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struct Iprint { using Value_t = int; static std::string name(){ return "iprint"; } static std::string description(){ return "The value of iprint is used to control the output format. If it\n" "is equal to 0, a conventional DTF-type table is produced. Normally\n" "the print flag iprint is set to 1.\...
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#include <iostream> #include <algorithm> using namespace std; int n, arr[1001], dp[1001]; int main() { cin >> n; for(int i = 1; i <= n; i++) { cin >> arr[i]; dp[i] = arr[i]; for(int j = 1; j < i; j++) if(arr[j] < arr[i]) dp[i] = max(dp[j] + arr[i], dp[i]); } sort(dp, dp + n + 1); cout << dp[n]; }
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/* * ircp_loop.cpp * * Created on: Sep 4, 2014 * Author: baris */ #include <pc_segmentation.hpp> #include <ros/ros.h> #include <sensor_msgs/PointCloud2.h> #include <std_msgs/Float32MultiArray.h> #include <pcl/PCLPointCloud2.h> #include <pcl_ros/point_cloud.h> #include <pcl_conversions/pcl_conversions.h> #i...
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/* * idatapool.h * * Created on: 2012-5-22 * Author: think */ #ifndef __IDATAPOOL_H__ #define __IDATAPOOL_H__ #include <map> #include <string> #include <list> #include <vector> #include <Ref.h> #include <packer.h> using namespace std; // 定义释放数据对象宏的操作 #define RELEASE_OBJ( p ) if( p != NULL ) { delete p ...
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#include<iostream> #include<string> using std::string; bool str_subrange(const string &str1, const string &str2) { if (str1.size() == str2.size()) return str1 == str2; auto size = (str1.size() < str2.size()) ? str1.size() :str2.size(); for (decltype(size) i = 0; i != size; ++i) { ...
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#include <bits/stdc++.h> using namespace std; typedef long long int LL; const int MAXN = 55; const LL INF = 0x3f3f3f3f3f3f3f3fLL; class SkiResorts{ public: LL d[MAXN][MAXN]; int n, N; bool vis[MAXN][MAXN]; LL minCost(vector <string> g, vector <int> ht){ int i, j, k, mp1, mp2; LL mn; n = g.size(), N = n * n; me...
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#include <iostream> #include <new> #include <stdio.h> #include <string.h> #include "Array.h" // Make dynamic array class Array available #include "Map.h" // Make associated hash table class Map available #include "Strings.h" // A string utility/wrapper class #include "Message.h" // ...
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// @BEGIN_OF_SOURCE_CODE #include<bits/stdc++.h> #define mx 100001 int arr[mx]; int tree[3*mx]; using namespace std; void init(int node,int b,int e) { if(b==e) { tree[node]=arr[b]; return; } int left=node<<1; int right=left+1; int mid=(b+e)>>1; init(left,b...
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// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #include "libcef/browser/x509_certificate_impl.h" #include "libcef/browser/x509_cert_principal_impl.h" #include "libcef/common/time...
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#include "ThemeManager.h" #include <QPalette> #include <QStyleFactory> #include <QApplication> #include <QFontDatabase> #include <QFontInfo> #include <QFont> ThemeManager ApplicationThemeManager; ThemeManager::ThemeManager() { } void ThemeManager::applyLightTheme(QApplication *ptr) { #define FUSION_T...
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#include "lua.hpp" Lua::Lua(lua_State *L) { this->L = L; } int Lua::error(const char *s) { return luaL_error(this->L, s); } void *Lua::newuserdata(size_t size) { return lua_newuserdata(this->L, size); } int Lua::gettop() { return lua_gettop(this->L); } void Lua::replace(int index) { lua_replace(this->L, index...
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#include "bullet.h" #include "constants.h" #include <QTimer> #include <QGraphicsScene> #include "enemy.h" #include "score.h" #include "game.h" extern Game *game; Bullet::Bullet(QGraphicsItem *parent) : QObject(), QGraphicsPixmapItem(parent) { setPixmap(QPixmap(":/images/bullet.png")); QTimer *t...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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#include "ros/ros.h" #include "std_msgs/String.h" #include "unistd.h" #include <sstream> #include <random> std::random_device rd; std::mt19937 gen(rd()); std::normal_distribution<> d(0.016999, 0.005); class Node3{ public: Node3(){ sub_0_3_flag = 0; sub_0_3 = n.subscribe("topic_0_3", 1,...
