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#ifndef _IKERNEL_H_ #define _IKERNEL_H_ #include "ComDefine.h" #include "EventDefine.h" #include "VarList.h" #include "Archive.h" class CIniConfig; class CXmlConfig; class ILogicModule; //针对IKernel 做了特殊写法 这里是位了隐藏 引擎内部的启动机制 //引擎层 要对逻辑层做到 能不暴露 就不暴露 #ifndef KERNEL_PROCESS #define LOG_ECHO(format,a...) \ ...
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#pragma once #include "framework.h" #include "Shogi.h" namespace Painter { extern void paintFront(HDC hdc); extern void paintMem(const Shogi& shogi); extern void startKomaHovering(const Shogi& shogi, const KomaAbs* koma); extern void paintKomaHovering(int x, int y); }
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//header for space class //#include "field.h" #include <iostream> //using namespace std; class Space { friend class Field; private: bool isBomb; bool isFlagged; bool isOnCursor; bool isCleared; int numAround; int xPos; int yPos; int zPos; public: Space(); void setBomb(int nB, int nS); void setNoBombMan...
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#pragma once #ifndef ROBBIE_MODULE_HH_ #define ROBBIE_MODULE_HH_ #include "DynamicClass.hh" #include "InspectWindow.hh" #include "ModuleBase.hh" #include "RobbieControlWindow.hh" #include "RobbieController.hh" #include "SimpleMap.hh" #include "SimpleMapWindow.hh" typedef struct RobbieModuleData { vector<SimpleMap...
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#include "Rectangle.h" Rectangle::Rectangle() { width_ = 1; height_ = 1; } Rectangle::Rectangle(double width, double height) { width_ = width; height_ = height; } Rectangle::Rectangle(double width, double height, string color, bool filled) :GeometricObject(color, filled) { width_ = width; height_ = height; }...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <iostream> #include <fstream> #include <algorithm> #include <string> #include <cmath> #include <vector> #include <iomanip> #include <set> #include <map> #include <utility> #include <queue> #include <string.h> #define SZ size() #define VEC vector #define PB push_back #define MP make_pair #defi...
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#pragma once /* this is the character generator ROM for the character mode of a * compucolor ii computer. the character cell is 8 rows of six pixels. * for the most part, characters occuply 5x7 of that 6x8 cell. */ #include <memory> namespace Compucolor::Impl::Crt { uint8_t* get_uf6_rom(); uint8_t* get_uf6...
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/* *Given a linked list, return the node where the cycle begins. If there is no cycle, return null. * *Follow up: *Can you solve it without using extra space? */ #include<iostream> #include "utils.h" using namespace std; class Solution { public: ListNode* detectCycle(ListNode *head){ ...
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#pragma once // VaderImmortal_1 (236956) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass BPW_Loca...
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#include <iostream> using namespace std; class FileSystem { private: /* Data Structures */ char** ldisk; char** descriptors; char* directory; char* buffer; char** oft; char** bitmap; /* Instance Variables */ int ldiskSize = 64; int blockSize = 64; int B = 64; // general use; int descCount = 6; // Number ...
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//计算数组中元素的总和 #include <iostream> using namespace std; int main(){ int nums[] = {1,2,3,4,5,6,7,8,9,10}; int res=0; int size=sizeof(nums)/sizeof(nums[0]); for(int i=0;i<size;i++){ res+=nums[i]; } cout << res << endl; return 0; }
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// Copyright (c) 2015 Project Vogue. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EVITA_VISUALS_LAYOUT_CHILDREN_H_ #define EVITA_VISUALS_LAYOUT_CHILDREN_H_ #include "evita/visuals/layout/box.h" namespace visuals { class Box; //...
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/** * @file json_helper.h */ #ifndef JSON_HELPER_H_ #define JSON_HELPER_H_ /******************************************************************************* * Includes ******************************************************************************/ #include <iostream> #include <string> #include <picojson.h> #include...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE256_Plaintext_Storage_of_Password__w32_char_81_goodB2G.cpp Label Definition File: CWE256_Plaintext_Storage_of_Password__w32.label.xml Template File: sources-sinks-81_goodB2G.tmpl.cpp */ /* * @description * CWE: 256 Plaintext Storage of Password * BadSource: R...
