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#include <plug_common.h> class luna_wrapper_wxVisualAttributes { public: typedef Luna< wxVisualAttributes > luna_t; inline static bool _lg_typecheck___eq(lua_State *L) { if( lua_gettop(L)!=2 ) return false; if( !Luna<void>::has_uniqueid(L,1,97172082) ) return false; return true; } static int...
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๏ปฟ // OMok.h: OMok ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์˜ ๊ธฐ๋ณธ ํ—ค๋” ํŒŒ์ผ // #pragma once #ifndef __AFXWIN_H__ #error "PCH์— ๋Œ€ํ•ด ์ด ํŒŒ์ผ์„ ํฌํ•จํ•˜๊ธฐ ์ „์— 'pch.h'๋ฅผ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค." #endif #include "resource.h" // ์ฃผ ๊ธฐํ˜ธ์ž…๋‹ˆ๋‹ค. // COMokApp: // ์ด ํด๋ž˜์Šค์˜ ๊ตฌํ˜„์— ๋Œ€ํ•ด์„œ๋Š” OMok.cpp์„(๋ฅผ) ์ฐธ์กฐํ•˜์„ธ์š”. // class COMokApp : public CWinApp { public: COMokApp() noexcept; // ์žฌ์ •์˜์ž…๋‹ˆ๋‹ค. public: virtual...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__delete_wchar_t_calloc_82_goodG2B.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__delete.label.xml Template File: sources-sinks-82_goodG2B.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memo...
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๏ปฟ#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14023_schedule_43"); constant c0("c0", 512), c1("c1", 512), c2("c2", 128); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"), ...
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#include "source/dialog/countrydialog.h" #include "ui_countrydialog.h" #include "source/core/dictionarycore.h" CountryDialog::CountryDialog(QWidget *parent) : QDialog(parent), ui(new Ui::CountryDialog) { setWindowFlags(Qt::Drawer); ui->setupUi(this); connect(ui->buttonSave, SIGNAL(clicked()), this...
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Hengle/XD_CharacterActionDispatcher
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๏ปฟ// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "Utils/XD_CharacterActionDispatcherType.h" #include "XD_DA_RoleSelectionInterface.generated.h" // This class does not need to be modified. UINTERFACE(MinimalAP...
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#ifndef OPENMP_UTIL_H_ #define OPENMP_UTIL_H_ #ifdef _OPENMP #include <omp.h> #else #define omp_get_thread_num() 0 #define omp_get_num_threads() 1 #define omp_get_num_procs() 1 #define omp_set_num_threads {} #endif #include <algorithm> namespace gezi { inline int get_num_threads(); inline int set_num_threads(int numThr...
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#include <stdio.h> #include <stdlib.h> #include <conio.h> void Firstpage(); int main() { Firstpage(); //ๅพช็Žฏๆฃ€ๆต‹ๆ˜ฏๅฆๅผ€ๅง‹ๆธธๆˆ char chInput; while (1) { chInput = _getch(); if (' '==chInput) { break; } } //่ฟ›ๅ…ฅๆธธๆˆ็•Œ้ข system("cls");//ๆธ…็ฉบๆŽงๅˆถๅฐ็š„ๅ‡ฝๆ•ฐ printf("\t\t\t\tstart\n"); return 0; } void Firstpage(...
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#pragma once #include <assert.h> #include <string> template<typename T> class CPoolNode : public T { public: CPoolNode() { m_pNext = NULL; m_pPrev = NULL; } virtual ~CPoolNode() { } public: CPoolNode<T> * m_pNext; CPoolNode<T> * m_pPrev; }; template<typename T> clas...
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#pragma once #ifndef __UTIL__ #define __UTIL__ #include "GLM/vec2.hpp" #include "GLM/vec4.hpp" #include "ShapeType.h" class Util { public: Util(); ~Util(); static const float EPSILON; static const float Deg2Rad; static const float Rad2Deg; static float sign(float value); static float clamp(float value, float...
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/* * VKBufferArray.h * * Copyright (c) 2015 Lukas Hermanns. All rights reserved. * Licensed under the terms of the BSD 3-Clause license (see LICENSE.txt). */ #ifndef LLGL_VK_BUFFER_ARRAY_H #define LLGL_VK_BUFFER_ARRAY_H #include <LLGL/BufferArray.h> #include "../Vulkan.h" #include <vector> #include <cstdint> ...