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#include "SceneOpenGL.h" #include "Shader.h" #include "Camera.h" #include "Caisse.h" #define STB_IMAGE_IMPLEMENTATION #include "Utils/stb_image.h" #define GLM_ENABLE_EXPERIMENTAL #include <glm/glm.hpp> #include <glm/gtx/transform.hpp> #include <glm/gtc/type_ptr.hpp> Camera camera(glm::vec3(0.0f, 0.0f, 3.0f)); SceneO...
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#include "pch.h" interpret_except::interpret_except(const std::string& message, ::line_info line_info) : m_line_info(line_info) { m_message = message; } interpret_except::interpret_except(const std::wstring& message, ::line_info line_info) : m_line_info(line_info) { m_message = wstring_to_string(message); } interp...
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#include "advsolver.h" #include "linalg.h" static HalfInteger I_2(1); // {{{ doFirstStep double AdvectionSolver::doFirstStep(double C) { /* Compute u1 using first-order scheme */ u0.actualize(); dt = C * h; cou = C; /* This is all, expect u1 to be already filled */ for (int j = 0; j < N; j++) schemenum[j] = ...
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#pragma GCC optimize ("O3") #include <bits/stdc++.h> #define loop(i,n) for(int i = 0;i < (n);i++) #define range(i,a,b) for(int i = (a);i <= (b);i++) #define all(A) A.begin(),A.end() #define pb push_back #define mp make_pair #define sz(A) ((int)A.size()) #define vi vector<int> #define vd vector<double> #define vp vector...
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////////////////////////////////////////////////////////////////////// // // Copyright (c) 2006 Audiokinetic Inc. / All Rights Reserved // ////////////////////////////////////////////////////////////////////// // AkCommonDefs.h /// \file /// AudioLib common defines, enums, and structs. #ifndef _AK_COMMON_DEFS_H_ #...
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#include "mat.hpp" #include <stdio.h> #include <math.h> Mat4::Mat4() { v[0] = 1.0f; v[1] = 0.0f; v[2] = 0.0f; v[3] = 0.0f; v[4] = 0.0f; v[5] = 1.0f; v[6] = 0.0f; v[7] = 0.0f; v[8] = 0.0f; v[9] = 0.0f; v[10] = 1.0f; v[11] = 0.0f; v[12] = 0.0f; v[13] = 0.0f; ...
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/*++ Copyright (c) 1998 Microsoft Corporation Module Name: accessor.inl Abstract: This module contains the special property accessors Author: Keith Lau (keithlau@microsoft.com) Revision History: keithlau 04/19/98 created --*/ // ====================================================================== // D...
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * The Contents of this file are made available subject to the terms of * the BSD license. * * Copyright 2000, 2010 Oracle and/or its affiliates. * All ri...
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/*Sort an array in wave form 2.6 Given an unsorted array of integers, sort the array into a wave like array. An array ‘arr[0..n-1]’ is sorted in wave form if arr[0] >= arr[1] <= arr[2] >= arr[3] <= arr[4] >= ….. Examples: Input: arr[] = {10, 5, 6, 3, 2, 20, 100, 80} Output: arr[] = {10, 5, 6, 2, 20, 3, 100...
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#include "Snake.h" #include <Windows.h> using namespace std; void static locate(int x, int y) { HANDLE hout = GetStdHandle(STD_OUTPUT_HANDLE); COORD coord; coord.X = y; coord.Y = x; SetConsoleCursorPosition(hout, coord); }; void Snake::init_body(int len) { pii tmp_body; for(int i=len-1;i>0;i--) { tmp_body.fir...
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//Christopher Bass //CECS 302 Assignment 1 //9/6/2014 #include <iostream> #include <conio.h> #include <fstream> #include <string> #include <stdio.h> #include <stdlib.h> using namespace std; template <class T> class OrderedCollection { public: OrderedCollection() ...
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// Generated by gencpp from file ros_mscl/GetDynamicsModeRequest.msg // DO NOT EDIT! #ifndef ROS_MSCL_MESSAGE_GETDYNAMICSMODEREQUEST_H #define ROS_MSCL_MESSAGE_GETDYNAMICSMODEREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_mes...
