.webgl.utils.VertexBuffer2D; /** * ... * @auth...
package { import flash.geom.*; public class guibutton { public function guibutton() { position = new Rectangle(0, 0, 0, 0); selected = false; active = false; visable = false; mouseover = false; } public function init(x:int, y:int, w:int, h:int, contents:String, act:String = "", sty:String = ...
package com.playfab.ClientModels { public class CartItem { public var Description:String; public var DisplayName:String; public var ItemClass:String; public var ItemId:String; public var ItemInstanceId:String; public var RealCurrencyPrices:Object; public ...
package kabam.rotmg.build.api { public interface BuildData { function getEnvironmentString() : String; function getEnvironment() : BuildEnvironment; } }
package com.ankamagames.dofus.internalDatacenter.breach { import com.ankamagames.dofus.datacenter.items.criterion.GroupItemCriterion; import com.ankamagames.dofus.network.types.game.context.roleplay.breach.BreachReward; import com.ankamagames.jerakine.interfaces.IDataCenter; public class BreachRew...
package mx.collaboration.xmpp.protocol.authenticators { import mx.collaboration.xmpp.protocol.events.ChannelEvent; import mx.utils.Base64Decoder; import mx.utils.Base64Encoder; /** * Authenticates the stream using the SASL. */ public class SASLAuthenticator extends PasswordAuthenticator { publi...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
package game.view.uitils { import game.data.Goods; import game.data.RoleShow; import game.manager.AssetMgr; import starling.textures.Texture; public class Res { private var assetMgr:AssetMgr; public function Res() { assetMgr = AssetMgr.instance; } ...
package mvcutils.debug { import flash.ui.Keyboard; import mvcutils.debug.DebugController; import starling.core.Starling; import starling.display.Stage; import starling.events.KeyboardEvent; public class DebugInputController { [Inject] public var debug:DebugController; ...
package awaybuilder.model.vo.scene { import away3d.materials.utils.DefaultMaterialManager; import away3d.textures.BitmapTexture; import awaybuilder.model.vo.scene.interfaces.IDefaultable; import flash.display.BitmapData; [Bindable] public class TextureVO extends AssetVO implements IDefaultable { pu...
package charts.series.pies { import charts.series.Element; import charts.Pie; import flash.display.Sprite; import flash.display.GradientType; import flash.geom.Matrix; import flash.geom.Point; import flash.text.TextField; import flash.text.TextFormat; import flash.events.Event; import flash.events.MouseE...
package com.playata.application.data.item { import com.playata.application.AppConfig; import com.playata.application.Application; import com.playata.application.data.GameUtil; import com.playata.application.data.battle.BattleEffect; import com.playata.application.data.battle.BattleSkill; import com.pl...
package game.view.smallMap { import flash.display.Graphics; public class SmallPlayer extends SmallLiving { private static const AttackMaxOffset:int = 4; private static const triangleCoords:Vector.<Object> = Vector.<Object>([{ "x":0, "y":-8 },{ "x":...
package io.arkeus.ouya.controller { import flash.ui.GameInputDevice; /** * A class abstracting away the input controls for a single controller. */ public class GameController { /** The underlying source game device. */ public var device:GameInputDevice; /** A flag indicating if this controller wa...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * =BEGIN CLOSED LICENSE * * Copyright (c) 2013-2014 Andras Csizmadia * http://www.vpmedia.eu * * For information about the licensing and copyright please * contact Andras Csizmadia at andras@vpmedia.eu * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT N...
package away3d.materials.methods { public class SpecularShadingModel { public static const BLINN_PHONG : String = "blinnPhong"; public static const PHONG : String = "phong"; } }
//------------------------------------------------------------------------------ // Copyright (c) 2011 the original author or authors. All Rights Reserved. // // NOTICE: You are permitted to use, modify, and distribute this file // in accordance with the terms of the license agreement accompanying it. //--------...
package com.ankamagames.dofus.network.messages.game.context.roleplay.treasureHunt { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INe...
package nt.assets { public class AssetLoaderNames { /** * 默认 ResLoader 的名字 */ public static const BlockUserOperation:String = "BlockUserOperation"; /** * 可选的后台加载的 ResLoader 的名字 */ public static const Background:String = "Background"; /** * 启用双线程下载的 ResLoader 的名字 */ public static const...