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#include "rethinkmud.h" #include "net/network.h" #include "rethinkdbxx.h" #include <iostream> #include <experimental/filesystem> namespace R = RethinkDB; using namespace rethinkmud; namespace { bool run_server = true; void signal_setup() { struct sigaction sa = {}; sa.sa_handler = [](in...
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/* * * Copyright (c) 2015, G.A. Kohring * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * n...
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#include "DataCardCreator/StatTools/interface/DataCardCreatorHThTh_2016.h" #include "PhysicsTools/FWLite/interface/CommandLineParser.h" int main (int argc, char* argv[]) { optutl::CommandLineParser parser ("Background subtraction "); //Input Files parser.addOption("channel",optutl::CommandLineParser::kString,...
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gameblabla/f2bgl
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/* * Fade To Black engine rewrite * Copyright (C) 2006-2012 Gregory Montoir (cyx@users.sourceforge.net) */ #include "decoder.h" void decodeLZSS(const uint8_t *src, uint8_t *dst, int decodedSize) { while (decodedSize > 0) { const int code = *src++; for (int bit = 0; bit < 8 && decodedSize > 0; ++bit) { if (...
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Agent77/gtestex3
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#include "Passenger.h" #include <cstdlib> Passenger::Passenger(Point p, Point p2) { source = p; dest = p2; } int Passenger::rateDriver() { int rate = rand() %5; return rate; } Point Passenger::getSource() { return source; } Point Passenger::getDestination() { return dest; }
[ "nirchook@gmail.com" ]
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hamalawy/fw4spl
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/* ***** BEGIN LICENSE BLOCK ***** * FW4SPL - Copyright (C) IRCAD, 2009-2012. * Distributed under the terms of the GNU Lesser General Public License (LGPL) as * published by the Free Software Foundation. * ****** END LICENSE BLOCK ****** */ #include "fwServices/ObjectMsg.hpp" #include "fwServices/factory/message/...
[ "fbridault@IRCAD.FR" ]
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#ifndef PYRAMIDWORKS_COLLISION_COLLISIONMASK_H_ #define PYRAMIDWORKS_COLLISION_COLLISIONMASK_H_ #include <string> #include <list> #include <set> namespace pyramidworks { namespace collision { class CollisionObject; typedef std::list<const CollisionObject *> CollisionObjectList; /// \class CollisionClass collisionc...
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////////////////////////////////////////////////////////////////////// // created: 2011/11/01 // filename: BCLib/framework/sysConfig.h // author: League of Perfect /// @brief /// ////////////////////////////////////////////////////////////////////// #ifndef __BCLIB_FRAMEWORK_SYSCONFIG_H__ #define __...
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/* Handles a player including character, carpet, stick, control, cameras */ #ifndef PLAYER_H #define PLAYER_H #include <irrlicht.h> #include "Carpet.h" #include "Character.h" #include "Stick.h" #include "Control.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespa...
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#include "roadnode.hpp" #include "citynode.hpp" RoadNode::RoadNode(CityNode* theCity) { cityLink = theCity; }; int RoadNode::getCityID() { if(cityLink != NULL) return (cityLink->getID()); else return -1; }; void RoadNode::setMinutes(unsigned int mins) { minutes = mins; }; unsigned in...
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#include<iostream> using namespace std; int main(){ int m,n = 0; while(cin >> m >> n){ int a[m][n]; for(int i = 0;i < m;i++){ for(int j = 0;j < n;j++){ cin >> a[i][j]; } } for(int i = 0;i < n;i++){ for(int j = 0;j < m;j++){ ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Generated from template: // core/css/properties/templates/css_property_subclass.h.tmpl // and input files: // ../../third_party/blink/renderer/core...
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#include <ESP8266WiFi.h> #include <ESP8266mDNS.h> #include <WiFiClient.h> #include <ESP8266WebServer.h> #include <WiFiUdp.h> #include <ArduinoOTA.h> #include "FS.h" MDNSResponder mdns; #ifndef STASSID #define STASSID "onlime298" #define STAPSK "hss298297" #endif const char* ssid = STASSID; const char* password = ST...
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#include "BluetoothPan.h" #include "CBluetoothAdapter.h" #include "CBluetoothPanStateChangeCallback.h" #include "content/CIntent.h" #include <elastos/Logger.h> using Elastos::Utility::Logging::Logger; using Elastos::Droid::Content::EIID_IServiceConnection; using Elastos::Droid::Content::IIntent; using Elastos::Droid:...