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void printFromIrSensors(int IrSensorA, int IrSensorB){ Serial.print("IR sensor A: "); Serial.print(readShortRangeIrSensor(IrSensorA)); Serial.print(" IR sensor B: "); // Serial.print(readLongRangeIrSensor(IrSensorB)); Serial.println(); delay(500); } void plotFromIrSensors(int IrSensorA, int IrSensorB){ S...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "AIController.h" #include "BotAIController.generated.h" /** * */ UCLASS() class CUSTOM_API ABotAIController : public AAIController { GENERATED_BODY() protected: ABotAIController(); virtua...
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#pragma once #include <iostream> #include <string> using namespace std; class Animal { private: int legsCount; string color; double weight; int age; public: Animal(); Animal(int legsCount, string color, double weight, int age); int getLegsCount(); string getColor(); double getWeight(); int getAge(); voi...
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void build(Solution &s) { auto &wr = s.addLibrary("giovannidicanio.winreg", "6.1.0"); wr += Git("https://github.com/GiovanniDicanio/WinReg", "v{v}"); wr.setRootDirectory("WinReg"); //wr.ApiName = "WINREG_API"; wr += "WinReg.hpp"; wr += "advapi32.lib"_slib; }
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// 2차원배열 진짜 뭐하라는지 모르겠어요....ㅠㅠ // 어떻게 처음부터 이해가 안될 수 있죠??ㅠ
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class Solution { public: vector<vector<int>> generate(int numRows) { vector<vector<int>> res; for(int i=0; i<numRows; i++) { vector<int>row(i+1, 1); for(int j=1; j<i; j++) { row[j]=res[i-1][j]+res[i-1][j-1]; } r...
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#ifndef NPC_SCP173_H #define NPC_SCP173_H #include "ai_basenpc.h" #include "ai_behavior_actbusy.h" #include "ai_blended_movement.h" //========================================================= //========================================================= class CNPC_SCP173 : public CAI_BaseNPC { DECLARE_DATADESC(); p...
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// Copyright (c) 2017-2019, The MKEcoin Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list ...
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/* Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ag...
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// // Generated file, do not edit! Created by nedtool 5.0 from inet/networklayer/diffserv/DSCP.msg. // // Disable warnings about unused variables, empty switch stmts, etc: #ifdef _MSC_VER # pragma warning(disable:4101) # pragma warning(disable:4065) #endif #include <iostream> #include <sstream> #include "DSCP_m.h" ...
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/* ** ** Copyright 2010, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by appl...
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/*-------------------------------------------------------------------------- -- -- -- (F)ramework for (A)daptive (MUL)tiphysics (S)imulations -- -- Copyright (C) 2001, Petr Krysl (pkrysl@ucsd.edu). -- -- ...
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/******************************************************************************* * * tableindex.h -- Indexes memory containing a tab-delimited text dataset. * * Björn Nilsson, 2004-2008 */ #ifndef TABLEINDEX_H #define TABLEINDEX_H #include "vector.h" #include "nan.h" #include "types/matrix.h" ...
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//////////////////////////////////////////////////////////////////////////////// // Filename: shadermanagerclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "shadermanagerclass.h" ShaderManagerClass::ShaderManagerClass() { m_ColorShader = 0; m_TextureShader = 0; m_...
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/******************************************************************************** ** Form generated from reading UI file 'widget_study.ui' ** ** Created by: Qt User Interface Compiler version 5.12.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *************************************...
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#ifndef MANTID_ALGORITHMS_MASKDETECTORBINSTEST_H_ #define MANTID_ALGORITHMS_MASKDETECTORBINSTEST_H_ #include <cxxtest/TestSuite.h> #include "MantidKernel/Timer.h" #include "MantidKernel/System.h" #include <iostream> #include <iomanip> #include "MantidTestHelpers/WorkspaceCreationHelper.h" #include "MantidAlgorithms/M...
