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import templateMove.mvcFLV.*; import templateMove.mvc.*; import templateMove.util.*; import templateMove.I.* import templateMove.Configuration class templateMove.mvcFLV.ImageController extends AbstractController { public function ImageController (model:Observable) { super(model); } }
package zpp_nape.util { import zpp_nape.geom.ZPP_CutVert; public class ZNPList_ZPP_CutVert extends Object { public function ZNPList_ZPP_CutVert() { } public function try_remove(param1:ZPP_CutVert) : Boolean { var _loc2_:ZNPNode_ZPP_CutVert = null; ...
package laya.debug.view.nodeInfo.nodetree { import laya.debug.data.Base64AtlasManager; import laya.debug.ui.debugui.OutPutUI; /** * ... * @author ww */ public class OutPut extends OutPutUI { public function OutPut() { Base64AtlasManager.replaceRes(OutPutUI.uiView); createView...
package com.ankamagames.dofus.network.messages.game.initialization { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; ...
package com.riaspace.nativeApplicationUpdater.utils { import flash.desktop.NativeProcess; import flash.desktop.NativeProcessStartupInfo; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import fla...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
package com.ankamagames.dofus.datacenter.monsters { import com.ankamagames.dofus.types.IdAccessors; import com.ankamagames.jerakine.data.GameData; import com.ankamagames.jerakine.interfaces.IDataCenter; public class MonsterMiniBoss implements IDataCenter { public static const MO...
package laya.d3.resource { import laya.d3.math.Vector4; import laya.d3.utils.Size; import laya.maths.Arith; import laya.webgl.WebGL; import laya.webgl.WebGLContext; public class SolidColorTextureCube extends BaseTexture { /**洋红色纯色纹理。*/ public static var magentaTexture:SolidColorTextureCube = new SolidColorT...
/** * Created by max.rozdobudko@gmail.com on 6/8/18. */ package skein.tubes.core.emitter { import flash.events.EventDispatcher; import skein.logger.Log; public class Emitter extends EventDispatcher { // Constructor public function Emitter() { super(); } // Variables protected var _su...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
package hall.view.item { import common.event.EventCenter; import common.view.PopBox; import laya.events.Event; import laya.net.HttpRequest; import laya.ui.List; import laya.utils.Handler; import manager.UIManager; import net.Message; import net.ProtoMessage; import ui.hall.item.GiveLogViewUI; public...
package com.ankamagames.dofus.logic.game.common.actions.guild { import com.ankamagames.dofus.misc.utils.AbstractAction; import com.ankamagames.jerakine.handlers.messages.Action; public class GuildChangeMemberParametersAction extends AbstractAction implements Action { public...
package com.ankamagames.dofus.network.messages.game.context.mount { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
import flash.external.ExternalInterface; System.security.allowDomain("*"); var PENGUIN = null; var DEBUG = false; function toggleDebug() { DEBUG = !DEBUG; } function log(msg:String) { ExternalInterface.call("console.log", "[LOADER]: "+msg); } function containerFound(container, loginServer:String, loginPort) { /...
package exitPrompt { import com.pickgliss.events.FrameEvent; import com.pickgliss.ui.ComponentFactory; import com.pickgliss.ui.LayerManager; import com.pickgliss.ui.controls.ScrollPanel; import com.pickgliss.ui.controls.alert.BaseAlerFrame; import com.pickgliss.ui.image.Scale9CornerImage; import co...
package raix.interactive.tests.operators.mutation { import raix.interactive.*; import raix.reactive.tests.AssertEx; [TestCase] public class OrderByDescendingFixture { [Test] public function ordering_is_stable() : void { var source : Array = [ { value : 1, key : 10 }, { value : 2, ke...
package hu.vpmedia.starlingx { import flash.geom.Rectangle; import starling.textures.ConcreteTexture; import starling.textures.SubTexture; import starling.textures.Texture; /** * Tile layer used in ScrollImage * @author KrechaGames - Łukasz 'Cywil' Cywiński */ public class ScrollTile { //members private va...