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class Solution { public: int lengthOfLIS(vector<int>& nums) { if(nums.empty()) return 0; int n = nums.size(); vector<int> table(n); table[0] = nums[0]; int size = 1; for(int i=1;i<n;++i){ /* int l = 0; int r = size; whil...
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#ifndef PL0_AST_NOT_EQUAL_CONDITION_HPP #define PL0_AST_NOT_EQUAL_CONDITION_HPP #include "Ast/BinaryCondition.hpp" namespace PL0 { namespace Ast { struct NotEqualCondition final : public BinaryCondition { void accept(Visitor& visitor) override { visitor.visit(*this); } }; } // namespace Ast } // namespace P...
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/////////////////////////////////////////////////////////////////////////////// // // Name: OnlineAccounts.h // // Author: Dan Rosenstein (danrose) // // Description: the functions to muck with account status // /////////////////////////////////////////////////////////////////////////////// #pragma once #...
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// Shapes.7Dlg.cpp : implementation file // #include "stdafx.h" #include "Shapes.7.h" #include "Shapes.7Dlg.h" #include "afxdialogex.h" #include "pShapes.h" // from lab 11 #include <sstream> // for ostringstream #include <iostream> #include <vector> #include <string> using namespace std; #ifdef _DEB...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include <isotream> #include "words.h" using std::streamsize; using std::istream; using std::vector; using std::cout; using std::endl; using std:string; typedef string::size_type size_type; struct word{ vector<string>; int num_word = 0; }; //function to retrieve the size of a vector that holds...
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/// HEADER #include "empty_labeled_feature_message.h" /// PROJECT #include <csapex/msg/io.h> #include <csapex/msg/message.h> #include <csapex/factory/message_factory.h> #include <csapex/model/token_data.h> #include <csapex/param/parameter_factory.h> #include <csapex/utility/register_apex_plugin.h> #include <csapex/mod...
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#include <stdio.h> #include <stdlib.h> #include <time.h> #include "ju.h" typedef struct _state *state; struct _state { int myAvail; int theirAvail; int curRound; }; int numPlayers; int amountRounds; int myID; int roundValues[MAX_ROUNDS]; int cardsLeft[MAX_PLAYERS][MAX_ROUNDS]; int pointsOn[MAX_PLAYERS]; i...
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#pragma once class Vec2 { public: Vec2() = default; Vec2(float in_x, float in_y); Vec2 operator+(const Vec2& rhs) const; Vec2& operator+=(const Vec2& rhs); Vec2 operator*(float rhs) const; Vec2& operator*=(float rhs); Vec2 operator-(const Vec2& rhs) const; Vec2& operator-=(const Vec2& rhs); float GetLength()c...
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#include <bits/stdc++.h> #define ll long long #define fast ios_base::sync_with_stdio(false); std::cin.tie(0); std::cout.tie(0) #define pii pair<int, int> #define pll pair<ll, ll> #define PB push_back #define MP make_pair #define FOR(i, a, b) for(int i=a;i<b;i++) #define PI 3.141592653589793238 using namespace std; st...
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#ifndef BP_RENDERDEVICESTEPS_H #define BP_RENDERDEVICESTEPS_H #include <bp/CommandPool.h> #include <bp/OffscreenFramebuffer.h> #include <bp/Renderer.h> namespace bpMulti { class RenderDeviceSteps { public: RenderDeviceSteps() : device{nullptr}, graphicsQueue{nullptr}, transferQueue{nullptr}, renderCmdBuffer...
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#pragma once #include "G4VPrimaryGenerator.hh" #include <map> #include <vector> class G4ParticleDefinition; class G4Event; class PrimaryGeneratorScattering : public G4VPrimaryGenerator { public: struct Decay { G4double energy; G4double intensity; int final; }; struct Level { ...
[ "jan.mayer@ikp.uni-koeln.de" ]
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// Copyright (c) 2014-2018, The Enro Project Copyright (c) 2014-2018, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain ...
[ "enrodev@gmail.com" ]
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/login/signin/merge_session_throttle.h" #include "base/bind.h" #include "base/lazy_instance.h" #include "base/logging.h"...