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#include<bits/stdc++.h> #define ll long long int #define mx 100005 using namespace std; ll tree[mx*4],one[mx*4],zero[mx*4],lazy[mx*4],two[mx*4]; ll merg(ll a , ll b){ return a+b; } void relax(ll node,ll b ,ll e){ swap(one[node],zero[node]); if(b!=e){ lazy[2*node]++; laz...
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#ifndef GAME_H #define GAME_H #include "Engine/GameObject.h" #include "Engine/Camera.h" class Game : public GameObject { public: Game(); }; #endif
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#ifndef BOOST_MPL_LIST_LIST20_C_HPP_INCLUDED #define BOOST_MPL_LIST_LIST20_C_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://...
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#ifndef HTTPSTATISTICS_H #define HTTPSTATISTICS_H #include "headers.h" #include <sstream> #include <map> #include "HttpStataEntry.h" #include "time.h" #include <deque> #include <iostream> namespace HttpSniffer { class HttpStatistics { public: HttpStatistics(); ~HttpStatistics(); void...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _StepRepr_Array1OfPropertyDefinitionRe...
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#include <bits/stdc++.h> using namespace std; int main() { string s; cin >> s; int n; cin >> n; string text = ""; for (int i = 0; i < n; i++) { string t; cin >> t; text += t; if ((t[1] == s[0] && t[0] == s[1]) || t == s) { puts("YES"); return 0; } } for (int i =...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); //Disconnect ui->pushButton_2->setDisabled(true); //Wait ui->progressBar->setValue(0); ui->lineEdit->setText("Disconnect"); /...
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// Generated by gencpp from file segmentation/pathPlannerRequest.msg // DO NOT EDIT! #ifndef SEGMENTATION_MESSAGE_PATHPLANNERREQUEST_H #define SEGMENTATION_MESSAGE_PATHPLANNERREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_mes...
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#ifndef INCLUDED_COM_SUN_STAR_LINGUISTIC2_XDICTIONARY_HPP #define INCLUDED_COM_SUN_STAR_LINGUISTIC2_XDICTIONARY_HPP #include "sal/config.h" #include "com/sun/star/linguistic2/XDictionary.hdl" #include "com/sun/star/lang/Locale.hpp" #include "com/sun/star/linguistic2/XDictionaryEventListener.hpp" #include "com/sun/st...
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/test/magma-1.7.0_timing/sparse-iter/src/spbicgstab.cpp
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JieyangChen7/DVFS-MAGMA
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/* -- MAGMA (version 1.7.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date September 2015 @generated from zpbicgstab.cpp normal z -> s, Fri Sep 11 18:29:44 2015 @author Hartwig Anzt */ #include "common_magmasparse.h" #defi...
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/Frequency sort.cpp
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/* * Complete the 'customSort' function below. * * The function accepts INTEGER_ARRAY arr as parameter. */ void customSort(vector<int> arr) { map<int, int> tally; for(const auto& elem : arr){ if(tally.find(elem)!=tally.end()) tally[elem]++; else{ tally[elem]=1; ...
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/drs/src/v3/model/BatchStopJobsResponse.cpp
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#include "huaweicloud/drs/v3/model/BatchStopJobsResponse.h" namespace HuaweiCloud { namespace Sdk { namespace Drs { namespace V3 { namespace Model { BatchStopJobsResponse::BatchStopJobsResponse() { resultsIsSet_ = false; count_ = 0; countIsSet_ = false; } BatchStopJobsResponse::~BatchStopJobsRespons...
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#ifndef HEAP_LIST_HPP #define HEAP_LIST_HPP #include <cstddef> #include <vector> template<class THeap> class HeapList; template<class THeap> std::ostream& operator<<(std::ostream&, const HeapList<THeap>&); template<class THeap> class HeapList { public: using IndexType = std::size_t; using KeyTy...
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#define ENA 7 #define IN1 6 #define IN2 5 #define IN3 4 #define IN4 3 #define ENB 2 #define GS A1 #define T 50 #define TimeUp 6000 #define TimeDown 20000 void setup() { pinMode(ENA,OUTPUT); pinMode(ENB,OUTPUT); pinMode(IN1,OUTPUT); pinMode(IN2,OUTPUT); pinMode(IN3,OUTPUT); pinMode(IN4,OUTPUT); pi...