/** * BigBlueButton open source conferencing system - http://www.bigbluebutton.org/ * * Copyright (c) 2012 BigBlueButton Inc. and by respective authors (see below). * * This program is free software; you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the...
/* AS3 Copyright 2008 this is just a refernce file */ package com.neopets.games.inhouse.shenkuuSideScroller.misc { dynamic public class Sounds extends Object { //-------------------------------------- // CONSTANTS //-------------------------------------- public static const SND_BG1:String = "Ba...
import classes.api.MainAPI; import classes.api.MainAPIImplementation; import classes.api.events.UserEvent; import classes.api.social.ok.OKApi; import classes.api.social.ok.events.ApiCallbackEvent; import com.utils.ConjugationUtils; import components.welcome.Slides; import components.welcome.events.BackEvent; import c...
package worldBoss.model.data { public class RewardItemInfo { public var id:uint; public var num:uint; public function RewardItemInfo() { super(); } } }
/* AS3 Copyright 2008 */ package com.neopets.util.collision.geometry.trails { import com.neopets.util.collision.geometry.BoundedArea; import com.neopets.util.collision.geometry.PointArea; import com.neopets.util.collision.geometry.LineArea; import flash.events.Event; import flash.geom.Point; /** * This clas...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package { import flash.display.Sprite; public class App extends Sprite { public function App() { super(); } } }
package kabam.rotmg.assets { import mx.core.BitmapAsset; [Embed(source="EmbeddedAssets_Custom8x8EncountersEmbed_.png")] public class EmbeddedAssets_Custom8x8EncountersEmbed_ extends BitmapAsset { public function EmbeddedAssets_Custom8x8EncountersEmbed_() { super(); } } }
package { /** * * CITRUS EXAMPLE LAUNCHER. * * How to use : * change the packageName constant to the folder name of the example you want to try. * (don't forget the directory structure, to test the braid demo, set it to "games.braid") */ import advancedSounds.Main;import away3dbox2d.Main;import aw...
/* The MIT License Copyright (c) 2010 Jackson Dunstan Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, pub...
package kabam.rotmg.chat.control { import kabam.lib.signals.DeferredQueueSignal; import kabam.rotmg.chat.model.ChatMessage; public class AddChatSignal extends DeferredQueueSignal { public function AddChatSignal() { super(ChatMessage); } } }
/* Feathers Copyright 2012-2015 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.motion { import starling.animation.Transitions; import starling.animation.Tween; import st...
package { public final class Math { public static function abs(val:Number):Number; public static function acos(val:Number):Number; public static function asin(val:Number):Number; public static function atan(val:Number):Number; public static function atan2(y:Number, x:Number):Number; public static function...
package org.papervision3d.materials.shaders { import flash.display.BitmapData; import flash.display.Sprite; import flash.events.EventDispatcher; import flash.filters.BitmapFilter; import flash.utils.Dictionary; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervisio...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2005-2007 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreeme...
/* Copyright (c) 2008, Adobe Systems Incorporated All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2010 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
package com.neopets.games.marketing.destination.altadorbooths.kraftaltadorbooth.pages { import com.neopets.projects.destination.destinationV3.AbsPageWithBtnState; import flash.display.MovieClip; import flash.events.MouseEvent; import flash.filters.GlowFilter; public class WallpapersPage extends AbsPageWithBtnS...
package net.wooga.selectors.pseudoclasses { import net.arneschroppe.displaytreebuilder.DisplayTree; import net.wooga.fixtures.TestSpriteA; import net.wooga.fixtures.TestSpriteB; import net.wooga.fixtures.TestSpriteC; import net.wooga.fixtures.tools.ContextViewBasedTest; import net.wooga.fixtures.tools.getAdapter...