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#ifndef __LoginSession_H__ #define __LoginSession_H__ #include "ServerMsgDef/SvrLinkMgr.h" class DBAgentSession : public CSvrSession { public: DBAgentSession() { SetServerType(eSvrType_DBAgent); SetServerID(0); SetLinkState(eLinkState_Disconnect); SetLinkIP(0); SetLinkPort(0); } virtual void OnAccept(UI...
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using namespace std; #include <algorithm> #include <iostream> #include <iterator> #include <numeric> #include <sstream> #include <fstream> #include <cassert> #include <climits> #include <cstdlib> #include <cstring> #include <string> #include <cstdio> #include <vector> #include <cmath> #include <queue> #include <deque> ...
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#include<stdio.h> #include<stdlib.h> #include<math.h> #include<string.h> #include<algorithm> #include<deque> #include<functional> #include<iterator> #include<vector> #include<list> #include<map> #include<memory> #include<numeric> #include<queue> #include<set> #include<stack> #include<utility> #define abs(a) ((a>0)?(a):...
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// asdfghjk.h : main header file for the ASDFGHJK application // #if !defined(AFX_ASDFGHJK_H__180A48C1_BE36_482F_998F_E07FFBEE1C6D__INCLUDED_) #define AFX_ASDFGHJK_H__180A48C1_BE36_482F_998F_E07FFBEE1C6D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdaf...
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// Geometric Tools, LLC // Copyright (c) 1998-2012 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // // File Version: 5.5.1 (2012/07/06) #ifndef CLIMB3D_H #define CLIMB3D_H #include "Linear...
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#include "Scheme.h" using namespace std; Scheme::Scheme(vector<Token> t) { this->tokens = t; } string Scheme::toStr() { stringstream ss; ss << " "; for (unsigned int i = 0; i < this->tokens.size(); i++) { ss << tokens[i].chars; } ss << endl; return ss.str(); }
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#ifndef D3DAPP_H #define D3DAPP_H #include "AppHelper.h" #include <string> #pragma comment(lib , "d3d11.lib") class BaseApp { public: BaseApp(HINSTANCE hInstance); virtual ~BaseApp(); HINSTANCE GetInstance() const; HWND GetHWnd() const; float GetAspectRatio() const; int Run(); virtual bool Init(); virtu...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/media/renderer_webaudiodevice_impl.h" #include "base/bind.h" #include "base/message_loop/message_loop.h" #include "base/string...
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#include <iostream> using namespace std; class Cricketer { char name[31]; char dob[11]; int matchesplayed; public: void getData (); void showData (); }; class Batsman: virtual public Cricketer { int totalruns; float battingaverage; public: void getData (); void showData (); }; class Bowler: virtual public C...
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/**************************************************************************** * * Copyright (c) 2013-2020 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Red...
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#ifndef _MEMCACHEKV_LOADBALANCER_H_ #define _MEMCACHEKV_LOADBALANCER_H_ #include <set> #include <atomic> #include <pthread.h> #include <tbb/concurrent_vector.h> #include <tbb/concurrent_unordered_map.h> #include <tbb/concurrent_unordered_set.h> #include <application.h> #include <apps/memcachekv/message.h> typedef ui...
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// 'Firewalker' LED sneakers sketch for Adafruit NeoPixels by Phillip Burgess // Uses self-calibrating code by Jeff H. // Switches between modes every time power is turned off // Each mode displays arbitrary user-defined colors #include <Adafruit_NeoPixel.h> #include <elapsedMillis.h> #include <EEPROM.h> // User-defi...
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#include "socket_util.h" #include <arpa/inet.h> #include <sys/socket.h> #include <netinet/in.h> #include <stdlib.h> #include <unistd.h> void SocketUtil::sendData(int sock, uint8_t* data, int size) { send(sock, data, size, MSG_NOSIGNAL); } int SocketUtil::receiveData(int sock, uint8_t* buffer, int size) { in...
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๏ปฟ#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "icalls/mscorlib/System.Security.Crypt...
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#include "cLayerPropertiesEditor.h" cLayerPropertiesEditor::cLayerPropertiesEditor(wxWindow* parent, std::shared_ptr<cLayer> layer) : LayerPropertiesBase(parent) { m_layer = layer; if (m_layer) { m_sliderLineOpacity->SetValue(uint8_t(m_layer->GetLineOpacity() * 255)); m_sliderFillOpacity->SetValue(uint8_t(m_l...