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tschoonj/bam-quant
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#include <bam_data_xraylib.h> namespace BAM { namespace Data { namespace Xraylib { std::ostream& operator<< (std::ostream &out, const CompoundNIST &c) { const BAM::Data::Base::Composition &c_base = c; out << c_base; out << "Density: " << c.density << std::endl; return out; } } } } usin...
[ "Tom.Schoonjans@bam.de" ]
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/Userland/Libraries/LibWeb/HTML/HTMLSelectElement.cpp
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/* * Copyright (c) 2020, The SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * ...
[ "kling@serenityos.org" ]
kling@serenityos.org
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#include "mbed.h" #include "mbed_rpc.h" /** * This example program has been updated to use the RPC implementation in the new mbed libraries. * This example demonstrates using RPC over serial **/ RpcDigitalOut myled1(LED1, "myled1"); RpcDigitalOut myled2(LED2, "myled2"); RpcDigitalOut myled3(LED3, "myled3");...
[ "a0905121101@gmail.com" ]
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/src/Community.cpp
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// ************************************************************************************************** // biLouvain: A C++ library for bipartite graph community detection // Paola Gabriela Pesantez-Cabrera, Ananth Kalyanaraman // (p.pesantezcabrera@wsu.edu, ananth@eecs.wsu.edu) // Washington State University // // ...
[ "noreply@github.com" ]
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#include <iostream> #include <algorithm> #include <vector> using namespace std; typedef long long ll; // line = pair<slope, y-intercept> // line is max when intersect(prev, cur) <= x <= intersect(cur, next) vector<pair<ll, ll> > lines; // x-coordinate of intersection of line1 and line2 double intersect(pair<ll, ll> ...
[ "masonsbro456@gmail.com" ]
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/263. Ugly Number.cpp
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[]
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class Solution { public: bool isUgly(int num) { int i,flag=0; if(num<=0) return 0; if(num<7){ return 1; } if ((num%2) && (num%3) && (num%5)) return 0; while (num%2 == 0) num/=2; while (num%3 == 0) num/=3; while (num%5 == 0) num/=5; ...
[ "umang@MacBook-Air.local" ]
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// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/json/json_reader.h" #include "blimp/engine/app/blimp_browser_main_parts.h" #include "blimp/engine/app/blimp_content_browser_client.h" #...
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#include<iostream> using namespace std; int main() { int x; x=5; while (x>0) { cout<<"Christian Seyoum"<<endl; x=x-1; } }
[ "chris@Christians-Air.fios-router.home" ]
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#include "vtkGmshReader.h" #include "vtkInformation.h" #include "vtkInformationVector.h" #include "vtkCell.h" #include "vtkCellType.h" #include "vtkCellData.h" #include "vtkIdTypeArray.h" #include "vtkCellArray.h" #include <vtkIntArray.h> #include "vtkPoints.h" #include "vtkUnstructuredGrid.h" #include "vtkSmartPointe...
[ "j.percival@imperial.ac.uk" ]
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/** * Clase que crea un objeto geométrico básico, un triangulo * */ #ifndef MESHES_TRIANGLE_H_ #define MESHES_TRIANGLE_H_ #include "mesh.h" #include <glad/glad.h> #include "../../graphics/shader.h" #include <glm/gtc/matrix_transform.hpp> #include <glm/vec2.hpp> #include <glm/vec4.hpp> class triangle : public Mesh{ p...
[ "arturo.lara@live.u-tad.com" ]
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#include "GameObjectFactory.h" GameObjectFactory * GameObjectFactory::instance = 0; void GameObjectFactory::Register(const std::string & gameObjectName, CreateGameObjectFn create) { factoryMap[gameObjectName] = create; } GameObject * GameObjectFactory::CreateGameObject(const std::string & gameObjectName) { GameObj...
[ "filosmusic@hotmail.com" ]
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once class SBarVisualizer; class SEventsTree; class SRealtimeProfilerVisualizer; struct FVisualizerEvent; struct FRealtimeProfilerFPSChartFrame; // //class SRealtimeProfilerFrame : public SCompoundWidget //{ //public: // // SLATE_BEGIN_ARGS(SRealti...