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/////////////////////////////////////////////////////////////// // Cpp11-BlockingQueue.cpp - Thread-safe Blocking Queue // // ver 1.3 // // Jim Fawcett, CSE687 - Object Oriented Design, Spring 2013 // /////////////////////////////////////////////////////////////// ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*-------...
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#ifndef SCENE_HPP_ #define SCENE_HPP_ #include <rapidjson/document.h> #include <unordered_set> #include <unordered_map> #include <memory> #include <vector> #include <map> #include "JsonSerializable.hpp" #include "TextureCache.hpp" #include "ImageIO.hpp" #include "Path.hpp" #include "integrators/Integrator.hpp" #inc...
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#ifndef END_my_m_MT_R_2pao1ma1pawn_B_1pao2ma #define END_my_m_MT_R_2pao1ma1pawn_B_1pao2ma #include "..\\..\\chess.h" #include "..\\..\\preGen.h" #include "..\\..\\bitboard.h" #include "..\\..\\endgame\mat.h" #include "2ÅÚ1Âí1±ø¶Ô1ÅÚ2Âí.cpp" #include "..\\..\\white.h" #else #include "..\\..\\black.h" #endif void my...
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#ifndef PENDULUM_H_ #define PENDULUM_H_ #include <functional> //! Class to call specified function by the specified interval, std::function way. class pendulum_t { public: typedef std::function<void ()> callback_t; protected: struct _ETSTIMER_ timer; callback_t callback; public: // check pendulum handler does no...
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#include <iostream> #include <iomanip> #include <fstream> #include <string> #include <vector> #include <sstream> #include "Car.h" namespace sdds{ Car::Car(std::istream& ss){ //grab car info from stream ss >> m_maker >> m_condition >> m_topSpeed; } std::string Car::condition() const{ //returns condition st...
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#ifndef _PRODUCT_H #define _PRODUCT_H #include <string> class ProductA { public: virtual ~ProductA(){} virtual std::string name() = 0; virtual int property1() = 0; }; class ProductB { public: virtual ~ProductB(){} virtual std::string name() = 0; virtual int property1() = 0; }; #endif
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//------------------------------------------------------------------------- // // The MIT License (MIT) // // Copyright (c) 2017 Andrew Duncan // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Sof...
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#include "jpncode.h" #include <gtest/gtest.h> #include <iostream> #include <fstream> #include <vector> #include "moji.h" using namespace jpncode; TEST(Decode,Hiragana) { const char src[]={0x82,0xa0,0x82,0xa2,0x82,0xa4,0x82,0xa6,0x82,0xa8,0}; Result r=sjis_unicode_charactors(src); EXPECT_EQ(5,r.char...
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#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <shellapi.h> #include <win.h> #include <window_class_t.h> #include <window_maker_t.h> #include <window_positioner_t.h> #include "layouts/box/box_layout_context_t.h" #define IDC_LAYOUT_BOX 1001 HWND create_layout_box(HWND parent) { window_class_t wc(box_la...
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#include <bits/stdc++.h> #define INF 1LL << 30 #define rep(i, a, b) for(int i = int(a); i < int(b); i++) #define pb push_back #define debug(x) cout << #x << " = " << x << endl; #define debug2(x,y) cout << #x << " = " << x << " --- " << #y << " = " << y << "\n"; #define debugM( x, l, c ) { rep( i, 0, l ){ rep( j, 0, c ...
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// Global variabls: // 0:vars:2 // 2:atom_0_X2_0:1 // 3:atom_1_X2_0:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 #define ADDRSIZE 4 #define LOCALADDRSIZE 2 #define NTHREAD 3 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b...
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/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int sumNumbers(TreeNode *root) { if(!root) return 0; int sum=0; traverse(root...
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//<snippet2> using namespace System; using namespace System::Text; ref class BaseTypeEncoding { public: static void Main() { SnippetA(); SnippetB(); } static void SnippetA() { //<snippet3> String^ MyString = "Encoding String."; ASCIIEncoding...
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/*-------------------------------------------------------------------------------------- Ethanon Engine (C) Copyright 2008-2012 Andre Santee http://www.asantee.net/ethanon/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Softwar...