package sfxworks.services { import by.blooddy.crypto.MD5; import flash.data.SQLConnection; import flash.data.SQLMode; import flash.data.SQLResult; import flash.data.SQLStatement; import flash.events.EventDispatcher; import flash.events.SQLErrorEvent; import flash.events.SQLEvent; import flash.filesystem.File;...
package away3d.loaders.parsers.particleSubParsers.materials { import away3d.arcane; import away3d.errors.AbstractMethodError; import away3d.loaders.parsers.CompositeParserBase; import away3d.materials.MaterialBase; import flash.display.BlendMode; use namespace arcane; public class MaterialSubParserBase ext...
package cmodule.decry { const __2E_str2101:int = gstaticInitter.alloc(10,1); }
package test.yellcorp.lib.geom.Vector2 { import asunit.textui.TestRunner; public class Vector2TestRun extends TestRunner { public function Vector2TestRun() { super(); start(Vector2TestSuite, null, TestRunner.SHOW_TRACE); } } }
package org.bigbluebutton.modules.phone.events { import flash.events.Event; public class CallEchoTestAppEvent extends Event { public static const CALL_ECHO_TEST_APP_EVENT:String = 'CALL_ECHO_TEST_APP_EVENT'; public var echoApp:String; public function CallEchoTestAppEvent(bubbles:Boolean=t...
package org.puremvc.as3.multicore.utilities.fabrication.patterns.interceptor.mock { import com.anywebcam.mock.Mock; import org.puremvc.as3.multicore.interfaces.INotification; import org.puremvc.as3.multicore.utilities.fabrication.interfaces.IInterceptor; import org.puremvc.as3.multicore.utilities....
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package kabam.rotmg.promotions.view { import kabam.rotmg.account.core.PaymentData; import kabam.rotmg.dialogs.control.CloseDialogsSignal; import kabam.rotmg.promotions.model.BeginnersPackageModel; import kabam.rotmg.promotions.signals.MakeBeginnersPackagePaymentSignal; import robotlegs.bender.bundles.mvcs.Mediator; ...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2009 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
// This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. function forever() { var x:int = 0; for (;;) { x++; if (x > 10) break; } print(x); } forever();
package { public class Main { public function Main() { var v:Vector.<Vector.<String>> = new <Vector.<String>>[new <String>[]]; new Some$(EntryPoint)(v[0][0]); } } } class Some { public function Some() { } }
/** * Created by newkrok on 29/12/15. */ package src.game.library.crates { import Box2D.Collision.Shapes.b2PolygonShape; import Box2D.Common.Math.b2Vec2; import Box2D.Dynamics.b2Body; import Box2D.Dynamics.b2BodyDef; import Box2D.Dynamics.b2FilterData; import Box2D.Dynamics.b2FixtureDef; import Box2D.Dynamics....
package com.winonetech.controls { /** * * 覆盖TextInput以便代码控制text属性时触发change事件。 * */ import spark.components.TextInput; import spark.events.TextOperationEvent; public final class Field extends TextInput { /** * * <code>Field</code>构造函数。 * */ public function Field() { su...
package org.as3commons.bytecode.tags.serialization { import flash.utils.ByteArray; import org.as3commons.bytecode.util.SWFSpec; import org.as3commons.bytecode.tags.struct.RGB; public class RGBSerializer extends AbstractStructSerializer { public function RGBSerializer() { ...
package gs.easing { public class Quart { public static function easeIn (t:Number, b:Number, c:Number, d:Number):Number { return c*(t/=d)*t*t*t + b; } public static function easeOut (t:Number, b:Number, c:Number, d:Number):Number { return -c * ((t=t/d-1)*t*t*t - 1) + b; } public static function easeInOu...
package citrus.physics.nape { import nape.callbacks.InteractionCallback; import nape.callbacks.PreCallback; import nape.callbacks.PreFlag; import nape.phys.Body; /** * An interface used by each Nape object. It helps to enable interaction between entity/component object and "normal" object. */ public interfa...
package fightLib { import com.pickgliss.manager.CacheSysManager; import com.pickgliss.ui.ComponentFactory; import com.pickgliss.ui.LayerManager; import com.pickgliss.utils.ObjectUtils; import ddt.constants.CacheConsts; import ddt.data.box.BoxGoodsTempInfo; import ddt.data.fightLib.FightLibInfo; ...