/* * Copyright 2011 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
package Ankama_Common.ui { import com.ankamagames.berilia.components.Label; import com.ankamagames.berilia.types.graphic.ButtonContainer; import com.ankamagames.berilia.types.graphic.GraphicContainer; import com.ankamagames.berilia.utils.ComponentHookList; public class TextButtonPopup extends ...
package { public dynamic class PerkClip1e67f extends PerkAnimHolder { public function PerkClip1e67f() { super(); addFrameScript(0,this.frame1,24,this.frame25); } function frame1() : * { stop(); } function frame25() : * { gotoAndPlay(2); } } }
/* * PROJECT: FLARToolKit * -------------------------------------------------------------------------------- * This work is based on the FLARToolKit developed by * R.Iizuka (nyatla) * http://nyatla.jp/nyatoolkit/ * * The FLARToolKit is ActionScript 3.0 version ARToolkit class library. * Copyright (C)2008 Saq...
package au.com.clinman.events { import flash.events.Event; public class StartCommentEvent extends Event { public function StartCommentEvent(type:String, questionID:String, value:String, bubbles:Boolean=false, cancelable:Boolean=false) { super(type, bubbles, cancelable); this._questionID = questionID; ...
package org.axgl.text { /** * A structure containing information for how to limit the number of lines in an AxText. If you * set the string to something that ends up being split to more than {limit} lines, the extra * lines are discarded, either from the start or end, based on {keepType}. */ public class AxTe...
package world.states { import flash.geom.Point; import flash.display.*; import lib.swfstats.*; import net.flashpunk.*; import net.flashpunk.graphics.Stamp; import world.*; import util.*; import util.fsm.*; import world.menu.*; import gfx.*; import world.entities.*; ...
package com.lorentz.SVG.utils { import com.lorentz.SVG.data.style.StyleDeclaration; import flash.geom.Matrix; public class SVGUtil { public static function processXMLEntities(xmlString:String):String { while(true){ var entity:Array = /<!ENTITY\s+(\w*)\s+"((?:.|\s)*?)"\s*>/.exec(xmlString); ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Licensed under the MIT License * * Copyright(c) yoshiweb.NET * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to...
/* Copyright aswing.org, see the LICENCE.txt. */ package org.aswing { import org.aswing.layouts.SoftBoxLayout; /** * A <code>JPanel</code> with <code>SoftBoxLayout</code>. * * @author iiley */ public class SoftBox extends JPanel { /** * SoftBox(axis:int, gap:int, align:int)<br> * SoftBox(axis:int, gap:...
/* See LICENSE for copyright and terms of use */ /** * Some common constants for SOAP and XML-RPC clients. * * @author Scott Hyndman */ class org.actionstep.rpc.xml.ASXmlConstants { public static var XML_DECLARATION:String = "<?xml version=\"1.0\"?>"; public static var XML_CONTENT_TYPE:String = "text/xml; chars...
// ================================================================================================= // // Starling Framework // Copyright 2011-2014 Gamua. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the accompanying license agreemen...
// AngelCAD code. pos3d@ p(double x, double y, double z) { return pos3d(x,y,z);} shape@ main_shape() { // pyramid dimensions double x = 50; double y = 50; double z = 50; // radius of rounding sphere double r=6; // triangular pyramid array<pos3d@> pnts = {p(-x+r, -y+r, 0+r), ...
package cmodule.lua_wrapper { import avm2.intrinsics.memory.lf64; import avm2.intrinsics.memory.li32; import avm2.intrinsics.memory.li8; import avm2.intrinsics.memory.si32; public final class FSM_countint389 extends Machine { public function FSM_countint389() ...
/* Copyright 2012-2016 Bowler Hat LLC Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,...
package gameplay { import assets.GameTexturesHelper; import character.*; import network.PacketHeader; import starling.display.Sprite; import starling.display.Image; import starling.events.Event; import starling.events.Touch; import starling.events.TouchEvent; import starling.events.TouchPhase; import starlin...
package com.ankamagames.dofus.network.messages.game.tinsel { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; impor...
package citrus.objects.platformer.box2d { import Box2D.Common.Math.b2Vec2; import Box2D.Dynamics.Contacts.b2Contact; import Box2D.Dynamics.b2Fixture; import Box2D.Dynamics.b2FixtureDef; import citrus.math.MathVector; import citrus.objects.Box2DPhysicsObject; import citrus.physics.PhysicsCollisionCategories; ...
/* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions...
package com.company.assembleegameclient.objects { import com.company.assembleegameclient.game.GameSprite; import com.company.assembleegameclient.map.Camera; import com.company.assembleegameclient.map.Map; import com.company.assembleegameclient.parameters.Parameters; import com.company.assembleegameclient.ui.panels.Pane...
package alternterrain.materials { import alternterrain.core.QuadChunkCornerData; import alternterrain.core.QuadTreePage; /** * Optional interface to pass 2 key references to a specific material for handling drawing of textures over a particular region. * Often, this maens passing certain constants to the mat...
/* * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
package socialcastr.ui.panels { import fl.controls.CheckBox; import fl.controls.ComboBox; import flash.events.Event; import flash.events.FocusEvent; import flash.events.MouseEvent; import flash.media.Camera; import flash.media.Microphone; import flash.text.TextField; import socialcastr.Refere...
package { import flash.display.Bitmap; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import com.greensock.TweenMax; /** * ... * @author illuzor // illuzor@gmail.com // illuzor.com */ public class IntroObject extends Sprite { private var scrMask:Sprite; p...
// Copyright (c) 2012, Unwrong Ltd. http://www.unwrong.com // All rights reserved. package cadetEditor2DFlash.tools { import cadet.core.IComponent; import cadet.events.InvalidationEvent; import cadet.util.ComponentUtil; import cadet2D.components.geom.PolygonGeometry; import cadet2D.components.skins.I...
package com.company.assembleegameclient.map.partyoverlay { import com.company.assembleegameclient.map.Camera; import com.company.assembleegameclient.map.Map; import com.company.assembleegameclient.map.Quest; import com.company.assembleegameclient.objects.Character; import com.company.assembleegameclient....
package com.tinyspeck.engine.animatedbitmap { import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import flash.geom.Point; import flash.geom.Rectangle; /** * Bitmap which achieves animation by using copyPixels to draw pre-defined frames within a "sprite sheet" to a canvas....
package com.deleidos.rtws.alertviz.models { /** * Represent a single item in the watch list model. */ public class WatchListEntry { /** Flag indicating if tracking is turned off or on */ [Bindable] private var _alertTracking :Boolean; /** The color for alerts that corresponds to this alert definition ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
package com.goshare.manager { import com.goshare.util.DateTimeUtil; import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.getTimer; /** * 全局定时轮循处理器 * @author coco */ public class AppRunLoopManager { public function AppRunLoopManager() { super(); } //--------------...
// Action script... // [Initial MovieClip Action of sprite 20736] #initclip 1 if (!dofus.graphics.gapi.ui.ItemFound) { if (!dofus) { _global.dofus = new Object(); } // end if if (!dofus.graphics) { _global.dofus.graphics = new Object(); } // end if if (!dofus.graphics.gapi) ...
/* Feathers Copyright 2012-2013 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.controls { import feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRende...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package org.torproject.model { /** * Stores information on one hop in a Tor circuit. This information is typically supplied by a TorControlCircuit instance. * * @author Patrick Bay * * The MIT License (MIT) * * Copyright (c) 2013 Patrick Bay * * Permission is hereby granted, free of...
package com.syndrome.sanguo.battle.combat_ui.stagegroup.group2D { import com.syndrome.sanguo.battle.CombatConsole; import com.syndrome.sanguo.battle.skin.button.OKCancelButtonGroupSkin; import flash.events.Event; import flash.events.MouseEvent; import manger.SoundManager; import org.flexlite.domUI.component...
package as3.depending.examples.factory { public class Inspector { private var _name:String; public function get name():String { return _name; } public function Inspector(name:String) { this._name = name; } } }
// Decompiled by AS3 Sorcerer 6.08 // www.as3sorcerer.com //kabam.rotmg.ui.view.components.MapBackground_EMBEDDED_BACKGROUNDMAP package kabam.rotmg.ui.view.components { import mx.core.ByteArrayAsset; public class MapBackground_EMBEDDED_BACKGROUNDMAP extends ByteArrayAsset { } }//package kabam.rot...
package games.braid { import citrus.core.starling.StarlingCitrusEngine; import citrus.utils.Mobile; import games.braid.BraidDemo; import starling.core.Starling; [SWF(frameRate="60")] public class Main extends StarlingCitrusEngine { public function Main():void { if (Mobile.isAndro...