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//Santiago Vanegas Gil. #include <algorithm> #include <iostream> #include <iterator> #include <numeric> #include <sstream> #include <fstream> #include <cassert> #include <climits> #include <cstdlib> #include <cstring> #include <string> #include <cstdio> #include <vector> #include <cmath> #include <queue> #include <dequ...
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#include <bits/stdc++.h> using namespace std; int Total_Set_Bits(int n); int Sum(int n); int main(){ int t; cin>>t; while(t--){ int n; cin>>n; cout<<Total_Set_Bits(n)<<endl; } return 0; } int Sum(int n){ int count=0; while(n){ count += n & 1; n >>= 1; } return count; } int Total_Set...
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/* ID: kevinli7 PROG: lamps LANG: C++11 */ #include <iostream> #include <fstream> #include <bitset> #include <vector> #include <algorithm> #include <unordered_map> using namespace std; int N, C; vector<int> on; vector<int> off; vector<bitset<101>> ans; vector<vector<bitset<101>>> odd(5); vector<bitset<101>> button(4);...
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/* * libjingle * Copyright 2004--2010, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and...
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#include "x3d/DirectX9Renderer.hpp" #include <d3dx9.h> #include <stdexcept> using namespace x3d::Core; DirectX9Renderer::DirectX9Renderer(HWND hwnd): m_hwnd(hwnd) { } void DirectX9Renderer::initialize(int width, int height) { m_d3d = Direct3DCreate9(D3D_SDK_VERSION); HRESULT res; D3DDISPLAYMODE d3ddm; m_d3...
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/** ****************************************************************************** * @file HW_Init.cpp * @author MCD Application Team * @version V1.0.0RC1 * @date 19-June-2017 * @brief This file implements the hardware configuration for the GUI library *************************************...
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#pragma once #ifndef SPRITE_RENDERER_H #define SPRITE_RENDERER_H #include <glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include "MUtils.hpp" #include "Shader.hpp" #include "Camera.hpp" class SpriteRenderer { public: SpriteRenderer(Shader* s, std::string filepath); ~SpriteRenderer(); ...
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/***************************************************************************** * * Copyright (c) 2000 - 2012, Lawrence Livermore National Security, LLC * Produced at the Lawrence Livermore National Laboratory * LLNL-CODE-442911 * All rights reserved. * * This file is part of VisIt. For details, see https://visit.llnl...
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/**************************************************************************** ** Meta object code from reading C++ file 'qgsfeaturepickerwidget.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.2) ** ** WARNING! All changes made in this file will be lost! *********************************************...
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#include <Rcpp.h> using namespace Rcpp; // [[Rcpp::export]] double cppKMsqSum(CharacterMatrix m, CharacterVector c, NumericVector w){ int N = m.nrow(); int P = m.ncol(); int K = c.length(); NumericVector km(K); for (int k = 0; k < K; k++){ // geht mit der std vermutlich besser for (int n = 0; n < N; n++){ f...
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#include "my.h" extern CMyWinApp theApp; CWinApp* AfxGetApp() { return theApp.m_pCurrentWinApp; }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define REP(i, a, b) for (i = a; i < b; i++) #define REP_ITER(it, v) for (it = v.begin(); it != v.end(); it++) #define FASTIO \ ios::sync_with_stdio(false); \ cin.tie(0) #define TEST(test) \ int test; \ cin >...
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// Use new CRAN package BH for Boost headers // [[Rcpp::depends(BH)]] // [[Rcpp::plugins(cpp11)]] #include <Rcpp.h> #include <cmath> #include <boost/circular_buffer.hpp> #include <random> #include <exception> #include <stdexcept> using boost::circular_buffer; using std::mt19937_64; using std::normal_dist...
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/* * Thread.h * * Created on: Oct 23, 2011 * Author: prophesci */ #ifndef THREAD_H_ #define THREAD_H_ #include <pthread.h> namespace slh { class Thread { protected: pthread_t mThread; pthread_mutex_t mMutex; unsigned int mId; bool mThreadStopped; void stopRun(); v...
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/* Copyright (c) 2013 Advanced Micro Devices, Inc. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial...
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#include "Box.h" // Implement setters and getters void Box::setLength(int l) { length = l; } void Box::setWidth(int w) { width = w; } void Box::setHeight(int h) { height = h; } int Box::getLength() { return length; } int Box::getWidth() { return width; } int Box::getHeight() { ...