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#include<iostream> using namespace std; int main(void) { int a[701]={0}; int n=0; cin >> n; int max=-1, min=1000; for (int i=1;i<=n;i++) { int t=0; cin >> t; a[t]++; if (max<t) max=t; if (min>t) min=t; } int sum=0; for (int i=min;i<=max;i++) sum+=(a[i]/4); cout << sum; return 0; }
[ "duguyue100@gmail.com" ]
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/* * MaliciousShamirShare.h * */ #ifndef PROTOCOLS_MALICIOUSSHAMIRSHARE_H_ #define PROTOCOLS_MALICIOUSSHAMIRSHARE_H_ #include "ShamirShare.h" #include "Protocols/Beaver.h" #include "Protocols/MaliciousShamirMC.h" template<class T> class MaliciousRepPrepWithBits; template<class T> class MaliciousRepPrep; template<...
[ "mks.keller@gmail.com" ]
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// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* * Copyright (C) 2007-2013, International Business Machines Corporation and * others. All Rights Reserved. ******************************************************************************** * * File MS...
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#pragma once #include "sly/global.h" #include "sly/gfx.h" namespace sly { namespace gfx { class Light { protected: }; } }
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#include <iostream> using namespace std; int *readNumbers( int n){ int *array = new int[n]; for(int i = 0; i < n; i++){ cin >> *(array+i); } return array; } void printNumbers(int *numbers, int length){ for(int i = 0; i < length; i++){ cout << i << " " << *(numbers+i) << endl; } return ; } bool equalsAr...
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// // Created by nig on 28/05/18. // #ifndef URI_UTIL_H #define URI_UTIL_H #include <iostream> using namespace std; class util { int numero; // São atributos string nome; // privados por float saldo; // default public: void inicializa(string n, float s); void deposita(float valor); ...
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/******************************************************************** modified: 2014/03/27 created: 2013/03/25 filename: RF625Device.h maintainer: Pavel Filipchik [RIFTEK, LLC] purpose: Interface to the RF625 Series LASER SCANNER *********************************************************************/ /* RF625...
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// // C++_Continue.cpp // Cpp_Leaning // // Created by shiji zhao on 1/10/20. // Copyright © 2020 shiji zhao. All rights reserved. // #include <iostream> using namespace std; int main(){ for (int i = 0; i <= 10; i++){ if (i == 6 || i == 9) continue; cout << i << endl; } ret...
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// Ghost previews class DZE_Ghost_Previews: NonStrategic { scope = 0; destrType = "DestructNo"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 1000; vehicleClass = "DayZ Epoch Build Previews"; offset[] = {0,1.5,0}; }; class CinderWallSmallDoorway_Preview_DZ: DZE_Ghost_Previews { scope = 2; mo...
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// The Construct // // Copyright (C) The Construct Developers, Authors & Contributors // Copyright (C) 2016-2020 Jason Volk <jason@zemos.net> // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and t...
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#include<cstdio> #include<algorithm> #include<cstring> using namespace std; double money; double per[100]; char in[1010]; struct peo{ char name[21]; int s[4]; int tot,tot1; int cnt; int rnk; bool ist,ismoney; double money; }; peo a[200]; bool cmp(peo a,peo b){ if(a.cnt>=2&&b.cnt<2)retur...
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#include<iostream> #include<cstdio> #include<cmath> #include<algorithm> #include<vector> #include<cstring> #include<fstream> #define fors(i,n,m) for(int i=n;i<m;i++) #define pb push_back #define db double #define f first #define s second using namespace std; int main() { freopen("input.txt","r",stdin); freopen(...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*-------...
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//Pollard Rho implementation //Ian Lee #include<bits/stdc++.h> using namespace std; //Calculate power long long int modular_pow(long long int base, int exponent, long long int modulus) { long long int result = 1; while(exponent > 0){ //if y is odd, multiply base with result if (expon...