/* as3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for the Flash player platform http://code.google.com/p/as3isolib/ Copyright (c) 2006 - 3000 J.W.Opitz, All Rights Reserved. Permiss...
/** * Pet class for feedApet. It simply extends AbstractPet * no new stuff needed to be created * * @langversion ActionScript 3.0 * @playerversion Flash 9.0 * @author Abraham Lee * @since 03.26.2009 */ package com.neopets.games.marketing.destination.kidCuisine2.feedAPet { //-------------------------------...
package levels { import adobe.utils.CustomActions; import flash.geom.Point; import items.Candy; import net.flashpunk.FP; import net.flashpunk.graphics.Image; /** * ... * @author Maxime Preaux */ public class SpawnManager { private const MAX_CANDY:int = 12; private var _candies:Vector.<Candy>; p...
package vip.command { import RSModel.command.RSModelCommand; public class RequestBuyVIPCommand extends RSModelCommand { public var level:uint; public function RequestBuyVIPCommand(param1:uint) { super(); this.level = param1; } } }
package citrus.view.starlingview { import citrus.core.CitrusEngine; import citrus.core.CitrusObject; import citrus.core.IState; import citrus.physics.APhysicsEngine; import citrus.system.components.ViewComponent; import citrus.view.ISpriteView; import dragonBones.Armature; import dragonBones.animati...
/** * VERSION: 1.891 * DATE: 2011-11-03 * AS3 * UPDATES AND DOCS AT: http://www.greensock.com/loadermax/ **/ package com.greensock.loading { import com.greensock.events.LoaderEvent; import com.greensock.loading.core.LoaderCore; import flash.events.Event; import flash.system.ApplicationDomain; im...
package tools { import haxe.IMap; import haxe.ds.IntMap; public class ActionIdHelper { public static var STAT_BUFF_ACTION_IDS:Array = [1027,283,293,110,118,125,2844,123,119,126,124,422,424,426,428,430,138,112,165,1054,414,416,418,420,1171,2808,2812,2800,2804,2802,2806,2814,2810,178,...
package com.as3nui.nativeExtensions.air.kinect.frameworks.mssdk.data { import com.as3nui.nativeExtensions.air.kinect.data.SkeletonBone; public class MSSkeletonBone extends SkeletonBone { public static const NECK:String = "neck"; public static const LEFT_COLLAR:String = "left_collar"; public static cons...
package com.greensock { import com.greensock.core.PropTween; import com.greensock.core.SimpleTimeline; import com.greensock.core.TweenCore; import com.greensock.events.TweenEvent; import com.greensock.plugins.AutoAlphaPlugin; import com.greensock.plugins.BevelFilterPlugin; import com.greensock.plug...
package pvpBattlefield { public interface IPvpBattlefieldPlugin { } }
package SJ.Game.battle.custom { import SJ.Common.Constants.ConstBattle; public class CJBattleCommandQTEData extends CJBattleCommandPlayerData { public function CJBattleCommandQTEData() { super(ConstBattle.CommandQTE); // d = 5; during = 5; } } }
package com.ankamagames.jerakine.types { import com.ankamagames.jerakine.interfaces.IDataCenter; import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; public class Version implements IExternalizable, IDataCenter { private...