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#include "Logging.h" #include "AsyncLogging.h" #include "CurrentThread.h" #include <iostream> #include <sys/time.h> #include <pthread.h> static pthread_once_t once_control_ = PTHREAD_ONCE_INIT; static AsyncLogging* AsyncLogger_; std::string Logger::logFileName_ = "web_server.log"; LogLevel Logger::g_LogLevel_ = LogLe...
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#ifndef BUFFERTHREAD_H #define BUFFERTHREAD_H // 1)信号量实现缓冲区的存取,两个线程,一个线程存,一个线程取,并emit到UI,存在全局变量和全局信号量或者互斥锁 // 2) 一个缓冲线程,使用队列缓冲,定时器中断取数据,并emit到UI,无全局变量,但是只适合小量数据缓冲 #include <QObject> #include <QMetaType> class BufferThread : public QObject { Q_OBJECT public: explicit BufferThread(QObject *parent = 0); signa...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include "audio.h" #include "gamevscomputer.h" #include "gamevsplayer.h" #include "clickablelabel.h" #include "firebase.h" #include <QMainWindow> #include <QMediaPlayer> #include <QDate> /*! \file mainwindow.h * \brief Plik nagłówkowy zawierający klasę MainWindow. */ nam...
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#include<iostream> #include<string.h> using namespace std; int main() { int i,j,k,l; char str1[100],str2[100]; cin>>str1>>str2; int len1=strlen(str1); int len2=strlen(str2); i=0; j=0; int flag=0; while((str2[j]!='\0')&&(str1[j]!='\0')) { if(str1[i]==str2[j]) { j++; i++; if(j==len2) { flag=...
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// Search: if (IsGameMaster()) return; // Add (under it): #ifdef ENABLE_LEADER_ON_GUILD if (m_kAffectFlagContainer.IsSet(AFF_GUILD)) return; #endif
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// File: bvc2010-clr-ex0211.cpp // Descript: A simple CLR demo using namespace System; int main () { // Define variables int apples, oranges; int fruit; // Value assign apples = 5; oranges = 6; fruit = apples + oranges; // Output Console::WriteLine("Orange are not the only fruit..."); Conso...
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/* Pod for Team Fourchette-Bombe */ #include <stdlib.h> #include <stdio.h> #include <iostream> #include "aes256.h" using namespace std; bool hasFlag(uint8_t *buf){ std::string bufString(buf,buf+64*sizeof(uint8_t)); if(bufString.find("h4ck1t") != std::string::npos){ return true; } ...
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#ifndef MAILTRANSPORT_H #define MAILTRANSPORT_H #include <iostream> #include <memory> #include <vector> using namespace std; class MailTransport; typedef shared_ptr<MailTransport> MailTransportPtr; typedef vector<MailTransportPtr> MailTransportList; class MailTransport { long long transport_id; //key: PRI long lo...
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#include "CGI_D_IEC_104_PointNode.h" #include <QDebug> bool CGI_D_IEC_104_PublicAddress_Node::AddPoint(CGI_D_IEC_104_PointBase *pPoint_) { if (m_PointMap.contains(pPoint_->m_nPointNumber)) { return false; } bool addResult = false; switch (pPoint_->GetPointType()) { case TAG_TYPE_DI://...
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// ----------------------------------------------------------------------- // MatchPoint - DKFZ translational registration framework // // Copyright (c) German Cancer Research Center (DKFZ), // Software development for Integrated Diagnostics and Therapy (SIDT). // ALL RIGHTS RESERVED. // See mapCopyright.txt or // http...
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#include <assert.h> #include <iostream> #include <fstream> #include <sstream> #include <gumbo.h> #include <Yoga.h> #include <YGNodeList.h> #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/OpenGL.hpp> using std::cout; using std::string; using std::vector; using std::tupl...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft shared // source or premium shared source license agreement under which you licensed // this source code. If you did not accept the terms of the license agreement, // you are...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#pragma once #include <AIController.h> #include "BFSpiderMineAIController.Generated.h" UCLASS(Blueprintable,Abstract) class ABFSpiderMineAIController : public AAIController { GENERATED_UCLASS_BODY() public: };
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// // LFLLIterator.h // Lock-Free Ordered Linked List // // Created by Станислав Райцин on 01.01.15. // Copyright (c) 2015 Станислав Райцин. All rights reserved. // #ifndef __Lock_Free_Ordered_Linked_List__LFLLIterator__ #define __Lock_Free_Ordered_Linked_List__LFLLIterator__ #include <atomic> #include "NodeType...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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#include<iostream> #include<vector> using namespace std; class Employee { } employee e1,e2,e3; int main() { vector<string>name; //vector is similar to array but it can changes size name.push_back("kunal"); name.push_back("kajal"); name.push_back("kishan"); cout<<"size of ::"<<name.size()<<endl; cout<<"the nam...