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/** * @file ken3/scope_exit.hpp * @brief Implementation of scope_exit class. * scope_exit instance calls registered function in destructor. * It is useful to do exit operation certaily. * @author toda * @date 2021-09-15 * @version 0.1.0 * @remark the target is C++11 or more. * * ...
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//********************************************************** // File: operator.h // Author: wtzhuque@163.com // Description: Operator //********************************************************** #pragma once namespace alita { class Operator : pub...
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// Servo-base.cpp : Implementation of COpenServo #include "stdafx.h" #include "OpenServo.h" #include "RegisterSet.h" // COpenServo STDMETHODIMP COpenServo::Detect() { return S_OK; } STDMETHODIMP COpenServo::get_typeName(BSTR* pVal) { _bstr_t v(L"OpenServo"); *pVal = v.Detach(); return S_OK; } STDMETHODI...
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// 110. Balanced Binary Tree // // Given a binary tree, determine if it is height-balanced. // For this problem, a height-balanced binary tree is defined as a binary tree in which the depth of the two subtrees of every node never differ by more than 1. // Subscribe to see which companies asked this question // ...
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/*************************************************************************/ /* animation_editor.h */ /*************************************************************************/ /* This file is part of: */ /* ...
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#include "Legolas/BlockMatrix/Structures/Sparse/SparseBlockMatrix.hxx" #include "Legolas/BlockMatrix/Structures/Sparse/SparseBootsProfileGaussSeidelSolver.hxx" namespace Legolas{ SparseBootsProfileGaussSeidelSolver::SparseBootsProfileGaussSeidelSolver( void ):accumulatorPtr_(0){} SparseBootsProfileGaussSeidelSolv...
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#include "Robot.h" Robot::Robot() { //ctor } Robot::~Robot() { //dtor }
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#include "GraphicsSettings.h" GraphicsSettings::GraphicsSettings() { //Initializer Variables title = "DEFAULT"; resolution = sf::VideoMode::getDesktopMode(); fullscreen = false; verticalSync = false; frameRateLimit = 120; contextSettings.antialiasingLevel = 0; videoModes = sf::VideoMode::getFullscreenModes(); ...
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// Copyright (c) 2011 Jaap de Haan // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish,...
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#include <string.h> #include <assert.h> #include <unistd.h> #include <pwd.h> #include <libgen.h> #include <stdlib.h> # define MAX_PATH FILENAME_MAX #include <sgx_urts.h> #include "../App/sample.h" #include "Enclave1_u.h" #include "Enclave2_u.h" /* Global EID shared by multiple threads */ sgx_enclave_id_t enclav...
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#include <string> #include <vector> #include "LandsatInfo.h" #include "LandsatProcess.h" #include "MODISProcess.h" #include "GenerateInputFiles.h" #include "GenerateQuickView.h" #include "GetEvaluateIndexes.h" #include "Utility.h" /************************************************************************************...
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//////////////////////////////////////////////////////////////////////////////// // map_tie.hpp /*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICE...
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/* * ################################################################################ * ### MIT License * ################################################################################ * * Copyright (c) 2006-2011 Andy Turner * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this ...
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// Copyright (c) 2019-2021 hors<horsicq@gmail.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, mod...
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#include <algorithm> #include <climits> #include <cmath> #include <cstdio> #include <cstring> #include <iostream> #include <map> #include <queue> #include <set> #include <string> #include <vector> using namespace std; #define rep(i, n) for (int i = 0; i < ((int)(n)); i++) #define reg(i, a, b) for (int i = ...
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#include <QGuiApplication> #include <QQmlApplicationEngine> #include <QtQml> #include "game.h" #include <string> #include <iostream> int main(int argc, char *argv[]) { //string eme="Emeline", elo="eloy"; QGuiApplication app(argc, argv); game juego("joueur1","joueur2"); QQmlApplicati...
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// Copyright Jean Pierre Cimalando 2018. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE.md or copy at // http://www.boost.org/LICENSE_1_0.txt) #include "fmidi.h" #include <memory> #include <algorithm> #include <assert.h> struct fmidi_player_context...
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#include "CNCValidator.hpp" #include "CNCSelfTestValidation.hpp" #include "CNCTempValidator.hpp" #include "CNCDurationValidation.hpp" #include "CNCDiamValidator.hpp" typedef enum { CNC_SelfTest = 0; CNC_TempMon, CNC_DiamVariation, CNC_DurationOfOper, CNC_NoOfMon }CNC_ListOfMOn; typedef enum { CNCSelfTestAllOK,...