package starling.events { import starling.display.DisplayObject; import starling.events.Event; /** * @externs */ public class EventDispatcher { public function EventDispatcher():void {} public function addEventListener(type:String, listener:Function):void {} public function dispatchEvent(event:Event):vo...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
// This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. function printMessage(message:String) { print(message); } printMessage("static message");
package flash.display { public final class NativeWindowDisplayState { public static const MAXIMIZED:String = "maximized"; public static const MINIMIZED:String = "minimized"; public static const NORMAL:String = "normal"; } }
/** * This license does NOT supersede the original license of GPC. Please see: * http://www.cs.man.ac.uk/~toby/alan/software/#Licensing * * This license does NOT supersede the original license of SEISW GPC Java port. Please see: * http://www.seisw.com/GPCJ/GpcjLicenseAgreement.txt * * Copyright (c) 2009, Jakub...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2005-2010 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreeme...
package widgets.Interrupciones.busqueda.resultado.exportarExcel { import com.as3xls.xls.ExcelFile; import com.as3xls.xls.Sheet; import flash.net.FileReference; import flash.utils.ByteArray; import mx.collections.ArrayCollection; import comun.util.ZStringUtil; import comun.util.zalerta.ZAlerta; import wi...
package org.bson { import as3.mongo.db.document.Document; import flash.utils.ByteArray; import org.serialization.bson.BSON; public class BSONEncoder { public function BSONEncoder() { } public function encode(document:Document):ByteArray { return BSON.encode(document); } } }
package org.robotlegs.adapters { import flash.system.ApplicationDomain; import org.robotlegs.core.IInjector; import org.swiftsuspenders.Injector; /** * SwiftSuspender <code>IInjector</code> adpater - See: <a href="http://github.com/tschneidereit/SwiftSuspenders">SwiftSuspenders</a...
import caurina.transitions.*; import ascb.util.Proxy; import agung.utils.UMc; import agung.utils.UTf; import agung.utils.UNode; import agung.utils.UAddr; import asual.sa.SWFAddress; class agung.tech01.materi.secondPanelItem extends MovieClip { private var settingsObj:Object; private var node:XMLNode pr...
package com.codeazur.as3swf.data.abc.exporters.js.builders.arguments { import com.codeazur.as3swf.data.abc.bytecode.ABCOpcodeKind; import com.codeazur.as3swf.data.abc.bytecode.attributes.ABCOpcodeAttribute; import com.codeazur.as3swf.data.abc.bytecode.attributes.ABCOpcodeDoubleAttribute; import com.codeazur.as3swf....
package org.ascollada.fx { import org.ascollada.ASCollada; import org.ascollada.core.DaeDocument; import org.ascollada.core.DaeEntity; import org.ascollada.namespaces.collada; /** * @author Tim Knip / floorplanner.com */ public class DaeBindMaterial extends DaeEntity { use namespace collada; /** ...
package dragonBones.objects { /** @private */ public class ArmatureData { private var _boneDatas:Object; private var _boneList:Array; internal var _name:String; public function get name():String { return _name; } public function get totalBonws():uint { return _boneList.length; } ...
package com.company.assembleegameclient.ui.panels.itemgrids { import com.company.assembleegameclient.objects.GameObject; import com.company.assembleegameclient.objects.Player; import com.company.assembleegameclient.ui.panels.itemgrids.itemtiles.InventoryTile; public class InventoryGrid extends ItemGrid { private...
/** * AudioVisualiserExample2.as by Lee Burrows * Jan 14, 2011 * Visit blog.leeburrows.com for more stuff * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, incl...
package kabam.rotmg.assets { import mx.core.ByteArrayAsset; [Embed(source="mid.txt", mimeType="application/octet-stream")] public class mid extends ByteArrayAsset { public function mid() { super(); } } }
package com.google.pacman { import mx.core.SoundAsset; public class SoundPlayer_ambientFrightClass extends SoundAsset { public function SoundPlayer_ambientFrightClass() { super(); } } }
package ash.core { /** * An internal class for a linked list of entities. Used inside the framework for * managing the entities. */ internal class EntityList { internal var head:Entity; internal var tail:Entity; internal var length:uint = 0; internal function add( entity:Entity ):void { if ( !head ) { head...