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#pragma once #include <vector> inline void LineMake(HDC hdc, int x1, int y1, int x2, int y2) { MoveToEx(hdc, x1, y1, NULL); LineTo(hdc, x2, y2); } inline void LineMake(HDC hdc, std::vector<POINT> vPt) { std::vector<POINT>::iterator viPoint; int i = 0; for (viPoint = vPt.begin(); viPoint != vPt.end(); ++viPoint, ...
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#include<iostream> #include<queue> #include<vector> #include<functional> #include<algorithm> using namespace std; #define MAX 1000000000 typedef pair<int, int> pii; int main(void){ int n, m, r, result = 0; vector<int> value(101); vector<vector<int>> inputs(101, vector<int>(101)), dist(101, vector<int>(101, MAX...
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// Capturer2.h : Declaration of the CCapturer2 #pragma once #include "resource.h" // main symbols #include "Face2_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM objects are not properly supported on Windows CE...
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/** * @file * @author chu * @date 2018/8/5 */ #pragma once #include <array> #include <string> #include <vector> #include <cstring> #include <functional> #include "ArrayView.hpp" #include "Exception.hpp" namespace moe { /** * @brief HTTP状态码 */ enum class HttpStatus { ...
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/* MIT License Copyright (c) 2020 Cordell Barron Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, m...
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#pragma once /* * Copyright 2010-2016 OpenXcom Developers. * * This file is part of OpenXcom. * * OpenXcom is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your...
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#include "Animation.h" Animation::Animation(sf::RenderWindow * window, sf::Texture &t, int column, int line, int width, int height, float speed, int frames, float scale, sf::Vector2f position) { this->m_window = window; this->m_speed = speed; this->m_Frame = 0; for (int i = 0; i < frames; i++) th...
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#include <stdio.h> #include <iostream> using namespace std; void Swap(int &a,int &b) { int tmp = a; a = b; b = tmp; } //判断两个数组是否相等(大小一定相等) bool Myequal(int _A[],int _B[],int _N) { for(int i=0;i<_N;i++) { if(_A[i]!=_B[i]) return false; } return true; } //插入排序 bool Inserti...
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#include "mpfeaturepainter.h" /*! \class MPFeaturePainter \brief A custom feature painter to control direction arrows drawing. */ /*! Constructs a feature painter. /note useless ? */ MPFeaturePainter::MPFeaturePainter() : FeaturePainter() { } /*! Constructs a feature painter from a painter instantiate...
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// This file is generated by omniidl (C++ backend)- omniORB_4_1. Do not edit. #ifndef __HepRep_hh__ #define __HepRep_hh__ #ifndef __CORBA_H_EXTERNAL_GUARD__ #include <omniORB4/CORBA.h> #endif #ifndef USE_stub_in_nt_dll # define USE_stub_in_nt_dll_NOT_DEFINED_HepRep #endif #ifndef USE_core_stub_in_nt_dll # define US...
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/* * restinio */ /*! * \file * \brief Helper function for simple run of HTTP server. */ #pragma once #include <restinio/impl/ioctx_on_thread_pool.hpp> #include <restinio/http_server.hpp> namespace restinio { // // run_on_this_thread_settings_t // /*! * \brief Settings for the case when http_server must be r...
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#pragma once #include "PModel.h" #include "PLightObj.h" #define MAX_BONE 255 struct CB_BoneAnimation { D3DXMATRIX g_matrix[MAX_BONE]; }; class PSkmObj : public PModel { private: PParser parse; public: PSkmObj(); virtual ~PSkmObj(); public: std::vector<PSkinMesh> object_list_; std::vector<Material> material...