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#pragma once /*정점의 색상을 무작위로(Random) 설정하기 위해 사용한다. 각 정점의 색상은 난수(Random Number)를 생성하여 지정한다.*/ #define RANDOM_COLOR D3DXCOLOR((rand() * 0xFFFFFF) / RAND_MAX) //MESHINTERSECTINFO 구조체를 다음과 같이 선언한다. struct MESHINTERSECTINFO { DWORD m_dwFaceIndex; float m_fU; float m_fV; float m_fDistance; }; class AABB { public: //바...
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/// @file /// @version Time Limit Exceeded. #include<iostream> #include<vector> using namespace std; const int MAX_N=11; void print(const vector<int>&xs){ for(int i=0;i<xs.size();++i)cout<<xs[i]<<","; cout<<endl; } vector<bool>used(MAX_N); vector<int>perm; int n_cases,n_digits,n_series,smallest_difference; vector<...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | ...
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#pragma once #include "raytracers/ray-tracer-v3.h" #include <memory> namespace raytracer { namespace raytracers { namespace _private_ { class RayTracerV4 : public RayTracerV3 { protected: const imaging::Color process_light_ray(const Scene&, const MaterialProperties&, const Hit&, const math::Ray&...
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#include "mbed.h" #include "MQTTNetwork.h" #include "MQTTmbed.h" #include "MQTTClient.h" // GLOBAL VARIABLES WiFiInterface *wifi; InterruptIn btn2(USER_BUTTON); //InterruptIn btn3(SW3); volatile int message_num = 0; volatile int arrivedcount = 0; volatile bool closed = false; const char* topic = "Mbed"; Thread mqtt_...
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#include <boost/format.hpp> #include "video_server.hpp" using namespace std; using namespace cv; using HttpServer = SimpleWeb::Server<SimpleWeb::HTTP>; const float FRAME_RATE = 30; const chrono::milliseconds frame_time((int)(1000.0 / FRAME_RATE)); void VideoServer::run() { server.config.port = 8081; server.res...
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#include<cstdio> #include<algorithm> using namespace std; int w,n,ans=-2e9; struct acrobat{ int w,s,sum; }a[50005]; bool cmp(acrobat x,acrobat y){ return x.sum<y.sum; } int main(){ scanf("%d",&n); for (int i=1;i<=n;++i){ scanf("%d%d",&a[i].w,&a[i].s); a[i].sum=a[i].w+a[i].s; } ...
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#include <iostream> #include <string> /* Name: Max Chakhmatov Date: April 29 2019 Instructor: Dave Harden Name of file: a3_2.cpp Description: Asks the user how many scores the user wants to input, then sorts the scores in descending order and displays the scores. Output: Displays the scores in descending order. */...
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//============================================================================ // Name : Leetcode.242. Valid Anagram // Author : sanstwy27 // Version : Version 1.0.0 // Copyright : // Description : Any % // Reference : //============================================================================ #i...
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#include <bits/stdc++.h> using namespace std; int findMaxProfit(int numOfPredictedTimes, vector<int> predictedSharePrices) { // Participant's code will go here int profit = 0; for(int i=1;i<numOfPredictedTimes;i++) { int diff = predictedSharePrices[i]-predictedSharePrices[i-1]; if(diff...
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/******************************************************************************* Copyright (c) 2016-2017 Denis Tikhomirov <dvtikhomirov@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software ...
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/* Allocore Example: Particle System Description: This demonstrates how to build a particle system with a simple fountain-like behavior. Author(s): Lance Putnam, 4/25/2011 */ #include "al/app/al_App.hpp" #include "al/math/al_Random.hpp" using namespace al; struct Particle{ Vec3f pos, vel, acc; int age = 0; vo...
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// // a_shortest_path.hpp // graph traversals. bfs application // // Created by alifar on 10/14/16. // Copyright © 2016 alifar. All rights reserved. // #include "a_shortest_path.hpp" #include "shortest_path_value.hpp" using namespace std; int main(int argc, const char *argv[]){ bool g_type = false; // true if G...