// Water example. // This sample demonstrates: // - Creating a large plane to represent a water body for rendering // - Setting up a second camera to render reflections on the water surface #include "Scripts/Utilities/Sample.as" Node@ reflectionCameraNode; Node@ waterNode; Plane waterPlane; Plane waterClipPla...
/* Copyright (c) 2007 salesforce.com, inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the fo...
package punk.ui { import net.flashpunk.Entity; /** * @author PigMess * @author AClockWorkLemon * @author Rolpege */ public class PunkUIComponent extends Entity { [Embed(source = 'defaultSkin.gif')] protected var _defaultSkin:Class; /** class constructor * @param x - position of the component o...
package com.tencent.morefun.naruto.plugin.exui.mall { public class MallConst { public static const YUANBAO:String = "元宝"; public static const DIANQUAN:String = "点券"; public static const QUICK_SELLING_LABEL:String = "<b><font color=\'#968A58\'>选择出售数量(拥有</font><font color=\'#F...
package cn.geckos.shuttle.controllers { import cn.geckos.shuttle.managers.AccountsManager; import org.puremvc.as3.interfaces.INotification; import org.puremvc.as3.patterns.command.SimpleCommand; public class AddAccountCommand extends SimpleCommand { override public function execute(notification:INotifica...
package laya.ui { /** * <code>IRender</code> 接口,实现设置项的渲染类型。 */ public interface IRender { /** * 渲染项。 */ function set itemRender(value:*):void; } }
package com.tencent.morefun.naruto.plugin.exui.tooltip { import com.tencent.morefun.naruto.plugin.ui.tips.BaseTipsView; import com.tencent.morefun.naruto.plugin.ui.tooltip.EquipmentItemTooltipUI; import com.tencent.morefun.naruto.plugin.exui.item.ItemIcon; import flash.display.Bitmap; import bag.data.Equ...
package com.playfab.ServerModels { public class { public static const AF:String = "AF"; public static const AN:String = "AN"; public static const AS:String = "AS"; public static const EU:String = "EU"; public static const NA:String = "NA"; public static const OC...
package com.ek.duckstazy.ui { import com.bit101.components.CheckBox; import com.bit101.components.Label; import com.ek.duckstazy.game.DisplayUtils; import com.ek.duckstazy.game.actors.DuckSprite; import com.ek.duckstazy.game.actors.Player; import com.ek.library.core.CoreManager; import com.ek.library.gocs.GameOb...
package kabam.rotmg.characters.deletion.service { import com.company.assembleegameclient.appengine.SavedCharacter; import kabam.lib.tasks.BaseTask; import kabam.rotmg.account.core.Account; import kabam.rotmg.appengine.api.AppEngineClient; import kabam.rotmg.characters.model.CharacterModel; public class DeleteCharact...
package com.company.assembleegameclient.objects.particles { import com.company.assembleegameclient.util.RandomUtil; import flash.geom.Point; public class SparkerParticle extends Particle { public var lifetime_:int; public var timeLeft_:int; public var initialS...
package com.ankamagames.jerakine.script { import com.ankamagames.jerakine.interfaces.IScriptsPlayer; import flash.utils.Dictionary; public class ScriptsManager { private static var _self:ScriptsManager; public static const LUA_PLAYER:String = "LUA_PLAYER"; ...
package blockly.runtime { import blockly.arithmetic.IScriptContext; internal class FunctionObject { private var context:IScriptContext; private var argList:Array; private var address:int; internal var invokeCount:int; public function FunctionObject(context:IScriptContext, argList:Array, address:int)...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * ...