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#include <cstdio> #include <iostream> #include <vector> #include <string> #include <set> #include <queue> #include <map> #include <algorithm> using namespace std; int t[2][100001] = {0}; int v[2][100001] = {0}; int solve(int h, int rem, int k, int cur){ int prev[2] = {-1, -1}; int len = 100000; int...
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#include "QueryRunner.h" //่พ“ๅ…ฅsql่ฏญๅฅ๏ผŒ่Žทๅ–ๆŸฅ่ฏข็ป“ๆžœ size_t QueryRunner::query(const string &sql) { size_t row_num = 0; try{ //ๅปบ็ซ‹้“พๆŽฅ if (conn.connect(db_info.db_name.c_str(), db_info.db_host.c_str(), db_info.db_user.c_str(), db_info.db_paswd.c_str())) { //ๅปบ็ซ‹ๆŸฅ่ฏข mysqlpp::Query query = conn.query(sql); //่Žทๅ–ๆŸฅ่ฏข็ป“ๆžœ mys...
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/** * @file EngineGUI.hpp * @author Shinjihong * @date 15 July 2018 * @version 1.0.0 * @brief GUI class for IndieEngine. * @details user can control rendering settings through GUI. * @see */ #ifndef ENGINE_GUI_HPP #define ENGINE_GUI_HPP struct GLFWwindow; enum class Material : int; enum class Model : int; enum c...
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/* * (C) 2007-2010 Taobao Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * * Authors: * yuanqi.xhf <yuanqi.xhf@taobao.com> * - some work details if you want ...
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#pragma once #include <string> #include <vector> #include <memory> #include <sstream> #include <iostream> class Day { protected: Day(); public: virtual void Calculate() = 0; virtual void Print(); protected: std::vector<std::string>* Split(std::stringstream& text, char splitChar); std::vector<std::string>* Split...
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#include <iostream> #include <vector> #include <iterator> #include <set> #include <valarray> const int NUM = 3; using std::cout; template <typename T> int reduce(T arr[], int n); int main() { std::string stringArr[NUM] {"one", "one", "two"}; int result = reduce(stringArr, NUM); std::cout << result; s...
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// Copyright (c) 2002 Utrecht University (The Netherlands). // All rights reserved. // // This file is part of CGAL (www.cgal.org); you may redistribute it under // the terms of the Q Public License version 1.0. // See the file LICENSE.QPL distributed with CGAL. // // Licensees holding a valid commercial license may us...
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/* * Copyright 2019 Daniel Harvey * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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//kattis trik #include <bits/stdc++.h> using namespace std; int main() { char input[50]; scanf("%s", &input); int cup [3]={1,0,0};//ball under leftmost int temp; int n=strlen(input); for(int i=0; i<n; i++){ if (input[i] == 'A'){ temp= cup[0]; cup[0]= cup[1]; ...
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// generated from rosidl_typesupport_fastrtps_cpp/resource/idl__rosidl_typesupport_fastrtps_cpp.hpp.em // with input from shape_msgs:msg/Mesh.idl // generated code does not contain a copyright notice #ifndef SHAPE_MSGS__MSG__DETAIL__MESH__ROSIDL_TYPESUPPORT_FASTRTPS_CPP_HPP_ #define SHAPE_MSGS__MSG__DETAIL__MESH__ROSI...
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// // leet 694. num of distinct islands // // // // // // // // #include <iostream> #include <algorithm> #include <vector> #include <queue> #include <unordered_map> using namespace std; class Solution { public: int offset[4][2] = { {0, 1}, {1, 0}, {0, -1}, {-1, 0}, }; ...
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#include <iostream> using namespace std; int main() { int firstNumber, secondNumber; int sum, t = 4; while (t != 0) { cin >> firstNumber >> secondNumber; sum = firstNumber + secondNumber; cout << sum << endl; t--; } return 0; }
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/* =====[ FindFiles.cpp ]========================================== Description: The wed project, implementation of the FindFiles.cpp ...