//////////////////////////////////////////////////////////////////////////////// // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
package dagd.powers { import dagd.core.Game; import dagd.core.App; import flash.display.MovieClip; import flash.events.Event; import flash.text.TextFieldAutoSize; import dagd.powers.scripts.*; import flash.display3D.IndexBuffer3D; import flash.media.Sound; import flash.media.SoundChannel; import flash.media...
package com.ixiyou.data.dataSet { /** * 行对象 * @author lcj */ internal class DataRow { //行对象列的集合 public var array:Array; public function DataRow() { array = new Array(); } //设置列的值 public function SetValue(id:String,obj:Object):void { array[id] = obj; array.push(ob...
package com.swlodarski.utils { /** * @author sw */ public final class Stack { public function Stack() { } public function get size() : int { return _list.length; } public function push( $value : * ) : Stack { _list.push( $value ); retur...
// ================================================================================================= // // Starling Framework // Copyright 2011 Gamua OG. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the accompanying license agreement....
package com.playfab.MultiplayerModels { public class GameCertificateReferenceParams { public var GsdkAlias:String; public var Name:String; public function GameCertificateReferenceParams(data:Object=null) { if(data == null) return; GsdkAli...
/** * ReplicateAdKeyWordList_request.as * This file was auto-generated from WSDL by the Apache Axis2 generator modified by Adobe * Any change made to this file will be overwritten when the code is re-generated. */ package com.macys.marketing.sema{ import mx.utils.ObjectProxy; import flash.utils.Byt...
package com.rokannon.command.bitmapLoad { import com.rokannon.core.command.CommandBase; import com.rokannon.logging.Log; import com.rokannon.logging.Logger; import flash.display.Bitmap; import flash.display.Loader; import flash.events.Event; import flash.events.IOErrorEvent; public cla...
package { import rogueutil.console.ConsoleFontBDF; /** * ... * @author Kyle Stewart */ public class Assets { [Embed(source="../fonts/bdf/6x13.bdf", mimeType="application/octet-stream")] public static const bdf6x13:Class [Embed(source="../fonts/bdf/10x20.bdf", mimeType="application/octet-stream"...
/** * Cyclops Framework * * Copyright 2010 Mark Davis Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
package asunit.framework { import asunit.errors.AssertionFailedError; public class AssertThrowsTest extends TestCase { public function AssertThrowsTest(testMethod:String = null) { super(testMethod); } public function test_throwing_correct_error_passes():void { assertThrows(Argu...
package org.openPyro.shapes { public interface IShape { function set height(n:Number):void function set width(n:Number):void function drawShape():void } }
/** * Created by ricardo_neves at bytesfromouterspace.com on 28/02/2015. */ package com.bytesfromouterspace.stockbrokers.controller { import com.bytesfromouterspace.stockbrokers.model.SoundRandomGeneratorModel; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SampleDa...
package com.bojinx.api.constants { public class MetaKind { public static const MERGED:String = "merged"; public static const SINGLE:String = "single"; public function MetaKind() { } } }
package org.robotlegs.core { import flash.system.ApplicationDomain; /** * The Robotlegs Reflector contract */ public interface IReflector { /** * Does this class or class name implement this superclass or interface? * * @param clas...
package melon.system.component.messaging { import flash.utils.Dictionary; import melon.message.SignalObject; import melon.system.MelonComponent; import org.osflash.signals.Signal; /** * A component specialized in dispatching events (aka signal) * * * @author ffalcy */ public class ASignalDispatcher extends Melo...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package jp.coremind.utility.validation { import jp.coremind.utility.Log; public class ArrayValidation implements IValidation { /** * notNull falseの場合, null or undefinedのみ許容する. trueの場合、数値のみ許容する. 未指定の場合falseと定義される. * context ハッシュルール定義 * (ex: { no...