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// Uva-1419-by Shakib Limon //its very interesting proble to solve , #include <cstdio> #include <stack> #include <set> #include <iostream> #include <string> #include <vector> #include <queue> #include <functional> #include <cstring> #include <algorithm> #include <cctype> #include <string> #include <map> #include <cmat...
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#include <cstdio> #include <string.h> //5ms //도착지점부터 탐색함 struct Pos { int x, y; } start; char map[100][102]; int tc = 10, t, i, j, max, sum; int main() { //freopen("input.txt", "r", stdin); for (t = 1; t <= tc; t++) { memset(map, '0', sizeof(map)); scanf("%d\n", &t); for (i = 0; ...
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#include <string> #include <iostream> #include <Eigen/Dense> //#include"Bass/screen.h" #pragma once #ifndef _J_SHA #define _J_SHA class shape{ //:public screen { protected: Eigen::Vector3d mColor; public: shape(); ~shape(); virtual void getCenter() {}; virtual float intersect(Eigen::Vector3d origin, Eigen::Ve...
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// // main.cpp // Sorting // // Created by Arne Philipeit on 05/12/2016. // #include <stdlib.h> #include <stdio.h> #include <assert.h> #include <math.h> #include <time.h> //Global variable to count probes (long long to avoid overflow) long long n_probes; //All functions assume that numc is the size of a valid arr...
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#ifndef UI_LINKNAMEDIALOG_H #define UI_LINKNAMEDIALOG_H #include <QDialog> #include <QDialogButtonBox> #include <QDialogButtonBox> #include <QPushButton> #include <QTreeWidget> #include <QTreeWidgetItem> #include "CGI_SCADA_DLL_define.h" #include "CGI_SCADA_DLL_ChannelMessageItem.h" namespace Ui { class UI_LinkNameDi...
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/* * @Description: https://leetcode-cn.com/problems/binary-tree-level-order-traversal/ * @Author: 鱼摆摆 * @Email: fishercloud@qq.com * @Github: https://github.com/FisherCloud * @Date: 2019-09-07 18:41:58 * @LastEditTime: 2019-09-07 19:19:51 */ #include <iostream> #include <vector> #include <queue> usi...
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#include <bits/stdc++.h> using namespace std; typedef pair<int, int> ii; typedef long long ll; int my_log(long long v, bool tp) { int ans = sizeof(v) * 8 - __builtin_clzll(v) - 1; if (tp && __builtin_popcountll(v) != 1) { ans++; } return ans; } const ll mod = 1000000001; int main() { int t = 1; int ...
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#include "gtest/gtest.h" #include "expression/expression_functional.hpp" #include "logical_query_plan/join_node.hpp" #include "logical_query_plan/mock_node.hpp" #include "logical_query_plan/predicate_node.hpp" #include "logical_query_plan/projection_node.hpp" #include "logical_query_plan/sort_node.hpp" #include "logic...
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// OpenMsgDlg.cpp : 实现文件 // #include "stdafx.h" #include "SuiShouJi.h" #include "OpenMsgDlg.h" #include "afxdialogex.h" #include "SuiShouJiDlg.h" #include "DBSDK.h" #include <io.h> #include <odbcinst.h> #include <afxdb.h> #include <odbcinst.h> #include "InitializeCtrl.h" #include "Export.h" #include "CApplication.h" ...
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#include "arrVectors.h" #include <iostream> using namespace std; arrVec::arrVec(const V vectors[], const int s){ this-> vec = new V[s]; this-> s = s; V *temp = this->vec; for(int i = 0; i<s; i++, temp++){ *temp = vectors[i]; } } arrVec::arrVec(const arrVec &pv){ this->vec = new V[p...
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#include <Arduino.h> #define FASTLED_ESP8266_RAW_PIN_ORDER #include <Wire.h> #include "SSD1306Ascii.h" #include "SSD1306AsciiWire.h" #include <SSD1306Wire.h> #include <OLEDDisplayUi.h> #include "SoftwareSerial.h" #include "DFRobotDFPlayerMini.h" #include <EEPROM.h> #include <FastLED.h> #include "util.h" #include "batt...
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#pragma once namespace System { namespace Security { { namespace Cryptography { class RIPEMD160 : public HashAlgorithm // 0x28 { public: }; // size = 0x28 }
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