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// ConsoleApplication1.cpp: ะพะฟั€ะตะดะตะปัะตั‚ ั‚ะพั‡ะบัƒ ะฒั…ะพะดะฐ ะดะปั ะบะพะฝัะพะปัŒะฝะพะณะพ ะฟั€ะธะปะพะถะตะฝะธั. // #include "stdafx.h" #include <iostream> #include <cstdio> struct session // ะ”ะฐะฝะฝั– ะฟั€ะพ ัะตััั–ัŽ { char number[6]; // ะะพะผะตั€ ะณั€ัƒะฟะธ char SecondName[100]; // ะŸั€ั–ะทะฒะธั‰ะต ัั‚ัƒะดะตะฝั‚ะฐ int exam[3]; // ะžั†ั–ะฝะบะธ ะทะฐ ะตะบะทะฐะผะตะฝะธ 1, 2, 3 }; using namespac...
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/* Gera todas as permutaรงรตes */ #include <stdio.h> void troca(int vetor[], int i, int j) { int aux = vetor[i]; vetor[i] = vetor[j]; vetor[j] = aux; } void permuta(int vetor[], int inf, int sup) { if(inf == sup) { for(int i = 0; i <= sup; i++) printf("%d ", vetor[i]); printf("\n"); } ...
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#include "registdlg.h" #include "ui_registdlg.h" #include <QSql> #include <QSqlDatabase> #include <QDebug> #include <QSqlQuery> #include <QMessageBox> registDlg::registDlg(QWidget *parent) : QDialog(parent), ui(new Ui::registDlg) { ui->setupUi(this); } registDlg::~registDlg() { delete...
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/* * File: main.cpp * Author: Piotr Gregor peter@cf16.eu * * Created on June 9, 2013, 6:43 PM */ /***************************************************************************** * FILE: join.c * DESCRIPTION: * This example demonstrates how to "wait" for thread completions by using * the Pthread join routine...
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#include<bits/stdc++.h> using namespace std; #define fori(i,a,b) for (int i = a; i <= b ; ++i) #define ford(i,a,b) for(int i = a;i >= b ; --i) #define mk make_pair #define mod 1000000007 #define pb push_back #define ll long long #define MAXN 100001 #define rnd mt19937_64 rng(chrono::high_resolution_clock::now().time_s...
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๏ปฟ#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct Vi...
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#ifndef __GCPUT_ON_SOUL_BEAD_H__ #define __GCPUT_ON_SOUL_BEAD_H__ #include "Network\UUPacketEXT.h" #include "Network\UUPacketFactory.h" #include "Network\UUPacketFactoryManager.h" class GCPutOnSoulBead : public UUPacketEXT { public: char isSuccess; GCPutOnSoulBead(); ~GCPutOnSoulBead(); virtual v...
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#include "stdafx.h" #include "GItemSystem.h" #include "GGlobal.h" #include "GPlayerObjectManager.h" #include "GItemManager.h" #include "GEntityPlayer.h" #include "CCommandResultTable.h" #include "GDBManager.h" #include "GCommand.h" #include "CCommandTable.h" #include "GConditionInfo.h" #include "GCalculator....
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#include "mpeg2/InverseScanTable.h" using namespace MPEG2; unsigned int CInverseScanTable::m_nTable0[0x40] = { 0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 3...
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// // Created by ้ƒ‘ๆฅšๅฝฌ on 2020/6/28. // #include <iostream> using namespace std; long counter = 0; long f(){ return counter++; } long func1(){ return f()+f()+f()+f(); } long func2(){ return 4*f(); } long func1in(){ long t = counter++; t += counter++; t += counter++; t += counter++; retu...
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๏ปฟ/** * @file - logging.h * @author - wdn (dongnian.wang@outlook.com) * @brief - ๆ—ฅๅฟ—็ฑป * * @copyright Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved. * */ #ifndef TRT_LOGGING_H #define TRT_LOGGING_H #include <cassert> #include <ctime> #include <iomanip> #include <iostream> #include...
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#include <bits/stdc++.h> using namespace std; // Given a set of elements, you have to partition the set into two subsets such that the sum of // elements in both subsets is same. Design an algorithm and implement it using a program to solve // this problem. // Time Complexity: O(n^2) // Space Complexity: O(n^2) int d...
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// Conrad Appel // MATH 3316 // 2 Dec 2014 // // Adapted from project 2 to better suit this application #include "mat.h" #include <iostream> #include <cmath> double steffensen(double (*f)(const double), double x, int maxit, double tol) { double prev_res = x; double res = x; for(unsigned int i = 0; i < ma...
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