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#ifndef SQL_HAVING_H #define SQL_HAVING_H #include "../object.h" namespace n_sql_HAVING { class Csql_HAVING :public Object { public: Csql_HAVING(); int my_init(void *p=nullptr); }; } using namespace n_sql_HAVING; #endif
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#ifndef STRINGFORMAT_H #define STRINGFORMAT_H //--------------------------------------------------------------------------- // Include //--------------------------------------------------------------------------- #include "StringFormatDefault.h" #include <map> //pch //-------------------------------------------------...
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// Copyright (C) 2019-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your op...
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/* * DataSet.h * * EDAMI Project: * DeEPs Algorithm Implementation * * Based on: * ========= * Instance-Based Classification by Emerging Patterns (incollection) * Li1, Jinyan and Dong, Guozhu and Ramamohanarao, Kotagiri * Principles of Data Mining and Knowledge Discovery, 2000, Volume 1910 LNCS, Pages 191...
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#include "Trackball.h" #include <GL/glew.h> /// I don't like this and its my code see below #include "VMath.h" #include "MMath.h" using namespace GAME; using namespace MATH; /// The math for this was taken from www.khronos.org/opengl/wiki/Object_Mouse_Trackball/// Trackball* Trackball::instance(nullptr); Trackball*...
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const int Piezo = 1; int InputPin = 0; // analog pin 0 is the input pin const int ledPin = 13; const int threshold = 30; int val = 0; // variable to store the value read int a; String str = ""; void setup() { //pinMode(ledPin, OUTPUT); Serial.begin(9600); } void loop() { int valP = analogRead(P...
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/******************************************************************************************************************************************************* * David Canino (canino.david@gmail.com) * * Main website (GitHub): http://github.com/davidcanino/OpenGLExamples * * Last update: April 2017 * * This program is...
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#include <cstdio> #include <algorithm> #pragma warning(disable:4996) #define MAX 987654321 using namespace std; int cost[17][17]; int n; int dp[17][1 << 16] = { 0, }; int start = 0; //마지막 방문한게 i일때 status int tsp(int current, int status) { if (status == ((1 << n) - 1)) { //모두 방문한 경우 if (cost[current][0] != 0) r...
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#pragma once #include <ColorBox.h> // AcousticTone dialog class CAcousticTone : public CDialog { DECLARE_DYNAMIC(CAcousticTone) public: CAcousticTone(CWnd* pParent = NULL); // standard constructor virtual ~CAcousticTone(); // Dialog Data enum { IDD = IDD_ACOUSTIC_TONE }; protected: virtua...
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#ifndef SOLUTION_H #define SOLUTION_H namespace challenges { unsigned long sum_of_integers_divisible_by_3_or_5(unsigned int limit); } #endif
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#ifndef LoveProAdd_h__ #define LoveProAdd_h__ #include "cocos2d.h" #include "CocosGUI.h" #include "CocoStudio.h" #include "Common/Common.h" #include "ui/UIDef.h" #include "Temp/CustomTips.h" #include "Temp/CustomPop.h" #include "MainModule/MainModel.h" #include "ui/ModalLayer.h" #include "LoveHeader.h" #include "Lov...
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int rojo=12; int verde=11; int trigPin=7; int echoPin=8; float velocidad=0.0343; long tiempo,manos; void setup(){ pinMode(rojo,OUTPUT); pinMode(verde,OUTPUT); pinMode(trigPin,OUTPUT); pinMode(echoPin,INPUT); digitalWrite (rojo,LOW); digitalWrite (verde,LOW); } void loop(){ digitalWrite(trigPin,LOW...
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#ifndef _CORE_UNIQUE_POINTER_INLINE_ #define _CORE_UNIQUE_POINTER_INLINE_ namespace gsystem { // gsystem template <typename ClassT> GINLINE GUniquePtr<ClassT>::GUniquePtr(ClassT *ptr) : m_pPointer(ptr) { } template <typename ClassT> GINLINE GUniquePtr<ClassT>::GUniquePtr(GUniquePtr<ClassT> &&ptr) : m_pPointer(ptr...
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/* ============================================================ * Copyright (c) 2019 Botson Corp * Botson Confidential and Proprietary * * @file mt_transpose.cpp * @author Martin.li * @par History: * A001: Martin.li, 20XX-XX-XX, Add commit * @ * @par TestPoints: * */ ///=================================...
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