/** * * This is the client code that needs to be implemented into a * Flash, FLEX or AIR application to collect debug information * in De Monster Debugger. * * Be aware that any traces made to De Monster Debugger may * be viewed by others. De MonsterDebugger is intended to be * used to debug Flas...
package LS_Classes { import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.utils.getDefinitionByName; public class scrollList extends listDisplay { public var m_scrollbar_mc:scrollbar; ...
package scenes { import starling.display.Button; import starling.display.Image; import starling.events.Event; import starling.filters.BlurFilter; import starling.filters.ColorMatrixFilter; import starling.text.TextField; public class FilterScene extends Scene { private var mButt...
package com.zehfernando.keyactionbindertester.display { import com.zehfernando.display.components.text.TextSprite; import com.zehfernando.display.debug.QuickButton; import com.zehfernando.display.shapes.Box; import com.zehfernando.input.binding.GamepadControls; import com.zehfernando.input.binding.KeyActionBinder;...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
// ================================================================================================= // // Starling Framework // Copyright Gamua GmbH. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the accompanying license agreement. //...
package models.dto { import org.flashapi.hummingbird.utils.DtoUtil; public class TodoItem { public var description:String; public var isCompleted:Boolean = false; public function toString():String { return DtoUtil.formatToString(this, "TodoItem", "description", "isCompleted"); } } }
/** * Copyright (c) 2008 Martin Wood-Mitrovski * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modi...
/* * PROJECT: FLARToolKit * -------------------------------------------------------------------------------- * This work is based on the FLARToolKit developed by * R.Iizuka (nyatla) * http://nyatla.jp/nyatoolkit/ * * The FLARToolKit is ActionScript 3.0 version ARToolkit class library. * Copyright (C)2008 Saq...
package kabam.rotmg.assets { import mx.core.ByteArrayAsset; [Embed(source="undeadLairObjects.txt", mimeType="application/octet-stream")] public class undeadLairObjects extends ByteArrayAsset { public function undeadLairObjects() { super(); } } }
package kabam.rotmg.classes.control { import org.osflash.signals.Signal; public class ParseClassesXMLSignal extends Signal { public function ParseClassesXMLSignal() { super(XML); } } }
package kabam.rotmg.account.core.services { import kabam.lib.tasks.Task; public interface SendPasswordReminderTask extends Task { } }//package kabam.rotmg.account.core.services
/* Copyright aswing.org, see the LICENCE.txt. */ package org.aswing.values { /** * ASColor object to set color and alpha for a movieclip. * @author firdosh, iiley, n0rthwood */ public class ASColor { public static const WHITE:ASColor = new ASColor(0xffffff); public static const LIGHT_GRAY:ASColor...
/** * UISlider.as * Keith Peters * version 0.93 * * A Slider with a label and value label. Abstract base class for VUISlider and HUISlider * * Copyright (c) 2008 Keith Peters * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation fil...
package com.somerandomdude.colortoolkit.schemes { import com.somerandomdude.colortoolkit.ColorUtil; import com.somerandomdude.colortoolkit.spaces.HSB; public class Triad extends ColorWheelScheme implements IColorScheme { private var _angle:Number; public func...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
// ================================================================================================= // // Starling Framework - Particle System Extension // Copyright 2012 Gamua OG. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the acc...
package com.epologee.navigator.behaviors { import com.epologee.navigator.NavigationState; import com.epologee.navigator.behaviors.IHasStateValidation; /** * @author Eric-Paul Lecluse (c) epologee.com * * Note that this interface extends IHasStateValidation. */ public interface IHasStateRedirection extends...
package com.company.assembleegameclient.misc { import flash.filters.BitmapFilterQuality; import flash.filters.DropShadowFilter; import flash.text.TextFormat; import flash.text.TextFormatAlign; public class DefaultLabelFormat { public static function defaultButtonLabel(param1:UILabel):void { var _loc2_:Te...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package { import flash.events.*; import flash.display.Sprite; public class Cam extends Sprite { private var words:String = new String ("game development,game design,environment art,character design,maya mel script,3d modeling,texturing,digital art,technical art,art direction,concept art,pixel art,art galleri...